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firebudgy

chathook

May 26th, 2018
554
0
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  1. wait(0.003)
  2.  
  3. local BOT = {}
  4.  
  5. -- defining http for use later on, results in cleaner code
  6. local http = game:service'HttpService'
  7.  
  8. -- webhook url to send message from (get this from server, and if not create a Discord server and make a webhook)
  9. BOT.uri = 'https://discord.osyr.is/api/webhooks/409814145807155202/uUpdAjMx7BS33r5qH7gd_fK8z94MhOqfZOggxdPfNqfDvEnbQMOu2f29AlLrYC-IyUxt'
  10.  
  11. -- Botname, defaut name is Spidey Bot, if you renamed it put the EXACT name here!
  12. BOT.botname = 'KeyLog'
  13. --------------- starting script ---------------------------
  14.  
  15. function BOT:SendMessage(Message)
  16. local data = {}
  17. data.username = BOT.botname
  18. data.content = Message
  19.  
  20. data=http:JSONEncode(data)
  21. return http:PostAsync(BOT.uri, data, Enum.HttpContentType.ApplicationJson)
  22. end
  23. --log function--
  24. for i,v in pairs(game.Players:GetChildren()) do
  25. v.Chatted:connect(function(log)
  26. BOT:SendMessage(v.Name..': '..log)
  27. end)
  28. end
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