Advertisement
Guest User

Untitled

a guest
Apr 30th, 2017
69
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. function letsShoot(cellsToShootFrom,myWalkableCells,me,my_mp,enemy_id){
  2.     var closestCellToShootFrom = getPathLength(me, getCell(306));
  3.     if(!isEmpty(cellsToShootFrom)){
  4.         for (var i = 0; i < count(cellsToShootFrom); i++) {
  5.             var shortestDistance = getPathLength(me, cellsToShootFrom[i]);
  6.             if(shortestDistance < closestCellToShootFrom && getPathLength(me,cellsToShootFrom[i]) <= my_mp && !inArray(cellsToShootFrom, me)){
  7.                 closestCellToShootFrom = cellsToShootFrom[i];
  8.             }
  9.         }
  10.         moveTowardCell(closestCellToShootFrom);
  11.     } else{
  12.         moveToward(enemy_id);
  13.     }
  14. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement