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  1. Mono path[0] = 'F:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'F:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8. Vendor:
  9. VRAM: 4043 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.154 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.349500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 2:38:14 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 3 worker threads for Enlighten.
  31. Thread -> id: 39a8 -> priority: 1
  32. Thread -> id: 22e4 -> priority: 1
  33. Thread -> id: 400c -> priority: 1
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38.  
  39. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174015.
  40. Total: 479.460800 ms (FindLiveObjects: 12.147800 ms CreateObjectMapping: 20.266000 ms MarkObjects: 446.089300 ms DeleteObjects: 0.957400 ms)
  41.  
  42. Tamer ID: 179287
  43.  
  44. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  45.  
  46. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  47.  
  48. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174815.
  49. Total: 295.086100 ms (FindLiveObjects: 6.744800 ms CreateObjectMapping: 12.661800 ms MarkObjects: 275.462700 ms DeleteObjects: 0.216400 ms)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  52.  
  53. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193293.
  54. Total: 301.569000 ms (FindLiveObjects: 7.752900 ms CreateObjectMapping: 13.184000 ms MarkObjects: 280.012400 ms DeleteObjects: 0.619400 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  57.  
  58. Unloading 827 unused Assets to reduce memory usage. Loaded Objects now: 199761.
  59. Total: 305.764900 ms (FindLiveObjects: 8.765200 ms CreateObjectMapping: 15.217200 ms MarkObjects: 280.981400 ms DeleteObjects: 0.800800 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  62.  
  63. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 206504.
  64. Total: 307.199600 ms (FindLiveObjects: 8.777100 ms CreateObjectMapping: 13.348300 ms MarkObjects: 284.800300 ms DeleteObjects: 0.273500 ms)
  65.  
  66. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  67.  
  68. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211108.
  69. Total: 310.794100 ms (FindLiveObjects: 8.780900 ms CreateObjectMapping: 13.927200 ms MarkObjects: 287.103100 ms DeleteObjects: 0.982500 ms)
  70.  
  71. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  72.  
  73. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211203.
  74. Total: 309.162600 ms (FindLiveObjects: 8.409200 ms CreateObjectMapping: 14.125600 ms MarkObjects: 286.215000 ms DeleteObjects: 0.412500 ms)
  75.  
  76. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  77.  
  78. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 218998.
  79. Total: 314.258000 ms (FindLiveObjects: 9.366600 ms CreateObjectMapping: 14.229700 ms MarkObjects: 289.976700 ms DeleteObjects: 0.684600 ms)
  80.  
  81. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  82.  
  83. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224468.
  84. Total: 320.138700 ms (FindLiveObjects: 9.368500 ms CreateObjectMapping: 17.935200 ms MarkObjects: 292.595100 ms DeleteObjects: 0.239500 ms)
  85.  
  86. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  87.  
  88. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230551.
  89. Total: 322.088800 ms (FindLiveObjects: 9.770900 ms CreateObjectMapping: 17.476300 ms MarkObjects: 294.066100 ms DeleteObjects: 0.775300 ms)
  90.  
  91. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  92.  
  93. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237525.
  94. Total: 324.305500 ms (FindLiveObjects: 10.110000 ms CreateObjectMapping: 17.761700 ms MarkObjects: 296.171000 ms DeleteObjects: 0.262500 ms)
  95.  
  96. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  97.  
  98. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237525.
  99. Total: 322.551800 ms (FindLiveObjects: 9.881300 ms CreateObjectMapping: 17.755700 ms MarkObjects: 294.600200 ms DeleteObjects: 0.314100 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237525.
  104. Total: 324.032600 ms (FindLiveObjects: 10.147600 ms CreateObjectMapping: 17.917300 ms MarkObjects: 295.668800 ms DeleteObjects: 0.298500 ms)
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