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Blue_Tec

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Mar 17th, 2018
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  1. on break:
  2. if player can built at targeted block:
  3. if player is holding a pickaxe:
  4. if {seichi.skill.normal.%player%} is true:
  5. loop blocks in radius 1.8 area the targeted block:
  6. if loop-block is coal ore:
  7. give player 1 coal
  8. set loop-block to air
  9. if loop-block is diamond ore:
  10. give player 1 diamond
  11. set loop-block to air
  12. if loop-block is gold ore:
  13. give player 1 gold ore
  14. set loop-block to air
  15. if loop-block is iron ore:
  16. give player 1 iron ore
  17. set loop-block to air
  18. if loop-block is stone:
  19. give player 1 cobblestone
  20. set loop-block to air
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