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- START TIME: Sat Aug 29 17:15:55 MSK 2020
- setup ownerid 76561198451582573
- [H[JGenerating starting script
- command:
- ./RustDedicated +batchmode +nographics -rcon.ip 0.0.0.0 -rcon.port 2037 -rcon.password "sat23mn36" -server.ip 0.0.0.0 -server.port 2038 -server.maxplayers 50 -server.saveinterval 300 -server.globalchat true -server.headerimage "https://cdn.discordapp.com/attachments/239056520925544448/682946432147521591/unknown.png" -server.seed 696945213 -server.worldsize 2550 -bradley.enabled true -bradley.respawndelayminutes 15 -bradley.respawndelayvariance 2 +server.hostname "[EU] RapidRust | LOOT+ | 3x | TP | KITS | INSTA | HOME | JUST WIPED" +app.port 10000 +app.ip 51.254.71.37 +server.description "Welcome to RapidRust,\n\n\nMain features:\n> FULLY DEDICATED i7 8700 NODE\n> TP and Homes\n> Trade\n> All 3X values\n> Group limits\n> Custom airdrop values\n> Custom loot table\n> 50K stacksize\n> More custom plugins\nFor full server information type /info\n\nSERVER IS SOLO, DUO AND TRIO ONLY, LARGER TEAMING WILL RESULT IN BAN\n\nServer Info:\n-Discord: (Coming soon)\n-Website: (Coming soon)\n-SteamGroup: (Coming soon)" -server.level "Procedural Map"
- Starting server...
- Set current directory to /home/rust/server
- Found path: /home/rust/server/RustDedicated
- Mono path[0] = '/home/rust/server/RustDedicated_Data/Managed'
- Mono config path = '/home/rust/server/RustDedicated_Data/MonoBleedingEdge/etc'
- Preloaded 'libRakNet.so'
- Preloaded 'libRustNative.so'
- eac_server.so [x64] :: OnLoad()
- Preloaded 'libeac_server.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libRenderer.so
- libeasyanticheat.so
- Initialize engine version: 2019.3.5f1 (d691e07d38ef)
- [Subsystems] Discovering subsystems at path /home/rust/server/RustDedicated_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.066 seconds
- WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
- Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
- UnloadTime: 8.123112 ms
- 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Bootstrap Startup
- Loading maps/maps.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/content.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/content.private.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/items.preload.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/monuments.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/skinnables.preload.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System
- Name: ns3362348.ip-37-187-73.eu
- OS: Linux 2.6 Ubuntu 14.04 64bit
- CPU
- Model: Intel(R) Xeon(R) CPU E3-1245 V2 @ 3.40GHz
- Cores: 8
- Memory: 32768 MB
- GPU
- Model: Null Device
- API: NULL 1.0 [1.0]
- Memory: 128 MB
- SM: 30
- Process
- Memory: 0 MB
- Mono
- Collects: 43
- Memory: 5 MB
- Manifest Metadata Loaded
- 16713 pooled strings
- 7040 prefab properties
- 388 effect categories
- 860 entity names
- Command Line: "./RustDedicated" "+batchmode" "+nographics" "-rcon.ip" "0.0.0.0" "-rcon.port" "2037" "-rcon.password" ""******"" "-server.ip" "0.0.0.0" "-server.port" "2038" "-server.maxplayers" "50" "-server.saveinterval" "300" "-server.globalchat" "true" "-server.headerimage" ""https://cdn.discordapp.com/attachments/239056520925544448/682946432147521591/unknown.png"" "-server.seed" "696945213" "-server.worldsize" "2550" "-bradley.enabled" "true" "-bradley.respawndelayminutes" "15" "-bradley.respawndelayvariance" "2" "+server.hostname" "[EU] RapidRust | LOOT+ | 3x | TP | KITS | INSTA | HOME | JUST WIPED" "+app.port" "10000" "+app.ip" "51.254.71.37" "+server.description" "Welcome to RapidRust,\n\n\nMain features:\n> FULLY DEDICATED i7 8700 NODE\n> TP and Homes\n> Trade\n> All 3X values\n> Group limits\n> Custom airdrop values\n> Custom loot table\n> 50K stacksize\n> More custom plugins\nFor full server information type /info\n\nSERVER IS SOLO, DUO AND TRIO ONLY, LARGER TEAMING WILL RESULT IN BAN\n\nServer Info:\n-Discord: (Coming soon)\n-Website: (Coming soon)\n-SteamGroup: (Coming soon)" "-server.level" "Procedural Map"
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/kernel32
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libkernel32
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c5ab5c0.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c5d2580.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c2c1950.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c0eb100.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9c105010.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/data-0x55ae9cd8aaf0.so
- Server Config Loaded
- Running server/my_server_identity/cfg/bans.cfg
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Running server/my_server_identity/cfg/users.cfg
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Skinnable Warmup
- Manifest Assets Loaded
- 101 skinnable objects
- Loading Scene
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 45)
- UnloadTime: 8.276433 ms
- Missing shader in Main Camera (TOD_Scattering)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in Main Camera (TOD_Scattering)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in Main Camera (TOD_Scattering)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in Main Camera (TOD_Rays)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in Main Camera (TOD_Rays)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in Main Camera (TOD_Rays)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Plugins: Couldn't open /home/rust/server/RustDedicated_Data/Plugins/libRenderer.so, error: /home/rust/server/RustDedicated_Data/Plugins/libRenderer.so: undefined symbol: glXGetProcAddressARB
- (Filename: Line: 306)
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/Renderer
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer.so
- Fallback handler could not load library /home/rust/server/RustDedicated_Data/Mono/libRenderer
- Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 31831.
