Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #using scripts\codescripts\struct;
- #using scripts\shared\array_shared;
- #using scripts\shared\callbacks_shared;
- #using scripts\shared\clientfield_shared;
- #using scripts\shared\compass;
- #using scripts\shared\exploder_shared;
- #using scripts\shared\flag_shared;
- #using scripts\shared\laststand_shared;
- #using scripts\shared\math_shared;
- #using scripts\shared\scene_shared;
- #using scripts\shared\util_shared;
- #insert scripts\shared\shared.gsh;
- #insert scripts\shared\version.gsh;
- #insert scripts\zm\_zm_utility.gsh;
- #using scripts\zm\_load;
- #using scripts\zm\_zm;
- #using scripts\zm\_zm_audio;
- #using scripts\zm\_zm_powerups;
- #using scripts\zm\_zm_utility;
- #using scripts\zm\_zm_weapons;
- #using scripts\zm\_zm_zonemgr;
- #using scripts\shared\ai\zombie_utility;
- //Perks
- #using scripts\zm\_zm_pack_a_punch;
- #using scripts\zm\_zm_pack_a_punch_util;
- #using scripts\zm\_zm_perk_additionalprimaryweapon;
- #using scripts\zm\_zm_perk_doubletap2;
- #using scripts\zm\_zm_perk_deadshot;
- #using scripts\zm\_zm_perk_juggernaut;
- #using scripts\zm\_zm_perk_quick_revive;
- #using scripts\zm\_zm_perk_sleight_of_hand;
- #using scripts\zm\_zm_perk_staminup;
- //Powerups
- #using scripts\zm\_zm_powerup_double_points;
- #using scripts\zm\_zm_powerup_carpenter;
- #using scripts\zm\_zm_powerup_fire_sale;
- #using scripts\zm\_zm_powerup_free_perk;
- #using scripts\zm\_zm_powerup_full_ammo;
- #using scripts\zm\_zm_powerup_insta_kill;
- #using scripts\zm\_zm_powerup_nuke;
- //#using scripts\zm\_zm_powerup_weapon_minigun;
- //Traps
- #using scripts\zm\_zm_trap_electric;
- #using scripts\zm\zm_usermap;
- //*****************************************************************************
- // MAIN
- //*****************************************************************************
- function main()
- {
- zm_usermap::main();
- level._zombie_custom_add_weapons =&custom_add_weapons;
- //Setup the levels Zombie Zone Volumes
- level.zones = [];
- level.zone_manager_init_func =&usermap_test_zone_init;
- init_zones[0] = "start_zone";
- level thread zm_zonemgr::manage_zones( init_zones );
- level.pathdist_type = PATHDIST_ORIGINAL;
- wait(10);
- thread radio_easter_egg_init();
- }
- function radio_easter_egg_init()
- {
- Trig = getEnt("moontrig1", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig2", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig3", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig4", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig5", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig6", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig7", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig8", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig9", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig10", "targetname");
- Trig setHintString("");
- Trig = getEnt("moontrig11", "targetname");
- Trig setHintString("");
- players = GetPlayers();
- for(i=0;i<players.size;i++)
- {
- players[i].number = i;
- players[i] thread radio_easter_egg_1();
- }
- }
- function radio_easter_egg_1()
- {
- Trig = getEnt("moontrig1", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_01");
- self radio_easter_egg_2();
- }
- else
- {
- radio_easter_egg_1();
- }
- }
- function radio_easter_egg_2()
- {
- Trig = getEnt("moontrig2", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_02");
- self radio_easter_egg_3();
- }
- else
- {
- radio_easter_egg_2();
- }
- }
- function radio_easter_egg_3()
- {
- Trig = getEnt("moontrig3", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_03");
- self radio_easter_egg_4();
- }
- else
- {
- radio_easter_egg_3();
- }
- }
- function radio_easter_egg_4()
- {
- Trig = getEnt("moontrig4", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_04");
- self radio_easter_egg_5();
- }
- else
- {
- radio_easter_egg_4();
- }
- }
- function radio_easter_egg_5()
- {
- Trig = getEnt("moontrig5", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_05");
- self radio_easter_egg_6();
- }
- else
- {
- radio_easter_egg_5();
- }
- }
- function radio_easter_egg_6()
- {
- Trig = getEnt("moontrig6", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_06");
- self radio_easter_egg_7();
- }
- else
- {
- radio_easter_egg_6();
- }
- }
- function radio_easter_egg_7()
- {
- Trig = getEnt("moontrig7", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_07");
- self radio_easter_egg_8();
- }
- else
- {
- radio_easter_egg_7();
- }
- }
- function radio_easter_egg_8()
- {
- Trig = getEnt("moontrig8", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_08");
- self radio_easter_egg_9();
- }
- else
- {
- radio_easter_egg_8();
- }
- }
- function radio_easter_egg_9()
- {
- Trig = getEnt("moontrig9", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_09");
- self radio_easter_egg_10();
- }
- else
- {
- radio_easter_egg_9();
- }
- }
- function radio_easter_egg_10()
- {
- Trig = getEnt("moontrig10", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_10");
- self radio_easter_egg_11();
- }
- else
- {
- radio_easter_egg_10();
- }
- }
- function radio_easter_egg_11()
- {
- Trig = getEnt("moontrig11", "targetname");
- Trig setHintString("Press &&1 to interact");
- Trig waittill("trigger", player );
- Trig setHintString("");
- if(player.number == self.number)
- {
- Trig playsound("beast_radio_11");
- self thread radio_easter_egg_complete();
- }
- else
- {
- radio_easter_egg_11();
- }
- }
- function radio_easter_egg_complete()
- {
- weapon = self GetCurrentWeapon();
- self TakeWeapon( weapon );
- self GiveWeapon(getweapon("ray_gun"));
- }
- function usermap_test_zone_init()
- {
- level flag::init( "always_on" );
- level flag::set( "always_on" );
- }
- function custom_add_weapons()
- {
- zm_weapons::load_weapon_spec_from_table("gamedata/weapons/zm/zm_levelcommon_weapons.csv", 1);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement