TrieuMaster

Mapping chặt gỗ ( v2 )

Mar 12th, 2022
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  1. new g_Object[55];
  2. g_Object[0] = CreateDynamicObject(1257, 1428.8336, 428.8872, 18.1289, 0.0000, 0.0000, 64.0000); //bustopm
  3. SetDynamicObjectMaterial(g_Object[0], 0, 0, "INVALID", "INVALID", 0x00000000);
  4. SetDynamicObjectMaterial(g_Object[0], 1, 0, "INVALID", "INVALID", 0x00000000);
  5. SetDynamicObjectMaterial(g_Object[0], 2, 0, "INVALID", "INVALID", 0x00000000);
  6. SetDynamicObjectMaterial(g_Object[0], 3, 0, "INVALID", "INVALID", 0x00000000);
  7. SetDynamicObjectMaterial(g_Object[0], 4, 0, "INVALID", "INVALID", 0x00000000);
  8. SetDynamicObjectMaterial(g_Object[0], 5, 0, "INVALID", "INVALID", 0x00000000);
  9. SetDynamicObjectMaterial(g_Object[0], 6, 0, "INVALID", "INVALID", 0x00000000);
  10. SetDynamicObjectMaterial(g_Object[0], 7, 0, "INVALID", "INVALID", 0x00000000);
  11. SetDynamicObjectMaterial(g_Object[0], 8, 0, "INVALID", "INVALID", 0x00000000);
  12. SetDynamicObjectMaterial(g_Object[0], 9, 0, "INVALID", "INVALID", 0x00000000);
  13. SetDynamicObjectMaterial(g_Object[0], 10, 0, "INVALID", "INVALID", 0x00000000);
  14. SetDynamicObjectMaterial(g_Object[0], 11, 0, "INVALID", "INVALID", 0x00000000);
  15. SetDynamicObjectMaterial(g_Object[0], 12, 0, "INVALID", "INVALID", 0x00000000);
  16. SetDynamicObjectMaterial(g_Object[0], 13, 0, "INVALID", "INVALID", 0x00000000);
  17. SetDynamicObjectMaterial(g_Object[0], 14, 0, "INVALID", "INVALID", 0x00000000);
  18. SetDynamicObjectMaterial(g_Object[0], 15, 0, "INVALID", "INVALID", 0x00000000);
  19. g_Object[1] = CreateDynamicObject(1257, 1428.8242, 428.8912, 20.7189, 0.0000, 0.0000, 64.0000); //bustopm
  20. SetDynamicObjectMaterial(g_Object[1], 0, 0, "INVALID", "INVALID", 0x00000000);
  21. SetDynamicObjectMaterial(g_Object[1], 1, 0, "INVALID", "INVALID", 0x00000000);
  22. SetDynamicObjectMaterial(g_Object[1], 2, 0, "INVALID", "INVALID", 0x00000000);
  23. SetDynamicObjectMaterial(g_Object[1], 3, 0, "INVALID", "INVALID", 0x00000000);
  24. SetDynamicObjectMaterial(g_Object[1], 4, 0, "INVALID", "INVALID", 0x00000000);
  25. SetDynamicObjectMaterial(g_Object[1], 5, 0, "INVALID", "INVALID", 0x00000000);
  26. SetDynamicObjectMaterial(g_Object[1], 6, 0, "INVALID", "INVALID", 0x00000000);
  27. SetDynamicObjectMaterial(g_Object[1], 7, 0, "INVALID", "INVALID", 0x00000000);
  28. SetDynamicObjectMaterial(g_Object[1], 8, 0, "INVALID", "INVALID", 0x00000000);
  29. SetDynamicObjectMaterial(g_Object[1], 9, 0, "INVALID", "INVALID", 0x00000000);
  30. SetDynamicObjectMaterial(g_Object[1], 10, 0, "INVALID", "INVALID", 0x00000000);
  31. SetDynamicObjectMaterial(g_Object[1], 11, 0, "INVALID", "INVALID", 0x00000000);
  32. SetDynamicObjectMaterial(g_Object[1], 12, 0, "INVALID", "INVALID", 0x00000000);
  33. SetDynamicObjectMaterial(g_Object[1], 13, 0, "INVALID", "INVALID", 0x00000000);
  34. SetDynamicObjectMaterial(g_Object[1], 14, 0, "INVALID", "INVALID", 0x00000000);
  35. SetDynamicObjectMaterial(g_Object[1], 15, 0, "INVALID", "INVALID", 0x00000000);
  36. g_Object[2] = CreateDynamicObject(970, 1423.4527, 428.8775, 19.4337, 0.0000, 0.0000, -24.9999); //fencesmallb
  37. SetDynamicObjectMaterial(g_Object[2], 0, 0, "INVALID", "INVALID", 0x00000000);
  38. SetDynamicObjectMaterial(g_Object[2], 1, 0, "INVALID", "INVALID", 0x00000000);
  39. SetDynamicObjectMaterial(g_Object[2], 2, 0, "INVALID", "INVALID", 0x00000000);
  40. SetDynamicObjectMaterial(g_Object[2], 3, 0, "INVALID", "INVALID", 0x00000000);
  41. SetDynamicObjectMaterial(g_Object[2], 4, 0, "INVALID", "INVALID", 0x00000000);
  42. SetDynamicObjectMaterial(g_Object[2], 5, 0, "INVALID", "INVALID", 0x00000000);
  43. SetDynamicObjectMaterial(g_Object[2], 6, 0, "INVALID", "INVALID", 0x00000000);
  44. SetDynamicObjectMaterial(g_Object[2], 7, 0, "INVALID", "INVALID", 0x00000000);
  45. SetDynamicObjectMaterial(g_Object[2], 8, 0, "INVALID", "INVALID", 0x00000000);
  46. SetDynamicObjectMaterial(g_Object[2], 9, 0, "INVALID", "INVALID", 0x00000000);
  47. SetDynamicObjectMaterial(g_Object[2], 10, 0, "INVALID", "INVALID", 0x00000000);
  48. SetDynamicObjectMaterial(g_Object[2], 11, 0, "INVALID", "INVALID", 0x00000000);
  49. SetDynamicObjectMaterial(g_Object[2], 12, 0, "INVALID", "INVALID", 0x00000000);
  50. SetDynamicObjectMaterial(g_Object[2], 13, 0, "INVALID", "INVALID", 0x00000000);
  51. SetDynamicObjectMaterial(g_Object[2], 14, 0, "INVALID", "INVALID", 0x00000000);
  52. SetDynamicObjectMaterial(g_Object[2], 15, 0, "INVALID", "INVALID", 0x00000000);
  53. g_Object[3] = CreateDynamicObject(970, 1432.4310, 424.6896, 19.4337, 0.0000, 0.0000, -24.9999); //fencesmallb
  54. SetDynamicObjectMaterial(g_Object[3], 0, 0, "INVALID", "INVALID", 0x00000000);
  55. SetDynamicObjectMaterial(g_Object[3], 1, 0, "INVALID", "INVALID", 0x00000000);
  56. SetDynamicObjectMaterial(g_Object[3], 2, 0, "INVALID", "INVALID", 0x00000000);
  57. SetDynamicObjectMaterial(g_Object[3], 3, 0, "INVALID", "INVALID", 0x00000000);
  58. SetDynamicObjectMaterial(g_Object[3], 4, 0, "INVALID", "INVALID", 0x00000000);
  59. SetDynamicObjectMaterial(g_Object[3], 5, 0, "INVALID", "INVALID", 0x00000000);
  60. SetDynamicObjectMaterial(g_Object[3], 6, 0, "INVALID", "INVALID", 0x00000000);
  61. SetDynamicObjectMaterial(g_Object[3], 7, 0, "INVALID", "INVALID", 0x00000000);
  62. SetDynamicObjectMaterial(g_Object[3], 8, 0, "INVALID", "INVALID", 0x00000000);
  63. SetDynamicObjectMaterial(g_Object[3], 9, 0, "INVALID", "INVALID", 0x00000000);
  64. SetDynamicObjectMaterial(g_Object[3], 10, 0, "INVALID", "INVALID", 0x00000000);
  65. SetDynamicObjectMaterial(g_Object[3], 11, 0, "INVALID", "INVALID", 0x00000000);
  66. SetDynamicObjectMaterial(g_Object[3], 12, 0, "INVALID", "INVALID", 0x00000000);
  67. SetDynamicObjectMaterial(g_Object[3], 13, 0, "INVALID", "INVALID", 0x00000000);
  68. SetDynamicObjectMaterial(g_Object[3], 14, 0, "INVALID", "INVALID", 0x00000000);
  69. SetDynamicObjectMaterial(g_Object[3], 15, 0, "INVALID", "INVALID", 0x00000000);
  70. g_Object[4] = CreateDynamicObject(1257, 1428.8336, 428.8872, 18.1289, 0.0000, 0.0000, 64.0000); //bustopm
  71. SetDynamicObjectMaterial(g_Object[4], 0, 0, "INVALID", "INVALID", 0x00000000);
  72. SetDynamicObjectMaterial(g_Object[4], 1, 0, "INVALID", "INVALID", 0x00000000);
  73. SetDynamicObjectMaterial(g_Object[4], 2, 0, "INVALID", "INVALID", 0x00000000);
  74. SetDynamicObjectMaterial(g_Object[4], 3, 0, "INVALID", "INVALID", 0x00000000);
  75. SetDynamicObjectMaterial(g_Object[4], 4, 0, "INVALID", "INVALID", 0x00000000);
  76. SetDynamicObjectMaterial(g_Object[4], 5, 0, "INVALID", "INVALID", 0x00000000);
  77. SetDynamicObjectMaterial(g_Object[4], 6, 0, "INVALID", "INVALID", 0x00000000);
  78. SetDynamicObjectMaterial(g_Object[4], 7, 0, "INVALID", "INVALID", 0x00000000);
