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Old Mastermind

Stygs May 29th, 2020 781 Never
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  1.     <!-- Mastermind: Unit Overrides -->
  2.     <!-- Increased MaxHealth (1250 to 3000), Speed from 90 to 120, and VisionRange/ShroudClear -->
  3.     <GameObject id="AlienMastermind" inheritFrom="AlienMastermind">
  4.     <!-- Mastermind Teleport Radius 50 to 200 -->
  5.     <Draws>
  6.         <TracerModelDraw
  7.             id="ModuleTag_TracerModelDrawAdd"
  8.             MinLength="50.0"
  9.             MaxLength="50.0"
  10.             Width="8.0"
  11.             MinSpeed="25"
  12.             MaxSpeed="25"
  13.             SweepSpeed="1.0"
  14.             SpreadAngle="0.0"
  15.             MinTracersPerFrame="0.5"
  16.             MaxTracersPerFrame="0.5"
  17.             FrameLifeTime="35"
  18.             WeaponSlotType="PRIMARY_WEAPON"
  19.             Texture="FXTracerAlien"
  20.             UseAdditiveBlending="true"
  21.             TracerHitFx="FX_AlienAutoCannonHit"
  22.             TracerEmitFx="FX_MastermindFire" >
  23.             <HeadColor
  24.                 r="1.0"
  25.                 g="1.0"
  26.                 b="1.0"
  27.                 a="1.0" />
  28.                 <TailColor
  29.                     r="0.0"
  30.                     g="0.0"
  31.                     b="0.0"
  32.                     a="0.0" />
  33.         </TracerModelDraw>
  34.     </Draws>
  35.     <Behaviors>
  36.         <WeaponSetUpdate
  37.                 id="ModuleTag_WeaponSetUpdate"
  38.                 xai:joinAction="Replace">
  39.             <WeaponSlotHardpoint
  40.                 ID="1">
  41.                 <Weapon
  42.                     Ordering="PRIMARY_WEAPON"
  43.                     Template="AlienMastermindDisintegrator" />
  44.             </WeaponSlotHardpoint>
  45.         </WeaponSetUpdate>
  46.         <StoreObjectsSpecialPowerUpdate
  47.                 id="ModuleTag_StoreObjectsSpecialPowerUpdate"
  48.                 RequireAndSpendTiberiumOnCaster="100"
  49.                 SpecialPowerTemplate="SpecialPowerMastermindTeleportObjectSelect"
  50.                 Radius="200" />
  51.     </Behaviors>
  52.         <AI>
  53.             <AIUpdate
  54.                 id="ModuleTag_AI"
  55.                 xai:joinAction="Replace"
  56.                 AutoAcquireEnemiesWhenIdle="YES">
  57.                 <UnitAITargetChooserData
  58.                     SympathyRange="25.0"
  59.                     CanPickDynamicTargets="true"/>
  60.             </AIUpdate>
  61.         </AI>
  62.     <LocomotorSet
  63.             Locomotor="HumanLocomotor"
  64.             Condition="NORMAL"
  65.             Speed="120" />
  66.     <Body>
  67.         <ActiveBody
  68.             id="ModuleTag_Body"
  69.             MaxHealth="3000" />
  70.         </Body>
  71.         <ShadowInfo
  72.             Type="DECAL"
  73.             SizeX="14"
  74.             SizeY="14"
  75.             Texture="ShadowI" />
  76.         <VisionInfo
  77.             VisionRange="300"
  78.             ShroudClearingRange="300" />
  79.     </GameObject>
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