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Rust server log

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Aug 29th, 2020
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  1. START TIME: Sat Aug 29 17:15:55 MSK 2020
  2. setup ownerid 76561198451582573
  3. Generating starting script
  4. command:
  5.  
  6. ./RustDedicated +batchmode +nographics -rcon.ip 0.0.0.0 -rcon.port 2037 -rcon.password "sat23mn36" -server.ip 0.0.0.0 -server.port 2038 -server.maxplayers 50 -server.saveinterval 300 -server.globalchat true -server.headerimage "https://cdn.discordapp.com/attachments/239056520925544448/682946432147521591/unknown.png" -server.seed 696945213 -server.worldsize 2550 -bradley.enabled true -bradley.respawndelayminutes 15 -bradley.respawndelayvariance 2 +server.hostname "[EU] RapidRust | LOOT+ | 3x | TP | KITS | INSTA | HOME | JUST WIPED" +app.port 10000 +app.ip 51.254.71.37 +server.description "Welcome to RapidRust,\n\n\nMain features:\n> FULLY DEDICATED i7 8700 NODE\n> TP and Homes\n> Trade\n> All 3X values\n> Group limits\n> Custom airdrop values\n> Custom loot table\n> 50K stacksize\n> More custom plugins\nFor full server information type /info\n\nSERVER IS SOLO, DUO AND TRIO ONLY, LARGER TEAMING WILL RESULT IN BAN\n\nServer Info:\n-Discord: (Coming soon)\n-Website: (Coming soon)\n-SteamGroup: (Coming soon)" -server.level "Procedural Map"
  7. Starting server...
  8.  
  9. Set current directory to /home/rust/server
  10. Found path: /home/rust/server/RustDedicated
  11. Mono path[0] = '/home/rust/server/RustDedicated_Data/Managed'
  12. Mono config path = '/home/rust/server/RustDedicated_Data/MonoBleedingEdge/etc'
  13. Preloaded 'libRakNet.so'
  14. Preloaded 'libRustNative.so'
  15. eac_server.so [x64] :: OnLoad()
  16. Preloaded 'libeac_server.so'
  17. Preloaded 'libsteam_api.so'
  18. Preloaded 'libsteam_api.so'
  19. Preloaded 'steamclient.so'
  20. Unable to preload the following plugins:
  21. libRenderer.so
  22. libeasyanticheat.so
  23. Initialize engine version: 2019.3.5f1 (d691e07d38ef)
  24. [Subsystems] Discovering subsystems at path /home/rust/server/RustDedicated_Data/UnitySubsystems
  25. Forcing GfxDevice: Null
  26. GfxDevice: creating device client; threaded=0
  27. NullGfxDevice:
  28. Version: NULL 1.0 [1.0]
  29. Renderer: Null Device
  30. Vendor: Unity Technologies
  31. Begin MonoManager ReloadAssembly
  32. - Completed reload, in 0.066 seconds
  33. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  34. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  35. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  36. UnloadTime: 8.123112 ms
  37. 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
  38. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  39.  
  40. Bootstrap Startup
  41. Loading maps/maps.bundle
  42. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  43.  
  44. Loading shared/content.bundle
  45. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  46.  
  47. Loading shared/content.private.bundle
  48. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  49.  
  50. Loading shared/items.preload.bundle
  51. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  52.  
  53. Loading shared/monuments.bundle
  54. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  55.  
  56. Loading shared/skinnables.preload.bundle
  57. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  58.  
  59. System
  60. Name: ns3362348.ip-37-187-73.eu
  61. OS: Linux 2.6 Ubuntu 14.04 64bit
  62.  
  63. CPU
  64. Model: Intel(R) Xeon(R) CPU E3-1245 V2 @ 3.40GHz
  65. Cores: 8
  66. Memory: 32768 MB
  67.  
  68. GPU
  69. Model: Null Device
  70. API: NULL 1.0 [1.0]
  71. Memory: 128 MB
  72. SM: 30
  73.  
  74. Process
  75. Memory: 0 MB
  76.  
  77. Mono
  78. Collects: 43
  79. Memory: 5 MB
  80.  
  81.  
  82.  
