Mewkyuu

Untitled

Jul 12th, 2011
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  1. ascent(i in -17..18) { ascent(j in 0..5) { ascent(k in -2..3) {
  2. CreateShotA(0, GetX, GetY, 20);
  3. SetShotDataA(0, 0, 5-absolute(i)/4, a+i*2+j*360/5, 0, -(5-absolute(i)/4)/75, 0, 193);
  4. SetShotDataA(0, 75+(17-absolute(i))*7, 0, NULL, i/12+k/2, (1+absolute(i)/10)/45, 1+absolute(i)/7, NULL);
  5. SetShotDataA(0, 120+(17-absolute(i))*7, 1+absolute(i)/10, NULL, 0, 0, 0, NULL);
  6. FireShot(0);
  7. } } }
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