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ovagames

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Dec 22nd, 2017
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  1. Update v1.63 Changelog:
  2. _____________________________________
  3.  
  4. • campaign: added an extraction to Fridge Valley from Keepsake Bay, as Vigil Island might be too hard as only second map option when starting at Keepsake Bay
  5. • maps: few fixes here and there
  6. • weapons: overall MG weapon type adjustment (avg. of 10% accuracy, 20% kill proba improvements among other individual tweaks for some MGs)
  7. • weapons: pulldown of the TOW projectile decreased from 2 to 0.5
  8. • fix: Stoner 62 was only available in the campaign and not in invasion
  9. • fix: fixed key names in key config menu and tutorial text injections when using certain keyboard layouts
  10. • general: no more XP loss on death, only on self-kill
  11. • dominance: small balancing changes in the map Railroad Gap
  12. • ai: bots now attempt to move aside from incoming vehicles
  13. • config: relayout
  14. • network: fixed a vehicle related crash when joining a server having loaded a campaign in specific state
  15. • tools: Inkscape extension (rwr.py) now compatible with newer versions of Inkscape
  16.  
  17. (PACIFIC DLC):
  18. • weapons: Ho-Ha MG sight range increased by 20%
  19. • vehicles: Ho-Ha speed/HP/acceleration re-balanced
  20. • vehicles: pillboxes re-spawn time increased from 180 to 300 secon
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