  83. Manifest Metadata Loaded
  84. 16713 pooled strings
  85. 7040 prefab properties
  86. 388 effect categories
  87. 860 entity names
  88.  
  89. Command Line: "./RustDedicated" "+batchmode" "+nographics" "-rcon.ip" "0.0.0.0" "-rcon.port" "2037" "-rcon.password" ""******"" "-server.ip" "0.0.0.0" "-server.port" "2038" "-server.maxplayers" "50" "-server.saveinterval" "300" "-server.globalchat" "true" "-server.headerimage" ""https://cdn.discordapp.com/attachments/239056520925544448/682946432147521591/unknown.png"" "-server.seed" "696945213" "-server.worldsize" "2550" "-bradley.enabled" "true" "-bradley.respawndelayminutes" "15" "-bradley.respawndelayvariance" "2" "+server.hostname" "[EU] RapidRust | LOOT+ | 3x | TP | KITS | INSTA | HOME | JUST WIPED" "+app.port" "10000" "+app.ip" "51.254.71.37" "+server.description" "Welcome to RapidRust,\n\n\nMain features:\n> FULLY DEDICATED i7 8700 NODE\n> TP and Homes\n> Trade\n> All 3X values\n> Group limits\n> Custom airdrop values\n> Custom loot table\n> 50K stacksize\n> More custom plugins\nFor full server information type /info\n\nSERVER IS SOLO, DUO AND TRIO ONLY, LARGER TEAMING WILL RESULT IN BAN\n\nServer Info:\n-Discord: (Coming soon)\n-Website: (Coming soon)\n-SteamGroup: (Coming soon)" "-server.level" "Procedural Map"
  90. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32
  91. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32.so
  92. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/kernel32
  93. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32
  94. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32.so
  95. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32
  96. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c5ab5c0.so
  97. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c5d2580.so
  98. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c2c1950.so
  99. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c0eb100.so
  100. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c105010.so
  101. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9cd8aaf0.so
  102. Server Config Loaded
  103. Running server/my_server_identity/cfg/bans.cfg
  104. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  105.  
  106. Running server/my_server_identity/cfg/users.cfg
  107. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  108.  
  109. Skinnable Warmup
  110. Manifest Assets Loaded
  111. 101 skinnable objects
  112. Loading Scene
  113. HDR Render Texture not supported, disabling HDR on reflection probe.
  114. (Filename: Line: 277)
  115.  
  116. Unloading 5 Unused Serialized files (Serialized files now loaded: 45)
  117. UnloadTime: 8.276433 ms
  118. Missing shader in Main Camera (TOD_Scattering)
  119. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  120.  
  121. Missing shader in Main Camera (TOD_Scattering)
  122. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  123.  
  124. Missing shader in Main Camera (TOD_Scattering)
  125. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  126.  
  127. Missing shader in Main Camera (TOD_Rays)
  128. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  129.  
  130. Missing shader in Main Camera (TOD_Rays)
  131. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  132.  
  133. Missing shader in Main Camera (TOD_Rays)
  134. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  135.  
  136. Plugins: Couldn't open /home/rust/server/RustDedicated_Data/Plugins/libRenderer.so, error: /home/rust/server/RustDedicated_Data/Plugins/libRenderer.so: undefined symbol: glXGetProcAddressARB
  137. (Filename: Line: 306)
  138.  
  139. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer
  140. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer.so
  141. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/Renderer
  142. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer
  143. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer.so
  144. Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer
  145.  
  146. Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 31831.
  147. Total: 88.202751 ms (FindLiveObjects: 1.437388 ms CreateObjectMapping: 2.857256 ms MarkObjects: 83.516225 ms DeleteObjects: 0.388613 ms)
  148.  
  149. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
  150. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  151.  
  152. Missing shader in effect - Cold (ScreenOverlayEx)
  153. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  154.  
  155. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  156. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  157.  
  158. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  159. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  160.  
  161. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  162. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  163.  
  164. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  165. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  166.  
  167. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  168. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  169.  
  170. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  171. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  172.  
  173. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  174. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  175.  
  176. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  177. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  178.  
  179. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  180. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  181.  
  182. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
  183. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  184.  
