Advertisement
Eonirr

Untitled

Dec 17th, 2022 (edited)
80
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.31 KB | None | 0 0
  1. using UnityEngine;
  2. using UnityEditor;
  3.  
  4. [CustomEditor(typeof(TaClass))]
  5. public class customSpawnInspector: Editor
  6. {
  7. public override void OnInspectorGUI()
  8. {
  9. DrawDefaultinspector();
  10. TaClass taclass = (TaClass)target;
  11.  
  12. if(GUILayout.Button("Spawn Prefabs"))
  13. {
  14. taclass."TaMethod();"
  15. }
  16. }
  17. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement