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  1. Name: Kthor
  2. Chapter: Black Dragons
  3. Specialty: Assault Marine
  4. Demeanour: Hot Blooded
  5. Chapter Demeanour: Promethium Creed
  6.  
  7. WS 46|46
  8. BS 41|41
  9. S 63|43[+20]
  10. T 47|42+5
  11. Ag 63|48[+15]
  12. Int 39|39
  13. Per 40|40
  14. WP 44|44
  15. Fel 41|36+5
  16.  
  17. SB: 8 [10]
  18. TB: 8
  19.  
  20. Movement: 4/8/12/24 [7/14/21/42]
  21. Initiative: 4 [6+1]
  22. Wounds: 21
  23. Fate: 3
  24. [Brackets indicate bonuses conferred by power armour, or adjustments made due to it]
  25.  
  26. Skills:
  27. Awareness [+15]
  28. Ciphers (Chapter Runes)
  29. Climb
  30. Dodge
  31. Common Lore (Adeptus Astartes, Deathwatch, Imperium, War)
  32. Concealment
  33. Drive (Ground Vehicles)
  34. Forbidden Lore (Xenos)
  35. Intimidate
  36. Literacy
  37. Navigation (Surface)
  38. Scholastic Lore (Codex Astartes)
  39. Silent Move
  40. Speak Language (Low Gothic, High Gothic)
  41. Tactics (Assault)
  42. Tracking
  43. Pilot (Personal)
  44.  
  45. Talents:
  46. Ambidextrous
  47. Astartes Weapons Training
  48. Bulging Biceps
  49. Deathwatch Training
  50. Heightened Senses (Hearing, Sight)
  51. Killing Strike
  52. Nerves of Steel
  53. Quick Draw
  54. Resistance (Heat, Psychic Powers)
  55. True Grit
  56. Unarmed Master
  57. Swift Attack
  58.  
  59. Traits:
  60. Unnatural Strength (x2)
  61. Unnatural Toughness (X2)
  62.  
  63. Equipment:
  64. Astartes power armour "Corvus" with "Aquila" chestplate, AP 10 body, 8 elsewhere, +20 enhanced strength, +15 autosenses, 6 doses pain suppressant, +15 bonus to Agi
  65. Astartes bolt pistol
  66. 3x Astartes frag grenades
  67. 3x Astartes krak grenades
  68. Astartes combat knife
  69. repair cement
  70. 1x chapter trapping - Brand: Anvil and Flame
  71. Astartes chainsword
  72. Astartes jump pack
  73.  
  74. Power armour histories:
  75. A fury like lightning: +5 Ag, +1 init
  76. Mk7 Elements: Aquila chest plate, 10 AP to body
  77.  
  78. Squad Mode:
  79. Wrathful Descent - On a charge, inflict 1d10 damage to the horde magnitude on a successful melee attack.
  80. Brothers of the Clan (Attack) - cost 2 - sustained - If two or more Salamanders (or their offshoots) attack the same foe either at range or in melee, the foe takes penalties for being Ganged Up on (+10 to WS or BS attacks) Rank 4: Bonus increases to +20.
  81. Obisidian Line (Defense) - cost 2 - sustained - While in effect, the battle-brother and those in support range gain +10 to BS, +10 to all Dodge Tests and +4 AP to all points so long as he remains stationary. When a battle-brother moves (or forced to move), he is no longer in Squad Mode and can re-enter if he wishes. Rank 4: Bonus increases to +20.
  82.  
  83. Solo Mode:
  84. Promethean Fire - +10m range with all flamer and melta weapons. Rank 3: -10% penalty to enemy Agility tests with flame weapons, +2 damage with melta weapons. Rank 5: +20m range with all flamer and melta weapons. Rank 7: -20% penalty to enemy Agility tests with flame weapons, +4 damage with melta weapons.
  85. Favoured Son - Reroll any failed Fel tests with Imperial forces, +1 Cohesion if squad leader, even if not in solo mode. Rank 3: Automatically pass one Command test. Rank 5: Disposition of Imperial forces improves one step when dealing with the Battle Brother. Rank 7: +2 to Cohesion instead of +1.
  86.  
  87. Chapter trapping:
  88. Brand - Anvil and Flame- reduce damage from one melee attack per round by one, to a minimum of one wound, when there is only one enemy in melee range.
  89.  
  90. Things to talk to Dolores about:
  91. chapter trappings
  92.  
  93. XP spending:
  94. 12000 Being in the Deathwatch
  95. 500 Two Weapon Wielder (Ballistic)
  96. 500 Two Weapon Wielder (Melee)
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