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- local h4x_thing = Instance. new ( " ScreenGui " ) local main = Instance. new ( " Frame " ) local title = Instance. new ( " TextLabel " ) local discord = Instance. new ( " TextLabel " ) local ImageLabel = Instance. new ( " ImageLabel " ) local bypassed_fly = Instance. new ( " TextButton " ) local btools = Instance. new ( " TextButton " ) local credits = Instance. new ( " TextLabel " ) local set_speed_button = Instance. new ( " TextButton " ) local set_speed_textbox = Instance. new ( " TextBox " ) local get_tools = Instance. new ( " TextButton " ) local get_morphs = Instance. new ( " TextButton " ) local get_foods = Instance. new ( " TextButton " ) local delete_menaces = Instance. new ( " TextButton " ) local delete_laser_doors = Instance. new ( " TextButton " ) local become_ghost = Instance. new ( " TextButton " ) local astolfq = Instance. new ( " ImageLabel " ) local AFK_farm = Instance. new ( " TextButton " ) local open_close = Instance. new ( " Frame " ) local open_close_button = Instance. new ( " TextButton " ) -- Properties: h4x_thing. Name = " h4x_thing " h4x_thing. Parent = game. Players . LocalPlayer : WaitForChild ( " PlayerGui " ) h4x_thing. ZIndexBehavior = Enum. ZIndexBehavior . Sibling main. Name = " main " main. Parent = h4x_thing main. BackgroundColor3 = Color3. fromRGB ( 41 , 18 , 40 ) main. BorderSizePixel = 0 main. Position = UDim2. new ( 0.705716968 , 0 , 0.0278330017 , 0 ) main. Size = UDim2. new ( 0 , 283 , 0 , 474 ) title. Name = " title " title. Parent = main title. BackgroundColor3 = Color3. fromRGB ( 209 , 61 , 56 ) title. BorderColor3 = Color3. fromRGB ( 71 , 9 , 44 ) title. BorderSizePixel = 3 title. Size = UDim2. new ( 0 , 283 , 0 , 50 ) title. Font = Enum. Font . SourceSans title. Text = " Island Survival GUI " title. TextColor3 = Color3. fromRGB ( 254 , 254 , 0 ) title. TextScaled = true title. TextSize = 60.000 title. TextWrapped = true discord. Name = " discord " discord. Parent = main discord. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) discord. BackgroundTransparency = 1.000 discord. Position = UDim2. new ( 0 , 0 , 0.632911444 , 0 ) discord. Size = UDim2. new ( 0 , 283 , 0 , 24 ) discord. Font = Enum. Font . SourceSans discord. Text = " https://discord.gg/4jFcGAaq2T " discord. TextColor3 = Color3. fromRGB ( 255 , 255 , 255 ) discord. TextScaled = true discord. TextSize = 50.000 discord. TextWrapped = true ImageLabel. Parent = main ImageLabel. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) ImageLabel. BackgroundTransparency = 1.000 ImageLabel. Position = UDim2. new ( - 0.533568919 , 0 , 0.635021091 , 0 ) ImageLabel. Size = UDim2. new ( 0 , 151 , 0 , 173 ) ImageLabel. Image = " http://www.roblox.com/asset/?id=7197261343 " ImageLabel. ImageTransparency = 0.500 bypassed_fly. Name = " bypassed_fly " bypassed_fly. Parent = main bypassed_fly. BackgroundColor3 = Color3. fromRGB ( 255 , 53 , 87 ) bypassed_fly. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) bypassed_fly. BorderSizePixel = 2 bypassed_fly. Position = UDim2. new ( 0.519434631 , 0 , 0.122362882 , 0 ) bypassed_fly. Size = UDim2. new ( 0 , 130 , 0 , 31 ) bypassed_fly. Font = Enum. Font . SourceSans bypassed_fly. Text = " Bypassed fly " bypassed_fly. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) bypassed_fly. TextScaled = true bypassed_fly. TextSize = 14.000 bypassed_fly. TextWrapped = true btools. Name = " btools " btools. Parent = main btools. BackgroundColor3 = Color3. fromRGB ( 255 , 53 , 87 ) btools. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) btools. BorderSizePixel = 2 btools. Position = UDim2. new ( 0.0212014131 , 0 , 0.122362882 , 0 ) btools. Size = UDim2. new ( 0 , 130 , 0 , 31 ) btools. Font = Enum. Font . SourceSans btools. Text = " Btools " btools. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) btools. TextScaled = true btools. TextSize = 14.000 btools. TextWrapped = true credits. Name = " credits " credits. Parent = main credits. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) credits. BackgroundTransparency = 1.000 credits. Position = UDim2. new ( 0.519434631 , 0 , 0.685653985 , 0 ) credits. Size = UDim2. new ( 0 , 136 , 0 , 35 ) credits. Font = Enum. Font . SourceSans credits. Text = " JUKjacker " credits. TextColor3 = Color3. fromRGB ( 255 , 255 , 255 ) credits. TextScaled = true credits. TextSize = 50.000 credits. TextWrapped = true set_speed_button. Name = " set_speed_button " set_speed_button. Parent = main set_speed_button. BackgroundColor3 = Color3. fromRGB ( 255 , 53 , 87 ) set_speed_button. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) set_speed_button. BorderSizePixel = 2 set_speed_button. Position = UDim2. new ( 0.0212014019 , 0 , 0.202531651 , 0 ) set_speed_button. Size = UDim2. new ( 0 , 88 , 0 , 31 ) set_speed_button. Font = Enum. Font . SourceSans set_speed_button. Text = " Set speed: " set_speed_button. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) set_speed_button. TextScaled = true set_speed_button. TextSize = 14.000 set_speed_button. TextWrapped = true set_speed_textbox. Name = " set_speed_textbox " set_speed_textbox. Parent = main set_speed_textbox. BackgroundColor3 = Color3. fromRGB ( 168 , 76 , 105 ) set_speed_textbox. BorderSizePixel = 0 set_speed_textbox. Position = UDim2. new ( 0.367491156 , 0 , 0.202531651 , 0 ) set_speed_textbox. Size = UDim2. new ( 0 , 173 , 0 , 31 ) set_speed_textbox. ClearTextOnFocus = false set_speed_textbox. Font = Enum. Font . SourceSans set_speed_textbox. Text = " 100 " set_speed_textbox. TextColor3 = Color3. fromRGB ( 234 , 255 , 0 ) set_speed_textbox. TextScaled = true set_speed_textbox. TextSize = 30.000 set_speed_textbox. TextWrapped = true get_tools. Name = " get_tools " get_tools. Parent = main get_tools. BackgroundColor3 = Color3. fromRGB ( 255 , 53 , 87 ) get_tools. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) get_tools. BorderSizePixel = 2 get_tools. Position = UDim2. new ( 0.0212014131 , 0 , 0.286919832 , 0 ) get_tools. Size = UDim2. new ( 0 , 130 , 0 , 27 ) get_tools. Font = Enum. Font . SourceSans get_tools. Text = " Get all tools " get_tools. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) get_tools. TextScaled = true get_tools. TextSize = 14.000 get_tools. TextWrapped = true get_morphs. Name = " get_morphs " get_morphs. Parent = main get_morphs. BackgroundColor3 = Color3. fromRGB ( 255 , 53 , 87 ) get_morphs. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) get_morphs. BorderSizePixel = 2 get_morphs. Position = UDim2. new ( 0.519434631 , 0 , 0.286919832 , 0 ) get_morphs. Size = UDim2. new ( 0 , 130 , 0 , 27 ) get_morphs. Font = Enum. Font . SourceSans get_morphs. Text = " Get all morphs " get_morphs. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) get_morphs. TextScaled = true get_morphs. TextSize = 14.000 get_morphs. TextWrapped = true get_foods. Name = " get_foods " get_foods. Parent = main get_foods. BackgroundColor3 = Color3. fromRGB ( 182 , 37 , 64 ) get_foods. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) get_foods. BorderSizePixel = 2 get_foods. Position = UDim2. new ( 0.0212014131 , 0 , 0.360759497 , 0 ) get_foods. Size = UDim2. new ( 0 , 271 , 0 , 24 ) get_foods. Font = Enum. Font . SourceSans get_foods. Text = " Get all foods " get_foods. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) get_foods. TextScaled = true get_foods. TextSize = 14.000 get_foods. TextWrapped = true delete_menaces. Name = " delete_menaces " delete_menaces. Parent = main delete_menaces. BackgroundColor3 = Color3. fromRGB ( 182 , 37 , 64 ) delete_menaces. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) delete_menaces. BorderSizePixel = 2 delete_menaces. Position = UDim2. new ( 0.0212014131 , 0 , 0.426160336 , 0 ) delete_menaces. Size = UDim2. new ( 0 , 271 , 0 , 24 ) delete_menaces. Font = Enum. Font . SourceSans delete_menaces. Text = " Delete most threats " delete_menaces. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) delete_menaces. TextScaled = true delete_menaces. TextSize = 14.000 delete_menaces. TextWrapped = true delete_laser_doors. Name = " delete_laser_doors " delete_laser_doors. Parent = main delete_laser_doors. BackgroundColor3 = Color3. fromRGB ( 182 , 37 , 64 ) delete_laser_doors. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) delete_laser_doors. BorderSizePixel = 2 delete_laser_doors. Position = UDim2. new ( 0.0212014131 , 0 , 0.489451468 , 0 ) delete_laser_doors. Size = UDim2. new ( 0 , 271 , 0 , 24 ) delete_laser_doors. Font = Enum. Font . SourceSans delete_laser_doors. Text = " Delete laser doors " delete_laser_doors. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) delete_laser_doors. TextScaled = true delete_laser_doors. TextSize = 14.000 delete_laser_doors. TextWrapped = true become_ghost. Name = " become_ghost " become_ghost. Parent = main become_ghost. BackgroundColor3 = Color3. fromRGB ( 182 , 37 , 64 ) become_ghost. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) become_ghost. BorderSizePixel = 2 become_ghost. Position = UDim2. new ( 0.0212014131 , 0 , 0.554852307 , 0 ) become_ghost. Size = UDim2. new ( 0 , 271 , 0 , 24 ) become_ghost. Font = Enum. Font . SourceSans become_ghost. Text = " Become a ghost " become_ghost. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) become_ghost. TextScaled = true become_ghost. TextSize = 14.000 become_ghost. TextWrapped = true astolfq. Name = " astolfq " astolfq. Parent = main astolfq. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) astolfq. BackgroundTransparency = 1.000 astolfq. BorderSizePixel = 0 astolfq. Position = UDim2. new ( 0 , 0 , 0.685653985 , 0 ) astolfq. Size = UDim2. new ( 0 , 153 , 0 , 149 ) astolfq. Image = " rbxassetid://6747647676 " AFK_farm. Name = " AFK_farm " AFK_farm. Parent = main AFK_farm. BackgroundColor3 = Color3. fromRGB ( 255 , 53 , 87 ) AFK_farm. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) AFK_farm. BorderSizePixel = 2 AFK_farm. Position = UDim2. new ( - 0.455830395 , 0 , 0.122362882 , 0 ) AFK_farm. Size = UDim2. new ( 0 , 118 , 0 , 31 ) AFK_farm. Font = Enum. Font . SourceSans AFK_farm. Text = " AFK Farm " AFK_farm. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) AFK_farm. TextScaled = true AFK_farm. TextSize = 14.000 AFK_farm. TextWrapped = true open_close. Name = " open_close " open_close. Parent = h4x_thing open_close. BackgroundColor3 = Color3. fromRGB ( 255 , 255 , 255 ) open_close. BackgroundTransparency = 1.000 open_close. Size = UDim2. new ( 0 , 100 , 0 , 100 ) open_close_button. Name = " open_close_button " open_close_button. Parent = open_close open_close_button. BackgroundColor3 = Color3. fromRGB ( 182 , 37 , 64 ) open_close_button. BorderColor3 = Color3. fromRGB ( 107 , 16 , 45 ) open_close_button. BorderSizePixel = 2 open_close_button. Position = UDim2. new ( 6.80120134 , 0 , 0.276160359 , 0 ) open_close_button. Size = UDim2. new ( 0 , 53 , 0 , 24 ) open_close_button. Font = Enum. Font . SourceSans open_close_button. Text = " Hide " open_close_button. TextColor3 = Color3. fromRGB ( 243 , 255 , 0 ) open_close_button. TextScaled = true open_close_button. TextSize = 14.000 open_close_button. TextWrapped = true -- Scripts: local function RAINN_fake_script () -- bypassed_fly.LocalScript local script = Instance. new ( ' LocalScript ' , bypassed_fly) function remove_fog () local LocalPlayer = game. Players . LocalPlayer local torso = LocalPlayer. Character : FindFirstChild ( " Torso " ) if torso == nil then torso = LocalPlayer. Character : FindFirstChild ( " LowerTorso " ) end local emitter = Instance. new ( " ParticleEmitter " ) emitter. Transparency = NumberSequence. new ( 0.5 ) emitter. Rate = 20 emitter. Speed = NumberRange. new ( 3 ) emitter. Lifetime = NumberRange. new ( 1 ) emitter. SpreadAngle = Vector2. new ( 360 , 360 ) emitter. Parent = torso emitter. Texture = " rbxassetid://6882037552 " emitter. Size = NumberSequence. new ( 1.5 ) emitter. Orientation = Enum. ParticleOrientation . VelocityPerpendicular -- nagatoro music if workspace: FindFirstChild ( " nagatoro is epic " ) == nil then local sound = Instance. new ( " Sound " ) sound. Name = " nagatoro is epic " sound. SoundId = " rbxassetid://5998819632 " sound. Playing = true sound. Looped = true sound. Volume = 5 sound. Parent = workspace end -- platform under you so you fly while ( true ) do local leg = LocalPlayer. Character : FindFirstChild ( " Right Leg " ) if leg == nil then leg = LocalPlayer. Character : FindFirstChild ( " RightLowerLeg " ) end local position = Vector3. new (leg. Position . X , leg. Position . Y - 2 , leg. Position . Z ) local part = Instance. new ( " Part " ) part. Color = Color3. fromRGB ( 170 , 0 , 170 ) part. Material = Enum. Material . Plastic part. Transparency = 0.5 part. Position = position part. Size = Vector3. new ( 6 , 0.25 , 6 ) part. Anchored = true part. Parent = workspace local decal = Instance. new ( " Decal " ) decal. Texture = " rbxassetid://3437901383 " decal. Face = " Top " decal. Transparency = 0.5 decal. Parent = part wait ( 0 ) part: Destroy () end end script. Parent . MouseButton1Click : Connect (remove_fog) end coroutine.wrap (RAINN_fake_script)() local function IWZR_fake_script () -- btools.LocalScript local script = Instance. new ( ' LocalScript ' , btools) function btools () local tool1 = Instance. new ( " HopperBin " ) local tool2 = Instance. new ( " HopperBin " ) local tool3 = Instance. new ( " HopperBin " ) tool1. BinType = 1 tool2. BinType = 3 tool3. BinType = 4 tool1. Parent = game. Players . LocalPlayer . Backpack tool2. Parent = game. Players . LocalPlayer . Backpack tool3. Parent = game. Players . LocalPlayer . Backpack end script. Parent . MouseButton1Click : Connect (btools) end coroutine.wrap (IWZR_fake_script)() local function QHBPYR_fake_script () -- set_speed_button.LocalScript local script = Instance. new ( ' LocalScript ' , set_speed_button) function set_speed () local new_speed = tonumber (script. Parent . Parent . set_speed_textbox . Text ) game. Players . LocalPlayer . Character . Humanoid . WalkSpeed = new_speed end script. Parent . MouseButton1Click : Connect (set_speed) end coroutine.wrap (QHBPYR_fake_script)() local function NGXIFAU_fake_script () -- get_tools.LocalScript local script = Instance. new ( ' LocalScript ' , get_tools) function get_tools () for i,v in pairs (workspace. IslandFolder : GetChildren ()) do print ( " v: " .. v. Name ) if v: FindFirstChild ( " IslandParts " ) ~= nil then print ( " Found island parts " ) for j,w in pairs (v. IslandParts : GetChildren ()) do print ( " w: " .. w. Name ) if w: FindFirstChild ( " ToolGiver " ) then w. ToolGiver . Transparency = 1 w. ToolGiver . CanCollide = false w. ToolGiver . Position = game. Players . LocalPlayer . Character . Head . Position end end end end end script. Parent . MouseButton1Click : Connect (get_tools) end coroutine.wrap (NGXIFAU_fake_script)() local function LQSI_fake_script () -- get_morphs.LocalScript local script = Instance. new ( ' LocalScript ' , get_morphs) function get_tools () for i,v in pairs (workspace. IslandFolder : GetChildren ()) do print ( " v: " .. v. Name ) if v: FindFirstChild ( " IslandParts " ) ~= nil then print ( " Found island parts " ) for j,w in pairs (v. IslandParts : GetChildren ()) do print ( " w: " .. w. Name ) if w: FindFirstChild ( " Giver " ) then w. Giver . Transparency = 1 w. Giver . CanCollide = false w. Giver . Position = game. Players . LocalPlayer . Character . Head . Position end end end end end script. Parent . MouseButton1Click : Connect (get_tools) end coroutine.wrap (LQSI_fake_script)() local function QOXUPN_fake_script () -- get_foods.LocalScript local script = Instance. new ( ' LocalScript ' , get_foods) function get_foods () local function get_part ( object ) for i,v in pairs (object: GetChildren ()) do if v: IsA ( " Part " ) then return v end if v: IsA ( " Folder " ) or v: IsA ( " Model " ) then wait ( 0 ) get_part (v) end end end local food_names = for i,v in pairs (workspace. IslandFolder : GetChildren ()) do wait ( 0 ) print ( " v: " .. v. Name ) if v: FindFirstChild ( " IslandParts " ) ~= nil then print ( " Found island parts " ) for j,w in pairs (v. IslandParts : GetChildren ()) do print ( " Looking at w: " .. w. Name ) local found_food = false for k,z in pairs (food_names) do if w. Name == z then found_food = true print ( " Found food " ) w: moveTo (game. Players . LocalPlayer . Character . Head . Position ) end end end end end end script. Parent . MouseButton1Click : Connect (get_foods) end coroutine.wrap (QOXUPN_fake_script)() local function OFDML_fake_script () -- delete_menaces.LocalScript local script = Instance. new ( ' LocalScript ' , delete_menaces) function delete_threats () while true do wait ( 0 ) for i,v in pairs (workspace. TempGameProps : GetChildren ()) do v: Remove () end end end script. Parent . MouseButton1Click : Connect (delete_threats) end coroutine.wrap (OFDML_fake_script)() local function KWPJZYQ_fake_script () -- delete_laser_doors.LocalScript local script = Instance. new ( ' LocalScript ' , delete_laser_doors) function delete_laser_doors () for i,v in pairs (workspace. IslandFolder : GetChildren ()) do print ( " v: " .. v. Name ) if v: FindFirstChild ( " IslandParts " ) ~= nil then print ( " Found island parts " ) for j,w in pairs (v. IslandParts : GetChildren ()) do if w. Name == " Private Laser Door " then w: Remove () end end end end end script. Parent . MouseButton1Click : Connect (delete_laser_doors) end coroutine.wrap (KWPJZYQ_fake_script)() local function GRRM_fake_script () -- become_ghost.LocalScript local script = Instance. new ( ' LocalScript ' , become_ghost) function delete_laser_doors () for i,v in pairs (workspace. IslandFolder : GetChildren ()) do print ( " v: " .. v. Name ) if v: FindFirstChild ( " IslandParts " ) ~= nil then print ( " Found island parts " ) for j,w in pairs (v. IslandParts : GetChildren ()) do if w. Name == " Tombstone " then print ( " Found tombstone " ) w. Center . Transparency = 1 w. Center . CanCollide = false w. Center . Position = game. Players . LocalPlayer . Character . Head . Position end end end end end script. Parent . MouseButton1Click : Connect (delete_laser_doors) end coroutine.wrap (GRRM_fake_script)() local function ABZNN_fake_script () -- AFK_farm.LocalScript local script = Instance. new ( ' LocalScript ' , AFK_farm) function afk_farm () game. Players . LocalPlayer . Character : moveTo (Vector3. new ( 3396.774 , - 31.8 , 177.4 )) wait ( 2 ) for i,v in pairs (game. Players . LocalPlayer . Character : GetChildren ()) do if v: IsA ( " Part " ) then v. Anchored = true end end while true do wait ( 0 ) for i,v in pairs (workspace. TempGameProps : GetChildren ()) do v: Remove () end end -- Made by N3xul local runDummyScript = function ( f , scri ) local oldenv = getfenv (f) local newenv = setmetatable (, __index = function ( _ , k ) if k: lower () == ' script ' then return scri else return oldenv[k] end end >) setfenv (f, newenv) ypcall ( function () f () end ) end cors = mas = Instance. new ( " Model " ,game: GetService ( " Lighting " )) mas. Name = " CompiledModel " o1 = Instance. new ( " ScreenGui " ) o2 = Instance. new ( " Frame " ) o3 = Instance. new ( " TextButton " ) o4 = Instance. new ( " TextButton " ) o5 = Instance. new ( " TextLabel " ) o6 = Instance. new ( " ImageButton " ) o7 = Instance. new ( " LocalScript " ) o1. Name = " SpectateGui " o1. Parent = mas o2. Name = " Bar " o2. Parent = o1 o2. Position = UDim2. new ( - 1 , - 100 , 0.87999999523163 , - 50 ) o2. Size = UDim2. new ( 0 , 200 , 0 , 50 ) o2. Position = UDim2. new ( - 1 , - 100 , 0.87999999523163 , - 50 ) o2. BackgroundColor3 = Color3. new ( 0 , 0 , 0 ) o2. BackgroundTransparency = 0.20000000298023 o2. BorderSizePixel = 5 o3. Name = " Previous " o3. Parent = o2 o3. Size = UDim2. new ( 0.25 , 0 , 1 , 0 ) o3. Text = " o3. BackgroundColor3 = Color3. new ( 0.52549 , 0.52549 , 0.52549 ) o3. BorderColor3 = Color3. new ( 0.509804 , 0.796079 , 1 ) o3. BorderSizePixel = 0 o3. Font = Enum. Font . SourceSans o3. FontSize = Enum. FontSize . Size48 o3. TextColor3 = Color3. new ( 1 , 1 , 1 ) o4. Name = " Next " o4. Parent = o2 o4. Position = UDim2. new ( 1 , 0 , 0 , 0 ) o4. Size = UDim2. new ( - 0.25 , 0 , 1 , 0 ) o4. Text = " > " o4. Position = UDim2. new ( 1 , 0 , 0 , 0 ) o4. BackgroundColor3 = Color3. new ( 0.52549 , 0.52549 , 0.52549 ) o4. BorderColor3 = Color3. new ( 0.509804 , 0.796079 , 1 ) o4. BorderSizePixel = 0 o4. Font = Enum. Font . SourceSans o4. FontSize = Enum. FontSize . Size48 o4. TextColor3 = Color3. new ( 1 , 1 , 1 ) o5. Name = " Title " o5. Parent = o2 o5. Position = UDim2. new ( 0.27500000596046 , 0 , 0 , 0 ) o5. Size = UDim2. new ( 0.44999998807907 , 0 , 1 , 0 ) o5. Text = " " o5. Position = UDim2. new ( 0.27500000596046 , 0 , 0 , 0 ) o5. BackgroundColor3 = Color3. new ( 1 , 1 , 1 ) o5. BackgroundTransparency = 1 o5. Font = Enum. Font . SourceSans o5. FontSize = Enum. FontSize . Size14 o5. TextColor3 = Color3. new ( 1 , 1 , 1 ) o5. TextScaled = true o5. TextWrapped = true o6. Name = " Button " o6. Parent = o1 o6. Position = UDim2. new ( 0 , 0 , 0.5 , - 25 ) o6. Size = UDim2. new ( 0 , 50 , 0 , 50 ) o6. Position = UDim2. new ( 0 , 0 , 0.5 , - 25 ) o6. BackgroundColor3 = Color3. new ( 1 , 1 , 1 ) o6. BackgroundTransparency = 0.30000001192093 o6. BorderSizePixel = 5 o6. Image = " http://www.roblox.com/asset/?id=176106970 " o7. Parent = o1 table.insert (cors, coroutine.create ( function () wait () runDummyScript ( function () -- By super10099 cam = game. Workspace . CurrentCamera local bar = script. Parent . Bar local title = bar. Title local prev = bar. Previous local nex = bar. Next local button = script. Parent . Button function get () for _,v in pairs (game. Players : GetPlayers ()) do if v. Name == title. Text then return (_) end end end local debounce = false button. MouseButton1Click : connect ( function () if debounce == false then debounce = true bar: TweenPosition (UDim2. new (.5, - 100 , 0.88 , - 50 ), " In " , " Linear " , 1 , true ) pcall ( function () title. Text = game. Players : GetPlayerFromCharacter (cam. CameraSubject . Parent ). Name end ) elseif debounce == true then debounce = false pcall ( function () cam. CameraSubject = game. Players . LocalPlayer . Character . Humanoid end ) bar: TweenPosition (UDim2. new ( - 1 , - 100 , 0.88 , - 50 ), " In " , " Linear " , 1 , true ) end end ) prev. MouseButton1Click : connect ( function () wait (.1) local players = game. Players : GetPlayers () local num = get () if not pcall ( function () cam. CameraSubject = players[num - 1 ]. Character . Humanoid end ) then cam. CameraSubject = players[ # players]. Character . Humanoid end pcall ( function () title. Text = game. Players : GetPlayerFromCharacter (cam. CameraSubject . Parent ). Name end ) end ) nex. MouseButton1Click : connect ( function () wait (.1) local players = game. Players : GetPlayers () local num = get () if not pcall ( function () cam. CameraSubject = players[num + 1 ]. Character . Humanoid end ) then cam. CameraSubject = players[ 1 ]. Character . Humanoid end pcall ( function () title. Text = game. Players : GetPlayerFromCharacter (cam. CameraSubject . Parent ). Name end ) end ) end ,o7) end )) mas. Parent = workspace mas: MakeJoints () local mas1 = mas: GetChildren () for i = 1 , # mas1 do mas1[i]. Parent = game: GetService ( " Players " ). LocalPlayer . PlayerGui ypcall ( function () mas1[i]: MakeJoints () end ) end mas: Destroy () for i = 1 , # cors do coroutine.resume (cors[i]) end local vu = game: GetService ( " VirtualUser " ) game: GetService ( " Players " ). LocalPlayer . Idled : connect ( function () vu: Button2Down (Vector2. new ( 0 , 0 ),workspace. CurrentCamera . CFrame ) wait ( 1 ) vu: Button2Up (Vector2. new ( 0 , 0 ),workspace. CurrentCamera . CFrame ) end ) end script. Parent . MouseButton1Click : Connect (afk_farm) end coroutine.wrap (ABZNN_fake_script)() local function BOHS_fake_script () -- open_close_button.LocalScript local script = Instance. new ( ' LocalScript ' , open_close_button) function open_close_toggle () if script. Parent . Parent . Parent . main . Visible == true then script. Parent . Text = " Show " script. Parent . Parent . Parent . main . Visible = false else script. Parent . Text = " Hide " script. Parent . Parent . Parent . main . Visible = true end end script. Parent . MouseButton1Click : Connect (open_close_toggle) end coroutine.wrap (BOHS_fake_script)()
- Does anyone have any island script that actually works?
- Use robloxscripts.com when it’s back up because there is an auto farm on there and aren’t all roblox executors lua?
- If you go to their discord you can get premium and instantly get max exp.
- how do u get premium on their discord
- which LUA executor did you use for this
- use KRNL or synapse 100% working on fluxus and sentinel these may not work for sure
- yo anyone got a new islands script that is not void-scripts
- If you need a script join my dc (it is free)https://discord.gg/uM2rd4QF
- Does anyone have any roblox islands auto butterfly scripts that work?
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