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- local Jumpscare = game.ReplicatedStorage.Event.Jumpscare
- local player = game.Players.LocalPlayer
- Jumpscare.OnClientEvent:Connect(function(Boolean)
- if Boolean == true then
- player.Character.Humanoid.Health = 0
- else
- if Boolean == false then
- print("No Jumpscare")
- end
- end
- end)
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