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- ChangeLog for 2.53.0 Beta 7
- Initial update of ZLaunch, to add a ROMView launch button.
- Fixed a bug where the Tile Editor refused to load image files on the first attempt. ( ZoriaRPG, 27th August 2017 )
- Fixed a crash when loading corrupt 2.50.2 (and earlier) quest data; and recompiling scripts. ( DarkDragon, 25th August, 2017 )
- Fixed crash when viewing Compatibility Quest Rules. ( ZoriaRPG, 20th August, 2017 )
- Fixed a bug where the lens of truth stole the script of the last item used, and ran it every frame. ( ZoriaRPG, 20th August, 2017 )
- New Allegro libraries using Allegro 4.4.3, with some patches.
- Fixed issues with the infinite wallet.
- Fixed Link's attack not being cancelled when he is frozen.
- Fixed the race condition issue with keyboard input in Allegro 4.4.3. ( DarkDragon, 13th August, 2017 )
- Fixed an issue with scrolling between land and water. ( DarkDragon, 11th August, 2017 )
- Fixed an issue where the subscreen did not always update, by checking item validity when changing dmaps. ( DarkDragon, 10th August, 2017 )
- Reverted the quest rule for COMBOSDM. We'll come back to this, later. ( DarkDragon )
- Added compatibility rule for old quests that rely on screen item pickup disabling hunger, for old quests. ( DarkDragon, 21st July, 2017 )
- Added a few functions to std.zh. ( ZoriaRPG, July 2017 )
- Fixed a bug in ZQuest that was corrupting ag.cfg. ( DarkDragon; and ZoriaRPG, July, 2017 )
- Fixed a bug where MIDI files could not be loaded in ZQuest. ( DarkDragon, July 2017 )
- Updated std.zh to 2.50.3 version, plus some rearranging in a std_zh path.
- Updated all included headers to their current versions.
- Pruned some files.
- Unlocked 1st.qst and 2nd.qst. ( ZoriaRPG, 11th July, 2017 )
- Fixed improper error return values on some ffscript functions.
- Seem to have fixed reported bug of ZC crashing if the user shiftws focus when assigning joypad buttons.
- In any case, I can not replicat eit in this build, and I did change a read_button function that was a bit bonkers. ( ZoriaRPG, 2nd July, 2017 )
- ZC and ZQuest now use Allegro 4.4. (DarkDragon, 2nd July, 2017)
- Fixed 3rd quest with zero deaths not going to 5th quest. ( ZoriaRPG, 20th June, 2017 )
- Reverted COMBOSDM change made by Saffith, as it caused different bugs with older players.
- This is properly fixed in 2.51+. ( ZoriaRPG, 20th June 2017 )
- Fixed long-standing bug where setting Link->Item every frame causes lag. ( ZoriaRPG, May 2017 )
- Fixed lweapon->Behind not working. ( ZoriaRPG, May 2017 )
- Fixed ffc->Link being unable to be cleared, or otherwise set to 0 ( ZoriaRPG, May 2017 )
- Fixed scale args for DrawChar() and DrawInteger(): Both of these now scale per zscript.txt documentation. ( ZoriaRPG, Jan 2017 )
- Zelda Classic Menus: Added Etc->Show Debug Console. This opens the Allegro debug console or closes it if it is open. ( ZoriaRPG, Jan 2017 )
- ZScript Variables in scope are destroyed when their scope exits. ( DarkDragon, Jan 2017 )
- Fixed long-standing keyboard issues with alt_tab, and hopfully) issues with the keyboard losing focus. (DD/Z, Dec 2016-Jan 2017)
- Added a checkbox to disable analog stick movement.
- Changed joystick config dialogues to match keyboard config dialogues.
- Added more joystick options to ag.cfg.
- Small fixes to joystick input.
- Fixed minor issues in key config dialogues. ( Saffith, 18-Dec-2016 )
- Additional fixes with Link exiting water. ( Saffith, 15-Dec-2016 )
- Fixed an invalid read in draw_wavy(). ( Saffith, 14-Dec-2016 )
- Fixed Link's position being offset improperly on continue when quakeclk > 0.
- Ensure overscane rectangle is black while the screen is shaking.
- Fixed an issue with Limk exiting water.
- Fixed Stone of Agony sensitivity. ( Saffith, 11-Dec-2016 )
- Fixed an issue where bitmaps may be drawn improperly based on ZQuest version.
- Fixed incorrect screen calculation and possible crash in warp with combos that carry over. ( Saffith, 6-Dec-2016 )
- Global script OnExit now works. In prior versions, this script did not run.
- Fixed a crash when loading a sfx file with more than 35 chars or without any extension. ( Gleeok, 2015-12-30 01:05:05 )
- Fixed negative constants being read incorrectly.
- Fixed incorrect screen calculation and possible crash in Game->SetComboSolid(). ( Saffith, 2015-12-19 19:41:38 )
- Fixed a crash when importing combos. ( Saffith, 2015-11-27 09:30:31 )
- Replaced the built-in MIDIs with versions edited by zaphod77 to sound more like the NES game. ( Saffith, 2015-10-14 10:41:20 )
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