- Total: 88.202751 ms (FindLiveObjects: 1.437388 ms CreateObjectMapping: 2.857256 ms MarkObjects: 83.516225 ms DeleteObjects: 0.388613 ms)
- Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Cold (ScreenOverlayEx)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Hurt (ScreenOverlayEx)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - FXAA (FXAA)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Missing shader in effect - NVG (NVGEffect)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading Oxide Core v2.0.3988...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading extensions...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded extension CSharp v2.0.4037 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded extension MySql v2.0.3758 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded extension Rust v2.0.4715 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded extension SQLite v2.0.3760 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Using Covalence provider for game 'Rust'
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading plugins...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Rust v2.0.4715 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AdminPanel, AdminRadar, BetterChat, CustomAutoKits, DamageControl, FancyDrop, GatherManager, GroupLimits, InfoPanel, InstantCraft, Kits, LoadingMessages, MagicLoot, NTeleportation, NoEscape, NoGiveNotices, NoRecoil, PermissionsManager, PlayerAdministration, QuickSmelt, RemoverTool, ServerInfo, StackSizeController, StashWarning, TimeOfDay, Trade and Vanish were compiled successfully in 0ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [DEBUG] CustomAutoKits plugin is waiting for requirements to be loaded: Kits
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Admin Panel v1.4.3 by nivex
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Admin Radar v5.0.9 by nivex
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Better Chat v5.2.2 by LaserHydra
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Covalence command alias already exists: damagecontrol
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- DamageControl has replaced the 'dc' command previously registered by DamageControl
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- DamageControl has replaced the 'damagecontrol' command previously registered by DamageControl
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin DamageControl v2.5.12 by MSpeedie
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin FancyDrop v2.7.9 by FuJiCuRa
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Gathering Manager v2.2.71 by Mughisi
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Group Limits v2.0.2 by Kappasaurrus & misticos
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin InfoPanel v1.0.0 by Default
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Instant Craft v2.1.3 by Orange
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Kits v3.2.93 by Reneb
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Custom Auto Kits v1.2.1 by Absolut/Arainrr
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Loading Messages v1.0.5 by CosaNostra/VVoid
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Magic Loot v0.1.26 by Norn
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin NTeleportation v1.1.7 by Author Nogrod, Maintainer nivex
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin NoEscape v2.1.24 by Calytic
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin No Give Notices v0.3.0 by Wulf
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin NoRecoil v1.0.6 by Kappasaurus
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin PermissionsManager v2.0.3 by Steenamaroo
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin PlayerAdministration v1.5.23 by ThibmoRozier
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Quick Smelt v5.1.3 by Iv Misticos
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Remover Tool v4.3.14 by Reneb/Fuji/Arainrr
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin ServerInfo v0.5.3 by Fujikura/baton
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Stack Size Controller v2.0.3 by Canopy Sheep
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Stash Warning v1.3.1 by haggbart
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin TimeOfDay v2.3.4 by FuJiCuRa
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Trade v1.2.42 by Calytic
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loaded plugin Vanish v1.3.6 by Whispers88
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Asset Warmup (1/6552)
- Asset Warmup (615/6552)
- Asset Warmup (871/6552)
- Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 95)
- Asset Warmup (2027/6552)
- Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 95)
- Asset Warmup (2837/6552)
- Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 95)
- Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 95)
- Asset Warmup (3568/6552)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- Asset Warmup (4434/6552)
- Asset Warmup (5200/6552)
- Asset Warmup (6116/6552)
- Asset Warmup (6552/6552)
- WebSocket RCon Started on 2037
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Generating procedural map of size 2550 with seed 696945213
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [0.4s] Loading World
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
- Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
- [10.9s] Spawning World
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [0.5s] Terrain Mesh
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [0.7s] Processing World
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Generated ocean patrol path with node count: 283
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [10.2s] Ocean Patrol Paths
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 114134 unused Assets to reduce memory usage. Loaded Objects now: 1250307.
- Total: 893.514213 ms (FindLiveObjects: 91.303559 ms CreateObjectMapping: 164.580794 ms MarkObjects: 553.337555 ms DeleteObjects: 84.289188 ms)
- Starting Navmesh Source Collecting
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Navmesh Source Collecting took 0.03 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Navmesh Build with 23118 sources
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- 55%
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- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- 58%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 59%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 60%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 62%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 63%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 65%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 66%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- 69%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 70%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 71%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 73%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 74%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 75%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 76%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 77%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 78%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 80%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 81%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 82%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 83%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 84%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 85%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 86%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 87%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 88%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 90%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 91%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 98%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 100%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Navmesh Build took 27.92 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Navmesh Source Collecting
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Navmesh Source Collecting took 0.07 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Monument Navmesh Build with 1564 sources
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 13%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 25%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 32%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 41%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 50%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 64%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 78%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 90%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 100%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Monument Navmesh Build took 2.61 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Navmesh Source Collecting
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Navmesh Source Collecting took 0.07 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Monument Navmesh Build with 2576 sources
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 14%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 30%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 42%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 52%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 59%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 68%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 74%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 76%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 86%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 100%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Monument Navmesh Build took 2.79 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Navmesh Source Collecting
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Navmesh Source Collecting took 0.01 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Monument Navmesh Build with 709 sources
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 100%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Monument Navmesh Build took 0.50 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Navmesh Source Collecting
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Navmesh Source Collecting took 0.01 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Starting Monument Navmesh Build with 1623 sources
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 50%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 75%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 100%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Monument Navmesh Build took 1.01 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Map Spawned 445 entities
- Destroying 487 old entities
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- done.
- Spawning 9800 entities
- done.
- Enforcing SpawnPopulation Limits
- done.
- Initializing 10791 entity links
- done.
- Initializing 112 stability supports
- done.
- Initializing 9826 entity save caches
- done.
- [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
- CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
- CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
- RecordSteamInterfaceCreation (PID 12900): SteamGameServer013 /
- RecordSteamInterfaceCreation (PID 12900): SteamUtils009 /
- Setting breakpad minidump AppID = 252490
- RecordSteamInterfaceCreation (PID 12900): SteamGameServer013 /
- RecordSteamInterfaceCreation (PID 12900): SteamUtils009 /
- RecordSteamInterfaceCreation (PID 12900): SteamNetworking006 /
- RecordSteamInterfaceCreation (PID 12900): SteamGameServerStats001 /
- RecordSteamInterfaceCreation (PID 12900): STEAMINVENTORY_INTERFACE_V003 /
- RecordSteamInterfaceCreation (PID 12900): STEAMUGC_INTERFACE_VERSION014 /
- RecordSteamInterfaceCreation (PID 12900): STEAMAPPS_INTERFACE_VERSION008 /
- [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
- RecordSteamInterfaceCreation (PID 12900): SteamNetworkingUtils003 /
- RecordSteamInterfaceCreation (PID 12900): SteamNetworkingSockets008 /
- SteamServer Initialized
- Server startup complete
- SteamServer Connected
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- IP address from Steam query: 51.254.71.37
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FancyDrop] Map Highest Point: (500m) | Plane flying height: (~500m)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FancyDrop] Timed Airdrop activated with '2' players between '30' and '50' minutes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FancyDrop] Builtin Airdrop removed
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling 'OnServerInitialized' on 'InfoPanel v1.0.0' took 243ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Custom Auto Kits] 'KitName1' kit does not exist
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Custom Auto Kits] 'KitName2' kit does not exist
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Custom Auto Kits] 'KitName21' kit does not exist
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Magic Loot] Loaded 643 item limits from /data/MagicLoot.json
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Magic Loot] Loaded 15 components from /config/MagicLoot.json
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Magic Loot] Loaded at x3 vanilla rate | components rate x3 [Extra Loot: True | X Only Components: True]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Magic Loot] Repopulated 163 loot containers.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Calling 'OnServerInitialized' on 'MagicLoot v0.1.26' took 247ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [FancyDrop] '4' custom loot tables loaded with overall '125' items
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [Admin Radar] Cached 942/11267 entities in 2.106613 seconds!
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Checking for new Steam Item Definitions..
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Invalid Position: generic_world[19471] cloth (world) (770.8, -505.1, -203.7) (destroying)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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