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- {
- Tools = ordered() {
- Background = Background {
- NameSet = true,
- Inputs = {
- GlobalOut = Input { Value = 500, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Type = Input { Value = FuID { "Gradient" }, },
- TopLeftAlpha = Input { Value = 0, },
- GradientType = Input { Value = FuID { "Radial" }, },
- Start = Input { Value = { 0.5, 0.5 }, },
- End = Input { Value = { 1.00235640648012, 0.489528795811518 }, },
- Gradient = Input {
- Value = Gradient {
- Colors = {
- [0] = { 0, 0.333333333333333, 0.498039215686275, 1 },
- [1] = { 0, 0, 0, 1 }
- }
- },
- },
- GradientInterpolationMethod = Input { Value = FuID { "LAB" }, }
- },
- ViewInfo = OperatorInfo { Pos = { 1288.42, 248.913 } },
- },
- sText1 = sText {
- Inputs = {
- Wrap = Input { Value = 1, },
- LayoutRotation = Input { Value = 1, },
- TransformRotation = Input { Value = 1, },
- SortShadingElements = Input { Value = 2, },
- Red1 = Input { Value = 0.666666666666667, },
- Green1 = Input { Value = 0.0156862745098039, },
- Blue1 = Input { Value = 0.0588235294117647, },
- StyledText = Input { Value = "sText132123132132132", },
- Font = Input { Value = "Open Sans", },
- Style = Input { Value = "Bold", },
- Size = Input { Value = 0.1, },
- VerticalJustificationNew = Input { Value = 3, },
- HorizontalJustificationNew = Input { Value = 3, }
- },
- ViewInfo = OperatorInfo { Pos = { -4.03253, 188.451 } },
- },
- Extrude3D1 = Extrude3D {
- Inputs = {
- ["Transform3DOp.Scale.X"] = Input { Value = 5, },
- ShapeInput = Input {
- SourceOp = "sText1",
- Source = "Output",
- },
- ExtrusionProfile = Input {
- SourceOp = "Extrude3D1ExtrusionProfile",
- Source = "Value",
- },
- ExtrusionDepth = Input { Value = 0.015, },
- Tessellation = Input { Value = 9, },
- ["MtlStdInputs.Specular.Exponent"] = Input { Value = 17.5, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 1, }
- },
- ViewInfo = OperatorInfo { Pos = { 185.967, 188.451 } },
- },
- Extrude3D1ExtrusionProfile = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 } }
- }
- },
- SplineColor = { Red = 0, Green = 0, Blue = 0 },
- CtrlWZoom = false,
- },
- Instance_sText1 = sText {
- SourceOp = "sText1",
- Inputs = {
- LayersNest = Input {
- },
- Layout = Input {
- },
- LayoutRotation = Input {
- Value = 1,
- },
- TransformTransform = Input {
- },
- CharacterOffsetZ = Input {
- },
- TransformRotation = Input {
- Value = 1,
- },
- TransformPivot = Input {
- },
- TransformShear = Input {
- },
- TransformSize = Input {
- },
- Properties1 = Input {
- },
- Red1 = Input {
- Value = 0.819607843137255,
- },
- Green1 = Input {
- Value = 0.819607843137255,
- },
- Blue1 = Input {
- Value = 0.819607843137255,
- },
- Alpha1 = Input {
- },
- Position1 = Input {
- },
- Rotation1 = Input {
- },
- PivotNest1 = Input {
- },
- Shear1 = Input {
- },
- Size1 = Input {
- },
- TextText = Input {
- },
- TabSpacing = Input {
- },
- AdvancedFontControls = Input {
- },
- Internal = Input {
- },
- CommentsNest = Input {
- },
- FrameRenderScriptNest = Input {
- },
- StartRenderScripts = Input {
- },
- EndRenderScripts = Input {
- }
- },
- ViewInfo = OperatorInfo { Pos = { -5.36585, 226.633 } },
- },
- Instance_Extrude3D1 = Extrude3D {
- SourceOp = "Extrude3D1",
- Inputs = {
- LayersNest = Input {
- },
- ["Transform3DOp.Translation"] = Input {
- },
- ["Transform3DOp.Translate.X"] = Input {
- },
- ["Transform3DOp.Translate.Y"] = Input {
- },
- ["Transform3DOp.Translate.Z"] = Input {
- Value = -0.001,
- },
- ["Transform3DOp.Rotation"] = Input {
- },
- ["Transform3DOp.PivotNest"] = Input {
- },
- ["Transform3DOp.ScaleNest"] = Input {
- },
- ["Transform3DOp.TargetNest"] = Input {
- },
- ShapeInput = Input {
- SourceOp = "Instance_sText1",
- Source = "Output",
- },
- MaterialInput = Input {
- },
- BevelMaterialInput = Input {
- },
- ExtrusionDepth = Input {
- },
- ["MtlStdInputs.Diffuse.Nest"] = Input {
- },
- ["MtlStdInputs.Specular.Nest"] = Input {
- Value = 1,
- },
- ["MtlStdInputs.Transmittance.Nest"] = Input {
- },
- ["MtlStdInputs.MaterialIDNest"] = Input {
- },
- CommentsNest = Input {
- },
- FrameRenderScriptNest = Input {
- },
- StartRenderScripts = Input {
- },
- EndRenderScripts = Input {
- }
- },
- ViewInfo = OperatorInfo { Pos = { 189.301, 226.633 } },
- },
- Merge3D1 = Merge3D {
- Inputs = {
- SceneInput1 = Input {
- SourceOp = "Extrude3D1",
- Source = "Output",
- },
- SceneInput2 = Input {
- SourceOp = "Instance_Extrude3D1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 303.967, 188.451 } },
- },
- Bender3D_1 = Bender3D {
- NameSet = true,
- Inputs = {
- SceneInput = Input {
- SourceOp = "Merge3D1",
- Source = "Output",
- },
- Amount = Input { Value = 1, },
- Axis = Input { Value = 0, },
- Angle = Input { Value = -90, },
- Group = Input { Value = 1, }
- },
- ViewInfo = OperatorInfo { Pos = { 418.634, 188.451 } },
- UserControls = ordered() {
- UIManagerButton = {
- INP_Integer = false,
- LINKID_DataType = "Number",
- BTNCS_Execute = "local ui = fu.UIManager\nlocal disp = bmd.UIDispatcher(ui)\nlocal width,height = 300,100\nlocal x = fu:GetMousePos()[1]\nlocal y = fu:GetMousePos()[2]\n\nwin = disp:AddWindow({\n ID = 'ButtonControlWin',\n TargetID = 'ButtonControlWin',\n WindowTitle = 'Bender Bending Rodríguez',\n Geometry = {x-(width/2), y+8, width, height},\n Spacing = 10,\n\n ui:VGroup{\n ID = 'root',\n \n ui:HGroup{\n ui:Button{\n Weight = 0,\n ID = 'AlertButton', \n Flat = true,\n IconSize = {48,48},\n Icon = ui:Icon{File = 'Defaults:/Bender3D_alert.png'},\n },\n ui:Label{\n Weight = 1,\n ID = 'BenderLabel',\n Text = 'Bite my shiny metal ass!',\n },\n },\n \n ui:HGroup{\n -- Add a spacer\n ui:HGap(0, 1.0),\n \n ui:Button{\n Weight = 0,\n ID = 'OKButton',\n Text = 'OK',\n },\n },\n },\n})\n\nfunction win.On.ButtonControlWin.Close(ev)\n disp:ExitLoop()\nend\n\nfunction win.On.OKButton.Clicked(ev)\n disp:ExitLoop()\nend\n\nitm = win:GetItems()\nwin:Show()\ndisp:RunLoop()\nwin:Hide()\n",
- ICS_ControlPage = "Controls",
- INPID_InputControl = "ButtonControl",
- LINKS_Name = "Unbendable Girder",
- }
- }
- },
- Transform3D2 = Transform3D {
- Inputs = {
- SceneInput = Input {
- SourceOp = "Bender3D_1",
- Source = "Output",
- },
- ["Transform3DOp.Rotate.Y"] = Input {
- SourceOp = "Transform3D2YRotation",
- Source = "Value",
- },
- ["Transform3DOp.PivotNest"] = Input { Value = 1, },
- ["Transform3DOp.Pivot.Z"] = Input { Value = -0.5, }
- },
- ViewInfo = OperatorInfo { Pos = { 541.463, 188.451 } },
- },
- Transform3D2YRotation = BezierSpline {
- SplineColor = { Red = 128, Green = 255, Blue = 128 },
- CtrlWZoom = false,
- NameSet = true,
- KeyFrames = {
- [0] = { 0, RH = { 33.3333333333333, 120 }, Flags = { Linear = true, Loop = true } },
- [100] = { 360, LH = { 66.6666666666667, 240 }, Flags = { Linear = true, Loop = true } }
- }
- },
- DirectionalLight1 = LightDirectional {
- Inputs = {
- ["Transform3DOp.Translate.Z"] = Input { Value = -0.5, },
- ["Transform3DOp.Rotate.Y"] = Input { Value = -187.8, },
- ["Transform3DOp.PivotNest"] = Input { Value = 1, },
- ["ShadowLightInputs3D.Nest"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2048, },
- ["ShadowLightInputs3D.ForceAllMaterialsNonTransmissive"] = Input { Value = 1, },
- ["ShadowLightInputs3D.SoftnessType"] = Input { Value = FuID { "Constant" }, }
- },
- ViewInfo = OperatorInfo { Pos = { 702.374, 113.693 } },
- },
- DirectionalLight2 = LightDirectional {
- Inputs = {
- ["Transform3DOp.Rotate.X"] = Input { Value = -49.6, },
- ["ShadowLightInputs3D.Nest"] = Input { Value = 1, },
- ["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2048, },
- ["ShadowLightInputs3D.ForceAllMaterialsNonTransmissive"] = Input { Value = 1, },
- ["ShadowLightInputs3D.SoftnessType"] = Input { Value = FuID { "VariableFast" }, }
- },
- ViewInfo = OperatorInfo { Pos = { 605.456, 262.828 } },
- },
- Merge3D2 = Merge3D {
- Inputs = {
- SceneInput1 = Input {
- SourceOp = "Transform3D2",
- Source = "Output",
- },
- SceneInput2 = Input {
- SourceOp = "DirectionalLight1",
- Source = "Output",
- },
- SceneInput3 = Input {
- SourceOp = "DirectionalLight2",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 702.374, 188.451 } },
- },
- Camera3D1 = Camera3D {
- Inputs = {
- ["Transform3DOp.Translate.Z"] = Input { Value = 1.9, },
- ["Transform3DOp.UseTarget"] = Input { Value = 1, },
- AoV = Input { Value = 19.2642683071402, },
- ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
- FilmBack = Input { Value = 1, },
- FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
- ApertureW = Input { Value = 0.831496062992126, },
- ApertureH = Input { Value = 0.467716535433071, },
- ControlVis = Input { Value = 1, },
- PlaneOfFocusVis = Input { Value = 1, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 2, }
- },
- ViewInfo = OperatorInfo { Pos = { 925.754, 115.58 } },
- },
- Merge3D3 = Merge3D {
- Inputs = {
- SceneInput1 = Input {
- SourceOp = "Merge3D2",
- Source = "Output",
- },
- SceneInput2 = Input {
- SourceOp = "Camera3D1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 925.754, 188.451 } },
- },
- Renderer3D1_1 = Renderer3D {
- CustomData = {
- ToolVersion = 2,
- },
- Inputs = {
- ["RendererSoftware.ShadowsEnabled"] = Input {
- Value = Number {
- Value = 1
- },
- },
- ["RendererSoftware.Channels.Nest"] = Input {
- Value = Number {
- Value = 1
- },
- },
- ["RendererSoftware.LightingEnabled"] = Input {
- Value = Number {
- Value = 1
- },
- },
- GlobalOut = Input { Value = 500, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- SceneInput = Input {
- SourceOp = "Merge3D3",
- Source = "Output",
- },
- OutputType = Input { Disabled = true, },
- RendererType = Input { Value = FuID { "RendererOpenGL" }, },
- ["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
- ["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
- ["RendererOpenGL.DoFBlur"] = Input { Value = 0.1, },
- ["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
- ["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, },
- ["RendererOpenGL.MaximumTextureDepth"] = Input { Value = 3, }
- },
- ViewInfo = OperatorInfo { Pos = { 1099.09, 188.451 } },
- SubInputsData = {
- RendererOpenGL = {
- Version = 1
- }
- }
- },
- Merge2 = Merge {
- CtrlWZoom = false,
- Inputs = {
- Background = Input {
- SourceOp = "Background",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "Renderer3D1_1",
- Source = "Output",
- },
- PerformDepthMerge = Input { Value = 0, }
- },
- ViewInfo = OperatorInfo { Pos = { 1288.42, 188.451 } },
- }
- }
- }
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