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- showTo: '${viewer server} == "Survival"'
- # Priority should be higher than the one of the default tab list.
- priority: 0
- # No header/ footer because space in the wiki is limited ;)
- # You can add a header/ footer yourself if you like.
- showHeaderFooter: true
- header:
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lN&3&lew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNe&3&lw Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew &3&lHeaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew H&3&leaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew He&3&laven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Hea&3&lven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heav&3&len &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heave&3&ln &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &b&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- - |-
- &3&l«&e&m------&3&l» &3&lNew Heaven &3&l«&e&m------&3&l»
- &6&lPlayers &6(&f${playerset:global size}&6/&f120&6) &2&lTime &2(&f${time h:mm} ${time a}&2) &d&lTPS &d(&f${viewer server tps}&d/&f20.0&d)
- headerAnimationUpdateInterval: 0.2
- footer:
- - |-
- &3&lWebsite &3(&fwww.new-heaven.us&3)
- &a&lShop &a(&fshop.new-heaven.us&a)
- &d&lDiscord &d(&fdc.new-heaven.us&d)
- footerAnimationUpdateInterval: 1.5
- # A fixed size tab list of size 60
- type: FIXED_SIZE
- size: 60
- # Somehow I like colors/dark_gray.png as default icon
- defaultIcon: "colors/dark_gray.png"
- defaultPing: 1000
- # The player sets we need
- playerSets:
- global:
- filter: all and ${player gamemode} != 3
- hub:
- filter: ${player server} == "Hub" and ${player gamemode} != 3
- survival:
- filter: ${player server} == "Survival" and ${player gamemode} != 3
- creative:
- filter: ${player server} == "Creative" and ${player gamemode} != 3
- kitpvp:
- filter: ${player server} == "KitPVP" and ${player gamemode} != 3
- vanilla:
- filter: ${player server} == "Vanilla" and ${player gamemode} != 3
- components:
- - !table
- columns:
- 0:
- - !conditional
- condition: |-
- ${server:hub online} == true
- true: {text: "&e&lHub &e(&f${playerset:hub size}&e/&f120&e)", icon: "colors/yellow.png", ping: 0, alignment: LEFT}
- false: {text: "&7&lHub &7(&4&lOFFLINE&7)", icon: "colors/dark_red.png", ping: 1000, alignment: LEFT}
- - !players
- playerSet: hub
- playerOrder: "vaultGroupInfoReversed,alphabetically"
- playerComponent: {text: "${luck_prefix}${player name} &6${player ping}", icon: "${player skin}", ping: "${player ping}"}
- morePlayersComponent: {text: "&7... and ${other_count} others", icon: "default/players.png", ping: 0}
- fillSlotsVertical: true
- minSize: 4
- maxSize: 4
- - !conditional
- condition: |-
- ${server:creative online} == true
- true: {text: "&b&lCreative &b(&f${playerset:creative size}&b/&f40&b)", icon: "colors/aqua.png", ping: 0, alignment: LEFT}
- false: {text: "&7&lCreative &7(&4&lOFFLINE&7)", icon: "colors/dark_red.png", ping: 1000, alignment: LEFT}
- - !players
- playerSet: creative
- playerOrder: "vaultGroupInfoReversed,alphabetically"
- playerComponent: {text: "${luck_prefix}${player name} &6${player ping}", icon: "${player skin}", ping: "${player ping}"}
- morePlayersComponent: {text: "&7... and ${other_count} others", icon: "default/players.png", ping: 0}
- fillSlotsVertical: true
- minSize: 4
- maxSize: 4
- - !conditional
- condition: |-
- ${server:kitpvp online} == true
- true: {text: "&c&lKitPVP &c(&f${playerset:kitpvp size}&c/&f40&c)", icon: "colors/red.png", ping: 0, alignment: LEFT}
- false: {text: "&7&lKitPVP &7(&4&lOFFLINE&7)", icon: "colors/dark_red.png", ping: 1000, alignment: LEFT}
- - !players
- playerSet: kitpvp
- playerOrder: "vaultGroupInfoReversed,alphabetically"
- playerComponent: {text: "${luck_prefix}${player name} &6${player ping}", icon: "${player skin}", ping: "${player ping}"}
- morePlayersComponent: {text: "&7... and ${other_count} others", icon: "default/players.png", ping: 0}
- fillSlotsVertical: true
- minSize: 4
- maxSize: 4
- - !conditional
- condition: |-
- ${server:vanilla online} == true
- true: {text: "&f&lVanilla &7(&f${playerset:vanilla size}&7/&f40&7)", icon: "colors/white.png", ping: 0, alignment: LEFT}
- false: {text: "&7&lVanilla &7(&4&lOFFLINE&7)", icon: "colors/dark_red.png", ping: 1000, alignment: LEFT}
- - !players
- playerSet: vanilla
- playerOrder: "vaultGroupInfoReversed,alphabetically"
- playerComponent: {text: "${luck_prefix}${player name} &6${player ping}", icon: "${player skin}", ping: "${player ping}"}
- morePlayersComponent: {text: "&7... and ${other_count} others", icon: "default/players.png", ping: 0}
- fillSlotsVertical: true
- minSize: 4
- maxSize: 4
- 1-2:
- - !conditional
- condition: |-
- ${server:survival online} == true
- true: {text: "&a&lSurvival &a(&f${playerset:survival size}&a/&f40&a)", icon: "colors/green.png", ping: 0, alignment: LEFT}
- false: {text: "&7&lSurvival &7(&4&lOFFLINE&7)", icon: "colors/dark_red.png", ping: 1000, alignment: LEFT}
- - !players
- playerSet: survival
- playerOrder: "vaultGroupInfoReversed,alphabetically"
- playerComponent: {text: "${luck_prefix}${player name} &6${player ping}", icon: "${player skin}", ping: "${player ping}"}
- morePlayersComponent: {text: "&7... and ${other_count} others", icon: "default/players.png", ping: 0}
- fillSlotsVertical: true
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