SilentWraith

Chara

May 18th, 2018
98
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 44.91 KB | None | 0 0
  1. --Chara
  2. -- Your DeTERMINATION --
  3. -- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
  4.  
  5.  
  6.  
  7. --// Initializing \\--
  8. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  9. local Plrs = S.Players
  10. local Plr = Plrs.LocalPlayer
  11. local Char = Plr.Character
  12. local Hum = Char:FindFirstChildOfClass'Humanoid'
  13. local RArm = Char["Right Arm"]
  14. local LArm = Char["Left Arm"]
  15. local RLeg = Char["Right Leg"]
  16. local LLeg = Char["Left Leg"]  
  17. local Root = Char:FindFirstChild'HumanoidRootPart'
  18. local Torso = Char.Torso
  19. local Head = Char.Head
  20. local NeutralAnims = true
  21. local Attack = false
  22. local BloodPuddles = {}
  23. local Effects = {}
  24. local Debounces = {Debounces={}}
  25. local Mouse = Plr:GetMouse()
  26. local Hit = {}
  27. local Sine = 0
  28. local Change = 1
  29. local Souls = 0
  30. --// Debounce System \\--
  31.  
  32.  
  33. function Debounces:New(name,cooldown)
  34.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  35.     setmetatable(aaaaa,{__index = Debounces})
  36.     Debounces.Debounces[name] = aaaaa
  37.     return aaaaa
  38. end
  39.  
  40. function Debounces:Use(overrideUsable)
  41.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  42.     if(self.Usable or overrideUsable)then
  43.         self.Usable = false
  44.         self.CoolingDown = true
  45.         local LastUse = time()
  46.         self.LastUse = LastUse
  47.         delay(self.Cooldown or 2,function()
  48.             if(self.LastUse == LastUse)then
  49.                 self.CoolingDown = false
  50.                 self.Usable = true
  51.             end
  52.         end)
  53.     end
  54. end
  55.  
  56. function Debounces:Get(name)
  57.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  58.     for i,v in next, Debounces.Debounces do
  59.         if(i == name)then
  60.             return v;
  61.         end
  62.     end
  63. end
  64.  
  65. function Debounces:GetProgressPercentage()
  66.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  67.     if(self.CoolingDown and not self.Usable)then
  68.         return math.max(
  69.             math.floor(
  70.                 (
  71.                     (time()-self.LastUse)/self.Cooldown or 2
  72.                 )*100
  73.             )
  74.         )
  75.     else
  76.         return 100
  77.     end
  78. end
  79.  
  80. --// Shortcut Variables \\--
  81. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  82. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  83. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  84. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  85. local R3 = {N=Region3.new}
  86. local De = S.Debris
  87. local WS = workspace
  88. local Lght = S.Lighting
  89. local RepS = S.ReplicatedStorage
  90. local IN = Instance.new
  91. local CSK = ColorSequenceKeypoint.new
  92. local CS = ColorSequence.new
  93. --// Instance Creation Functions \\--
  94.  
  95. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  96.     local Sound = IN("Sound")
  97.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  98.     Sound.Pitch = pitch or 1
  99.     Sound.Volume = volume or 1
  100.     Sound.Looped = looped or false
  101.     if(autoPlay)then
  102.         coroutine.wrap(function()
  103.             repeat wait() until Sound.IsLoaded
  104.             Sound.Playing = autoPlay or false
  105.         end)()
  106.     end
  107.     if(not looped and effect)then
  108.         Sound.Stopped:connect(function()
  109.             Sound.Volume = 0
  110.             Sound:destroy()
  111.         end)
  112.     elseif(effect)then
  113.         warn("Sound can't be looped and a sound effect!")
  114.     end
  115.     Sound.Parent =parent or Torso
  116.     return Sound
  117. end
  118. function Part(parent,color,material,size,cframe,anchored,cancollide)
  119.     local part = IN("Part")
  120.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  121.     part.Material = (material or Enum.Material.SmoothPlastic)
  122.     part.TopSurface,part.BottomSurface=10,10
  123.     part.Size = (size or V3.N(1,1,1))
  124.     part.CFrame = (cframe or CF.N(0,0,0))
  125.     part.Anchored = (anchored or false)
  126.     part.CanCollide = (cancollide or false)
  127.     part.Parent = (parent or Char)
  128.     return part
  129. end
  130. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  131.     local part = IN("SpecialMesh")
  132.     part.MeshId = meshid or ""
  133.     part.TextureId = textid or ""
  134.     part.Scale = scale or V3.N(1,1,1)
  135.     part.Offset = offset or V3.N(0,0,0)
  136.     part.MeshType = meshtype or Enum.MeshType.Sphere
  137.     part.Parent = parent
  138.     return part
  139. end
  140.  
  141. NewInstance = function(instance,parent,properties)
  142.     local inst = Instance.new(instance,parent)
  143.     if(properties)then
  144.         for i,v in next, properties do
  145.             pcall(function() inst[i] = v end)
  146.         end
  147.     end
  148.     return inst;
  149. end
  150.  
  151.  
  152.  
  153. --// Extended ROBLOX tables \\--
  154. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  155. --// Customization \\--
  156.  
  157. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  158. local Remove_Hats = false
  159. local Remove_Clothing = true
  160. local PlayerSize = 1
  161. local DamageColor = BrickColor.new'Really red'
  162. local MusicID = 935501955
  163. local WalkSpeed = 8
  164. local MaxSouls = 100
  165. local MaxHealth = 500
  166.  
  167.  
  168. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  169.  
  170. --// Weapon and GUI creation, and Character Customization \\--
  171.  
  172. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  173. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  174. local Effects = IN("Folder",Char)
  175. Effects.Name = "Effects"
  176.  
  177. Hum.MaxHealth = MaxHealth
  178. Hum.Health = MaxHealth
  179.  
  180. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  181. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  182. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  183. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  184.  
  185. local KTrail = NewInstance("Trail",Knife,{
  186.     Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  187.     Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  188.     Color=CS(C3.N(1,0,0)),
  189.     Enabled=false,
  190.     Transparency=NumberSequence.new(0,1),
  191.     Lifetime=1.25,
  192. })
  193. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  194. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  195.  
  196. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  197.  
  198.  
  199. Hum.DisplayDistanceType = 'None'
  200.  
  201. local naeeym2 = IN("BillboardGui",Char)
  202. naeeym2.AlwaysOnTop = true
  203. naeeym2.Size = UDim2.new(5,35,2,15)
  204. naeeym2.StudsOffset = V3.N(0,2.5,0)
  205. naeeym2.Adornee = Char.Head
  206. naeeym2.Name = "Name"
  207. naeeym2.PlayerToHideFrom = Plr
  208. local tecks2 = IN("TextLabel",naeeym2)
  209. tecks2.BackgroundTransparency = 1
  210. tecks2.TextScaled = true
  211. tecks2.BorderSizePixel = 0
  212. tecks2.Text = "Chara"
  213. tecks2.Font = Enum.Font.Bodoni
  214. tecks2.TextSize = 30
  215. tecks2.TextStrokeTransparency = 0
  216. tecks2.TextColor3 = C3.N(0,0,0)
  217. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  218. tecks2.Size = UDim2.new(1,0,0.5,0)
  219. tecks2.Parent = naeeym2
  220.  
  221.  
  222. IN("Shirt",Char)
  223. IN("Pants",Char)
  224.  
  225. Hum.WalkSpeed = WalkSpeed
  226. if(PlayerSize ~= 1)then
  227.     for _,v in next, Char:GetDescendats() do
  228.         if(v:IsA'BasePart')then
  229.             v.Size = v.Size * PlayerSize
  230.         end
  231.     end
  232. end
  233.  
  234.  
  235. for i = 1, 35 do
  236.     local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  237.     FACE.Transparency = 0+(i-1)/35.2
  238.     FACE.Name = 'ShadowFace'
  239.     Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  240.     NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  241.     --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  242. end
  243.  
  244. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  245. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  246. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  247.  
  248. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  249. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  250. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  251.  
  252.  
  253. pcall(function()
  254.     Char.LeftWing:destroy()
  255.     Char.ReaperShadowHead:destroy()
  256. end)
  257.  
  258.  
  259. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  260. Music.Name = 'Music'
  261.  
  262. --// Stop animations \\--
  263. for _,v in next, Hum:GetPlayingAnimationTracks() do
  264.     v:Stop();
  265. end
  266.  
  267. pcall(game.Destroy,Char:FindFirstChild'Animate')
  268. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  269.  
  270. --// Joints \\--
  271.  
  272. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  273. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  274. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  275. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  276. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  277. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  278. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  279. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  280.  
  281. local LSC0 = LS.C0
  282. local RSC0 = RS.C0
  283. local NKC0 = NK.C0
  284. local LHC0 = LH.C0
  285. local RHC0 = RH.C0
  286. local RJC0 = RJ.C0
  287.  
  288. --// Artificial HB \\--
  289.  
  290. local ArtificialHB = IN("BindableEvent", script)
  291. ArtificialHB.Name = "Heartbeat"
  292.  
  293. script:WaitForChild("Heartbeat")
  294.  
  295. local tf = 0
  296. local allowframeloss = false
  297. local tossremainder = false
  298. local lastframe = tick()
  299. local frame = 1/Frame_Speed
  300. ArtificialHB:Fire()
  301.  
  302. game:GetService("RunService").Heartbeat:connect(function(s, p)
  303.     tf = tf + s
  304.     if tf >= frame then
  305.         if allowframeloss then
  306.             script.Heartbeat:Fire()
  307.             lastframe = tick()
  308.         else
  309.             for i = 1, math.floor(tf / frame) do
  310.                 ArtificialHB:Fire()
  311.             end
  312.             lastframe = tick()
  313.         end
  314.         if tossremainder then
  315.             tf = 0
  316.         else
  317.             tf = tf - frame * math.floor(tf / frame)
  318.         end
  319.     end
  320. end)
  321.  
  322. function swait(num)
  323.     if num == 0 or num == nil then
  324.         ArtificialHB.Event:wait()
  325.     else
  326.         for i = 0, num do
  327.             ArtificialHB.Event:wait()
  328.         end
  329.     end
  330. end
  331.  
  332.  
  333. --// Effect Function(s) \\--
  334.  
  335. function Bezier(startpos, pos2, pos3, endpos, t)
  336.     local A = startpos:lerp(pos2, t)
  337.     local B  = pos2:lerp(pos3, t)
  338.     local C = pos3:lerp(endpos, t)
  339.     local lerp1 = A:lerp(B, t)
  340.     local lerp2 = B:lerp(C, t)
  341.     local cubic = lerp1:lerp(lerp2, t)
  342.     return cubic
  343. end
  344.  
  345. function Tween(obj,props,time,easing,direction,repeats,backwards)
  346.     local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  347.     local tween = S.TweenService:Create(obj, info, props)
  348.    
  349.     tween:Play()
  350. end
  351.  
  352. local FXTable = {}
  353.  
  354. coroutine.resume(coroutine.create(function()
  355.     while true do
  356.         for i = 1, #FXTable do
  357.             local data = FXTable[i]
  358.             if(data)then
  359.                 local Frame = data.Frame
  360.                 local FX = data.Effect or 'ResizeAndFade'
  361.                 local Parent = data.Parent or Effects
  362.                 local Color = data.Color or C3.N(0,0,0)
  363.                 local Size = data.Size or V3.N(1,1,1)
  364.                 local MoveDir = data.MoveDirection or nil
  365.                 local MeshData = data.Mesh or nil
  366.                 local SndData = data.Sound or nil
  367.                 local Frames = data.Frames or 45
  368.                 local CFra = data.CFrame or Torso.CFrame
  369.                 local Settings = data.FXSettings or {}
  370.                 local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  371.                 local grow = data.Grow
  372.                
  373.                 local MoveSpeed = nil;
  374.                 if(MoveDir)then
  375.                     MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  376.                 end
  377.                 if(FX ~= 'Arc')then
  378.                     Frame = Frame + 1
  379.                     if(FX == "Fade")then
  380.                         Prt.Transparency  = (Frame/Frames)
  381.                     elseif(FX == "Resize")then
  382.                         if(not Settings.EndSize)then
  383.                             Settings.EndSize = V3.N(0,0,0)
  384.                         end
  385.                         if(Settings.EndIsIncrement)then
  386.                             if(Msh)then
  387.                                 Msh.Scale = Msh.Scale + Settings.EndSize
  388.                             else
  389.                                 Prt.Size = Prt.Size + Settings.EndSize
  390.                             end                
  391.                         else
  392.                             if(Msh)then
  393.                                 Msh.Scale = Msh.Scale - grow/Frames
  394.                             else
  395.                                 Prt.Size = Prt.Size - grow/Frames
  396.                             end
  397.                         end
  398.                     elseif(FX == "ResizeAndFade")then
  399.                         if(not Settings.EndSize)then
  400.                             Settings.EndSize = V3.N(0,0,0)
  401.                         end
  402.                         if(Settings.EndIsIncrement)then
  403.                             if(Msh)then
  404.                                 Msh.Scale = Msh.Scale + Settings.EndSize
  405.                             else
  406.                                 Prt.Size = Prt.Size + Settings.EndSize
  407.                             end                
  408.                         else
  409.                             if(Msh)then
  410.                                 Msh.Scale = Msh.Scale - grow/Frames
  411.                             else
  412.                                 Prt.Size = Prt.Size - grow/Frames
  413.                             end
  414.                         end
  415.                         Prt.Transparency = (Frame/Frames)
  416.                     end
  417.                     if(Settings.RandomizeCFrame)then
  418.                         Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  419.                     end
  420.                     if(MoveDir and MoveSpeed)then
  421.                         local Orientation = Prt.Orientation
  422.                         Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  423.                         Prt.Orientation = Orientation
  424.                     end
  425.                     if(Prt.Transparency >= 1 or Frame >= Frames)then
  426.                         Prt:destroy()
  427.                         table.remove(FXTable,i)
  428.                     else
  429.                         data.Frame = Frame
  430.                     end
  431.                 else
  432.                     local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  433.                     if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  434.                     if(start and endP)then
  435.                         local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  436.                         local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  437.                         Frame = Frame + (Settings.Speed or 0.01)
  438.                         if(Settings.Home)then
  439.                             endP = Settings.Home.CFrame
  440.                         end
  441.                         Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  442.                         if(Prt.Transparency >= 1 or Frame >= Frames)then
  443.                             if(Settings.RemoveOnGoal)then
  444.                                 Prt:destroy()
  445.                             end
  446.                         end
  447.                     else
  448.                         Prt:destroy()
  449.                     end
  450.                 end
  451.             end
  452.         end
  453.         swait()
  454.     end
  455. end))
  456.  
  457. function Effect(data)
  458.     local FX = data.Effect or 'ResizeAndFade'
  459.     local Parent = data.Parent or Effects
  460.     local Color = data.Color or C3.N(0,0,0)
  461.     local Size = data.Size or V3.N(1,1,1)
  462.     local MoveDir = data.MoveDirection or nil
  463.     local MeshData = data.Mesh or nil
  464.     local SndData = data.Sound or nil
  465.     local Frames = data.Frames or 45
  466.     local Manual = data.Manual or nil
  467.     local Material = data.Material or nil
  468.     local CFra = data.CFrame or Torso.CFrame
  469.     local Settings = data.FXSettings or {}
  470.     local Shape = data.Shape or Enum.PartType.Block
  471.     local Snd,Prt,Msh;
  472.     coroutine.wrap(function()
  473.         if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  474.             Prt = Manual
  475.         else
  476.             Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  477.             Prt.Shape = Shape
  478.         end
  479.         if(typeof(MeshData) == 'table')then
  480.             Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  481.         elseif(typeof(MeshData) == 'Instance')then
  482.             Msh = MeshData:Clone()
  483.             Msh.Parent = Prt
  484.         elseif(Shape == Enum.PartType.Block)then
  485.             Msh = Mesh(Prt,Enum.MeshType.Brick)
  486.         end
  487.         if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  488.             Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  489.         end
  490.         if(Snd)then
  491.             repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  492.             Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  493.         end
  494.         Size = (Msh and Msh.Scale or Size)
  495.         local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  496.        
  497.         local MoveSpeed = nil;
  498.         if(MoveDir)then
  499.             MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  500.         end
  501.         if(FX ~= 'Arc')then
  502.             for Frame = 1, Frames do
  503.                 if(FX == "Fade")then
  504.                     Prt.Transparency  = (Frame/Frames)
  505.                 elseif(FX == "Resize")then
  506.                     if(not Settings.EndSize)then
  507.                         Settings.EndSize = V3.N(0,0,0)
  508.                     end
  509.                     if(Settings.EndIsIncrement)then
  510.                         if(Msh)then
  511.                             Msh.Scale = Msh.Scale + Settings.EndSize
  512.                         else
  513.                             Prt.Size = Prt.Size + Settings.EndSize
  514.                         end                
  515.                     else
  516.                         if(Msh)then
  517.                             Msh.Scale = Msh.Scale - grow/Frames
  518.                         else
  519.                             Prt.Size = Prt.Size - grow/Frames
  520.                         end
  521.                     end
  522.                 elseif(FX == "ResizeAndFade")then
  523.                     if(not Settings.EndSize)then
  524.                         Settings.EndSize = V3.N(0,0,0)
  525.                     end
  526.                     if(Settings.EndIsIncrement)then
  527.                         if(Msh)then
  528.                             Msh.Scale = Msh.Scale + Settings.EndSize
  529.                         else
  530.                             Prt.Size = Prt.Size + Settings.EndSize
  531.                         end                
  532.                     else
  533.                         if(Msh)then
  534.                             Msh.Scale = Msh.Scale - grow/Frames
  535.                         else
  536.                             Prt.Size = Prt.Size - grow/Frames
  537.                         end
  538.                     end
  539.                     Prt.Transparency = (Frame/Frames)
  540.                 end
  541.                 if(Settings.RandomizeCFrame)then
  542.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  543.                 end
  544.                 if(MoveDir and MoveSpeed)then
  545.                     local Orientation = Prt.Orientation
  546.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  547.                     Prt.Orientation = Orientation
  548.                 end
  549.                 swait()
  550.             end
  551.             Prt:destroy()
  552.         else
  553.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  554.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  555.             if(start and endP)then
  556.                 local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  557.                 local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  558.                 for Frame = 0, 1, (Settings.Speed or 0.01) do
  559.                     if(Settings.Home)then
  560.                         endP = Settings.Home.CFrame
  561.                     end
  562.                     Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  563.                 end
  564.                 if(Settings.RemoveOnGoal)then
  565.                     Prt:destroy()
  566.                 end
  567.             else
  568.                 Prt:destroy()
  569.                 assert(start,"You need a start position!")
  570.                 assert(endP,"You need a start position!")
  571.             end
  572.         end
  573.     end)()
  574.     return Prt,Msh,Snd
  575. end
  576.  
  577.  
  578.  
  579. function SoulSteal(whom,human)
  580.     local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  581.     local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  582.     if(torso and torso:IsA'BasePart' and alive == true)then
  583.         whom:FindFirstChildOfClass'Humanoid'.Health = 0
  584.         whom:BreakJoints()
  585.         local Model = IN("Model",Effects)
  586.         warn('Soul stolen from '..whom.Name)
  587.         Model.Name = whom.Name.."'s Soul"
  588.         local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  589.         Soul.CanCollide=false
  590.         Mesh(Soul,Enum.MeshType.Sphere)
  591.         Soul.Name = 'Head'
  592.         if(whom.Name == 'CKbackup')then
  593.             Soul.Color = C3.N(1,1,1)
  594.             local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  595.         end
  596.         local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  597.         local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  598.         local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  599.         local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  600.         NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  601.        
  602.         local turdso = Soul:Clone()
  603.         turdso.Name = "Torso"
  604.         turdso.CanCollide = false
  605.         turdso.Anchored = true
  606.         turdso.CFrame = Soul.CFrame
  607.         turdso.Parent = Model
  608.         turdso.Size = V3.N()
  609.         turdso.Transparency=1
  610.         local Distance = math.huge
  611.         repeat
  612.             Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  613.             turdso.CFrame = Soul.CFrame
  614.             Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  615.             swait()
  616.         until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  617.         if(Soul.Parent and Hoom.Health > 0)then
  618.             Model:destroy()
  619.             Effect{
  620.                 Effect="ResizeAndFade",
  621.                 Mesh={Enum.MeshType.Sphere},
  622.                 Color = Soul.Color,
  623.                 CFrame=Torso.CFrame,
  624.                 Size=V3.N(3,3,3),
  625.                 Material=Enum.Material.Neon,
  626.                 Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  627.                 FXSettings={
  628.                     EndSize=V3.N(6,6,6),
  629.                 }
  630.             }
  631.             Souls = Souls + (human and 1 or .1)
  632.             warn("Souls: "..Souls)
  633.             MaxHealth = MaxHealth + Hoom.Health
  634.             Hum.Health = Hum.Health + Hoom.Health
  635.             for i = 1, 5 do
  636.                 Effect{
  637.                     Effect="Fade",
  638.                     Color = Soul.Color,
  639.                     MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  640.                 }  
  641.             end
  642.         else
  643.            
  644.             warn("Soul destroyed!")
  645.             for i = 1, 5 do
  646.                 Effect{
  647.                     Effect="Fade",
  648.                     Color = Soul.Color,
  649.                     CFrame=Soul.CFrame,
  650.                     MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  651.                 }  
  652.             end
  653.             Effect{
  654.                 Effect="ResizeAndFade",
  655.                 Mesh={Enum.MeshType.Sphere},
  656.                 Sound={SoundId=444667859,Pitch=1,Volume=5},
  657.                 Color = Soul.Color,
  658.                 CFrame=Soul.CFrame,
  659.                 Size=V3.N(3,3,3),
  660.                 Material=Enum.Material.Neon,
  661.                 FXSettings={
  662.                     EndSize=V3.N(6,6,6),
  663.                 }
  664.             }
  665.             Model:destroy()
  666.         end
  667.     end
  668. end
  669.  
  670. --// Other Functions \\ --
  671.  
  672. function getRegion(point,range,ignore)
  673.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  674. end
  675.  
  676. function clerp(startCF,endCF,alpha)
  677.     return startCF:lerp(endCF, alpha)
  678. end
  679.  
  680. function GetTorso(char)
  681.     return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  682. end
  683.  
  684. function ShowDamage(Pos, Text, Time, Color)
  685.     coroutine.wrap(function()
  686.     local Rate = (1 / Frame_Speed)
  687.     local Pos = (Pos or Vector3.new(0, 0, 0))
  688.     local Text = (Text or "")
  689.     local Time = (Time or 2)
  690.     local Color = (Color or Color3.new(1, 0, 1))
  691.     local EffectPart = NewInstance("Part",Effects,{
  692.         Material=Enum.Material.SmoothPlastic,
  693.         Reflectance = 0,
  694.         Transparency = 1,
  695.         BrickColor = BrickColor.new(Color),
  696.         Name = "Effect",
  697.         Size = Vector3.new(0,0,0),
  698.         Anchored = true,
  699.         CFrame = CF.N(Pos)
  700.     })
  701.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  702.         Size = UDim2.new(1.25, 0, 1.25, 0),
  703.         Adornee = EffectPart,
  704.     })
  705.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  706.         BackgroundTransparency = 1,
  707.         Size = UDim2.new(1, 0, 1, 0),
  708.         Text = Text,
  709.         Font = "Arcade",
  710.         TextColor3 = Color,
  711.         TextStrokeColor3 = Color3.new(0,0,0),
  712.         TextStrokeTransparency=0,
  713.         TextScaled = true,
  714.     })
  715.     S.Debris:AddItem(EffectPart, (Time))
  716.     EffectPart.Parent = workspace
  717.     delay(0, function()
  718.         Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  719.         local Frames = (Time / Rate)
  720.         for Frame = 1, Frames do
  721.             swait()
  722.             local Percent = (Frame / Frames)
  723.             TextLabel.TextTransparency = Percent
  724.             TextLabel.TextStrokeTransparency = Percent
  725.         end
  726.         if EffectPart and EffectPart.Parent then
  727.             EffectPart:Destroy()
  728.         end
  729.     end) end)()
  730. end
  731.  
