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- local slot ={4,8,12,13,14,15,16}
- function takebahan()
- local temp=1
- turtle.select(slot[temp])
- temp = temp+1
- while turtle.suckDown() do
- temp = temp+1
- end
- end
- function crafturanium()
- takebahan()
- for i=1,7 do
- turtle.select(slot[i])
- if turtle.getItemDetail() ~=nil then
- if turtle.getItemDetail().name =="ic2:nuclear" and turtle.getItemDetail().damage == 5 then
- turtle.transferTo(5,turtle.getItemCount()/3)
- turtle.transferTo(6,turtle.getItemCount()/3)
- turtle.transferTo(7,turtle.getItemCount()/3)
- elseif turtle.getItemDetail().name =="ic2:nuclear" and turtle.getItemDetail().damage == 2 then
- turtle.transferTo(1,turtle.getItemCount()/6)
- turtle.transferTo(2,turtle.getItemCount()/6)
- turtle.transferTo(3,turtle.getItemCount()/6)
- turtle.transferTo(9,turtle.getItemCount()/6)
- turtle.transferTo(10,turtle.getItemCount()/6)
- turtle.transferTo(11,turtle.getItemCount()/6)
- end
- end
- end
- for i=1,7 do
- turtle.select(slot[i])
- turtle.dropDown()
- end
- turtle.craft()
- end
- while true do
- if turtle.suckUp() then
- while turtle.suckUp() do
- end
- for i=1,16 do
- turtle.select(i)
- if turtle.getItemDetail() ~=nil then
- if turtle.getItemDetail().name =="ic2:nuclear" and
- turtle.getItemDetail().damage == 2 then
- turtle.dropDown()
- end
- end
- end
- turtle.craft()
- turtle.dropDown()
- crafturanium()
- end
- end
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