PMGPMG

Factorio config.ini

Sep 8th, 2020
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  1. ; version=9
  2. ; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
  3. ; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
  4. [path]
  5. read-data=__PATH__system-read-data__
  6. write-data=__PATH__system-write-data__
  7.  
  8. [general]
  9. locale=
  10.  
  11. [other]
  12. ; Options: true, false
  13. verbose-logging=true
  14.  
  15. ; Options: true, false
  16. ; log-saving-statistics=false
  17.  
  18. autosave-interval=30
  19.  
  20. ; autosave-slots=3
  21.  
  22. ; In ticks
  23. ; minimum-latency-in-multiplayer=0
  24.  
  25. ; In seconds
  26. ; multiplayer-initial-connection-timeout=10
  27.  
  28. ; Maximum connection attempts within a 60 second window from the same IP::PORT before more are ignored.
  29. ; multiplayer-max-connection-attempts-per-peer=130
  30.  
  31. ; port=34197
  32.  
  33. ; max-map-preview-chunk-side=64
  34.  
  35. ; max-map-preview-threads=3
  36.  
  37. ; In bytes
  38. ; max-multiplayer-script-reload-size=1048576
  39.  
  40. ; Options: true, false
  41. ; enable-steam-networking=true
  42.  
  43. ; proxy=
  44.  
  45. ; proxy-username=
  46.  
  47. ; proxy-password=
  48.  
  49. ; Options: true, false
  50. ; enable-new-mods=true
  51.  
  52. ; Options: true, false
  53. ; use-mod-settings-per-save=true
  54.  
  55. ; Options: true, false
  56. ; disable-minimal-mode=false
  57.  
  58. ; Options: true, false
  59. ; disable-blueprint-storage=false
  60.  
  61. ; Disables tracking which mod created/changed what prototype. Mainly for faster startup during development.
  62. ;
  63. ; Options: true, false
  64. ; disable-prototype-history=false
  65.  
  66. ; Print a warning for all prototype values that were not accessed.
  67. ;
  68. ; Options: true, false
  69. ; check-unused-prototype-data=false
  70.  
  71. ; Cache data stage prototype data for faster startup. Experimental.
  72. ;
  73. ; Options: true, false
  74. ; cache-prototype-data=false
  75.  
  76. ; Options: true, false
  77. ; enable-razer-chroma-support=true
  78.  
  79. ; Options: true, false
  80. ; enable-logitech-led-support=true
  81.  
  82. ; Options: true, false
  83. ; enable-crash-log-uploading=true
  84.  
  85. ; Options: true, false
  86. ; enable-heap-validation=true
  87.  
  88. ; Options: true, false
  89. ; enable-threaded-message-pump=true
  90.  
  91. ; Options: true, false
  92. ; enable-taskbar-animation=true
  93.  
  94. ; Does nothing on Windows
  95. ;
  96. ; Options: true, false
  97. ; non-blocking-saving=false
  98.  
  99. ; Related to MacOS
  100. ;
  101. ; Options: true, false
  102. ; discard-mouse-events-when-accessibility-zoomed=false
  103.  
  104. ; Options: true, false
  105. ; enable-blueprint-storage-cloud-sync=false
  106.  
  107. ; Options: true, false
  108. ; force-enable-factorio-version-check=false
  109.  
  110. ; Options: true, false
  111. ; bring-window-to-top-on-click=true
  112.  
  113. ; Options: true, false
  114. ; allow-manual-autosaves=false
  115.  
  116. ; Options: fast, maximum
  117. ; multiplayer-compression-level=fast
  118.  
  119. ; Options: none, fast, maximum
  120. ; autosave-compression-level=fast
  121.  
  122. ; Socket to host RCON on when lauching MP server from the menu.
  123. ; local-rcon-socket=0.0.0.0:0
  124.  
  125. ; Password for RCON when launching MP server from the menu.
  126. ; local-rcon-password=
  127.  
  128.  
  129. [interface]
  130. ; Options: true, false
  131. ; automatic-ui-scale=true
  132.  
  133. custom-ui-scale=0.814286
  134.  
  135. ; tooltip-delay=0.040000
  136.  
  137. ; entity-tooltip-delay=0.000000
  138.  
  139. ; tooltip-offset=20
  140.  
  141. ; output-console-delay=1200
  142.  
  143. ; train-stop-label-angle=0.085526
  144.  
  145. ; active-quick-bars=2
  146.  
  147. ; shortcut-bar-rows=2
  148.  
  149. ; Options: true, false
  150. ; autosort-inventory=true
  151.  
  152. ; Options: true, false
  153. ; research-finished-stops-game=false
  154.  
  155. ; Options: true, false
  156. ; use-item-groups=true
  157.  
  158. ; Options: true, false
  159. ; use-item-subgroups=true
  160.  
  161. ; Options: true, false
  162. ; use-version-filter-in-browse-games-gui=true
  163.  
  164. ; Options: true, false
  165. ; use-version-filter-in-install-mods-gui=true
  166.  
  167. ; Options: true, false
  168. ; play-sound-for-chat-messages=true
  169.  
  170. ; Options: true, false
  171. ; fuzzy-search-enabled=false
  172.  
  173. ; Options: true, false
  174. ; pick-ghost-cursor=false
  175.  
  176. ; Options: true, false
  177. ; show-all-items-in-selection-lists=false
  178.  
  179. ; Options: true, false
  180. ; show-minimap=true
  181.  
  182. ; Options: true, false
  183. show-tips-and-tricks=false
  184.  
  185. ; Options: true, false
  186. ; show-tutorial-notifications=false
  187.  
  188. ; Options: true, false
  189. ; show-turret-radius-when-blueprinting=false
  190.  
  191. ; Options: true, false
  192. ; show-item-labels-in-cursor=true
  193.  
  194. ; Options: true, false
  195. ; show-rail-block-visualization=true
  196.  
  197. ; Options: true, false
  198. ; show-missing-logistic-network-icon=true
  199.  
  200. ; Options: true, false
  201. ; show-interaction-indications=true
  202.  
  203. ; Options: true, false
  204. ; show-grid-when-paused=true
  205.  
  206. ; Options: true, false
  207. ; flat-character-gui=false
  208.  
  209. ; Options: true, false
  210. ; show-inserter-arrows-when-selected=true
  211.  
  212. ; Options: true, false
  213. ; show-inserter-arrows-when-detailed-info-is-on=false
  214.  
  215. ; Options: true, false
  216. ; show-pump-arrows-when-detailed-info-is-on=true
  217.  
  218. ; Options: true, false
  219. ; show-mining-drill-arrows-when-detailed-info-is-on=true
  220.  
  221. ; Options: true, false
  222. ; show-combinator-settings-when-detailed-info-is-on=false
  223.  
  224. ; Options: true, false
  225. ; show-beacon-modules-in-alt-mode=false
  226.  
  227. ; Options: true, false
  228. ; entity-tooltip-on-the-side=true
  229.  
  230. ; Options: true, false
  231. ; show-mod-owners-in-tooltips=true
  232.  
  233. ; Options: true, false
  234. ; show-descriptions-in-tooltips=true
  235.  
  236. ; Options: true, false
  237. ; show-total-raw-in-recipe-tooltips=true
  238.  
  239. ; debug-font-size=18
  240.  
  241. ; train-visualization-length=5
  242.  
  243.  
  244. [controls]
  245. ; move-up=W
  246.  
  247. ; move-up-alternative=
  248.  
  249. ; move-down=S
  250.  
  251. ; move-down-alternative=
  252.  
  253. ; move-left=A
  254.  
  255. ; move-left-alternative=
  256.  
  257. ; move-right=D
  258.  
  259. ; move-right-alternative=
  260.  
  261. ; open-character-gui=E
  262.  
  263. ; open-character-gui-alternative=mouse-button-4
  264.  
  265. ; open-gui=mouse-button-1
  266.  
  267. ; open-gui-alternative=
  268.  
  269. ; close-gui=E
  270.  
  271. ; close-gui-alternative=mouse-button-4
  272.  
  273. ; mine=mouse-button-2
  274.  
  275. ; mine-alternative=
  276.  
  277. ; build=mouse-button-1
  278.  
  279. ; build-alternative=
  280.  
  281. ; build-ghost=SHIFT + mouse-button-1
  282.  
  283. ; build-ghost-alternative=
  284.  
  285. ; clean-cursor=Q
  286.  
  287. ; clean-cursor-alternative=mouse-button-5
  288.  
  289. ; smart-pipette=Q
  290.  
  291. ; smart-pipette-alternative=mouse-button-5
  292.  
  293. ; rotate=R
  294.  
  295. ; rotate-alternative=
  296.  
  297. ; reverse-rotate=SHIFT + R
  298.  
  299. ; reverse-rotate-alternative=
  300.  
  301. ; pick-items=F
  302.  
  303. ; pick-items-alternative=
  304.  
  305. ; drop-cursor=Z
  306.  
  307. ; drop-cursor-alternative=
  308.  
  309. ; show-info=LALT
  310.  
  311. ; show-info-alternative=
  312.  
  313. ; shoot-enemy=SPACE
  314.  
  315. ; shoot-enemy-alternative=
  316.  
  317. ; shoot-selected=C
  318.  
  319. ; shoot-selected-alternative=
  320.  
  321. ; next-weapon=TAB
  322.  
  323. ; next-weapon-alternative=
  324.  
  325. ; toggle-driving=RETURN
  326.  
  327. ; toggle-driving-alternative=
  328.  
  329. ; zoom-in=mouse-wheel-up
  330.  
  331. ; zoom-in-alternative=SHIFT + mouse-wheel-up
  332.  
  333. ; zoom-out=mouse-wheel-down
  334.  
  335. ; zoom-out-alternative=SHIFT + mouse-wheel-down
  336.  
  337. ; toggle-console=GRAVE
  338.  
  339. ; toggle-console-alternative=
  340.  
  341. ; copy-entity-settings=SHIFT + mouse-button-2
  342.  
  343. ; copy-entity-settings-alternative=
  344.  
  345. ; paste-entity-settings=SHIFT + mouse-button-1
  346.  
  347. ; paste-entity-settings-alternative=
  348.  
  349. ; controller-gui-crafting-tab=F1
  350.  
  351. ; controller-gui-crafting-tab-alternative=
  352.  
  353. ; controller-gui-character-tab=F2
  354.  
  355. ; controller-gui-character-tab-alternative=
  356.  
  357. ; controller-gui-logistics-tab=F3
  358.  
  359. ; controller-gui-logistics-tab-alternative=
  360.  
  361. ; select-for-blueprint=mouse-button-1
  362.  
  363. ; select-for-blueprint-alternative=CONTROL + mouse-button-1
  364.  
  365. ; select-for-cancel-deconstruct=SHIFT + mouse-button-1
  366.  
  367. ; select-for-cancel-deconstruct-alternative=
  368.  
  369. ; reverse-select=mouse-button-2
  370.  
  371. ; reverse-select-alternative=
  372.  
  373. ; cycle-blueprint-forwards=SHIFT + mouse-wheel-down
  374.  
  375. ; cycle-blueprint-forwards-alternative=
  376.  
  377. ; cycle-blueprint-backwards=SHIFT + mouse-wheel-up
  378.  
  379. ; cycle-blueprint-backwards-alternative=
  380.  
  381. ; focus-search=CONTROL + F
  382.  
  383. ; focus-search-alternative=
  384.  
  385. larger-terrain-building-area=EQUALS
  386.  
  387. ; larger-terrain-building-area-alternative=
  388.  
  389. smaller-terrain-building-area=MINUS
  390.  
  391. ; smaller-terrain-building-area-alternative=
  392.  
  393. ; remove-pole-cables=SHIFT + mouse-button-1
  394.  
  395. ; remove-pole-cables-alternative=
  396.  
  397. ; build-with-obstacle-avoidance=CONTROL + mouse-button-1
  398.  
  399. ; build-with-obstacle-avoidance-alternative=
  400.  
  401. ; add-station-modifier=LSHIFT
  402.  
  403. ; add-station-modifier-alternative=RSHIFT
  404.  
  405. ; temporary-station-modifier=LCTRL
  406.  
  407. ; temporary-station-modifier-alternative=RCTRL
  408.  
  409. ; drag-map=mouse-button-1
  410.  
  411. ; drag-map-alternative=
  412.  
  413. ; place-tag=mouse-button-2
  414.  
  415. ; place-tag-alternative=
  416.  
  417. ; place-in-chat=SHIFT + mouse-button-1
  418.  
  419. ; place-in-chat-alternative=
  420.  
  421. ; place-ping=CONTROL + ALT + mouse-button-1
  422.  
  423. ; place-ping-alternative=
  424.  
  425. ; alt-zoom-in=mouse-wheel-up
  426.  
  427. ; alt-zoom-in-alternative=
  428.  
  429. ; alt-zoom-out=mouse-wheel-down
  430.  
  431. ; alt-zoom-out-alternative=
  432.  
  433. ; activate-tooltip=LSHIFT
  434.  
  435. ; activate-tooltip-alternative=
  436.  
  437. ; craft=mouse-button-1
  438.  
  439. ; craft-alternative=
  440.  
  441. ; craft-5=mouse-button-2
  442.  
  443. ; craft-5-alternative=
  444.  
  445. ; craft-all=SHIFT + mouse-button-1
  446.  
  447. ; craft-all-alternative=
  448.  
  449. ; cancel-craft=mouse-button-1
  450.  
  451. ; cancel-craft-alternative=
  452.  
  453. ; cancel-craft-5=mouse-button-2
  454.  
  455. ; cancel-craft-5-alternative=
  456.  
  457. ; cancel-craft-all=SHIFT + mouse-button-1
  458.  
  459. ; cancel-craft-all-alternative=
  460.  
  461. ; pick-item=mouse-button-1
  462.  
  463. ; pick-item-alternative=
  464.  
  465. ; stack-transfer=SHIFT + mouse-button-1
  466.  
  467. ; stack-transfer-alternative=
  468.  
  469. ; inventory-transfer=CONTROL + mouse-button-1
  470.  
  471. ; inventory-transfer-alternative=
  472.  
  473. ; fast-entity-transfer=CONTROL + mouse-button-1
  474.  
  475. ; fast-entity-transfer-alternative=
  476.  
  477. ; cursor-split=mouse-button-2
  478.  
  479. ; cursor-split-alternative=
  480.  
  481. ; stack-split=SHIFT + mouse-button-2
  482.  
  483. ; stack-split-alternative=
  484.  
  485. ; inventory-split=CONTROL + mouse-button-2
  486.  
  487. ; inventory-split-alternative=
  488.  
  489. ; fast-entity-split=CONTROL + mouse-button-2
  490.  
  491. ; fast-entity-split-alternative=
  492.  
  493. ; toggle-filter=mouse-button-3
  494.  
  495. ; toggle-filter-alternative=
  496.  
  497. ; open-item=mouse-button-2
  498.  
  499. ; open-item-alternative=
  500.  
  501. ; rotate-active-quick-bars=X
  502.  
  503. ; rotate-active-quick-bars-alternative=
  504.  
  505. ; next-active-quick-bar=
  506.  
  507. ; next-active-quick-bar-alternative=
  508.  
  509. ; previous-active-quick-bar=
  510.  
  511. ; previous-active-quick-bar-alternative=
  512.  
  513. ; quick-bar-button-1=1
  514.  
  515. ; quick-bar-button-1-alternative=
  516.  
  517. ; quick-bar-button-2=2
  518.  
  519. ; quick-bar-button-2-alternative=
  520.  
  521. ; quick-bar-button-3=3
  522.  
  523. ; quick-bar-button-3-alternative=
  524.  
  525. ; quick-bar-button-4=4
  526.  
  527. ; quick-bar-button-4-alternative=
  528.  
  529. ; quick-bar-button-5=5
  530.  
  531. ; quick-bar-button-5-alternative=
  532.  
  533. ; quick-bar-button-6=6
  534.  
  535. ; quick-bar-button-6-alternative=
  536.  
  537. ; quick-bar-button-7=7
  538.  
  539. ; quick-bar-button-7-alternative=
  540.  
  541. ; quick-bar-button-8=8
  542.  
  543. ; quick-bar-button-8-alternative=
  544.  
  545. ; quick-bar-button-9=9
  546.  
  547. ; quick-bar-button-9-alternative=
  548.  
  549. ; quick-bar-button-10=0
  550.  
  551. ; quick-bar-button-10-alternative=
  552.  
  553. ; quick-bar-button-1-secondary=
  554.  
  555. ; quick-bar-button-1-secondary-alternative=
  556.  
  557. ; quick-bar-button-2-secondary=
  558.  
  559. ; quick-bar-button-2-secondary-alternative=
  560.  
  561. ; quick-bar-button-3-secondary=
  562.  
  563. ; quick-bar-button-3-secondary-alternative=
  564.  
  565. ; quick-bar-button-4-secondary=
  566.  
  567. ; quick-bar-button-4-secondary-alternative=
  568.  
  569. ; quick-bar-button-5-secondary=
  570.  
  571. ; quick-bar-button-5-secondary-alternative=
  572.  
  573. ; quick-bar-button-6-secondary=
  574.  
  575. ; quick-bar-button-6-secondary-alternative=
  576.  
  577. ; quick-bar-button-7-secondary=
  578.  
  579. ; quick-bar-button-7-secondary-alternative=
  580.  
  581. ; quick-bar-button-8-secondary=
  582.  
  583. ; quick-bar-button-8-secondary-alternative=
  584.  
  585. ; quick-bar-button-9-secondary=
  586.  
  587. ; quick-bar-button-9-secondary-alternative=
  588.  
  589. ; quick-bar-button-10-secondary=
  590.  
  591. ; quick-bar-button-10-secondary-alternative=
  592.  
  593. ; action-bar-select-page-1=SHIFT + 1
  594.  
  595. ; action-bar-select-page-1-alternative=
  596.  
  597. ; action-bar-select-page-2=SHIFT + 2
  598.  
  599. ; action-bar-select-page-2-alternative=
  600.  
  601. ; action-bar-select-page-3=SHIFT + 3
  602.  
  603. ; action-bar-select-page-3-alternative=
  604.  
  605. ; action-bar-select-page-4=SHIFT + 4
  606.  
  607. ; action-bar-select-page-4-alternative=
  608.  
  609. ; action-bar-select-page-5=SHIFT + 5
  610.  
  611. ; action-bar-select-page-5-alternative=
  612.  
  613. ; action-bar-select-page-6=SHIFT + 6
  614.  
  615. ; action-bar-select-page-6-alternative=
  616.  
  617. ; action-bar-select-page-7=SHIFT + 7
  618.  
  619. ; action-bar-select-page-7-alternative=
  620.  
  621. ; action-bar-select-page-8=SHIFT + 8
  622.  
  623. ; action-bar-select-page-8-alternative=
  624.  
  625. ; action-bar-select-page-9=SHIFT + 9
  626.  
  627. ; action-bar-select-page-9-alternative=
  628.  
  629. ; action-bar-select-page-10=SHIFT + 0
  630.  
  631. ; action-bar-select-page-10-alternative=
  632.  
  633. ; copy=CONTROL + C
  634.  
  635. ; copy-alternative=
  636.  
  637. ; cut=CONTROL + X
  638.  
  639. ; cut-alternative=
  640.  
  641. ; paste=CONTROL + V
  642.  
  643. ; paste-alternative=
  644.  
  645. ; cycle-clipboard-forwards=SHIFT + mouse-wheel-up
  646.  
  647. ; cycle-clipboard-forwards-alternative=
  648.  
  649. ; cycle-clipboard-backwards=SHIFT + mouse-wheel-down
  650.  
  651. ; cycle-clipboard-backwards-alternative=
  652.  
  653. ; undo=CONTROL + Z
  654.  
  655. ; undo-alternative=
  656.  
  657. ; toggle-menu=ESCAPE
  658.  
  659. ; toggle-menu-alternative=
  660.  
  661. ; toggle-map=M
  662.  
  663. ; toggle-map-alternative=
  664.  
  665. ; open-technology-gui=T
  666.  
  667. ; open-technology-gui-alternative=
  668.  
  669. ; production-statistics=P
  670.  
  671. ; production-statistics-alternative=
  672.  
  673. ; logistic-networks=L
  674.  
  675. ; logistic-networks-alternative=
  676.  
  677. ; toggle-blueprint-library=B
  678.  
  679. ; toggle-blueprint-library-alternative=
  680.  
  681. ; toggle-tips-and-tricks=SHIFT + SLASH
  682.  
  683. ; toggle-tips-and-tricks-alternative=
  684.  
  685. ; pause-game=SHIFT + SPACE
  686.  
  687. ; pause-game-alternative=PAUSE
  688.  