  732. function Kill(whom)
  733.     if(whom.Name ~= 'Nebula_Zorua')then
  734.         local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  735.         coroutine.wrap(SoulSteal)(whom,isPlr)
  736.         for _,v in next, whom:children() do
  737.             if(v:IsA'BasePart')then
  738.                 v.Parent = Effects
  739.                 v:ClearAllChildren()
  740.                 v.Anchored = true
  741.                 v.CanCollide = false
  742.                 v.Transparency = 1
  743.                 local dust = NewInstance("ParticleEmitter",v,{
  744.                     Color = ColorSequence.new(C3.N(1,1,1)),
  745.                     LightEmission=0,
  746.                     LightInfluence=1,
  747.                     Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  748.                     Texture="rbxassetid://284205403",
  749.                     Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  750.                     Lifetime = NumberRange.new(1),
  751.                     Rate=150,
  752.                     Acceleration = V3.N(0,10,0),
  753.                     Speed = NumberRange.new(5),
  754.                     Enabled = true
  755.                 })
  756.                 delay(1, function()
  757.                     dust.Enabled = false
  758.                     S.Debris:AddItem(v,2)
  759.                 end)
  760.             end
  761.         end
  762.     else
  763.         warn"nope. nawt happenin'"
  764.     end
  765. end
  766.  
  767. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  768.     if(who)then
  769.         local hum = who:FindFirstChildOfClass'Humanoid'
  770.         local Damage = M.RNG(minDam,maxDam)
  771.         local canHit = true
  772.         if(hum)then
  773.             for _, p in pairs(Hit) do
  774.                 if p[1] == hum then
  775.                     if(time() - p[2] < 0.4) then
  776.                         canHit = false
  777.                     else
  778.                         Hit[_] = nil
  779.                     end
  780.                 end
  781.             end
  782.             if(canHit)then
  783.                 table.insert(Hit,{hum,time()})
  784.                 if(GetTorso(who))then
  785.                     Sound(GetTorso(who),406913243,1,10,false,true,true)
  786.                 end
  787.                 if(hum.Health >= math.huge)then
  788.                     Kill(who)
  789.                     if(who:FindFirstChild'Head' and hum.Health > 0)then
  790.                         ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  791.                     end
  792.                 else
  793.                     local player = S.Players:GetPlayerFromCharacter(who)
  794.                     if(Type == "Fire")then
  795.                         --idk..
  796.                     else
  797.                         local  c = Instance.new("ObjectValue",hum)
  798.                         c.Name = "creator"
  799.                         c.Value = Plr
  800.                         game:service'Debris':AddItem(c,0.35)
  801.                         local Crit = false
  802.                         if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  803.                             Crit = true
  804.                             Damage = Damage*(critMult or 2)
  805.                         end
  806.                         Damage = Damage*((Souls/5)+1)
  807.                         if(who:FindFirstChild'Head' and hum.Health > 0)then
  808.                             ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  809.                         end
  810.                        
  811.                         if(hum.Health - Damage <= 0)then
  812.                             Kill(who)
  813.                         else
  814.                             hum.Health = hum.Health - Damage
  815.                             if(Type == 'Knockback' and GetTorso(who))then
  816.                                 local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  817.                                 local body = NewInstance('BodyVelocity',GetTorso(who),{
  818.                                     P = 500,
  819.                                     maxForce = V3.N(math.huge,0,math.huge),
  820.                                     velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  821.                                 })
  822.                                 game:service'Debris':AddItem(body,.5)
  823.                             elseif(Type == "Electric")then
  824.                                 if(M.RNG(1,100) >= critChance)then
  825.                                     if(who:FindFirstChild'Head' and hum.Health > 0)then
  826.                                         ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  827.                                     end
  828.                                     local asd = hum.WalkSpeed/2
  829.                                     hum.WalkSpeed = asd
  830.                                     local paralyzed = true
  831.                                     coroutine.wrap(function()
  832.                                         while paralyzed do
  833.                                             swait(25)
  834.                                             if(M.RNG(1,25) == 1)then
  835.                                                 if(who:FindFirstChild'Head' and hum.Health > 0)then
  836.                                                     ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  837.                                                 end
  838.                                                 hum.PlatformStand = true
  839.                                             end
  840.                                         end
  841.                                     end)()
  842.                                     delay(4, function()
  843.                                         paralyzed = false
  844.                                         hum.WalkSpeed = hum.WalkSpeed + asd
  845.                                     end)
  846.                                 end
  847.                                
  848.                             elseif(Type == 'Knockdown' and GetTorso(who))then
  849.                                 local rek = GetTorso(who)
  850.                                 hum.PlatformStand = true
  851.                                 delay(1,function()
  852.                                     hum.PlatformStand = false
  853.                                 end)
  854.                                 local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  855.                                 local bodvol = NewInstance("BodyVelocity",rek,{
  856.                                     velocity = angle * Knock,
  857.                                     P = 5000,
  858.                                     maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  859.                                 })
  860.                                 local rl = NewInstance("BodyAngularVelocity",rek,{
  861.                                     P = 3000,
  862.                                     maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  863.                                     angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  864.                                 })
  865.                                 game:GetService("Debris"):AddItem(bodvol, .5)
  866.                                 game:GetService("Debris"):AddItem(rl, .5)
  867.                             end
  868.                         end
  869.                     end
  870.                 end
  871.             end
  872.         end
  873.     end
  874. end
  875.  