  185. Missing shader in effect - Hurt (ScreenOverlayEx)
  186. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  187.  
  188. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  189. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  190.  
  191. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  192. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  193.  
  194. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  195. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  196.  
  197. Missing shader in effect - FXAA (FXAA)
  198. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  199.  
  200. Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
  201. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  202.  
  203. Missing shader in effect - NVG (NVGEffect)
  204. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  205.  
  206. Loading Oxide Core v2.0.3988...
  207. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  208.  
  209. Loading extensions...
  210. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  211.  
  212. Loaded extension CSharp v2.0.4037 by Oxide Team and Contributors
  213. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  214.  
  215. Loaded extension MySql v2.0.3758 by Oxide Team and Contributors
  216. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  217.  
  218. Loaded extension Rust v2.0.4715 by Oxide Team and Contributors
  219. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  220.  
  221. Loaded extension SQLite v2.0.3760 by Oxide Team and Contributors
  222. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  223.  
  224. Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
  225. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  226.  
  227. Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
  228. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  229.  
  230. Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
  231. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  232.  
  233. Using Covalence provider for game 'Rust'
  234. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  235.  
  236. Loading plugins...
  237. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  238.  
  239. Loaded plugin Rust v2.0.4715 by Oxide Team and Contributors
  240. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  241.  
  242. Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
  243. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  244.  
  245. AdminPanel, AdminRadar, BetterChat, CustomAutoKits, DamageControl, FancyDrop, GatherManager, GroupLimits, InfoPanel, InstantCraft, Kits, LoadingMessages, MagicLoot, NTeleportation, NoEscape, NoGiveNotices, NoRecoil, PermissionsManager, PlayerAdministration, QuickSmelt, RemoverTool, ServerInfo, StackSizeController, StashWarning, TimeOfDay, Trade and Vanish were compiled successfully in 0ms
  246. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  247.  
  248. [DEBUG] CustomAutoKits plugin is waiting for requirements to be loaded: Kits
  249. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  250.  
  251. Loaded plugin Admin Panel v1.4.3 by nivex
  252. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  253.  
  254. Loaded plugin Admin Radar v5.0.9 by nivex
  255. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  256.  
  257. Loaded plugin Better Chat v5.2.2 by LaserHydra
  258. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  259.  
  260. Covalence command alias already exists: damagecontrol
  261. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  262.  
  263. DamageControl has replaced the 'dc' command previously registered by DamageControl
  264. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  265.  
  266. DamageControl has replaced the 'damagecontrol' command previously registered by DamageControl
  267. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  268.  
  269. Loaded plugin DamageControl v2.5.12 by MSpeedie
  270. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  271.  
  272. Loaded plugin FancyDrop v2.7.9 by FuJiCuRa
  273. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  274.  
  275. Loaded plugin Gathering Manager v2.2.71 by Mughisi
  276. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  277.  
  278. Loaded plugin Group Limits v2.0.2 by Kappasaurrus & misticos
  279. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  280.  
  281. Loaded plugin InfoPanel v1.0.0 by Default
  282. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  283.  
  284. Loaded plugin Instant Craft v2.1.3 by Orange
  285. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  286.  
  287. Loaded plugin Kits v3.2.93 by Reneb
  288. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  289.  
  290. Loaded plugin Custom Auto Kits v1.2.1 by Absolut/Arainrr
  291. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  292.  
  293. Loaded plugin Loading Messages v1.0.5 by CosaNostra/VVoid
  294. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  295.  
  296. Loaded plugin Magic Loot v0.1.26 by Norn
  297. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  298.  
  299. Loaded plugin NTeleportation v1.1.7 by Author Nogrod, Maintainer nivex
  300. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  301.  
  302. Loaded plugin NoEscape v2.1.24 by Calytic
  303. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  304.  
  305. Loaded plugin No Give Notices v0.3.0 by Wulf
  306. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  307.  
  308. Loaded plugin NoRecoil v1.0.6 by Kappasaurus
  309. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  310.  
  311. Loaded plugin PermissionsManager v2.0.3 by Steenamaroo
  312. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  313.  
  314. Loaded plugin PlayerAdministration v1.5.23 by ThibmoRozier
  315. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  316.  
