Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //public On Player Connect
- GhRank[playerid] = Create3DTextLabel(RankPlayer, 0x067D00FF, 30.0, 40.0, 50.0, 40.0, 0, 0);
- //public On Player Disconnect
- Delete3DTextLabel(GhRank[playerid]);
- //public On Player Spawn
- SetTimerEx("AtualizarClasse", 1, false, "i", playerid);
- //Final Do GM
- forward AtualizarClasse(playerid); // Timer do TextLabel das Classes
- public AtualizarClasse(playerid) // Public do TextLabel das Classes
- {
- if (APlayerData[playerid][PlayerClass] == ClassTruckDriver)//Classe do Player(Profissão)
- {
- if (APlayerData[playerid][PlayerLevel] >= 2)//Quando o Level dele for Maior que 2
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Caminhoneiro [{ffff00}ADM{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 1)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Caminhoneiro [{2CD0F5}VIP{FFFFFF}]");//Quando Level for igual a 1(geralmente PPC_Trucking usa Level 1 como vip)
- }
- if (APlayerData[playerid][PlayerLevel] == 0)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);//Quando For 0(player)
- Update3DTextLabelText(GhRank[playerid], -1, "Caminhoneiro");
- }
- }
- if (APlayerData[playerid][PlayerClass] == ClassBusDriver)
- {
- if (APlayerData[playerid][PlayerLevel] >= 2)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Motorista de Onibus [{ffff00}ADM{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 1)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Motorista de Onibus [{2CD0F5}VIP{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 0)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Motorista de Onibus");
- }
- }
- if (APlayerData[playerid][PlayerClass] == ClassPilot)
- {
- if (APlayerData[playerid][PlayerLevel] >= 2)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Piloto [{ffff00}ADM{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 1)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Piloto [{2CD0F5}VIP{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 0)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Piloto");
- }
- }
- if (APlayerData[playerid][PlayerClass] == ClassPolice)
- {
- if (APlayerData[playerid][PlayerLevel] >= 2)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Policial [{ffff00}ADM{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 1)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Policial [{2CD0F5}VIP{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 0)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Policial");
- }
- }
- if (APlayerData[playerid][PlayerClass] == ClassCourier)
- {
- if (APlayerData[playerid][PlayerLevel] >= 2)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Agente de Correios [{ffff00}ADM{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 1)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Agente de Correios [{2CD0F5}VIP{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 0)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Agente de Correios");
- }
- }
- if (APlayerData[playerid][PlayerClass] == ClassMafia)
- {
- if (APlayerData[playerid][PlayerLevel] >= 2)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Mafioso [{ffff00}ADM{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 1)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Mafioso [{2CD0F5}VIP{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 0)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Mafioso");
- }
- }
- if (APlayerData[playerid][PlayerClass] == ClassAssistance)
- {
- if (APlayerData[playerid][PlayerLevel] >= 2)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Mecanico [{ffff00}ADM{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 1)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Mecanico [{2CD0F5}VIP{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 0)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Mecanico");
- }
- }
- if (APlayerData[playerid][PlayerClass] == ClassRoadWorker)
- {
- if (APlayerData[playerid][PlayerLevel] >= 2)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Operario de DNIT [{ffff00}ADM{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 1)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Operario de DNIT [{2CD0F5}VIP{FFFFFF}]");
- }
- if (APlayerData[playerid][PlayerLevel] == 0)
- {
- Attach3DTextLabelToPlayer(GhRank[playerid], playerid, 0.0, 0.0, 0.5);
- Update3DTextLabelText(GhRank[playerid], -1, "Operario de DNIT");
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment