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Glogic

mad city

Mar 8th, 2022
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  1. loadstring(game:HttpGet("https://pastebin.com/raw/Lqwb1b2i", true))() -- Tp bypass obfuscated becuase idk--
  2. wait(1)
  3. Instance.new("Vector3Value",game.Players.LocalPlayer).Name = "btp"
  4.  
  5. local library = loadstring(game:HttpGet("https://pastebin.com/raw/PpMcEF8z", true))()
  6. local example = library:CreateWindow({
  7. text = "Mad city"
  8. })
  9. example:AddToggle("Anti Report", function(state)
  10. _G.re = (state and true or false)
  11. while _G.re == true do
  12. wait()
  13. pcall(function()
  14. for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
  15. if v:IsA("Accessory") or v:IsA("BillboardGui") or v:IsA("Decal") or v:IsA("Shirt") or v:IsA("Pants") then
  16. v:Destroy()
  17. end
  18. end
  19. end)
  20. end
  21. end)
  22. example:AddLabel("Get Any Vehicle",function()
  23. end)
  24. example:AddBox("Vehicle Name", function(object, focus)
  25. if focus then
  26.  
  27. local vehicle = tostring(object.Text)
  28. game:GetService("Workspace").ObjectSelection[vehicle].DriveSeat.Disabled = false
  29. game:GetService("Workspace").ObjectSelection[vehicle]:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
  30. wait(2)
  31. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").ObjectSelection[vehicle].DriveSeat.CFrame
  32. wait(2)
  33. game:GetService("Workspace").ObjectSelection[vehicle].DriveSeat.Disabled = true
  34. end
  35. end)
  36. example:AddLabel("Get Any Vehicle v2",function()
  37. end)
  38. example:AddBox("Vehicle Name", function(object, focus)
  39. if focus then
  40.  
  41. local vehicle = tostring(object.Text)
  42. game.Players.LocalPlayer.btp.Value=game.Players.LocalPlayer.Character.HumanoidRootPart.Position
  43. wait(0.5)
  44. game.Players.LocalPlayer.Character:MoveTo(game:GetService("Workspace").VehicleSpawns[vehicle].Pos.Position)
  45. wait(5)
  46. game.Players.LocalPlayer.Character:MoveTo(game.Players.LocalPlayer.btp.Value)
  47. wait(1)
  48. game:GetService("Workspace").ObjectSelection[vehicle].DriveSeat.Disabled = false
  49. game:GetService("Workspace").ObjectSelection[vehicle]:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
  50. wait(2)
  51. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").ObjectSelection[vehicle].DriveSeat.CFrame
  52. wait(2)
  53. game:GetService("Workspace").ObjectSelection[vehicle].DriveSeat.Disabled = true
  54. end
  55. end)
  56. example:AddButton("Get Emotes",function()
  57. game.Players.LocalPlayer.UserId = 28995792
  58. end)
  59. example:AddButton("Walk Through Doors", function()
  60. for i,v in pairs(workspace:GetDescendants()) do
  61. if v.Name == "Door" and v.ClassName == "Part" and v.CanCollide==true then
  62. wait()
  63. v.CanCollide = false
  64.  
  65. end
  66.  
  67. end
  68. end)
  69. example:AddButton("Tp to CrimeBase",function()
  70. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").CrimBaseIgnore.Part.CFrame
  71. end)
  72. example:AddLabel("Tp to players",function()
  73. end)
  74. example:AddBox("Player", function(object, focus)
  75. if focus then
  76. _G.Player = tostring(object.Text)
  77. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.Player].Character.HumanoidRootPart.CFrame
  78. end
  79. end)
  80. example:AddToggle("Loop Tp", function(state)
  81. _G.loopp = (state and true or false)
  82. while _G.loopp == true do
  83. pcall(function()
  84. wait(0.1)
  85. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[_G.Player].Character.HumanoidRootPart.CFrame
  86. end)
  87. end
  88. end)
  89. example:AddButton("Get ur vehicle", function()
  90. game:GetService("Workspace").ObjectSelection[game.Players.LocalPlayer.Name .."'s Vehicle"]:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
  91. wait(0.5)
  92. game:GetService("Workspace").ObjectSelection[game.Players.LocalPlayer.Name .."'s Vehicle"].DriveSeat.Disabled = false
  93. wait(0.5)
  94. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").ObjectSelection[game.Players.LocalPlayer.Name .."'s Vehicle"].DriveSeat.CFrame
  95. end)
  96. example:AddToggle("Rob Stores", function(state)
  97. _G.Auto = (state and true or false)
  98. while _G.Auto == true do
  99. wait()
  100. pcall(function()
  101. for i,v in pairs(game:GetService("Workspace").ObjectSelection:GetDescendants()) do
  102. if v.Name == "Cash" and v:IsA("MeshPart") or v.Name == "Steal" and v:IsA("Part") or v.Name == "SmashCash" and v:IsA("Part") or v.Name == "ATM" and v:IsA("Part") then
  103. wait(0.5)
  104. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame*CFrame.new(0,5,0)
  105. wait(0.5)
  106. v:FindFirstChildOfClass("Script").Event:FireServer()
  107. end
  108. end
  109. end)
  110. end
  111. end)
  112. example:AddButton("Fix Stuck in vehicle", function()
  113. game:GetService("Workspace").ObjectSelection[game.Players.LocalPlayer.Name .."'s Vehicle"]:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(20,20,0))
  114. end)
  115.  
  116. local example = library:CreateWindow({
  117. text = "Mods"
  118. })
  119. example:AddButton("Missile Mod",function()
  120. for i,v in pairs(getgc(true)) do
  121. if type(v) == "table" and rawget(v,"MissileLock") ~= nil then
  122. wait()
  123. v.MissileLock = 0
  124. v.MissileCooldown = 0
  125. end
  126. end
  127. end)
  128. example:AddLabel("Gun Stats Duper",function()
  129. end)
  130. example:AddBox("Gun Name", function(object, focus)
  131. if focus then
  132. _G.gun = tostring(object.Text)
  133. end
  134. end)
  135.  
  136. example:AddLabel("DUPE AMOUNT",function()
  137. end)
  138. example:AddBox("Dupe amount", function(object, focus)
  139. if focus then
  140. local amount = tonumber(object.Text)
  141. for i = 1,amount do
  142. local dupe = game.Players.LocalPlayer.Backpack[_G.gun]:FindFirstChildOfClass("LocalScript"):Clone()
  143. dupe.Parent = game.Players.LocalPlayer.Backpack[_G.gun]
  144. end
  145. end
  146. end)
  147. example:AddToggle("Colorful Vehicle", function(state)
  148. _G.skins = (state and true or false)
  149. local skin = 0
  150. while _G.skins == true do
  151. local ohString1 = "EquipItem"
  152. if skin == 171 then
  153. skin = 0
  154. else
  155. local lol = tostring("S"..skin)
  156. skin = skin+1
  157.  
  158. game:GetService("ReplicatedStorage").RemoteFunction:InvokeServer("EquipItem", lol)
  159. end
  160. end
  161. end)
  162. example:AddToggle("Inf Nitros", function(state)
  163. _G.Boost = (state and true or false)
  164. while _G.Boost == true do
  165. wait()
  166. pcall(function()
  167. game:GetService("Workspace").ObjectSelection[game.Players.LocalPlayer.Name.."'s Vehicle"].CarChassis.Boost.Value = 9e18
  168. end)
  169. end
  170. end)
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