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a guest Nov 19th, 2019 73 Never
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  1. --USE THIS ON FFA ROUND--
  2. _G.FFA = true
  3. game:GetService('RunService').Stepped:connect(function()
  4. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  5. end)
  6.  
  7. while _G.FFA do
  8.   for i , v in pairs(game.Players:GetChildren()) do
  9.       if v ~= game.Players.LocalPlayer and v.Character ~= nil and v.Character:FindFirstChild("HumanoidRootPart") and v.Character.Humanoid.FloorMaterial ~= "Air" then
  10. repeat
  11. wait()
  12.           game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Character.HumanoidRootPart.Position + Vector3.new(-5, 20, 0), v.Character.HumanoidRootPart.Position)
  13. until v.Character.Humanoid.Health < 1
  14.   end
  15. end
  16. end
  17.  
  18. --USE THIS FOR TDM ROUND--
  19. _G.TDM = true
  20. game:GetService('RunService').Stepped:connect(function()
  21. game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  22. end)
  23.  
  24. while _G.TDM do
  25.   for i , v in pairs(game.Players:GetChildren()) do
  26.       if v ~= game.Players.LocalPlayer and v.Character ~= nil and v.Character:FindFirstChild("HumanoidRootPart") and v.Team ~= game.Players.LocalPlayer.Team and v.Character.Humanoid.FloorMaterial ~= "Air" then
  27. repeat
  28. wait()
  29.           game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Character.HumanoidRootPart.Position + Vector3.new(-5, 20, 0), v.Character.HumanoidRootPart.Position)
  30. until v.Character.Humanoid.Health < 1
  31.   end
  32. end
  33. end
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