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Mar 2nd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: AMD Radeon RX 5700 (ID=0x731f)
  9. Vendor:
  10. VRAM: 8151 MB
  11. Driver: 26.20.15019.15019
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.047 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.969360 ms
  21. 2020-03-02T12:15:59 0.010 INF [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  22. 2020-03-02T12:15:59 0.115 INF Texture quality is set to 0
  23. 2020-03-02T12:15:59 0.115 INF Precaching...
  24. 2020-03-02T12:15:59 0.117 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-03-02T12:16:00 0.179 INF [EAC] Not loading, not started from launcher
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