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- ---------------
- 0.7.0 --> 0.8.0
- ---------------
- # ADDITIONS
- - Combining two pieces of bear fur will create Unsewn Garments.
- - Combining Unsewn Garments with string will create Bear Fur Garments.
- - Sanity can now be lost during the night if not in a house or building.
- - Added a new "on-death" track.
- - Your cause of death is now displayed in the death menu.
- - Berries on fruit bushes will now eventually grow back.
- - Added temperatures. Having a high/low temperature leads to lethal side effects.
- - Food can now be used to increase your temperature.
- - Blackouts will now cause your temperature to drop.
- - You can now destroy stumps by continuing to chop at them.
- - Added roots. They have a chance of dropping after chopping at a stump.
- - Weak medicine can now be made using leaves and a root. It has a chance of curing diseases.
- - Grass tufts can now be taken from tall grass. Tufts+Weak Medicine creates (mild) Medicine.
- - Added a new "night-time" track.
- - Using a branch on any sharp tool will now give a Carved Stick.
- - Combining a Carved Stick and a Branch will make a Walking Stick.
- - Walking Sticks prevent the energy loss when walking with low-health legs.
- - Pinecones can now drop from trees. They can be used to refuel fires.
- - You can now light stumps on fire to destroy them using right-click.
- - Added a sanity graphic (the darker the screen goes, the lower your sanity).
- - Standing around a fire will now increase your sanity.
- - Added rain. Rain will put out fires, grow seeds and effect your body temperature.
- - A travelling merchant will now appear randomly in the world.
- - Updated the main menu.
- - Added a blackout menu (similar to the death menu).
- - Added a graphic to signify getting hit.
- - Added notification messages for when you're low on hunger, thirst, energy and sanity.
- - Chat log lines will now fade out after ~30 seconds.
- - Forges and Anvils now spawn in villages.
- - You can now use Forges to smelt ores into ingots.
- - The screen now flashes when cutting trees/catching fish.
- - Damage numbers are now displayed for players.
- - You can now use Anvils to turn your ingots into armour and weapons.
- - Swamp water now generates in swamps.
- - You can now mine ore veins that spawn randomly in the world.
- # CHANGES
- - Only ranged attacks can now be charged up.
- - Energy is now lost when walking with low-health legs.
- - Reduced the lifetime of fires.
- - Renamed "ash" to "ashes".
- - Increased the chance of finding worms in dirt.
- - Fixed the amount of swings it takes for different axes to cut down trees.
- - Reduced the amount of rocks, branches, fruitbushes, animals and chests in Unforgiving mode.
- - Removed NPC health bars.
- - Removed tree health bars.
- - Cracks can now also be opened using your off-hand weapon.
- - Animals can now also be skinned using off-hand weapons & axes.
- - Greatly reduced the miss rate in combat.
- - Updated the Fishing Rod graphic.
- - Main hand weapons now render above off hand weapons.
- - Redesigned the main menu to include more links.
- - Several menu clean ups and changes.
- - Optimised collision detection significantly.
- - Tall grass no longer generates in swamps.
- - Diseases can now only be caught in the overworld.
- # FIXES
- - Fixed various performance issues caused by the interaction cursor.
- - Fixed the birds chirping at night (they should be sleeping!)
- - Fixed arrows shooting in the wrong direction.
- - Fixed not being able to see item descriptions in trades for non-blindmode worlds.
- - Fixed not being able to remove player and npc items in trades.
- - Fixed durability not being taken from axes when cutting down trees.
- - Fixed axes not doing the proper amount of damage.
- - Fixed blackouts not being initiated when losing energy from diseases.
- - Fixed the resolutions not being the correct size.
- - Fixed a subscript out of range error caused by planting seeds.
- - Fixed the blank right-click menu when right-clicking a fully harvested corpse.
- - Fixed examine messages not being cleared when relogging.
- - Fixed landmarks transferring between worlds.
- - Fixed walking animations still playing while Crawle is not the focused window.
- - Fixed the black background and positioning on the keybindings menu.
- - Fixed not being able to move after logging out during a blackout.
- - Fixed the walking animation playing during blackouts.
- - Fixed the GUI not respositioning when switching to fullscreen.
- - Fixed getting an error whilst eating next to a building.
- - Fixed emotes not working in buildings.
- - Fixed the server console not responding properly.
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