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Awooslayer699

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Mar 22nd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. Name=game.Players.LocalPlayer.Name
  7. local player=game.Players[Name]
  8. local char=player.Character
  9. local Suit=false
  10. local Tag=Instance.new("ObjectValue")
  11. Tag.Name="creator"
  12. Tag.Value=player
  13. local Welds={}
  14.  
  15. if script.Parent.className~="HopperBin" then
  16. local h=Instance.new("HopperBin")
  17. h.Name="Ice reaper"
  18. h.Parent=player.Backpack
  19. script.Parent=h
  20. end
  21. pcall(function() char.Sword:remove() end)
  22. pcall(function() char.Sheath:remove() end)
  23. pcall(function() char.Suit:remove() end)
  24. local m=Instance.new("Model")
  25. m.Name="Sword"
  26. m.Parent=char
  27. local otherm=Instance.new("Model")
  28. otherm.Name="Sheath"
  29. otherm.Parent=char
  30.  
  31. --SWORD--
  32. local p=Instance.new("Part")
  33. p.Size=Vector3.new(1,3,1)
  34. p.BrickColor=BrickColor.new("Royal purple")
  35. p.Reflectance=0.4
  36. p.CanCollide=false
  37. p.Parent=m
  38. local mes=Instance.new("BlockMesh")
  39. mes.Parent=p
  40. mes.Scale=Vector3.new(0.4,1.2,0.2)
  41. local w=Instance.new("Weld")
  42. w.Parent=p
  43. w.Part1=p
  44. w.Part0=char.Torso
  45. w.C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(150))
  46. w.C1=CFrame.new(0,0.25,0)
  47. local HoldWeld=w
  48. local Blade=p
  49. Welds["MAIN"]=HoldWeld
  50. local p=Instance.new("Part")
  51. p.Size=Vector3.new(1,3,1)
  52. p.BrickColor=BrickColor.new("Magenta")
  53. p.Parent=m
  54. local mes=Instance.new("BlockMesh")
  55. mes.Parent=p
  56. mes.Scale=Vector3.new(0.02,1,0.21)
  57. local w=Instance.new("Weld")
  58. w.Parent=p
  59. w.Part1=p
  60. w.Part0=Blade
  61. w.C0=CFrame.new(0,-.2,0)
  62. local p=Instance.new("Part")
  63. p.Size=Vector3.new(1,1,1)
  64. p.BrickColor=BrickColor.new("White")
  65. p.Parent=m
  66. p.Reflectance=0.4
  67. local mes=Instance.new("BlockMesh")
  68. mes.Parent=p
  69. mes.Scale=Vector3.new(0.6,.2,.3)
  70. local w=Instance.new("Weld")
  71. w.Parent=p
  72. w.Part1=p
  73. w.Part0=Blade
  74. w.C0=CFrame.new(0,-1.45,0)
  75. local p=Instance.new("Part")
  76. p.Size=Vector3.new(1,1,1)
  77. p.BrickColor=BrickColor.new("White")
  78. p.Parent=m
  79. p.Reflectance=0.4
  80. local mes=Instance.new("BlockMesh")
  81. mes.Parent=p
  82. mes.Scale=Vector3.new(0.4,.2,.3)
  83. local w=Instance.new("Weld")
  84. w.Parent=p
  85. w.Part1=p
  86. w.Part0=Blade
  87. w.C0=CFrame.new(0.4,-1.37,0)*CFrame.Angles(0,0,math.rad(30))
  88. local p=Instance.new("Part")
  89. p.Size=Vector3.new(1,1,1)
  90. p.BrickColor=BrickColor.new("White")
  91. p.Parent=m
  92. p.Reflectance=0.4
  93. local mes=Instance.new("BlockMesh")
  94. mes.Parent=p
  95. mes.Scale=Vector3.new(0.4,.2,.3)
  96. local w=Instance.new("Weld")
  97. w.Parent=p
  98. w.Part1=p
  99. w.Part0=Blade
  100. w.C0=CFrame.new(-0.4,-1.37,0)*CFrame.Angles(0,0,math.rad(-30))
  101. local p=Instance.new("Part")
  102. p.Size=Vector3.new(1,1,1)
  103. p.BrickColor=BrickColor.new("Grey")
  104. p.Parent=m
  105. local mes=Instance.new("CylinderMesh")
  106. mes.Parent=p
  107. mes.Scale=Vector3.new(.2,1.25,.2)
  108. local w=Instance.new("Weld")
  109. w.Parent=p
  110. w.Part1=p
  111. w.Part0=Blade
  112. w.C0=CFrame.new(0,-2,0)
  113. local p=Instance.new("Part")
  114. p.Size=Vector3.new(1,1,1)
  115. p.BrickColor=BrickColor.new("Magenta")
  116. p.Parent=m
  117. p.Reflectance=0.4
  118. local mes=Instance.new("CylinderMesh")
  119. mes.Parent=p
  120. mes.Scale=Vector3.new(.21,.1,.21)
  121. local w=Instance.new("Weld")
  122. w.Parent=p
  123. w.Part1=p
  124. w.Part0=Blade
  125. w.C0=CFrame.new(0,-2.75,0)
  126. for i=1,10 do
  127. local p=Instance.new("Part")
  128. p.Size=Vector3.new(1,1,1)
  129. p.BrickColor=BrickColor.new("Alder")
  130. p.Parent=m
  131. local mes=Instance.new("CylinderMesh")
  132. mes.Parent=p
  133. mes.Scale=Vector3.new(.21,.05,.21)
  134. local w=Instance.new("Weld")
  135. w.Parent=p
  136. w.Part1=p
  137. w.Part0=Blade
  138. w.C0=CFrame.new(0,-2.7+.9*(i/9),0)
  139. end
  140. local p=Instance.new("Part")
  141. p.Size=Vector3.new(1,1,1)
  142. p.BrickColor=BrickColor.new("Royal purple")
  143. p.Parent=m
  144. p.Reflectance=0.4
  145. local mes=Instance.new("BlockMesh")
  146. mes.Parent=p
  147. mes.Scale=Vector3.new(.28,.24,.205)
  148. local w=Instance.new("Weld")
  149. w.Parent=p
  150. w.Part1=p
  151. w.Part0=Blade
  152. w.C0=CFrame.new(0,1.45,0)*CFrame.Angles(0,0,math.rad(-45))
  153. local Tip=p
  154. --/SWORD--
  155.  
  156. --SHEATH--
  157. local p=Instance.new("Part")
  158. p.Size=Vector3.new(1,3,1)
  159. p.Reflectance=0.4
  160. p.BrickColor=BrickColor.new("Royal purple")
  161. p.Parent=otherm
  162. local mes=Instance.new("BlockMesh")
  163. mes.Parent=p
  164. mes.Scale=Vector3.new(0.6,1.2,0.3)
  165. local w=Instance.new("Weld")
  166. w.Parent=p
  167. w.Part1=p
  168. w.Part0=char.Torso
  169. w.C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(-30))
  170. local Back=p
  171. local p=Instance.new("Part")
  172. p.Size=Vector3.new(1,1,1)
  173. p.BrickColor=BrickColor:White()
  174. p.Parent=otherm
  175. local mes=Instance.new("BlockMesh")
  176. mes.Parent=p
  177. mes.Scale=Vector3.new(0.1,.25,0.31)
  178. local w=Instance.new("Weld")
  179. w.Parent=p
  180. w.Part1=p
  181. w.Part0=Back
  182. w.C0=CFrame.new(-0.1,-1.5,0)*CFrame.Angles(0,0,math.rad(45))
  183. local p=Instance.new("Part")
  184. p.Size=Vector3.new(1,1,1)
  185. p.BrickColor=BrickColor:White()
  186. p.Parent=otherm
  187. local mes=Instance.new("BlockMesh")
  188. mes.Parent=p
  189. mes.Scale=Vector3.new(0.1,.25,0.31)
  190. local w=Instance.new("Weld")
  191. w.Parent=p
  192. w.Part1=p
  193. w.Part0=Back
  194. w.C0=CFrame.new(0.1,-1.5,0)*CFrame.Angles(0,0,math.rad(-45))
  195. local p=Instance.new("Part")
  196. p.Size=Vector3.new(1,1,1)
  197. p.BrickColor=BrickColor:White()
  198. p.Parent=otherm
  199. local mes=Instance.new("BlockMesh")
  200. mes.Parent=p
  201. mes.Scale=Vector3.new(0.1,.25,0.31)
  202. local w=Instance.new("Weld")
  203. w.Parent=p
  204. w.Part1=p
  205. w.Part0=Back
  206. w.C0=CFrame.new(-0.1,1.29,0)*CFrame.Angles(0,0,math.rad(-45))
  207. local p=Instance.new("Part")
  208. p.Size=Vector3.new(1,1,1)
  209. p.BrickColor=BrickColor:White()
  210. p.Parent=otherm
  211. local mes=Instance.new("BlockMesh")
  212. mes.Parent=p
  213. mes.Scale=Vector3.new(0.1,.25,0.31)
  214. local w=Instance.new("Weld")
  215. w.Parent=p
  216. w.Part1=p
  217. w.Part0=Back
  218. w.C0=CFrame.new(0.1,1.29,0)*CFrame.Angles(0,0,math.rad(45))
  219. local p=Instance.new("Part")
  220. p.Size=Vector3.new(1,3,1)
  221. p.BrickColor=BrickColor:White()
  222. p.Parent=otherm
  223. local mes=Instance.new("BlockMesh")
  224. mes.Parent=p
  225. mes.Scale=Vector3.new(0.1,1.25,0.32)
  226. local w=Instance.new("Weld")
  227. w.Parent=p
  228. w.Part1=p
  229. w.Part0=Back
  230. w.C0=CFrame.new(0,-0.25/2.5,0)
  231. local p=Instance.new("Part")
  232. p.Size=Vector3.new(1,3,1)
  233. p.BrickColor=BrickColor.new("Magenta")
  234. p.Parent=otherm
  235. local mes=Instance.new("BlockMesh")
  236. mes.Parent=p
  237. mes.Scale=Vector3.new(0.02,1.12,0.325)
  238. local w=Instance.new("Weld")
  239. w.Parent=p
  240. w.Part1=p
  241. w.Part0=Back
  242. w.C0=CFrame.new(0,0,0)
  243. local p=Instance.new("Part")
  244. p.Size=Vector3.new(1,1,1)
  245. p.BrickColor=BrickColor:White()
  246. p.Parent=otherm
  247. local mes=Instance.new("BlockMesh")
  248. mes.Parent=p
  249. mes.Scale=Vector3.new(0.1,.25,0.31)
  250. local w=Instance.new("Weld")
  251. w.Parent=p
  252. w.Part1=p
  253. w.Part0=Back
  254. w.C0=CFrame.new(0.1,.25/2,0)*CFrame.Angles(0,0,math.rad(45))
  255. local p=Instance.new("Part")
  256. p.Size=Vector3.new(1,1,1)
  257. p.BrickColor=BrickColor:White()
  258. p.Parent=otherm
  259. local mes=Instance.new("BlockMesh")
  260. mes.Parent=p
  261. mes.Scale=Vector3.new(0.1,.25,0.31)
  262. local w=Instance.new("Weld")
  263. w.Parent=p
  264. w.Part1=p
  265. w.Part0=Back
  266. w.C0=CFrame.new(-0.1,.25/2,0)*CFrame.Angles(0,0,math.rad(-45))
  267. local p=Instance.new("Part")
  268. p.Size=Vector3.new(1,1,1)
  269. p.BrickColor=BrickColor:White()
  270. p.Parent=otherm
  271. local mes=Instance.new("BlockMesh")
  272. mes.Parent=p
  273. mes.Scale=Vector3.new(0.1,.25,0.31)
  274. local w=Instance.new("Weld")
  275. w.Parent=p
  276. w.Part1=p
  277. w.Part0=Back
  278. w.C0=CFrame.new(0.1,-.25/2,0)*CFrame.Angles(0,0,math.rad(-45))
  279. local p=Instance.new("Part")
  280. p.Size=Vector3.new(1,1,1)
  281. p.BrickColor=BrickColor:White()
  282. p.Parent=otherm
  283. local mes=Instance.new("BlockMesh")
  284. mes.Parent=p
  285. mes.Scale=Vector3.new(0.1,.25,0.31)
  286. local w=Instance.new("Weld")
  287. w.Parent=p
  288. w.Part1=p
  289. w.Part0=Back
  290. w.C0=CFrame.new(-0.1,-.25/2,0)*CFrame.Angles(0,0,math.rad(45))
  291. local p=Instance.new("Part")
  292. p.Size=Vector3.new(1,3,1)
  293. p.BrickColor=BrickColor.new("Alder")
  294. p.Parent=otherm
  295. local mes=Instance.new("BlockMesh")
  296. mes.Parent=p
  297. mes.Scale=Vector3.new(0.55,.5,0.25)
  298. local w=Instance.new("Weld")
  299. w.Parent=p
  300. w.Part1=p
  301. w.Part0=Back
  302. w.C0=CFrame.new(0,.85,0)
  303. local p=Instance.new("Part")
  304. p.Size=Vector3.new(1,1,1)
  305. p.BrickColor=BrickColor.new("Royal purple")
  306. p.Parent=m
  307. p.Reflectance=0.4
  308. local mes=Instance.new("BlockMesh")
  309. mes.Parent=p
  310. mes.Scale=Vector3.new(.42,.35,.305)
  311. local w=Instance.new("Weld")
  312. w.Parent=p
  313. w.Part1=p
  314. w.Part0=Back
  315. w.C0=CFrame.new(0,-1.45,0)*CFrame.Angles(0,0,math.rad(-45))
  316. for _,v in pairs(otherm:children()) do
  317. v.CanCollide=false
  318. v.Locked=true
  319. end
  320. --/SHEATH--
  321.  
  322. b=Instance.new("IntValue")
  323. b.Value=0
  324. b.Parent=char.Sword
  325. function Click()
  326. if b.Value~=0 then
  327. pcall(function() DCLICK:disconnect() end)
  328. wait(0.25)
  329. Button()
  330. wait()
  331. DCLICK=b.Changed:connect(Click)
  332. end
  333. end
  334. DCLICK=b.Changed:connect(Click)
  335.  
  336. Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
  337.  
  338. function Button(mouse)
  339. if b.Value==1 then
  340. local rw=Welds["rw"]
  341. for i=0,0.7,0.1 do
  342. wait()
  343. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(-6),0)
  344. rw.C0 = CFrame.new(0, 0.5, 0)
  345. end
  346. wait()
  347. for i=0,0.4,0.1 do
  348. wait()
  349. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  350. rw.C0 = rw.C0*CFrame.new(0, 0.1, 0)
  351. end
  352. wait()
  353. for i=0,0.4,0.1 do
  354. wait()
  355. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  356. rw.C0 = rw.C0*CFrame.new(0, -0.1, 0)
  357. end
  358. for i=0,0.9,0.1 do
  359. wait()
  360. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-4.5), math.rad(6),0)
  361. rw.C0 = CFrame.new(0, 0.5, 0)
  362. end
  363. rw.C0=OrgR0
  364. rw.C1=OrgR1
  365. b.Value=0
  366. else
  367. local rw=Welds["rw"]
  368. for i=0,0.3,0.1 do
  369. wait()
  370. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  371. rw.C0 = CFrame.new(0, 0.5, 0)
  372. end
  373. wait()
  374. for i=0,1,0.5 do
  375. wait()
  376. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*i, 0,0)
  377. rw.C0 = CFrame.new(0, 0.5, 0)
  378. end
  379. for i=0,1,0.1 do
  380. wait()
  381. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10), 0,0)
  382. rw.C0 = CFrame.new(0, 0.5, 0)
  383. end
  384. for i=0,0.3,0.1 do
  385. wait()
  386. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10), 0,0)
  387. rw.C0 = CFrame.new(0, 0.5, 0)
  388. end
  389. wait()
  390. for i=0,0.3,0.1 do
  391. wait()
  392. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  393. rw.C0 = CFrame.new(0, 0.5, 0)
  394. end
  395. rw.C0=OrgR0
  396. rw.C1=OrgR1
  397. b.Value=0
  398. end
  399. end
  400.  
