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- ==Units==
- Samurai Footsoldier (30)
- STR 3 TRA 4 AGI 3 BOD 3
- HP: 6 Deflection: 4 Armour: 0 Move: 3
- Equipment:
- Katana (d6+STR, +1 to Attack)
- Half-Plate (+3 Armour, -1 AI)
- Special Abilities:
- Charge
- League Assassin (25)
- STR 0 TRA 5 AGI 5 BOD 0
- HP: 1 Deflection: 6 Armour: 0 Move: 5
- Equipment:
- Dagger (d4+TRA damage, +1 to Attack)
- Leather Armour (+1 Armour)
- Special Abilities:
- Cloak and Dagger
- ==Special Rules==
- Charge
- A unit with this rule can, instead of both moving and attacking, move up to twice its Move value in a straight line and perform a melee attack at +1 STR and +1 TRA
- Cloak and Dagger
- For a unit with this rule, all concealment is increased by 15%. When this unit has 100% concealment, it cannot be targeted by any attack or ability until it attacks or it enters an area with less than 25% concealment.
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