Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Assertion failed: LockMode == RLM_WriteOnly [File:/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp] [Line: 1247]
- Signal 11 caught.
- Malloc Size=65538 LargeMemoryPoolOffset=65554
- CommonUnixCrashHandler: Signal=11
- [2020.05.23-20.19.14:117][138]LogCore: === Critical error: ===
- Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003
- [2020.05.23-20.19.14:117][138]LogCore: Assertion failed: LockMode == RLM_WriteOnly [File:/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp] [Line: 1247]
- 0x00007f273786768e libUE4Editor-Core.so!FGenericPlatformMisc::RaiseException(unsigned int) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:472]
- 0x00007f2737a9cd07 libUE4Editor-Core.so!FOutputDevice::LogfImpl(char16_t const*, ...) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:61]
- 0x00007f2737a18846 libUE4Editor-Core.so!AssertFailedImplV(char const, char const, int, char16_t const, __va_list_tag) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:100]
- 0x00007f2737a186eb libUE4Editor-Core.so!FDebug::CheckVerifyFailedImpl(char const, char const, int, char16_t const*, ...) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:447]
- 0x00007f26f0cf3d29 libUE4Editor-VulkanRHI.so!FVulkanDynamicRHI::RHILockTexture2D(FRHITexture2D*, unsigned int, EResourceLockMode, unsigned int&, bool) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp:1247]
- 0x00007f268741c7f3 libUE4Editor-AirSim.so!RenderRequest::RenderThreadScreenshotTask(RenderRequest::RenderResult&) [/home/rajat/AirSim/Unreal/Environments/Blocks/Plugins/AirSim/Source/RenderRequest.cpp:45]
- 0x00007f268744d40b libUE4Editor-AirSim.so!TEnqueueUniqueRenderCommandType<RenderRequest::FastScreenshot()::$_100::operator()() const::SceneDrawCompletionName, RenderRequest::FastScreenshot()::$_100::operator()() const::'lambda'(FRHICommandListImmediate&)>::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h:195]
- 0x00007f268744d6fc libUE4Editor-AirSim.so!TGraphTask<TEnqueueUniqueRenderCommandType<RenderRequest::FastScreenshot()::$_100::operator()() const::SceneDrawCompletionName, RenderRequest::FastScreenshot()::$_100::operator()() const::'lambda'(FRHICommandListImmediate&)> >::ExecuteTask(TArray<FBaseGraphTask*, TSizedDefaultAllocator<32> >&, ENamedThreads::Type) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:849]
- 0x00007f2737831bb8 libUE4Editor-Core.so!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:692]
- 0x00007f2737830a63 libUE4Editor-Core.so!FNamedTaskThread::ProcessTasksUntilQuit(int) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:586]
- 0x00007f273274fe2f libUE4Editor-RenderCore.so!RenderingThreadMain(FEvent*) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:340]
- 0x00007f27327eaa42 libUE4Editor-RenderCore.so!FRenderingThread::Run() [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:490]
- 0x00007f27378df267 libUE4Editor-Core.so!FRunnableThreadPThread::Run() [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
- 0x00007f27378aaf30 libUE4Editor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/rajat/UnrealEngine/UE_4.25/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:182]
- 0x00007f273822d6db libpthread.so.0!UnknownFunction(0x76da)
- 0x00007f272e4a188f libc.so.6!clone(+0x3e)
Add Comment
Please, Sign In to add comment