  401. function Charge()
  402. local rw=Welds["rw"]
  403. for i=0,1.2,0.1 do
  404. wait()
  405. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(6),math.rad(2))
  406. rw.C0 = CFrame.new(0, 0.5, 0)
  407. end
  408. wait()
  409. for i=1,6 do
  410. wait()
  411. local Laz=Instance.new("Part")
  412. Laz.Anchored=false
  413. Laz.BrickColor=BrickColor.new("Royal purple")
  414. Laz.Reflectance=0
  415. Laz.Shape="Ball"
  416. Laz.Transparency=1-i/9
  417. Laz.TopSurface="Smooth"
  418. Laz.BottomSurface="Smooth"
  419. Laz.CanCollide=false
  420. Laz.Size=Vector3.new(1,1,1)
  421. Laz.Parent=char.Sword
  422. w=Instance.new("Weld")
  423. w.Part1=Laz
  424. w.Part0=Blade
  425. w.Parent=Laz
  426. local Me=Instance.new("SpecialMesh")
  427. Me.MeshType="Sphere"
  428. Me.Parent=Laz
  429. for i=1,7,0.75 do
  430. Me.Scale = Vector3.new(i/2.5,i,i/2.5)
  431. wait()
  432. end
  433. Laz:remove()
  434. end
  435. end
  436.  
  437. function SHOCK()
  438. Charge()
  439. wait()
  440. for i=0,0.7,0.1 do
  441. wait()
  442. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  443. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  444. end
  445. for i=1,35 do
  446. p=Instance.new("Part")
  447. p.Size=Vector3.new(1,9,7)
  448. p.Transparency=0.2
  449. p.BrickColor=BrickColor.new("Royal purple")
  450. p.Reflectance=0.1
  451. p.CanCollide=true
  452. p.Velocity=Vector3.new(9000,300,0)
  453. p.Touched:connect(function(h)
  454. if h.Parent~=char and h.Parent.Parent~=char then
  455. h.Anchored=false
  456. h:BreakJoints()
  457. h.Velocity=(h.Position-char.Torso.Position).unit*-500
  458. end
  459. end)
  460. p.TopSurface="Smooth"
  461. p.BottomSurface="Smooth"
  462. p.Anchored=true
  463. p.Parent=char
  464. p.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(6+i,0,0)
  465. Delay(0,function()
  466. local p=p
  467. for i=3,10 do
  468. p.Transparency=i/10
  469. wait()
  470. end
  471. p:remove()
  472. end)
  473. wait()
  474. end
  475. for i=0,0.7,0.1 do
  476. wait()
  477. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  478. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  479. end
  480. wait()
  481. for i=0,1.2,0.1 do
  482. wait()
  483. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-6),math.rad(-2))
  484. rw.C0 = CFrame.new(0, 0.5, 0)
  485. end
  486. rw.C0=OrgR0
  487. rw.C1=OrgR1
  488. end
  489.  
  490. function GATE()
  491. local rw=Welds["rw"]
  492. for i=0,0.3,0.1 do
  493. wait(0.06)
  494. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  495. rw.C0 = CFrame.new(0, 0.5, 0)
  496. end
  497. wait()
  498. for i=0,2,0.5 do
  499. wait(0.06)
  500. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*i, 0,0)
  501. rw.C0 = CFrame.new(0, 0.5, 0)
  502. end
  503. wait()
  504. local b=Instance.new("BodyPosition")
  505. b.position=char.Torso.Position+Vector3.new(0,30,0)
  506. b.maxForce=Vector3.new(200,999999999,200)
  507. b.Parent=char.Torso
  508. wait(0.75)
  509. for i=0,2,0.5 do
  510. wait(0.05)
  511. local p=Blade:Clone()
  512. p.Transparency=0.5
  513. p.Reflectance=0
  514. p.BrickColor=BrickColor.new("Royal purple")
  515. p.Anchored=true
  516. p.CanCollide=false
  517. p.Parent=char
  518. Delay(0.75,function() p:remove() end)
  519. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(-60)*i, 0,0)
  520. rw.C0 = CFrame.new(0, 0.5, 0)
  521. end
  522. b:remove()
  523. function Check(d)
  524. for _,v in pairs(game.Players:getPlayers()) do
  525. if v.Name~=Name and v.Character and v.Character:findFirstChild("Torso") and (v.Character.Torso.Position-Star.Position).magnitude<d then
  526. v.Character.Humanoid:TakeDamage(5)
  527. v.Character.Humanoid.PlatformStand=true
  528. v.Character.Torso.Velocity=(v.Character.Torso.Position-Star.Position).unit*120
  529. end
  530. end
  531. end
  532. wait(0.5)
  533. Tor=Instance.new("Part")
  534. Tor.Size=Vector3.new(1,1,1)
  535. Tor.BrickColor=BrickColor.new("Royal purple")
  536. Tor.Reflectance=0
  537. Tor.Anchored=true
  538. Tor.Transparency=1
  539. Tor.CanCollide=false
  540. Tor.Parent=char
  541. Tor.TopSurface="Weld"
  542. Star=Tor
  543. Mesh=Instance.new("CylinderMesh")
  544. Mesh.Parent=Tor
  545. Mesh.Scale=Vector3.new(3,1.2,3)
  546. Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
  547. Delay(0.1,function()
  548. for i=1,40 do
  549. wait()
  550. Mesh.Scale=Mesh.Scale+Vector3.new(1,0,1)
  551. Star.Transparency=i/50
  552. Dist=Mesh.Scale.x/2
  553. Check(Dist)
  554. end
  555. Tor:remove()
  556. end)
  557. for i=0,0.3,0.1 do
  558. wait(0.06)
  559. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  560. rw.C0 = CFrame.new(0, 0.5, 0)
  561. end
  562. rw.C0=OrgR0
  563. rw.C1=OrgR1
  564. end
  565.  
  566. function GHOST()
  567. --Use animation for the bustersword shooting projectile
  568. --When landed, become minor blackhole, sucking people in w/ minor damage
  569. --when done, explode into spikey explosion =D Massive damage
  570. end
  571.  
  572.  
  573. function PORT(mouse)
  574. local mouset=mouse.Target
  575. local mouseh=mouse.Hit
  576. if mouset then
  577. local Laz=Instance.new("Part")
  578. Laz.Anchored=false
  579. Laz.BrickColor=BrickColor.new("Royal purple")
  580. Laz.Reflectance=0
  581. Laz.Transparency=1
  582. Laz.Shape="Ball"
  583. Laz.TopSurface="Smooth"
  584. Laz.BottomSurface="Smooth"
  585. Laz.CanCollide=false
  586. Laz.Size=Vector3.new(1,1,1)
  587. Laz.CFrame=char.Torso.CFrame
  588. Laz.Parent=char.Torso
  589. Laz.Transparency=1
  590. w = Instance.new("Weld")
  591. w.Parent = Laz
  592. w.Part0 = w.Parent
  593. w.Part1 = char.Torso
  594. w.C0 = CFrame.new(0,0,0)
  595. local Me=Instance.new("SpecialMesh")
  596. Me.MeshType="Sphere"
  597. Me.Scale=Vector3.new(15,15,15)
  598. Me.Parent=Laz
  599. for i=1,20 do
  600. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  601. Laz.Transparency=Laz.Transparency-1/20
  602. wait()
  603. end
  604. char.Torso.CFrame=mouseh*CFrame.new(0,5,0)
  605. for i=1,20 do
  606. Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5)
  607. Laz.Transparency=i/20
  608. wait()
  609. end
  610. Laz:remove()
  611. end
  612. end
  613.  
  614.  
  615. function RUSH()
  616. local rw=Welds["rw"]
  617. for i=0,0.3,0.1 do
  618. wait(0.06)
  619. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  620. rw.C0 = CFrame.new(0, 0.5, 0)
  621. end
  622. wait()
  623. for i=0,0.9,0.05 do
  624. wait()
  625. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(-60)*(i/1), 0,0)
  626. rw.C0 = CFrame.new(0, 0.5, 0)
  627. end
  628. wait()
  629. local p=Instance.new("Part")
  630. p.Locked=true
  631. p.BrickColor=BrickColor.new("Royal purple")
  632. p.Name="Lan"
  633. p.CanCollide=false
  634. p.Touched:connect(function(h)
  635. if h.Parent~=char and h.Parent.Parent~=char and h.Name~="Base" then
  636. h.Anchored=false
  637. h:BreakJoints()
  638. h.Velocity=(h.Position-char.Torso.Position).unit*500
  639. end
  640. end)
  641. p.Size=Vector3.new(1,6,1)
  642. Mesh=Instance.new("SpecialMesh")
  643. Mesh.MeshType="FileMesh"
  644. Mesh.Scale=Vector3.new(0.7,7.3,0.7)
  645. Mesh.MeshId="http://roblox.com/asset/?id=1033714"
  646. Mesh.Parent=p
  647. p.Parent=char
  648. w=Instance.new("Weld")
  649. w.Part1=Blade
  650. w.Part0=p
  651. w.Parent=p
  652. w.C0=CFrame.new(0,1,0)
  653. local b=Instance.new("BodyVelocity")
  654. b.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  655. b.velocity=char.Torso.CFrame.lookVector*65
  656. b.Parent=char.Torso
  657. for i=1,20 do
  658. b.velocity=char.Torso.CFrame.lookVector*65
  659. local blue=p:clone()
  660. blue.CanCollide=false
  661. blue.Anchored=true
  662. blue.CFrame=p.CFrame
  663. blue.BrickColor=BrickColor.new("Royal purple")
  664. blue.Parent=char
  665. Delay(0,function()
  666. local blue=blue
  667. for i=1,5 do
  668. blue.Transparency=blue.Transparency+1/20
  669. wait()
  670. end
  671. blue:remove()
  672. end)
  673. wait()
  674. end
  675. wait(0.05)
  676. p:remove()
  677. b:remove()
  678. wait()
  679. for i=0,0.2,0.05 do
  680. wait()
  681. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*(i/1), 0,0)
  682. rw.C0 = CFrame.new(0, 0.5, 0)
  683. end
  684. for i=0,0.3,0.1 do
  685. wait(0.06)
  686. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  687. rw.C0 = CFrame.new(0, 0.5, 0)
  688. end
  689. rw.C0=OrgR0
  690. rw.C1=OrgR1
  691. end
  692.  
  693. function NUKE()
  694. Charge()
  695. for i=0,0.7,0.1 do
  696. wait()
  697. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  698. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  699. end
  700. local Laz=Instance.new("Part")
  701. Laz.Anchored=false
  702. Laz.BrickColor=BrickColor.new("Royal purple")
  703. Laz.Reflectance=0
  704. Laz.Transparency=1
  705. Laz.Shape="Ball"
  706. Laz.TopSurface="Smooth"
  707. Laz.BottomSurface="Smooth"
  708. Laz.CanCollide=false
  709. Laz.Size=Vector3.new(1,1,1)
  710. Laz.CFrame=char.Torso.CFrame
  711. Laz.Parent=char.Torso
  712. Laz.Transparency=1
  713. w = Instance.new("Weld")
  714. w.Parent = Laz
  715. w.Part0 = w.Parent
  716. w.Part1 = char.Torso
  717. w.C0 = CFrame.new(0,0,0)
  718. local Me=Instance.new("SpecialMesh")
  719. Me.MeshType="Sphere"
  720. Me.Scale=Vector3.new(25,25,25)
  721. Me.Parent=Laz
  722. for i=1,35 do
  723. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  724. Laz.Transparency=Laz.Transparency-1/35
  725. wait()
  726. end
  727. Laz:remove()
  728. local e=Instance.new("Explosion")
  729. e.BlastRadius=22
  730. e.BlastPressure=0
  731. e.Position=char.Torso.Position
  732. e.Hit:connect(function(p)
  733. if p.Parent~=char and p.Parent.Parent~=char then
  734. p.Anchored=false
  735. p:BreakJoints()
  736. p.Velocity=(p.Position-e.Position).unit*200
  737. end
  738. end)
  739. e.Parent=char
  740. for i=0,0.7,0.1 do
  741. wait()
  742. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  743. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  744. end
  745. wait()
  746. for i=0,1.2,0.1 do
  747. wait()
  748. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-6),math.rad(-2))
  749. rw.C0 = CFrame.new(0, 0.5, 0)
  750. end
  751. rw.C0=OrgR0
  752. rw.C1=OrgR1
  753. end
  754.  
  755. De=0
  756. Equip=false
  757. function EQUIP(mouse)
  758. if De==0 then
  759. Equip=true
  760. De=1
  761. --pcall(function() game["LocalBackpack"]:children()[1]:remove() end)
  762. rs=char.Torso["Right Shoulder"]
  763. p1=rs.Part1
  764. p0=rs.Part0
  765. rs.Part0=nil
  766. rw=Instance.new("Weld")
  767. rw.Parent=char
  768. rw.Part1=char.Torso
  769. rw.Part0=char["Right Arm"]
  770. rw.C1=CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0)
  771. R1=rw.C1
  772. R0=rw.C0
  773. Arms["rw"]=rw
  774. Welds["rw"]=rw
  775. Weld=Welds["MAIN"]
  776. for i=0,1,0.1 do
  777. wait(0.05)
  778. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(270)*i, i,-i)
  779. rw.C0 = CFrame.new(0, 0.5, 0)
  780. end
  781. pcall(function() Weld.Part0=char["Right Arm"]
  782. Weld.C0=CFrame.new(0,-1.1,-2.35)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(180))
  783. Connec=Blade.Touched:connect(function(h)
  784. if h.Parent and h.Parent:findFirstChild("Humanoid") and not h.Parent:findFirstChild("Ice") and h.Parent.Name~=Name then
  785. Tag:clone().Parent=h.Parent.Humanoid
  786. h.Parent.Torso.Name="Ice"
  787. h.Parent.Ice.Anchored=true
  788. local i=Instance.new("Part")
  789. i.Parent=h.Parent
  790. i.Size=Vector3.new(5,7,5)
  791. i.TopSurface="Smooth"
  792. i.BottomSurface="Smooth"
  793. i.Anchored=true
  794. i.CFrame=h.Parent.Ice.CFrame
  795. i.BrickColor=BrickColor.new("Royal purple")
  796. i.Reflectance=0.4
  797. i.Transparency=0.5
  798. end
  799. end)
  800. end)
  801. for i=0,1,0.5 do
  802. wait(0.05)
  803. rw.C1 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(135)-math.rad(67.5)*i, 0, math.rad(45-22.5*i))
  804. rw.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  805. end
  806. wait()
  807. for i=0,1,0.25 do
  808. rw.C1=rw.C1*CFrame.Angles(math.rad(-3.5),math.rad(-2),math.rad(-6))
  809. wait(0.05)
  810. end
  811. Delay(0,function()
  812. while Equip==true do
  813. wait(0.08)
  814. local p=Instance.new("Part")