  876.  
  877. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  878.     for _,v in next, getRegion(where,range,{Char}) do
  879.         if(v.Name ~= 'Nebula_Zorua')then
  880.             if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  881.                 DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  882.             end
  883.         end
  884.     end
  885. end
  886.  
  887. function AOEKill(where,range)
  888.     for _,v in next, getRegion(where,range,{Char,Effects}) do
  889.         local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  890.         if(v.Name ~= 'Nebula_Zorua')then
  891.             if(v.Parent and alive == true)then
  892.                 coroutine.wrap(Kill)(v.Parent)
  893.             end
  894.         end
  895.     end
  896. end
  897.  
  898. function AOEHeal(where,range,amount)
  899.     local healed = {}
  900.     for _,v in next, getRegion(where,range,{Char}) do
  901.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  902.         if(hum and not healed[hum])then
  903.             hum.Health = hum.Health + amount
  904.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  905.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  906.             end
  907.         end
  908.     end
  909. end
  910.  
  911.  
  912. --// Attack Functions \\--
  913.  
  914.  
  915. function Slash()
  916.     Attack = true
  917.     NeutralAnims = false
  918.     local sound = Sound(Knife,437475935,1,5,false,true,false)
  919.     for i = 0, 2, 0.1 do
  920.         swait()
  921.         local Alpha = .2
  922.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  923.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  924.         RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  925.         LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  926.         RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  927.         NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  928.         HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  929.     end
  930.     KTrail.Enabled = true
  931.     sound:Play()
  932.     for i = 0, 2.5, 0.1 do
  933.         swait()
  934.         AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  935.         local Alpha = .25
  936.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  937.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  938.         RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  939.         LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  940.         RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  941.         NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  942.         HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  943.     end
  944.     KTrail.Enabled = false
  945.     Attack = false
  946.     NeutralAnims = true
  947. end
  948.  
  949. Mouse.Button1Down:connect(function()
  950.     if(Attack)then return end
  951.     Slash()
  952. end)
  953.  
  954. Mouse.KeyDown:connect(function(k)
  955.     if(Attack)then return end
  956.     if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  957.     if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end  
  958. end)
  959.  
  960.  
  961. function Refuse()
  962.     Attack = true
  963.     warn("B u t  i t  r e f u s e d.")
  964.     local oMH = MaxHealth
  965.     MaxHealth = "inf"
  966.     Hum.MaxHealth = "inf"
  967.     Hum.Health = "inf"
  968.     Char.Parent = nil
  969.     Hum:destroy()
  970.     if(not _G.RefusedAnimation)then
  971.         _G.RefusedAnimation = true
  972.        
  973.    
  974.         local Soul;
  975.         function Soul(where,decalId)
  976.             local destroy = false  
  977.             local soul = NewInstance("Part",workspace)
  978.             soul.Name = "Soul"
  979.             soul.Transparency=1
  980.             soul.Size = V3.N(2,2,.05)
  981.             soul.Anchored=true
  982.             soul.CanCollide=false
  983.             soul.CFrame = where
  984.             local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  985.             local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  986.             return soul,heartF,heartB
  987.         end
  988.         local owo = Root.CFrame
  989.         local s,f,b = Soul(owo,1569347904)
  990.         swait(60)
  991.         local snd = Sound(s,862552636,1,5,false,false,false)
  992.         snd:Play()
  993.         f.Texture = "rbxassetid://1569348344"
  994.         b.Texture = "rbxassetid://1569348344"
  995.         swait(15)
  996.         snd:Stop()
  997.         swait(60)
  998.         print'lol'
  999.         for i = 0, 6, .1 do
  1000.             swait()
  1001.             s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1002.         end
  1003.         local snd = Sound(s,862552636,1,5,false,false,false)
  1004.         snd:Play()
  1005.         s.CFrame = owo
  1006.         f.Texture = "rbxassetid://1569347904"
  1007.         b.Texture = "rbxassetid://1569347904"
  1008.         swait(15)
  1009.         snd:Stop()
  1010.         swait(60)
  1011.    
  1012.         s:destroy()
  1013.     end
  1014.    
  1015.     RJ.Parent = Char
  1016.     LS.Parent = Char
  1017.     RS.Parent = Char
  1018.     LH.Parent = Char
  1019.     RH.Parent = Char
  1020.     NK.Parent = Char
  1021.    
  1022.     LArm.Parent = Char
  1023.     RArm.Parent = Char
  1024.     LLeg.Parent = Char
  1025.     LArm.Parent = Char
  1026.     Root.Parent = Char
  1027.     Torso.Parent = Char
  1028.     Head.Parent = Char
  1029.    
  1030.     Knife.Parent = Char
  1031.     Hair.Parent = Char
  1032.    
  1033.     HW.Parent = Char
  1034.     HW2.Parent = Char
  1035.    
  1036.  
  1037.     REye:destroy()
  1038.     LEye:destroy()
  1039.    
  1040.     for _,v in next, Char:children() do
  1041.         if(v.Name == 'ShadowFace')then v:destroy() end
  1042.     end
  1043.     LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1044.     LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1045.     LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1046.    
