Advertisement
Guest User

Untitled

a guest
Sep 22nd, 2017
81
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.10 KB | None | 0 0
  1. /**
  2. * Copyright © 2017 Ethan, Redex Network.
  3. * All Rights Reserved.
  4. */
  5.  
  6. //SLOTS && GAME TYPE
  7. class Header
  8. {
  9. gameType = RPG;
  10. minPlayers = 1;
  11. maxPlayers = 162;
  12. };
  13.  
  14. //LAUNCH SCREEN PARAMETERS
  15. author = "LogistXero";
  16. onLoadName = "RedeX Life";
  17. onLoadMission = "Currently in BETA";
  18. joinUnassigned = 1;
  19. enableDebugConsole = 1;
  20. respawnDialog = 0;
  21. saving = 1;
  22. disabledAI = 1;
  23.  
  24. //CONTROLS CHANNELS PEOPLE CAN TALK IN
  25. disableChannels[] = {
  26. {0, true, true}, // Global
  27. {1, false, true}, // Side
  28. {2, true, true} // Command
  29. };
  30.  
  31. //BASIC VARIABLES NEEDED
  32. wreckLimit = 3;
  33. wreckRemovalMinTime = 60;
  34. wreckRemovalMaxTime = 320;
  35. corpseLimit = 150;
  36. corpseRemovalMinTime = 999;
  37. corpseRemovalMaxTime = 9999;
  38.  
  39. //CALLS THE STANDARD FRAMEWORK
  40. #include "include.hpp"
  41.  
  42. //CALLS THE CUSTOM FRAMEWORK
  43. #include "RDX\include.hpp"
  44.  
  45. //CALLS THE GUI'S IN GAME
  46. class RscTitles {
  47. #include "dialog\progress.hpp"
  48. #include "dialog\hud_nameTags.hpp"
  49. #include "dialog\hud_stats.hpp"
  50. #include "RDX\introcam\dialogs\title_status.hpp"
  51. #include "RDX\talent-tree-modular\gui\_masterTitles.cpp"
  52. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement