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  1. 2016-01-08T16:31:23 *** bbzfc_bot <bbzfc_bot!~limnoria@ec2-52-11-162-162.us-west-2.compute.amazonaws.com> has joined #bbzfc
  2. 2016-01-08T16:33:11 *** bbzfc_bot <bbzfc_bot!~limnoria@ec2-52-11-162-162.us-west-2.compute.amazonaws.com> has joined #bbzfc
  3. 2016-01-08T16:33:48 <valera_rozuvan> OK. So we have a logging bot with us now = ) bbzfc_bot welcome!
  4. 2016-01-08T16:34:04 <kaadmy> good :)
  5. 2016-01-08T16:34:21 <kaadmy> is it hosted on a website?
  6. 2016-01-08T16:34:55 <valera_rozuvan> Well... almost. In the cloud = )
  7. 2016-01-08T16:35:00 <kaadmy> ah
  8. 2016-01-08T16:35:17 <valera_rozuvan> I will later make a publicly available website with the logs.
  9. 2016-01-08T16:36:00 <kaadmy> would be neat if you typed something like "bbzfc_bot: yesterday" and it shows a link to yesterday's chat logs
  10. 2016-01-08T16:36:49 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has quit IRC (Quit: Leaving)
  11. 2016-01-08T16:48:52 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has joined #bbzfc
  12. 2016-01-08T16:49:05 *** ChanServ sets mode: +o valera_rozuvan
  13. 2016-01-08T18:02:29 *** macsforme <macsforme!~josh@bzflag/developer/Constitution> has joined #bbzfc
  14. 2016-01-08T18:04:35 *** Constitution <Constitution!~josh@bzflag/developer/Constitution> has quit IRC (Read error: Connection reset by peer)
  15. 2016-01-08T18:30:20 *** alpha1-3 <alpha1-3!~alpha1@host30.190-138-236.telecom.net.ar> has joined #bbzfc
  16. 2016-01-08T18:34:01 <alpha1-3> niec valera_rozuvan, what is that bot for?
  17. 2016-01-08T18:34:04 <alpha1-3> nice*
  18. 2016-01-08T18:34:13 <valera_rozuvan> For history log.
  19. 2016-01-08T18:34:18 <valera_rozuvan> (initially)
  20. 2016-01-08T18:34:27 <alpha1-3> nice, where? is it public?
  21. 2016-01-08T18:34:35 <valera_rozuvan> Almost...
  22. 2016-01-08T18:34:43 <alpha1-3> ah I see, okay
  23. 2016-01-08T18:34:53 <alpha1-3> yes, you logged out yesterday
  24. 2016-01-08T18:35:13 <alpha1-3> we already have a complete game designed :P
  25. 2016-01-08T18:35:35 <alpha1-3> and you will have to code all
  26. 2016-01-08T18:35:47 <kaadmy> hah
  27. 2016-01-08T18:35:50 <alpha1-3> :D
  28. 2016-01-08T18:42:00 <valera_rozuvan> = )
  29. 2016-01-08T18:42:02 <valera_rozuvan> Agreed!
  30. 2016-01-08T18:42:18 <valera_rozuvan> Did you by any chance write it down somewhere?
  31. 2016-01-08T18:42:33 <valera_rozuvan> Maybe http://pastebin.com/ ? = )
  32. 2016-01-08T18:42:42 <alpha1-3> it will be called "Tic tac Toe", a completely new idea... :D
  33. 2016-01-08T18:43:10 <kaadmy> uh
  34. 2016-01-08T18:43:29 <alpha1-3> original game
  35. 2016-01-08T18:43:32 <alpha1-3> :P
  36. 2016-01-08T18:43:54 <alpha1-3> no, I am joking
  37. 2016-01-08T18:44:14 <valera_rozuvan> By the way, the online IRC logs will be located here. http://irclog.bbzfc.net/ . It's still a work in progress...
  38. 2016-01-08T18:44:30 <JeffM> are you going to set up forums?
  39. 2016-01-08T18:44:52 <valera_rozuvan> http://forum.bbzfc.net/
  40. 2016-01-08T18:44:54 <valera_rozuvan> = )
  41. 2016-01-08T18:45:12 <kaadmy> and maybe remove bzf from the name of this?
  42. 2016-01-08T18:45:17 <JeffM> ewww
  43. 2016-01-08T18:45:25 <valera_rozuvan> = )
  44. 2016-01-08T18:45:36 <JeffM> you actualy bought that name?
  45. 2016-01-08T18:45:43 <kaadmy> ^
  46. 2016-01-08T18:45:45 <valera_rozuvan> Yup!
  47. 2016-01-08T18:45:56 <JeffM> my condolences
  48. 2016-01-08T18:46:00 <JeffM> that was a very bad idea
  49. 2016-01-08T18:46:02 <valera_rozuvan> It only cost me approximately 11.50 USD for a year = )
  50. 2016-01-08T18:46:11 <kaadmy> agree with JeffM
  51. 2016-01-08T18:46:13 <alpha1-3> you could use infobot code: http://infobot.sourceforge.net/
  52. 2016-01-08T18:46:31 <kaadmy> looks like wordpress
  53. 2016-01-08T18:46:31 <JeffM> alpha1-3: you really like being depednent on tim riker don't you?
  54. 2016-01-08T18:46:41 <JeffM> looks like bland wordpress
  55. 2016-01-08T18:46:52 <alpha1-3> it's free code, isn't it?
  56. 2016-01-08T18:47:21 <JeffM> it's tim code, it's not realy useable
  57. 2016-01-08T18:47:26 <JeffM> it's fiddly as hell
  58. 2016-01-08T18:47:27 <alpha1-3> uh
  59. 2016-01-08T18:47:36 <alpha1-3> better idea?
  60. 2016-01-08T18:47:51 <JeffM> no need for a bot untill you need a bot
  61. 2016-01-08T18:48:06 <alpha1-3> valera seems to
  62. 2016-01-08T18:48:08 <valera_rozuvan> I am using https://github.com/ProgVal/Limnoria and https://github.com/mgedmin/irclog2html for the IRC logging .
  63. 2016-01-08T18:48:30 <alpha1-3> ah okay, if it's good
  64. 2016-01-08T18:49:33 <valera_rozuvan> I have decided what bbzfc is actually going to be = )
  65. 2016-01-08T18:50:00 <kaadmy> ^ good, because arguing doesn't seem to help much ;)
  66. 2016-01-08T18:50:08 <valera_rozuvan> It will stand for "Better BattleZone with Flag Captures" = )
  67. 2016-01-08T18:50:20 <valera_rozuvan> JeffM, No BZFlag in the name = )
  68. 2016-01-08T18:50:33 <valera_rozuvan> It will be a remake of the old BattleZone.
  69. 2016-01-08T18:50:36 <valera_rozuvan> In Unity 3D.
  70. 2016-01-08T18:50:51 <JeffM> how can you decide that with out doing any evaluations?
  71. 2016-01-08T18:50:53 <valera_rozuvan> With networking + leagues!
  72. 2016-01-08T18:50:58 <valera_rozuvan> = )
  73. 2016-01-08T18:51:01 <valera_rozuvan> just joking
  74. 2016-01-08T18:51:37 <JeffM> I recomend against using the name of a comerical product
  75. 2016-01-08T18:51:39 <valera_rozuvan> But any joke has a small piece of reality to it.
  76. 2016-01-08T18:52:13 <valera_rozuvan> OK. Then simply "bbzfc" - with subtle hints that it will follow the footsteps of BattleZone and BZflag ...
  77. 2016-01-08T18:52:37 <kaadmy> imo just being another game with similar gameplay should beenough
  78. 2016-01-08T18:52:43 <kaadmy> doesn't need to keep the samename
  79. 2016-01-08T18:53:26 <valera_rozuvan> +1
  80. 2016-01-08T18:54:11 <alpha1-3> we were discusing a little about licenses yesterday. What I can say is that, about the engines, Unity3D is propietary, Unreal too
  81. 2016-01-08T18:54:56 <JeffM> well you were getting confused about engine licenses vs software licenses.. but sure... whatever
  82. 2016-01-08T18:55:06 <alpha1-3> (you should set a welcome/channel message too, to get easily the links)
  83. 2016-01-08T18:55:25 <kaadmy> iirc there was
  84. 2016-01-08T18:56:48 <alpha1-3> you keep saying that Unity allows you to do whatever you want with ur code, but since you can't use GPL, it's not true
  85. 2016-01-08T18:57:02 <JeffM> GPL doesn't let you do whatever you want
  86. 2016-01-08T18:57:10 <JeffM> and you can GPL your code
  87. 2016-01-08T18:57:22 <JeffM> it'll be an invalid use of GPL, but that's your problem
  88. 2016-01-08T18:57:36 <JeffM> GPL is incompatabile with lots of things, that's GPLs problem
  89. 2016-01-08T18:57:46 <JeffM> if this project is going to be GPL, I'll leave now
  90. 2016-01-08T18:58:29 <alpha1-3> "GPL doesn't let you do whatever you want" --> I didn't say that
  91. 2016-01-08T18:58:38 <JeffM> no, I say that
  92. 2016-01-08T18:58:48 <valera_rozuvan> A recent question of the Unity 3D forums: "May I release my source code under the GPL?" -> http://answers.unity3d.com/questions/892443/may-i-release-my-source-code-under-the-gpl.html
  93. 2016-01-08T18:58:49 <JeffM> GPL forces you into the GPL
  94. 2016-01-08T18:58:51 <alpha1-3> " and you can GPL your code" --> no valid if you don't use Unity at once
  95. 2016-01-08T18:59:08 <JeffM> you didn't say "and maintain a valid GPL binding" :)
  96. 2016-01-08T18:59:18 <valera_rozuvan> We can use Unity 3D and create an open source gamed!
  97. 2016-01-08T18:59:23 <JeffM> there are many things I can do with GPL code that is not valid, what's one more
  98. 2016-01-08T18:59:34 <JeffM> valera_rozuvan: are you wanting to use the GPL?
  99. 2016-01-08T19:00:05 <valera_rozuvan> No.
  100. 2016-01-08T19:00:07 <valera_rozuvan> MIT.
  101. 2016-01-08T19:00:09 <JeffM> good
  102. 2016-01-08T19:00:15 <valera_rozuvan> Here is a Unity 3D game under MIT license: https://github.com/ricardojmendez/UnitySteer .
  103. 2016-01-08T19:00:21 <JeffM> then alpha1-3 please stop mentioning the GPL
  104. 2016-01-08T19:00:54 <alpha1-3> you are more in the side of Open Source than Free Software, valera_rozuvan? (as far as I know about these organizations)
  105. 2016-01-08T19:02:44 <alpha1-3> AFAI understand, a MIT software stuck with Unity libraries will be propietary software, not open source one, it's a trap
  106. 2016-01-08T19:03:03 <alpha1-3> you can't release the complete code
  107. 2016-01-08T19:05:57 <alpha1-3> unless someone in the future makes a open source clone of unity
  108. 2016-01-08T19:06:14 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has quit IRC (Ping timeout: 256 seconds)
  109. 2016-01-08T19:07:35 <kaadmy> alpha1-3: godot?
  110. 2016-01-08T19:07:35 <kaadmy> '
  111. 2016-01-08T19:08:30 <kaadmy> http://www.godotengine.org/projects/godot-engine
  112. 2016-01-08T19:10:05 <alpha1-3> I was seeing it the othe day... there are several interesting ones... I ave not studied all tho, all is possible https://en.wikipedia.org/wiki/Godot_%28game_engine%29
  113. 2016-01-08T19:11:04 <JeffM> kaadmy: it's not mature enough
  114. 2016-01-08T19:11:05 <kaadmy> nice engine, but runs slowly for 3d stuff
  115. 2016-01-08T19:11:07 <JeffM> maybe in a couple years
  116. 2016-01-08T19:11:17 <JeffM> it's an open source unity clone
  117. 2016-01-08T19:11:32 <kaadmy> <alpha1-3> unless someone in the future makes a open source clone of unity
  118. 2016-01-08T19:11:43 <JeffM> parts of unity are open souce
  119. 2016-01-08T19:12:10 <JeffM> and seriiously dude, just let the propritary thing gone
  120. 2016-01-08T19:12:11 <JeffM> go
  121. 2016-01-08T19:12:27 <JeffM> requirements need to be selected before an engine
  122. 2016-01-08T19:12:50 <alpha1-3> we were talking in #bzflag also. There are 2 ways apparently (and based in a old discussion form 2007/09 where JeffM was present too, not me): modularizing VS new engine. If we here are looking in the new engine way, I can see in example, Blender Engine could be one of few good to choose and see
  123. 2016-01-08T19:13:06 <kaadmy> bge is kinda junky
  124. 2016-01-08T19:13:12 <kaadmy> for a multiplayer game
  125. 2016-01-08T19:13:14 <JeffM> you really are hung up on bzflag arn't you?
  126. 2016-01-08T19:13:36 <kaadmy> and btw i'm banned from #bzflag because i reconnected more than once >:(
  127. 2016-01-08T19:13:47 <JeffM> it's ok, so am I
  128. 2016-01-08T19:14:08 <JeffM> but that's because I banned myself
  129. 2016-01-08T19:14:27 <alpha1-3> the problem is that you can't differentiate between FLOSS an propietary soft JeffM. MIT is FLOSS.
  130. 2016-01-08T19:14:47 <kaadmy> JeffM: um, how.. and why
  131. 2016-01-08T19:15:37 <alpha1-3> kaadmy: why is it junky?
  132. 2016-01-08T19:15:52 <alpha1-3> kaadmy: try again now
  133. 2016-01-08T19:15:57 <kaadmy> alpha1-3: flaky physics(from my experience), not very good graphics
  134. 2016-01-08T19:16:02 <JeffM> alpha1-3: and it's not a distinction that matters, the software is still free for people to use and modify, you are arguing a philosphical point
  135. 2016-01-08T19:16:04 <kaadmy> i use BGE from 2.69
  136. 2016-01-08T19:16:34 <kaadmy> i have blender 2.74 too, don't use it tho
  137. 2016-01-08T19:16:57 <alpha1-3> kaadmy: from 2009 https://www.youtube.com/watch?v=c7RRaEvWqJc from 2013 https://www.youtube.com/watch?v=86kKnsy41Kk
  138. 2016-01-08T19:17:38 <JeffM> youtube videos are not the same
  139. 2016-01-08T19:18:47 <kaadmy> the one from 2013 is really jittery, probably slow video recorder
  140. 2016-01-08T19:19:37 <alpha1-3> what software is free, part of unity? I need *all* unity free, not just parts
  141. 2016-01-08T19:19:50 <JeffM> you need unreasonable things
  142. 2016-01-08T19:20:02 <JeffM> and why is this project defined by what YOU need
  143. 2016-01-08T19:20:05 <kaadmy> hmm, i might try godot to make a simple tank game demo
  144. 2016-01-08T19:20:12 <JeffM> I Need 21 platforms
  145. 2016-01-08T19:20:34 <JeffM> alpha1-3: what are your plans to contribute?
  146. 2016-01-08T19:20:38 <alpha1-3> and the funny thing is that valera is out again :P
  147. 2016-01-08T19:20:47 <alpha1-3> ah but we have his bot!
  148. 2016-01-08T19:21:42 <alpha1-3> valera said MIT, I could agree wth that. But not with a propietary result
  149. 2016-01-08T19:21:59 <JeffM> so you would not play the game?
  150. 2016-01-08T19:22:04 <JeffM> is that the end result?
  151. 2016-01-08T19:22:11 <alpha1-3> if they choose ogre or blender, I could agree
  152. 2016-01-08T19:22:38 <JeffM> I'm still unclear why it needs your aproval
  153. 2016-01-08T19:22:56 <alpha1-3> does it need *your* aproval?
  154. 2016-01-08T19:23:07 <JeffM> it does not
  155. 2016-01-08T19:23:13 <alpha1-3> eithermine
  156. 2016-01-08T19:23:25 <JeffM> and I've always pointed out that engine selection should be based on requirements
  157. 2016-01-08T19:23:42 <kaadmy> ^
  158. 2016-01-08T19:23:50 <JeffM> if i am going to do development work on the project I need to approve of what I work on
  159. 2016-01-08T19:24:00 <JeffM> do you plan on doing development work on the project?
  160. 2016-01-08T19:25:13 <alpha1-3> hmm not sure at this point
  161. 2016-01-08T19:26:00 <alpha1-3> we are in discussing stage still
  162. 2016-01-08T19:26:24 <alpha1-3> I can contribute with knowledge for now
  163. 2016-01-08T19:27:00 <JeffM> knowledge of what?
  164. 2016-01-08T19:27:54 <alpha1-3> general: licenses, FLOSS, development, player view, designs, etc. like everyone of us
  165. 2016-01-08T19:28:14 <alpha1-3> or are you the only one who knows here? :P
  166. 2016-01-08T19:28:14 <JeffM> and now I remember why I left bzflag
  167. 2016-01-08T19:28:25 <JeffM> best of luck, let me know when you are done harping on the GPL
  168. 2016-01-08T19:28:37 *** JeffM <JeffM!uid48618@gateway/web/irccloud.com/x-wymfshxuybdbsofw> has left #bbzfc
  169. 2016-01-08T19:31:45 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has joined #bbzfc
  170. 2016-01-08T19:31:52 <alpha1-3> I said FLOSS, which MIT is included into
  171. 2016-01-08T19:32:21 <alpha1-3> valera_rozuvan: you always lose the best parts of the discussion :P
  172. 2016-01-08T19:32:53 <alpha1-3> I think you lost some of my last lines
  173. 2016-01-08T19:33:21 <valera_rozuvan> 1 sec ... let me update the IRC log (currently it is not automated, but will be tied to cron).
  174. 2016-01-08T19:33:29 <alpha1-3> [16:00] <alpha1-3> you are more in the side of Open Source than Free Software, valera_rozuvan? (as far as I know about these organizations)
  175. 2016-01-08T19:33:30 <alpha1-3> [16:02] <alpha1-3> AFAI understand, a MIT software stuck with Unity libraries will be propietary software, not open source one, it's a trap
  176. 2016-01-08T19:33:32 <alpha1-3> [16:03] <alpha1-3> you can't release the complete code
  177. 2016-01-08T19:33:33 <alpha1-3> [16:05] <alpha1-3> unless someone in the future makes a open source clone of unity
  178. 2016-01-08T19:34:25 <alpha1-3> and JeffM got offended or tired about FLOSS (tho he says 'GPL') talk
  179. 2016-01-08T19:37:00 <alpha1-3> BZ is LGPL BTW, not GPL
  180. 2016-01-08T19:39:21 <alpha1-3> [16:12] <alpha1-3> we were talking in #bzflag also. There are 2 ways apparently (and based in a old discussion form 2007/09 where JeffM was present too, not me): modularizing VS new engine. If we here are looking in the new engine way, I can see in example, Blender Engine could be one of few good to choose and see
  181. 2016-01-08T19:39:27 <valera_rozuvan> http://irclog.bbzfc.net/ -> JeffM said: " and seriiously dude, just let the propritary thing gone "
  182. 2016-01-08T19:39:29 <valera_rozuvan> +1
  183. 2016-01-08T19:39:44 <alpha1-3> [16:16] <alpha1-3> kaadmy: from 2009 https://www.youtube.com/watch?v=c7RRaEvWqJc from 2013 https://www.youtube.com/watch?v=86kKnsy41Kk
  184. 2016-01-08T19:40:19 <valera_rozuvan> = )
  185. 2016-01-08T19:40:32 <alpha1-3> then you are more in OS side tan FS one?
  186. 2016-01-08T19:41:02 <alpha1-3> anyway MIT + propietary = propietary, not OS
  187. 2016-01-08T19:41:44 <alpha1-3> you can't separate them to play the game
  188. 2016-01-08T19:42:46 <valera_rozuvan> I will think about these issues!
  189. 2016-01-08T19:42:52 <valera_rozuvan> Thanks for contributing to the discussion!