  1047.     REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1048.     REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1049.     REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1050.     for i = 1, 35 do
  1051.         local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1052.         FACE.Transparency = 0+(i-1)/35.2
  1053.         FACE.Name = 'ShadowFace'
  1054.         Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1055.         NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1056.         --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1057.     end
  1058.     Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1059.     ConnectHum()
  1060.     MaxHealth = oMH
  1061.     Hum.MaxHealth = MaxHealth
  1062.     Hum.Health = MaxHealth
  1063.     swait(5)
  1064.     Char.Parent = workspace
  1065.    
  1066.     Attack = false
  1067. end
  1068.  
  1069. function ConnectHum()
  1070.     Hum.Died:connect(Refuse)
  1071. end
  1072. ConnectHum()
  1073.  
  1074.  
  1075. --// Wrap it all up \\--
  1076. while true do
  1077.     swait()
  1078.     Sine = Sine + Change
  1079.     if(not Music)then
  1080.         Music = Sound(Torso,MusicID,1,3,true,false,true)
  1081.         Music.Name = 'Music'
  1082.     end
  1083.     Music.Pitch = 1
  1084.     Music.Volume = 5
  1085.     Music.SoundId = "rbxassetid://"..MusicID
  1086.     Music.Parent = Torso
  1087.     Music:Resume()
  1088.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1089.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1090.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1091.     if(not Effects or not Effects.Parent)then
  1092.         Effects = IN("Model",Char)
  1093.         Effects.Name = "Effects"
  1094.     end
  1095.     Hum.WalkSpeed = WalkSpeed
  1096.     if(State == 'Walk')then
  1097.         if(Hum.WalkSpeed >= 24)then
  1098.             local wsVal = 22 / (Hum.WalkSpeed/16)
  1099.             local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1100.             Change = 2
  1101.             RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1102.             LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1103.         else
  1104.             Change = .9
  1105.             local wsVal = 8 / (Hum.WalkSpeed/8)
  1106.             local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1107.             LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1108.             RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1109.         end
  1110.     else
  1111.         RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1112.         LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1113.     end
  1114.     for _,v in next, Char:children() do
  1115.         if(v:IsA'Accessory')then
  1116.             v:destroy()
  1117.         elseif(v:IsA'Shirt')then
  1118.             v.ShirtTemplate = "rbxassetid://344089667"
  1119.         elseif(v:IsA'Pants')then
  1120.             v.PantsTemplate = "rbxassetid://344084364"
  1121.         elseif(v:IsA'CharacterMesh')then
  1122.             v:destroy()
  1123.         elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1124.             v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1125.         end
  1126.     end
  1127.     local face = Head:FindFirstChild'face'
  1128.     if(not face)then
  1129.         NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1130.     else
  1131.         face.Texture = "rbxassetid://404306534"
  1132.     end
  1133.     RArm.BrickColor = BrickColor.new'Pastel brown'
  1134.     LArm.BrickColor = BrickColor.new'Pastel brown'
  1135.     RLeg.BrickColor = BrickColor.new'Pastel brown'
  1136.     LLeg.BrickColor = BrickColor.new'Pastel brown'
  1137.     Torso.BrickColor = BrickColor.new'Pastel brown'
  1138.     Head.BrickColor = BrickColor.new'Pastel brown'
  1139.     Hum.Name = 'Chara'
  1140.     if(Hum.MaxHealth ~= MaxHealth)then
  1141.         Hum.MaxHealth = MaxHealth
  1142.     end
  1143.     Hum.DisplayDistanceType='None'
  1144.     if(NeutralAnims)then   
  1145.         if(State == 'Idle')then
  1146.             Change = 1
  1147.             local Alpha = .1
  1148.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1149.             LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1150.             RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1151.             LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1152.             RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1153.             NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1154.             HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1155.             -- idle
  1156.         elseif(State == 'Walk')then
  1157.             if(Hum.WalkSpeed >= 24)then
  1158.                 local wsVal = 22 / (Hum.WalkSpeed/16)
  1159.                 local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1160.                 RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1161.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1162.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1163.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1164.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1165.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1166.                 HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1167.             else
  1168.                 local wsVal = 8 / (Hum.WalkSpeed/8)
  1169.                 local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1170.                 RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1171.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1172.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1173.                 NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1174.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1175.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1176.                 HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1177.             end
  1178.         elseif(State == 'Jump' or State == 'Fall')then
  1179.             if(Walking)then
  1180.                 local Alpha = .2
  1181.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1182.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1183.                 RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1184.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1185.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1186.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1187.                 HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1188.             else
  1189.                 local Alpha = .2
  1190.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1191.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1192.                 RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1193.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1194.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1195.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1196.                 HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1197.             end
  1198.         elseif(State == 'Paralyzed')then
  1199.             -- paralyzed
  1200.         elseif(State == 'Sit')then
  1201.             -- sit
  1202.         end
  1203.     end
  1204. end
Add Comment
Please, Sign In to add comment