  79. SetDynamicObjectMaterial(g_Object[4], 8, 0, "INVALID", "INVALID", 0x00000000);
  80. SetDynamicObjectMaterial(g_Object[4], 9, 0, "INVALID", "INVALID", 0x00000000);
  81. SetDynamicObjectMaterial(g_Object[4], 10, 0, "INVALID", "INVALID", 0x00000000);
  82. SetDynamicObjectMaterial(g_Object[4], 11, 0, "INVALID", "INVALID", 0x00000000);
  83. SetDynamicObjectMaterial(g_Object[4], 12, 0, "INVALID", "INVALID", 0x00000000);
  84. SetDynamicObjectMaterial(g_Object[4], 13, 0, "INVALID", "INVALID", 0x00000000);
  85. SetDynamicObjectMaterial(g_Object[4], 14, 0, "INVALID", "INVALID", 0x00000000);
  86. SetDynamicObjectMaterial(g_Object[4], 15, 0, "INVALID", "INVALID", 0x00000000);
  87. g_Object[5] = CreateDynamicObject(1257, 1428.8242, 428.8912, 20.7189, 0.0000, 0.0000, 64.0000); //bustopm
  88. SetDynamicObjectMaterial(g_Object[5], 0, 0, "INVALID", "INVALID", 0x00000000);
  89. SetDynamicObjectMaterial(g_Object[5], 1, 0, "INVALID", "INVALID", 0x00000000);
  90. SetDynamicObjectMaterial(g_Object[5], 2, 0, "INVALID", "INVALID", 0x00000000);
  91. SetDynamicObjectMaterial(g_Object[5], 3, 0, "INVALID", "INVALID", 0x00000000);
  92. SetDynamicObjectMaterial(g_Object[5], 4, 0, "INVALID", "INVALID", 0x00000000);
  93. SetDynamicObjectMaterial(g_Object[5], 5, 0, "INVALID", "INVALID", 0x00000000);
  94. SetDynamicObjectMaterial(g_Object[5], 6, 0, "INVALID", "INVALID", 0x00000000);
  95. SetDynamicObjectMaterial(g_Object[5], 7, 0, "INVALID", "INVALID", 0x00000000);
  96. SetDynamicObjectMaterial(g_Object[5], 8, 0, "INVALID", "INVALID", 0x00000000);
  97. SetDynamicObjectMaterial(g_Object[5], 9, 0, "INVALID", "INVALID", 0x00000000);
  98. SetDynamicObjectMaterial(g_Object[5], 10, 0, "INVALID", "INVALID", 0x00000000);
  99. SetDynamicObjectMaterial(g_Object[5], 11, 0, "INVALID", "INVALID", 0x00000000);
  100. SetDynamicObjectMaterial(g_Object[5], 12, 0, "INVALID", "INVALID", 0x00000000);
  101. SetDynamicObjectMaterial(g_Object[5], 13, 0, "INVALID", "INVALID", 0x00000000);
  102. SetDynamicObjectMaterial(g_Object[5], 14, 0, "INVALID", "INVALID", 0x00000000);
  103. SetDynamicObjectMaterial(g_Object[5], 15, 0, "INVALID", "INVALID", 0x00000000);
  104. g_Object[6] = CreateDynamicObject(970, 1423.4527, 428.8775, 19.4337, 0.0000, 0.0000, -24.9999); //fencesmallb
  105. SetDynamicObjectMaterial(g_Object[6], 0, 0, "INVALID", "INVALID", 0x00000000);
  106. SetDynamicObjectMaterial(g_Object[6], 1, 0, "INVALID", "INVALID", 0x00000000);
  107. SetDynamicObjectMaterial(g_Object[6], 2, 0, "INVALID", "INVALID", 0x00000000);
  108. SetDynamicObjectMaterial(g_Object[6], 3, 0, "INVALID", "INVALID", 0x00000000);
  109. SetDynamicObjectMaterial(g_Object[6], 4, 0, "INVALID", "INVALID", 0x00000000);
  110. SetDynamicObjectMaterial(g_Object[6], 5, 0, "INVALID", "INVALID", 0x00000000);
  111. SetDynamicObjectMaterial(g_Object[6], 6, 0, "INVALID", "INVALID", 0x00000000);
  112. SetDynamicObjectMaterial(g_Object[6], 7, 0, "INVALID", "INVALID", 0x00000000);
  113. SetDynamicObjectMaterial(g_Object[6], 8, 0, "INVALID", "INVALID", 0x00000000);
  114. SetDynamicObjectMaterial(g_Object[6], 9, 0, "INVALID", "INVALID", 0x00000000);
  115. SetDynamicObjectMaterial(g_Object[6], 10, 0, "INVALID", "INVALID", 0x00000000);
  116. SetDynamicObjectMaterial(g_Object[6], 11, 0, "INVALID", "INVALID", 0x00000000);
  117. SetDynamicObjectMaterial(g_Object[6], 12, 0, "INVALID", "INVALID", 0x00000000);
  118. SetDynamicObjectMaterial(g_Object[6], 13, 0, "INVALID", "INVALID", 0x00000000);
  119. SetDynamicObjectMaterial(g_Object[6], 14, 0, "INVALID", "INVALID", 0x00000000);
  120. SetDynamicObjectMaterial(g_Object[6], 15, 0, "INVALID", "INVALID", 0x00000000);
  121. g_Object[7] = CreateDynamicObject(970, 1432.4310, 424.6896, 19.4337, 0.0000, 0.0000, -24.9999); //fencesmallb
  122. SetDynamicObjectMaterial(g_Object[7], 0, 0, "INVALID", "INVALID", 0x00000000);
  123. SetDynamicObjectMaterial(g_Object[7], 1, 0, "INVALID", "INVALID", 0x00000000);
  124. SetDynamicObjectMaterial(g_Object[7], 2, 0, "INVALID", "INVALID", 0x00000000);
  125. SetDynamicObjectMaterial(g_Object[7], 3, 0, "INVALID", "INVALID", 0x00000000);
  126. SetDynamicObjectMaterial(g_Object[7], 4, 0, "INVALID", "INVALID", 0x00000000);
  127. SetDynamicObjectMaterial(g_Object[7], 5, 0, "INVALID", "INVALID", 0x00000000);
  128. SetDynamicObjectMaterial(g_Object[7], 6, 0, "INVALID", "INVALID", 0x00000000);
  129. SetDynamicObjectMaterial(g_Object[7], 7, 0, "INVALID", "INVALID", 0x00000000);
  130. SetDynamicObjectMaterial(g_Object[7], 8, 0, "INVALID", "INVALID", 0x00000000);
  131. SetDynamicObjectMaterial(g_Object[7], 9, 0, "INVALID", "INVALID", 0x00000000);
  132. SetDynamicObjectMaterial(g_Object[7], 10, 0, "INVALID", "INVALID", 0x00000000);
  133. SetDynamicObjectMaterial(g_Object[7], 11, 0, "INVALID", "INVALID", 0x00000000);
  134. SetDynamicObjectMaterial(g_Object[7], 12, 0, "INVALID", "INVALID", 0x00000000);
  135. SetDynamicObjectMaterial(g_Object[7], 13, 0, "INVALID", "INVALID", 0x00000000);
  136. SetDynamicObjectMaterial(g_Object[7], 14, 0, "INVALID", "INVALID", 0x00000000);
  137. SetDynamicObjectMaterial(g_Object[7], 15, 0, "INVALID", "INVALID", 0x00000000);
  138. g_Object[8] = CreateDynamicObject(17538, -506.2538, -178.4181, 89.4738, 0.0000, 0.0000, 90.0000); //powerstat1_LAe2
  139. g_Object[9] = CreateDynamicObject(730, -518.8538, -102.4172, 61.9706, 0.0000, 0.0000, 0.0000); //tree_hipoly08
  140. g_Object[10] = CreateDynamicObject(17029, -492.2803, -153.9098, 59.5998, 0.0000, 0.0000, 110.1996); //cunt_rockgp2_09
  141. g_Object[11] = CreateDynamicObject(18769, -588.4890, -197.6911, 70.0076, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  142. g_Object[12] = CreateDynamicObject(18769, -568.5692, -197.6911, 70.0076, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  143. g_Object[13] = CreateDynamicObject(18769, -588.6196, -197.8914, 70.0985, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  144. SetDynamicObjectMaterial(g_Object[13], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  145. SetDynamicObjectMaterial(g_Object[13], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  146. SetDynamicObjectMaterial(g_Object[13], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  147. g_Object[14] = CreateDynamicObject(18769, -568.6494, -197.8914, 70.0985, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  148. SetDynamicObjectMaterial(g_Object[14], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  149. SetDynamicObjectMaterial(g_Object[14], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  150. SetDynamicObjectMaterial(g_Object[14], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  151. g_Object[15] = CreateDynamicObject(18769, -496.2261, -144.1112, 66.4480, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  152. SetDynamicObjectMaterial(g_Object[15], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  153. SetDynamicObjectMaterial(g_Object[15], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  154. SetDynamicObjectMaterial(g_Object[15], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  155. g_Object[16] = CreateDynamicObject(1318, -576.1087, -161.1338, 81.7500, 0.0000, 0.0000, 0.0000); //arrow
