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IMustRemainUnknown

Kisi2

Jun 30th, 2023
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  1. local fallingBrick = script.Parent
  2. fallingBrick.Touched:connect(function(hit)
  3. if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
  4. local player = game.Players:GetPlayerFromCharacter(hit.Parent)
  5. wait(0.5)
  6. fallingBrick.Anchored = false
  7. end
  8. end)
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