  190. 2016-01-08T19:43:08 <alpha1-3> okay :), then you have the complete log?
  191. 2016-01-08T19:43:17 *** ChanServ sets mode: +o valera_rozuvan
  192. 2016-01-08T19:50:36 *** game_dev_1 <game_dev_1!c21cb008@gateway/web/freenode/ip.194.28.176.8> has joined #bbzfc
  193. 2016-01-08T19:51:42 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has quit IRC (Quit: Leaving)
  194. 2016-01-08T19:52:03 *** game_dev_1 <game_dev_1!c21cb008@gateway/web/freenode/ip.194.28.176.8> has left #bbzfc
  195. 2016-01-08T20:06:17 *** bbzfc_bot_ <bbzfc_bot_!~Valera@194.28.176.8> has joined #bbzfc
  196. 2016-01-08T20:17:08 *** bbzfc_bot <bbzfc_bot!~limnoria@ec2-52-11-162-162.us-west-2.compute.amazonaws.com> has joined #bbzfc
  197. 2016-01-08T20:17:53 *** bbzfc_bot <bbzfc_bot!~limnoria@ec2-52-11-162-162.us-west-2.compute.amazonaws.com> has joined #bbzfc
  198. 2016-01-08T20:20:13 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has joined #bbzfc
  199. 2016-01-08T20:20:18 *** ChanServ sets mode: +o valera_rozuvan
  200. 2016-01-08T20:20:34 <valera_rozuvan> alpha1-3, Yes. I have the complete log = )
  201. 2016-01-08T20:34:27 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has quit IRC (Quit: Leaving)
  202. 2016-01-08T20:52:51 *** old_tom <old_tom!c21cb008@gateway/web/freenode/ip.194.28.176.8> has joined #bbzfc
  203. 2016-01-08T20:54:14 *** old_tom <old_tom!c21cb008@gateway/web/freenode/ip.194.28.176.8> has left #bbzfc
  204. 2016-01-08T21:01:35 <alpha1-3> all is kierra's fault
  205. 2016-01-08T21:02:56 <alpha1-3> she doesn't make cookies, then we have bad humour
  206. 2016-01-08T21:03:09 <alpha1-3> (I just sent it to #bzflag)
  207. 2016-01-09T01:27:52 *** macsforme is now known as Constitution
  208. 2016-01-09T01:32:48 <Constitution> oh dear, he actually set up a Node.js forum
  209. 2016-01-09T02:53:05 <alpha1-3> any way to get the logs?
  210. 2016-01-09T02:53:26 <alpha1-3> I get an error
  211. 2016-01-09T05:02:38 *** alpha1-3 <alpha1-3!~alpha1@host30.190-138-236.telecom.net.ar> has quit IRC (Quit: Konversation terminated!)
  212. 2016-01-09T05:03:00 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has joined #bbzfc
  213. 2016-01-09T05:03:16 *** ChanServ sets mode: +o valera_rozuvan
  214. 2016-01-09T05:03:26 <valera_rozuvan> Constitution, Hi!
  215. 2016-01-09T05:03:32 <valera_rozuvan> Logs are back up again.
  216. 2016-01-09T05:03:53 <valera_rozuvan> Sorry that they are still a bit flaky - it's a work in progress...
  217. 2016-01-09T05:03:54 <valera_rozuvan> = )
  218. 2016-01-09T05:04:08 *** alpha1-3 <alpha1-3!~alpha1@190.138.236.30> has joined #bbzfc
  219. 2016-01-09T05:04:23 <valera_rozuvan> alpha1-3, Logs are back up again!
  220. 2016-01-09T05:04:30 <valera_rozuvan> WOrking to make them more stable...
  221. 2016-01-09T05:04:45 <alpha1-3> valera_rozuvan: what timezone do you have, if want to say?
  222. 2016-01-09T05:05:13 <alpha1-3> are you in euroasia?
  223. 2016-01-09T05:05:13 <valera_rozuvan> I live in Kiev Ukraine. It's 07:05:11 here right now.
  224. 2016-01-09T05:05:30 <alpha1-3> ah, I thought
  225. 2016-01-09T05:05:39 <alpha1-3> here 2 am :)
  226. 2016-01-09T05:05:41 <valera_rozuvan> = )
  227. 2016-01-09T05:05:45 <valera_rozuvan> Go to sleep! jk
  228. 2016-01-09T05:05:53 <kaadmy> ~9 PM for me
  229. 2016-01-09T05:05:58 <alpha1-3> just going to bed in few
  230. 2016-01-09T05:06:02 <alpha1-3> soon*
  231. 2016-01-09T05:06:04 <kaadmy> UTC-8
  232. 2016-01-09T05:06:15 <alpha1-3> UTC-3
  233. 2016-01-09T05:06:58 <alpha1-3> and valera_rozuvan UTC 2, 5 hours of difference each one
  234. 2016-01-09T05:07:11 <kaadmy> heh
  235. 2016-01-09T05:08:21 <kaadmy> if the earth was flat, screw timezones ;-)
  236. 2016-01-09T05:08:36 <valera_rozuvan> http://www.timeanddate.com/worldclock/ukraine/kyiv - it says that I am in UTC +2:00
  237. 2016-01-09T05:08:44 <kaadmy> ^
  238. 2016-01-09T05:08:49 <alpha1-3> out of topic: is it true that women are very pretty there? :P and a lot are single or just liying advertisement?
  239. 2016-01-09T05:09:04 <kaadmy> well, g'nite
  240. 2016-01-09T05:09:10 <alpha1-3> gnite
  241. 2016-01-09T05:09:10 <valera_rozuvan> Yes. We have lots of pretty girls here!
  242. 2016-01-09T05:09:15 <alpha1-3> hehe
  243. 2016-01-09T05:09:23 <valera_rozuvan> A lot of single? Don't know about that ...
  244. 2016-01-09T05:09:26 <kaadmy> gby m8s cya l8r!
  245. 2016-01-09T05:09:30 <valera_rozuvan> l8r
  246. 2016-01-09T05:09:36 <alpha1-3> that is why you are always so happy?:D
  247. 2016-01-09T05:09:54 <valera_rozuvan> Me? I am married! = )
  248. 2016-01-09T05:11:17 <alpha1-3> ah okay, nice :)
  249. 2016-01-09T05:16:29 <alpha1-3> ah nice logs!
  250. 2016-01-09T05:18:35 <alpha1-3> wel, night too :)
  251. 2016-01-09T05:18:52 *** alpha1-3 <alpha1-3!~alpha1@190.138.236.30> has quit IRC (Quit: Konversation terminated!)
  252. 2016-01-09T07:26:40 <valera_rozuvan> Goodnight all! = )
  253. 2016-01-09T08:29:43 <valera_rozuvan> IRC logs should be more stable now. Using https://github.com/foreverjs/forever to mange starting, stopping and to daemonize.
  254. 2016-01-09T08:41:07 <valera_rozuvan> They should even auto-update every 10 minutes! = )
  255. 2016-01-09T08:54:59 *** openGG <openGG!c21cb008@gateway/web/freenode/ip.194.28.176.8> has joined #bbzfc
  256. 2016-01-09T08:55:55 *** openGG <openGG!c21cb008@gateway/web/freenode/ip.194.28.176.8> has left #bbzfc
  257. 2016-01-09T09:16:21 <valera_rozuvan> Will be away offline on the weekend. Will write a project specification document, along with a system analysis matrix.
  258. 2016-01-09T09:38:19 *** alpha1-2 <alpha1-2!~alpha1@host30.190-138-236.telecom.net.ar> has joined #bbzfc
  259. 2016-01-09T09:38:31 *** valera_rozuvan <valera_rozuvan!~Valera@194.28.176.8> has quit IRC (Quit: Leaving)
  260. 2016-01-09T10:02:24 *** kaadmy <kaadmy!uid135503@gateway/web/irccloud.com/x-hpjmldnrbihdsxne> has quit IRC (Quit: Connection closed for inactivity)
  261. 2016-01-09T10:15:16 *** alpha1-2 <alpha1-2!~alpha1@host30.190-138-236.telecom.net.ar> has quit IRC (Quit: Konversation terminated!)
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