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phy1um mlg ql vid settings - 2k15 edition

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Feb 12th, 2015
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  1. //~~~BLOOM~~~\\
  2.  
  3. seta r_enableColorCorrect "1"
  4. seta r_postProcessActive "1"
  5. seta r_enableBloom "1"
  6.  
  7. seta r_BloomBrightThreshold "0.92"
  8.  
  9. seta r_BloomIntensity "1.5"
  10. seta r_BloomSaturation "1.4"
  11.  
  12. seta r_BloomSceneIntensity "0.9"
  13. seta r_BloomSceneSaturation "0.875"
  14.  
  15. seta r_BloomBlurScale "0.7"
  16. seta r_BloomBlurFalloff "0.75"
  17. seta r_BloomBlurRadius "5"
  18. seta r_BloomPasses "1"
  19.  
  20.  
  21. //~~~VISUAL QUALITY/PRO SETTINGS~~~\\
  22. seta r_picmip "5"
  23. seta r_subdivisions "4"
  24. seta r_contrast "1.0"
  25. seta r_finish "0"
  26. seta r_drawSun "0"
  27. seta r_drawskyfloor "1"
  28. seta r_flares "0"
  29. seta r_displayRefresh "0"
  30. seta r_intensity "1"
  31. seta r_mapOverBrightBits "10"
  32. seta r_ignorehwgamma "1"
  33. seta r_overBrightBits "1"
  34. seta r_depthbits "0"
  35. seta r_stencilbits "0"
  36. seta r_colorbits "32"
  37. seta r_detailtextures "1"
  38. seta r_roundImagesDown "1"
  39. seta r_gamma "1"
  40. seta r_texturebits "32"
  41. seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
  42. seta r_lodbias "2"
  43. seta r_mode "-2"
  44.  
  45. seta r_fullbright "0"
  46. seta r_vertexlight "1"
  47. seta r_dynamiclights "0"
  48. seta r_dynamiclight "0" //shit
  49.  
  50. seta cg_simpleItems "1"
  51. seta cg_bob "0"
  52. seta cg_kickScale "0"
  53. seta cg_brassTime "0"
  54. seta cg_bubbleTrail "0"
  55. seta cg_impactMarkTime "0"
  56. seta cg_marks "0"
  57. seta cg_shadows "1"
  58.  
  59. seta r_fastsky "0"
  60. seta r_fastSkyColor "0x0f0505ff"
  61.  
  62. seta r_mapOverBrightCap "175"
  63.  
  64. seta cg_vignette "0"
  65.  
  66. seta r_teleporterFlash "1"
  67. seta cg_waterWarp "0"
  68.  
  69.  
  70. //~~~MODELS AND COLOURS~~~\\
  71.  
  72. seta cg_screenDamage_Self "0x000000ff"
  73. seta cg_forceTeamSkin ""
  74. seta cg_forceRedTeamModel ""
  75. seta cg_forceEnemySkin "bright"
  76. seta cg_forceBlueTeamModel ""
  77.  
  78. seta cg_deadBodyDarken "1"
  79. seta cg_deadBodyColor "0x000000FF"
  80.  
  81. seta cg_forceEnemyModel "tankjr/bright"
  82. seta cg_forceEnemyWeaponColor "1"
  83. seta cg_enemyLowerColor "0x10FF00ff"
  84. seta cg_enemyUpperColor "0x10FF00ff"
  85. seta cg_enemyHeadColor "0x10FF00ff"
  86.  
  87. seta cg_forceTeamModel "visor/bright"
  88. seta cg_forceTeamWeaponColor "1"
  89. seta cg_teamLowerColor "0x007c80ff"
  90. seta cg_teamUpperColor "0x007c80ff"
  91. seta cg_teamHeadColor "0x007c80ff"
  92.  
  93. seta cg_screenDamage "0x0"
  94. seta cg_screenDamageAlpha "0.000000"
  95. seta cg_screenDamage_Team "0x404040ff"
  96. seta cg_screenDamageAlpha_Team "0.000000"
  97.  
  98. seta color2 "12.979166"
  99. seta color1 "26"
  100.  
  101.  
  102. //~~~INTERFACE AND WORLD~~~\\
  103.  
  104. seta cg_drawCrosshair "3"
  105. seta cg_crosshairSize "50"
  106. seta cg_crosshairBrightness "0"
  107. seta cg_crosshairHitStyle "2"
  108. seta cg_crosshairPulse "0"
  109. seta cg_crosshairColor "26"
  110. seta cg_drawCrosshairNames "2"
  111. seta cg_crosshairHealth "0"
  112. seta cg_crosshairHitColor "12"
  113. seta cg_crosshairHitTime "90"
  114. seta cg_crosshairY "0"
  115. seta cg_crosshairX "0"
  116. seta cg_drawCrosshairTeamHealthSize "0.12f"
  117. seta cg_drawCrosshairTeamHealth "2"
  118. seta cg_drawCrosshairNamesOpacity "0.75"
  119.  
  120. seta cg_zoomSensitivity "1"
  121.  
  122. seta cg_zoomOutOnDeath "1"
  123.  
  124. seta cg_drawTeamOverlay "1"
  125. seta cg_teamChatTime "3000"
  126. seta cg_teamChatsOnly "0"
  127. seta cg_teamChatHeight "0"
  128. seta cg_teamChatBeep "1"
  129. seta cg_chatHistoryLength "6"
  130. seta cg_clanOnTeamOverlay "0"
  131. seta cg_selfOnTeamOverlay "0"
  132. seta cg_drawTeamOverlayY "0"
  133. seta cg_drawTeamOverlayX "0"
  134. seta cg_drawTeamOverlayOpacity "0.75"
  135.  
  136. seta cg_drawGun "0"
  137. seta cg_drawStatus "1"
  138. seta cg_drawSnapshot "0"
  139. seta cg_drawRewardsRowSize "1"
  140. seta cg_drawItemPickups "7"
  141. seta cg_drawIcons "1"
  142. seta cg_drawFragMessages "1"
  143. seta cg_drawAttacker "0"
  144. seta cg_draw3dIcons "0"
  145. seta cg_draw2D "1"
  146. seta cg_draw3d "0"
  147.  
  148. seta cg_drawFriendMinWidth "4.0f"
  149. seta cg_drawFriendMaxWidth "24.0f"
  150. seta cg_drawFriend "1"
  151.  
  152. seta cg_showVoiceText "1"
  153. seta cg_showmiss "0"
  154. seta cg_stats "0"
  155. seta cg_respawnTimerY "100"
  156. seta cg_respawnTimerX "10"
  157. seta cg_readyIcon "0"
  158. seta cg_lowAmmoWarningPercentile "0.20"
  159. seta cg_itemFx "7"
  160. seta cl_demoRecordMessage "2"
  161. seta cg_impactSparksVelocity "96"
  162.  
  163.  
  164. seta cg_impactSparksLifetime "1000.000000"
  165. seta cg_impactSparks "0"
  166.  
  167. seta cg_useItemWarning "2"
  168. seta cg_useItemMessage "2"
  169.  
  170. seta cg_lowAmmoWeaponBarWarning "1.000000"
  171. seta cg_drawAmmoWarning "0.000000"
  172.  
  173. seta cg_impactSparksSize "8"
  174.  
  175. seta cg_smokeRadius_haste "8"
  176. seta cg_smokeRadius_flight "0"
  177. seta cg_smokeRadius_dust "0"
  178.  
  179. seta cg_simpleItemsRadius "18"
  180. seta cg_simpleItemsHeightOffset "0"
  181. seta cg_simpleItemsBob "0"
  182.  
  183. seta cg_battlesuitKillCounter "0.000000"
  184. seta cg_quadKillCounter "0.000000"
  185. seta cg_drawFullWeaponBar "1"
  186. seta cg_weaponBar "1"
  187. seta cg_levelTimerDirection "0"
  188.  
  189. seta cg_speedometer "0"
  190. seta cg_lagometer "0"
  191. seta cg_drawFPS "0"
  192.  
  193. seta cg_playerNames "1"
  194.  
  195. seta cg_drawRewards "0"
  196. seta cg_scorePlums "1"
  197.  
  198. seta cg_compHud "1"
  199.  
  200. seta cg_viewsize "100"
  201.  
  202. seta cg_enableRespawnTimer "0"
  203.  
  204. seta cg_gibs "10"
  205.  
  206. seta cg_flagStyle "2"
  207.  
  208. seta cg_hudFiles "ui/phy_duelhud.cfg"
  209.  
  210.  
  211.  
  212. // ~~~~~~~~~~~~~~~~~~~
  213. // WEAPON SETTINGS
  214. // ~~~~~~~~~~~~~~~~~~
  215.  
  216. seta cg_gunZ "0"
  217. seta cg_gunX "0"
  218. seta cg_gunY "0"
  219.  
  220. seta cg_muzzleFlash "0"
  221. seta cg_switchOnEmpty "0"
  222.  
  223. seta cg_railStyle "1"
  224. seta cg_railTrailTime "350"
  225. seta cg_oldrail "1"
  226. seta r_railSegmentLength "10"
  227. seta r_railCoreWidth "16"
  228. seta r_railWidth "16"
  229.  
  230. seta cg_trueLightning "0.8"
  231. seta cg_lightningImpact "0"
  232. seta cg_lightningStyle "5"
  233. seta cg_lightningImpactCap "192"
  234.  
  235. seta cg_rocketStyle "1"
  236. seta cg_plasmaStyle "1"
  237.  
  238. seta cg_trueShotgun "0"
  239. seta cg_smoke_SG "0"
  240.  
  241. seta cg_smokeRadius_NG "0"
  242. seta cg_smokeRadius_RL "0"
  243. seta cg_smokeRadius_GL "0"
  244.  
  245.  
  246.  
  247. seta cg_weaponColor_grenade "0xFFFFFFFF"
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