  815. p.Size=Vector3.new(1,1,1)
  816. p.Reflectance=0.3
  817. p.BrickColor=BrickColor.new("Royal purple")
  818. p.Anchored=true
  819. p.CanCollide=false
  820. p.Parent=char
  821. p.CFrame=Blade.CFrame*CFrame.new(math.random(-1,1)*math.random(),math.random(-2,2)*math.random(),math.random(-1,1)*math.random())*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  822. local m=Instance.new("BlockMesh")
  823. m.Scale=Vector3.new(0.15,0.15,0.15)
  824. m.Parent=p
  825. Delay(0,function()
  826. local p=p
  827. for i=1,3 do
  828. wait(0.05)
  829. p.Transparency=i/3
  830. end
  831. p:remove()
  832. end)
  833. end
  834. end)
  835. OrgR0=rw.C0
  836. OrgR1=rw.C1
  837. local rw=rw
  838. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  839. mouse.Button1Down:connect(function() b.Value=b.Value+1 end)
  840. Attack=false
  841. mouse.KeyDown:connect(function(key)
  842. if Attack==false then
  843. if key=="q" then
  844. Attack=true
  845. SHOCK()
  846. Attack=false
  847. elseif key=="e" then
  848. Attack=true
  849. GATE()
  850. Attack=false
  851. elseif key=="r" then
  852. Attack=true
  853. RUSH()
  854. Attack=false
  855. elseif key=="t" then
  856. Attack=true
  857. GHOST()
  858. Attack=false
  859. elseif key=="y" then
  860. Attack=true
  861. PORT(mouse)
  862. Attack=false
  863. elseif key=="u" then
  864. Attack=true
  865. NUKE()
  866. Attack=false
  867. end
  868. end
  869. end)
  870. wait()
  871. De=0
  872. end
  873. end
  874. --setfenv(EQUIP,getfenv(0))
  875. script.Parent.Selected:connect(function(mouse)
  876. EQUIP(mouse)
  877. end)
  878. script.Parent.Deselected:connect(function()
  879. if Equip == false then
  880. return
  881. end
  882. Equip=false
  883. for i=0,1,0.1 do
  884. rw.C1=rw.C1*CFrame.Angles(math.rad(17),math.rad(8),math.rad(4))
  885. wait(0.04)
  886. end
  887. Welds["MAIN"].Part0=char.Torso
  888. Welds["MAIN"].C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(150))
  889. Welds["MAIN"].C1=CFrame.new(0,0.25,0)
  890. Connec:disconnect()
  891. for i=0,1,0.1 do
  892. rw.C1=rw.C1*CFrame.Angles(math.rad(-19),math.rad(-3),math.rad(-6))
  893. wait()
  894. end
  895. pcall(function()
  896. rs.Part0=p0
  897. rs.Part1=p1
  898. rs.Parent=char.Torso
  899. rw:remove()
  900. end)
  901. end)
  902. --Suit--
  903. if Suit then
  904. color=BrickColor:White()
  905. color2=BrickColor.new("Dark stone grey")
  906. pcall(function() char.Suit:remove() end)
  907. model = Instance.new("Model")
  908. model.Parent = char
  909. model.Name = "Suit"
  910. Tors=Instance.new("Part")
  911. Tors.Size=char.Torso.Size
  912. Tors.BrickColor=color
  913. Tors.Reflectance=0.75
  914. Tors.CanCollide=false
  915. Tors.Parent=model
  916. Mesh=Instance.new("BlockMesh")
  917. Mesh.Parent=Tors
  918. Mesh.Scale=Vector3.new(1.01,0.9,1.01)
  919. w = Instance.new("Weld")
  920. w.Parent = char.Torso
  921. w.Part0 = w.Parent
  922. w.Part1 = Tors
  923. w.C0 = CFrame.new(0,0,0)
  924. for _,v in pairs(char:children()) do
  925. if string.sub(v.Name,1,4)=="Left" or string.sub(v.Name,1,4)=='Righ' then
  926. Tor=Instance.new("Part")
  927. Tor.Size=v.Size
  928. Tor.BrickColor=color
  929. Tor.Reflectance=0.75
  930. Tor.CanCollide=false
  931. Tor.Parent=model
  932. Mesh=Instance.new("BlockMesh")
  933. Mesh.Parent=Tor
  934. Mesh.Scale=Vector3.new(1.01,0.9,1.01)
  935. w = Instance.new("Weld")
  936. w.Parent = v
  937. w.Part0 = w.Parent
  938. w.Part1 = Tor
  939. w.C0 = CFrame.new(0,0,0)
  940. Tor=Instance.new("Part")
  941. Tor.Size=Vector3.new(1,1,1)
  942. Tor.BrickColor=color
  943. Tor.Reflectance=0.1
  944. Tor.Locked=true
  945. Tor.CanCollide=true
  946. Tor.Parent=model
  947. Tor.TopSurface="Smooth"
  948. Tor.BottomSurface="Smooth"
  949. Mesh=Instance.new("BlockMesh")
  950. Mesh.Bevel=0.05
  951. Mesh.Parent=Tor
  952. Mesh.Scale=Vector3.new(1.1,0.4,1.1)
  953. w = Instance.new("Weld")
  954. w.Parent = v
  955. w.Part0 = w.Parent
  956. w.Part1 = Tor
  957. w.C0 = CFrame.new(0,-0.6,0)
  958. end
  959. end
  960. Tor=Instance.new("Part")
  961. Tor.Size=Vector3.new(1,1,1)
  962. Tor.BrickColor=color2
  963. Tor.CanCollide=false
  964. Tor.Parent=model
  965. Mesh=Instance.new("BlockMesh")
  966. Mesh.Parent=Tor
  967. Mesh.Scale=Vector3.new(.4,0.4,0.01)
  968. w = Instance.new("Weld")
  969. w.Parent = char.Torso
  970. w.Part0 = w.Parent
  971. w.Part1 = Tor
  972. w.C0 = CFrame.new(0,0,-0.51)
  973. Tor=Instance.new("Part")
  974. Tor.Size=Vector3.new(1,1,1)
  975. Tor.BrickColor=color2
  976. Tor.CanCollide=false
  977. Tor.Parent=model
  978. Mesh=Instance.new("CylinderMesh")
  979. Mesh.Parent=Tor
  980. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  981. w = Instance.new("Weld")
  982. w.Parent = char.Torso
  983. w.Part0 = w.Parent
  984. w.Part1 = Tor
  985. w.C0 = CFrame.new(0,0,-0.49)*CFrame.Angles(0,0,math.rad(90))
  986. Tor=Instance.new("Part")
  987. Tor.Size=Vector3.new(1,1,1)
  988. Tor.BrickColor=color2
  989. Tor.CanCollide=false
  990. Tor.Parent=model
  991. Mesh=Instance.new("CylinderMesh")
  992. Mesh.Parent=Tor
  993. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  994. w = Instance.new("Weld")
  995. w.Parent = char.Torso
  996. w.Part0 = w.Parent
  997. w.Part1 = Tor
  998. w.C0 = CFrame.new(0,0,-0.49)
  999. Tor=Instance.new("Part")
  1000. Tor.Size=Vector3.new(1,1,1)
  1001. Tor.BrickColor=color
  1002. Tor.CanCollide=false
  1003. Tor.Parent=model
  1004. Mesh=Instance.new("SpecialMesh")
  1005. Mesh.MeshType="Sphere"
  1006. Mesh.Parent=Tor
  1007. Mesh.Scale=Vector3.new(.25,.25,.25)
  1008. w = Instance.new("Weld")
  1009. w.Parent = char.Torso
  1010. w.Part0 = w.Parent
  1011. w.Part1 = Tor
  1012. w.C0 = CFrame.new(0,0,-0.49)
  1013. Tor=Instance.new("Part")
  1014. Tor.Size=Vector3.new(1,1,1)
  1015. Tor.BrickColor=color2
  1016. Tor.CanCollide=false
  1017. Tor.Parent=model
  1018. Mesh=Instance.new("CylinderMesh")
  1019. Mesh.Parent=Tor
  1020. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1021. w = Instance.new("Weld")
  1022. w.Parent = char.Torso
  1023. w.Part0 = w.Parent
  1024. w.Part1 = Tor
  1025. w.C0 = CFrame.new(0.27,0,-0.49)
  1026. Tor=Instance.new("Part")
  1027. Tor.Size=Vector3.new(1,1,1)
  1028. Tor.BrickColor=color2
  1029. Tor.CanCollide=false
  1030. Tor.Parent=model
  1031. Mesh=Instance.new("CylinderMesh")
  1032. Mesh.Parent=Tor
  1033. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1034. w = Instance.new("Weld")
  1035. w.Parent = char.Torso
  1036. w.Part0 = w.Parent
  1037. w.Part1 = Tor
  1038. w.C0 = CFrame.new(-0.27,0,-0.49)
  1039. Tor=Instance.new("Part")
  1040. Tor.Size=Vector3.new(1,1,1)
  1041. Tor.BrickColor=color2
  1042. Tor.CanCollide=false
  1043. Tor.Parent=model
  1044. Mesh=Instance.new("CylinderMesh")
  1045. Mesh.Parent=Tor
  1046. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1047. w = Instance.new("Weld")
  1048. w.Parent = char.Torso
  1049. w.Part0 = w.Parent
  1050. w.Part1 = Tor
  1051. w.C0 = CFrame.new(0,0.295,-0.49)*CFrame.Angles(0,0,math.rad(90))
  1052. Tor=Instance.new("Part")
  1053. Tor.Size=Vector3.new(1,1,1)
  1054. Tor.BrickColor=color2
  1055. Tor.CanCollide=false
  1056. Tor.Parent=model
  1057. Mesh=Instance.new("CylinderMesh")
  1058. Mesh.Parent=Tor
  1059. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1060. w = Instance.new("Weld")
  1061. w.Parent = char.Torso
  1062. w.Part0 = w.Parent
  1063. w.Part1 = Tor
  1064. w.C0 = CFrame.new(0,-0.295,-0.49)*CFrame.Angles(0,0,math.rad(90))
  1065. end
  1066. --/Suit--
  1067.  
  1068. --MediaFire
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