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TheInsidiousOne

Sep30pt1

Sep 29th, 2020
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  1. Pixel Shooter Strange Centaur
  2. Level 3 DARK Machine/Effect
  3. 1300/1200
  4. You can target 1 Machine monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card would be destroyed, destroy this card instead. Once per turn, while this card is equipped to a monster: You can target 5 "Pixel Shooter" monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
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  6. Pixel Shooter Optimum Primus
  7. Level 6 DARK Machine/Effect
  8. 2200/1500
  9. If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn: You can Set 1 Equip Spell directly from your Deck. Once per turn: You can send any number of Set Spells/Traps you control to the GY; inflict 300 damage to your opponent for each card sent to the GY this way.
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  11. Reticle-Eyes Swarm Missile Dragon
  12. Level 8 DARK Machine/Fusion/Effect
  13. 3000/3000
  14. 2 "Reticle-Eyes" monsters
  15. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, destroy all cards your opponent controls instead. If this card attacks a Defense Position monster, inflict double piercing battle damage.
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  17. Pixel Flamethrower
  18. Equip Spell
  19. Equip only to a "Pixel Shooter" monster. Once per turn, if this card is equipped to a monster: You can target 1 "Pixel Shooter" Monster Card in your Spell & Trap Zone; Special Summon it. Once per turn, if this card is equipped to a monster: You can inflict damage to your opponent equal to that monster's ATK or DEF (whichever is higher), but it cannot attack this turn (even if this card leaves the field).
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  21. Pixel Replacement
  22. Quick-Play Spell
  23. When a "Pixel Shooter" monster you control is destroyed by battle and sent to the GY: Special Summon 1 "Pixel Shooter" monster from your Deck in the same battle position the destroyed monster was in.
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  25. Reticle-Eyes Roulette
  26. Normal Trap
  27. Target 1 "Reticle-Eyes" monster you control; equip it with this card. Your opponent cannot target the equipped monster with card effects. If a face-up "Reticle-Eyes" monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Reticle-Eyes Roulette" once per turn.
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