  317. Loaded plugin Quick Smelt v5.1.3 by Iv Misticos
  318. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  319.  
  320. Loaded plugin Remover Tool v4.3.14 by Reneb/Fuji/Arainrr
  321. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  322.  
  323. Loaded plugin ServerInfo v0.5.3 by Fujikura/baton
  324. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  325.  
  326. Loaded plugin Stack Size Controller v2.0.3 by Canopy Sheep
  327. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  328.  
  329. Loaded plugin Stash Warning v1.3.1 by haggbart
  330. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  331.  
  332. Loaded plugin TimeOfDay v2.3.4 by FuJiCuRa
  333. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  334.  
  335. Loaded plugin Trade v1.2.42 by Calytic
  336. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  337.  
  338. Loaded plugin Vanish v1.3.6 by Whispers88
  339. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  340.  
  341. Asset Warmup (1/6552)
  342. Asset Warmup (615/6552)
  343. Asset Warmup (871/6552)
  344. Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  345. (Filename: Line: 95)
  346.  
  347. Asset Warmup (2027/6552)
  348. Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  349. (Filename: Line: 95)
  350.  
  351. Asset Warmup (2837/6552)
  352. Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  353. (Filename: Line: 95)
  354.  
  355. Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  356. (Filename: Line: 95)
  357.  
  358. Asset Warmup (3568/6552)
  359. HDR Render Texture not supported, disabling HDR on reflection probe.
  360. (Filename: Line: 277)
  361.  
  362. Asset Warmup (4434/6552)
  363. Asset Warmup (5200/6552)
  364. Asset Warmup (6116/6552)
  365. Asset Warmup (6552/6552)
  366. WebSocket RCon Started on 2037
  367. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  368.  
  369. Generating procedural map of size 2550 with seed 696945213
  370. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  371.  
  372. [0.4s] Loading World
  373. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  374.  
  375. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  376. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  377. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  378. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  379. Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  380. [10.9s] Spawning World
  381. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  382.  
  383. [0.5s] Terrain Mesh
  384. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  385.  
  386. [0.7s] Processing World
  387. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  388.  
  389. Generated ocean patrol path with node count: 283
  390. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  391.  
  392. [10.2s] Ocean Patrol Paths
  393. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  394.  
  395. Unloading 3 Unused Serialized files (Serialized files now loaded: 45)
  396.  
  397. Unloading 114134 unused Assets to reduce memory usage. Loaded Objects now: 1250307.
  398. Total: 893.514213 ms (FindLiveObjects: 91.303559 ms CreateObjectMapping: 164.580794 ms MarkObjects: 553.337555 ms DeleteObjects: 84.289188 ms)
  399.  
  400. Starting Navmesh Source Collecting
  401. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  402.  
  403. Navmesh Source Collecting took 0.03 seconds
  404. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  405.  
  406. Starting Navmesh Build with 23118 sources
  407. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  408.  
  409. 1%
  410. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  411.  
  412. 3%
  413. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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  415. 4%
  416. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  417.  
  418. 5%
  419. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  420.  
  421. 7%
  422. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  423.  
  424. 8%
  425. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  426.  
  427. 10%
  428. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  429.  
  430. 11%
  431. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  432.  
  433. 12%
  434. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  435.  
  436. 13%
  437. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  438.  
  439. 14%
  440. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  441.  
  442. 15%
  443. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  444.  
  445. 16%
  446. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  447.  
  448. 17%
  449. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  450.  
  451. 18%
  452. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  453.  
  454. 19%
  455. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  456.  
  457. 20%
  458. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  459.  
  460. 21%
  461. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  462.  
  463. 23%
  464. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  465.  
  466. 24%
  467. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  468.  
  469. 25%
  470. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  471.  
  472. 26%
  473. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  474.  
  475. 27%
  476. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  477.  
  478. 28%
  479. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  480.  
  481. 29%
  482. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  483.  
  484. 30%
  485. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  486.  
  487. 31%
  488. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  489.  
  490. 32%
  491. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  492.  
  493. 33%
  494. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  495.  
  496. 34%
  497. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  498.  
  499. 36%
  500. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  501.  
  502. 37%
  503. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  504.  
  505. 39%
  506. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  507.  
  508. 40%
  509. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  510.  
  511. 41%
  512. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  513.  
  514. 42%
  515. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  516.  
  517. 43%
  518. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  519.  
  520. 45%
  521. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  522.  
  523. 46%
  524. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  525.  
  526. 47%
  527. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  528.  
  529. 48%
  530. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  531.  
  532. 49%
  533. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  534.  
  535. 50%
  536. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  537.  
  538. 52%
  539. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  540.  
  541. 53%
  542. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  543.  
  544. 55%
  545. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  546.  
  547. 56%
  548. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  549.  
  550. 57%
  551. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  552.  
  553. 58%
  554. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  555.  
  556. 59%
  557. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  558.  
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  560. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  561.  
  562. 62%
  563. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  564.  
  565. 63%
  566. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  567.  
  568. 65%
  569. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  570.  
  571. 66%
  572. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  573.  
  574. 67%
  575. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  576.  
  577. 68%
  578. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  579.  
  580. 69%
  581. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  582.  
  583. 70%
  584. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  585.  
  586. 71%
  587. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  588.  
  589. 73%
  590. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  591.  
  592. 74%
  593. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  594.  
  595. 75%
  596. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  597.  
  598. 76%
  599. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  600.  
  601. 77%
  602. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  603.  
  604. 78%
  605. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  606.  
  607. 80%
  608. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  609.  
  610. 81%
  611. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  612.  
  613. 82%
  614. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  615.  
  616. 83%
  617. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  618.  
  619. 84%
  620. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  621.  
  622. 85%
  623. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  624.  
  625. 86%
  626. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  627.  
  628. 87%
  629. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  630.  
  631. 88%
  632. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  633.  
  634. 90%
  635. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  636.  
  637. 91%
  638. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  639.  
  640. 93%
  641. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  642.  
  643. 94%
  644. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  645.  
  646. 95%
  647. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  648.  
  649. 96%
  650. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  651.  
  652. 98%
  653. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  654.  
  655. 100%
  656. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  657.  
  658. Navmesh Build took 27.92 seconds
  659. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  660.  
  661. Starting Navmesh Source Collecting
  662. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  663.  
  664. Navmesh Source Collecting took 0.07 seconds
  665. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  666.  
  667. Starting Monument Navmesh Build with 1564 sources
  668. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  669.  
  670. 13%
  671. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  672.  
  673. 25%
  674. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  675.  
  676. 32%
  677. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  678.  
  679. 41%
  680. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  681.  
  682. 50%
  683. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  684.  
  685. 64%
  686. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  687.  
  688. 78%
  689. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  690.  
  691. 90%
  692. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  693.  
  694. 100%
  695. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  696.  
  697. Monument Navmesh Build took 2.61 seconds
  698. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  699.  
  700. Starting Navmesh Source Collecting
  701. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  702.  
  703. Navmesh Source Collecting took 0.07 seconds
  704. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  705.  
  706. Starting Monument Navmesh Build with 2576 sources
  707. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  708.  
  709. 14%
  710. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  711.  
  712. 30%
  713. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  714.  
  715. 42%
  716. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  717.  
  718. 52%
  719. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  720.  
  721. 59%
  722. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  723.  
  724. 68%
  725. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  726.  
  727. 74%
  728. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  729.  
  730. 76%
  731. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  732.  
  733. 86%
  734. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  735.  
  736. 100%
  737. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  738.  
  739. Monument Navmesh Build took 2.79 seconds
  740. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  741.  
  742. Starting Navmesh Source Collecting
  743. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  744.  
  745. Navmesh Source Collecting took 0.01 seconds
  746. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  747.  
  748. Starting Monument Navmesh Build with 709 sources
  749. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  750.  
  751. 100%
  752. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  753.  
  754. Monument Navmesh Build took 0.50 seconds
  755. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  756.  
  757. Starting Navmesh Source Collecting
  758. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  759.  
  760. Navmesh Source Collecting took 0.01 seconds
  761. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  762.  
  763. Starting Monument Navmesh Build with 1623 sources
  764. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  765.  
  766. 50%
  767. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  768.  
  769. 75%
  770. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  771.  
  772. 100%
  773. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  774.  
  775. Monument Navmesh Build took 1.01 seconds
  776. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  777.  
  778. Map Spawned 445 entities
  779. Destroying 487 old entities
  780. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  781. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  782.  
  783. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  784. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  785.  
  786. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  787. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  788.  
  789. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  790. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  791.  
  792. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  793. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  794.  
  795. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  796. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  797.  
  798. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  799. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  800.  
  801. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  802. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  803.  
  804. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  805. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  806.  
  807. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  808. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  809.  
  810. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  811. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  812.  
  813. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  814. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  815.  
  816. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  817. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  818.  
  819. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  820. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  821.  
  822. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  823. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  824.  
  825. Calling kill - but already IsDestroyed!? vending_mapmarker[0]
  826. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  827.  
  828. done.
  829. Spawning 9800 entities
  830. done.
  831. Enforcing SpawnPopulation Limits
  832. done.
  833. Initializing 10791 entity links
  834. done.
  835. Initializing 112 stability supports
  836. done.
  837. Initializing 9826 entity save caches
  838. done.
  839. [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
  840. CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
  841. CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
  842. RecordSteamInterfaceCreation (PID 12900): SteamGameServer013 /
  843. RecordSteamInterfaceCreation (PID 12900): SteamUtils009 /
  844. Setting breakpad minidump AppID = 252490
  845. RecordSteamInterfaceCreation (PID 12900): SteamGameServer013 /
  846. RecordSteamInterfaceCreation (PID 12900): SteamUtils009 /
  847. RecordSteamInterfaceCreation (PID 12900): SteamNetworking006 /
  848. RecordSteamInterfaceCreation (PID 12900): SteamGameServerStats001 /
  849. RecordSteamInterfaceCreation (PID 12900): STEAMINVENTORY_INTERFACE_V003 /
  850. RecordSteamInterfaceCreation (PID 12900): STEAMUGC_INTERFACE_VERSION014 /
  851. RecordSteamInterfaceCreation (PID 12900): STEAMAPPS_INTERFACE_VERSION008 /
  852. [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
  853. RecordSteamInterfaceCreation (PID 12900): SteamNetworkingUtils003 /
  854. RecordSteamInterfaceCreation (PID 12900): SteamNetworkingSockets008 /
  855. SteamServer Initialized
  856. Server startup complete
  857. SteamServer Connected
  858. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  859.  
  860. IP address from Steam query: 51.254.71.37
  861. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  862.  
  863. [FancyDrop] Map Highest Point: (500m) | Plane flying height: (~500m)
  864. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  865.  
  866. [FancyDrop] Timed Airdrop activated with '2' players between '30' and '50' minutes
  867. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  868.  
  869. [FancyDrop] Builtin Airdrop removed
  870. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  871.  
  872. Calling 'OnServerInitialized' on 'InfoPanel v1.0.0' took 243ms
  873. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  874.  
  875. [Custom Auto Kits] 'KitName1' kit does not exist
  876. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  877.  
  878. [Custom Auto Kits] 'KitName2' kit does not exist
  879. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  880.  
  881. [Custom Auto Kits] 'KitName21' kit does not exist
  882. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  883.  
  884. [Magic Loot] Loaded 643 item limits from /data/MagicLoot.json
  885. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  886.  
  887. [Magic Loot] Loaded 15 components from /config/MagicLoot.json
  888. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  889.  
  890. [Magic Loot] Loaded at x3 vanilla rate | components rate x3 [Extra Loot: True | X Only Components: True]
  891. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  892.  
  893. [Magic Loot] Repopulated 163 loot containers.
  894. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  895.  
  896. Calling 'OnServerInitialized' on 'MagicLoot v0.1.26' took 247ms
  897. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  898.  
  899. [FancyDrop] '4' custom loot tables loaded with overall '125' items
  900. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  901.  
  902. [Admin Radar] Cached 942/11267 entities in 2.106613 seconds!
  903. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  904.  
  905. Checking for new Steam Item Definitions..
  906. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  907.  
  908. Invalid Position: generic_world[19471] cloth (world) (770.8, -505.1, -203.7) (destroying)
  909. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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