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- Upgrade Track:
- Divine Defenses/Toughness
- Fervor Upgrade
- Super Athleticism/Toughness
- Toughness/Toughness
- Lord of War/Toughness
- End Game: 10/10 [12/10 with shield]
- Fervor Upgrade: Fervor never inflicts Helpless/Wounds
- Divine Defenses: Unbreakable Will+Immunity Poison/Disease/etc
- Super Athleticism: +1 All Running/Lifting/Breaking/Dodging/etc rolls, general superequine fluff.
- Toughness: +1 H/W
- Lord of War: Blast can encompass up to 100 targets, Effects Anyone, Has no Recharge
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