  156. g_Object[17] = CreateDynamicObject(18769, -528.7056, -144.6212, 66.4480, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  157. g_Object[18] = CreateDynamicObject(18769, -496.2059, -144.6212, 66.4480, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  158. g_Object[19] = CreateDynamicObject(18769, -548.6771, -144.6212, 68.0780, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  159. g_Object[20] = CreateDynamicObject(18769, -568.6671, -144.6212, 69.9579, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  160. g_Object[21] = CreateDynamicObject(18769, -598.5471, -172.6414, 70.0076, 0.0000, 90.0000, 0.0000); //SkyDivePlatform1a
  161. g_Object[22] = CreateDynamicObject(18769, -598.5471, -154.0110, 70.0076, 0.0000, 90.0000, 0.0000); //SkyDivePlatform1a
  162. g_Object[23] = CreateDynamicObject(18769, -588.6478, -144.6212, 69.9579, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  163. g_Object[24] = CreateDynamicObject(3474, -576.8422, -161.1239, 84.9913, 0.0000, 0.0000, 90.0000); //Freightcrane1
  164. g_Object[25] = CreateDynamicObject(18769, -528.7056, -144.1112, 66.4480, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  165. SetDynamicObjectMaterial(g_Object[25], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  166. SetDynamicObjectMaterial(g_Object[25], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  167. SetDynamicObjectMaterial(g_Object[25], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  168. g_Object[26] = CreateDynamicObject(18769, -548.6759, -144.1112, 68.0980, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  169. SetDynamicObjectMaterial(g_Object[26], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  170. SetDynamicObjectMaterial(g_Object[26], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  171. SetDynamicObjectMaterial(g_Object[26], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  172. g_Object[27] = CreateDynamicObject(18769, -568.6467, -144.1112, 70.0985, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  173. SetDynamicObjectMaterial(g_Object[27], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  174. SetDynamicObjectMaterial(g_Object[27], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  175. SetDynamicObjectMaterial(g_Object[27], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  176. g_Object[28] = CreateDynamicObject(18769, -588.6196, -144.1112, 70.0985, 0.0000, 90.0000, 90.0000); //SkyDivePlatform1a
  177. SetDynamicObjectMaterial(g_Object[28], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  178. SetDynamicObjectMaterial(g_Object[28], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  179. SetDynamicObjectMaterial(g_Object[28], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  180. g_Object[29] = CreateDynamicObject(18769, -599.1187, -153.9113, 70.0985, 0.0000, 90.0000, 0.0000); //SkyDivePlatform1a
  181. SetDynamicObjectMaterial(g_Object[29], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  182. SetDynamicObjectMaterial(g_Object[29], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  183. SetDynamicObjectMaterial(g_Object[29], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  184. g_Object[30] = CreateDynamicObject(18769, -599.1187, -172.6708, 70.0985, 0.0000, 90.0000, 0.0000); //SkyDivePlatform1a
  185. SetDynamicObjectMaterial(g_Object[30], 0, 8147, "vgsselecfence", "vgsSmetalgate01", 0xFFFFFFFF);
  186. SetDynamicObjectMaterial(g_Object[30], 1, 3620, "lasxrefdock", "ws_goldengate5b", 0xFFFFFFFF);
  187. SetDynamicObjectMaterial(g_Object[30], 2, 18200, "w_town2cs_t", "corrugated02_red", 0xFFFFFFFF);
  188. g_Object[31] = CreateDynamicObject(9164, -567.3911, -159.9057, 73.3279, 0.0000, 90.0000, 90.0000); //vgsrailbuild02
  189. g_Object[32] = CreateDynamicObject(9164, -567.3582, -162.1555, 73.3078, 0.0000, -90.0000, 90.0000); //vgsrailbuild02
  190. g_Object[33] = CreateDynamicObject(3474, -576.8322, -160.8441, 72.1912, 0.0000, 180.0000, 90.0000); //Freightcrane1
  191. g_Object[34] = CreateDynamicObject(18609, -553.0919, -155.9432, 77.5754, -6.3997, 0.0000, 0.0000); //Cs_Logs06
  192. g_Object[35] = CreateDynamicObject(18566, -588.1364, -161.3928, 79.8666, 0.0000, 0.0000, 0.0000); //Cs_Logs02
  193. g_Object[36] = CreateDynamicObject(18566, -593.6259, -160.4830, 79.8666, 0.0000, 0.0000, 0.0000); //Cs_Logs02
  194. g_Object[37] = CreateDynamicObject(18566, -593.6259, -161.7030, 79.8666, 0.0000, 0.0000, 0.0000); //Cs_Logs02
  195. g_Object[38] = CreateDynamicObject(18566, -588.3557, -161.8928, 79.8666, 0.0000, 0.0000, 0.0000); //Cs_Logs02
  196. g_Object[39] = CreateDynamicObject(18566, -588.3557, -160.0930, 79.8666, 0.0000, 0.0000, 0.0000); //Cs_Logs02
  197. g_Object[40] = CreateDynamicObject(18566, -588.3557, -161.1829, 80.5667, 0.0000, 0.0000, 0.0000); //Cs_Logs02
  198. g_Object[41] = CreateDynamicObject(1660, -529.0595, -162.0106, 76.1312, -8.3999, 0.0000, 90.0000); //ramp
  199. g_Object[42] = CreateDynamicObject(1660, -529.0581, -159.6811, 76.1212, -8.3999, 0.0000, 90.0000); //ramp
  200. g_Object[43] = CreateDynamicObject(982, -583.9420, -164.2812, 79.9994, 0.0000, 0.0000, 90.0000); //fenceshit
  201. g_Object[44] = CreateDynamicObject(982, -583.9420, -157.7716, 79.9794, 0.0000, 0.0000, 90.0000); //fenceshit
  202. g_Object[45] = CreateDynamicObject(982, -556.4124, -164.2812, 79.9994, 0.0000, 0.0000, 90.0000); //fenceshit
  203. g_Object[46] = CreateDynamicObject(982, -556.4124, -157.7718, 79.9994, 0.0000, 0.0000, 90.0000); //fenceshit
  204. g_Object[47] = CreateDynamicObject(9164, -567.9288, -160.8154, 81.8775, 0.0000, 0.0000, -90.0000); //vgsrailbuild02
  205. g_Object[48] = CreateDynamicObject(9164, -567.9288, -160.8154, 73.7975, 0.0000, 180.0000, -90.0000); //vgsrailbuild02
  206. g_Object[49] = CreateDynamicObject(2952, -538.4856, -158.1971, 81.9811, 0.0000, 0.0000, 0.0000); //kmb_gimpdoor
  207. g_Object[50] = CreateDynamicObject(2952, -538.4856, -158.1971, 79.3014, 0.0000, 0.0000, 0.0000); //kmb_gimpdoor
  208. g_Object[51] = CreateDynamicObject(2952, -538.4856, -161.7271, 81.9811, 0.0000, 0.0000, 0.0000); //kmb_gimpdoor
  209. g_Object[52] = CreateDynamicObject(2952, -538.4856, -161.7266, 79.3014, 0.0000, 0.0000, 0.0000); //kmb_gimpdoor
  210. g_Object[53] = CreateDynamicObject(19447, -538.5111, -164.6817, 79.5918, 90.0000, 0.0000, 0.0000); //wall087
  211. g_Object[54] = CreateDynamicObject(19447, -538.5111, -157.3924, 79.5918, 90.0000, 0.0000, 0.0000); //wall087
  212.  
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