  689. ; confirm-message=TAB
  690.  
  691. ; confirm-message-alternative=
  692.  
  693. ; previous-technology=BACKSPACE
  694.  
  695. ; previous-technology-alternative=
  696.  
  697. ; previous-mod=BACKSPACE
  698.  
  699. ; previous-mod-alternative=mouse-button-4
  700.  
  701. ; connect-train=G
  702.  
  703. ; connect-train-alternative=
  704.  
  705. ; disconnect-train=V
  706.  
  707. ; disconnect-train-alternative=
  708.  
  709. ; editor-next-variation=mouse-button-3
  710.  
  711. ; editor-next-variation-alternative=
  712.  
  713. ; editor-previous-variation=SHIFT + mouse-button-3
  714.  
  715. ; editor-previous-variation-alternative=
  716.  
  717. ; editor-clone-item=SHIFT + mouse-button-3
  718.  
  719. ; editor-clone-item-alternative=
  720.  
  721. ; editor-delete-item=CONTROL + mouse-button-3
  722.  
  723. ; editor-delete-item-alternative=
  724.  
  725. ; editor-toggle-pause=KP_0
  726.  
  727. ; editor-toggle-pause-alternative=
  728.  
  729. ; editor-tick-once=KP_PERIOD
  730.  
  731. ; editor-tick-once-alternative=
  732.  
  733. ; editor-speed-up=SHIFT + KP_PLUS
  734.  
  735. ; editor-speed-up-alternative=
  736.  
  737. ; editor-speed-down=SHIFT + KP_MINUS
  738.  
  739. ; editor-speed-down-alternative=
  740.  
  741. ; editor-reset-speed=SHIFT + KP_MULTIPLY
  742.  
  743. ; editor-reset-speed-alternative=
  744.  
  745. ; editor-set-clone-brush-source=SHIFT + mouse-button-2
  746.  
  747. ; editor-set-clone-brush-source-alternative=
  748.  
  749. ; editor-set-clone-brush-destination=SHIFT + mouse-button-1
  750.  
  751. ; editor-set-clone-brush-destination-alternative=
  752.  
  753. ; editor-switch-to-surface=LCTRL
  754.  
  755. ; editor-switch-to-surface-alternative=
  756.  
  757. ; editor-remove-scripting-object=SHIFT + mouse-button-2
  758.  
  759. ; editor-remove-scripting-object-alternative=
  760.  
  761. ; debug-toggle-atlas-gui=CONTROL + F3
  762.  
  763. ; debug-toggle-atlas-gui-alternative=
  764.  
  765. ; debug-toggle-debug-settings=F4
  766.  
  767. ; debug-toggle-debug-settings-alternative=
  768.  
  769. ; debug-toggle-basic=F5
  770.  
  771. ; debug-toggle-basic-alternative=
  772.  
  773. ; debug-reset-zoom=F9
  774.  
  775. ; debug-reset-zoom-alternative=
  776.  
  777. ; debug-reset-zoom-2x=CONTROL + F9
  778.  
  779. ; debug-reset-zoom-2x-alternative=
  780.  
  781. ; toggle-gui-debug=CONTROL + F5
  782.  
  783. ; toggle-gui-debug-alternative=
  784.  
  785. ; toggle-gui-style-view=CONTROL + F6
  786.  
  787. ; toggle-gui-style-view-alternative=
  788.  
  789. ; toggle-gui-shadows=CONTROL + F7
  790.  
  791. ; toggle-gui-shadows-alternative=
  792.  
  793. ; toggle-gui-glows=CONTROL + F8
  794.  
  795. ; toggle-gui-glows-alternative=
  796.  
  797. ; open-prototypes-gui=CONTROL + SHIFT + E
  798.  
  799. ; open-prototypes-gui-alternative=
  800.  
  801. ; open-prototype-explorer-gui=CONTROL + SHIFT + F
  802.  
  803. ; open-prototype-explorer-gui-alternative=
  804.  
  805. ; increase-ui-scale=CONTROL + KP_PLUS
  806.  
  807. ; increase-ui-scale-alternative=
  808.  
  809. ; decrease-ui-scale=CONTROL + KP_MINUS
  810.  
  811. ; decrease-ui-scale-alternative=
  812.  
  813. ; reset-ui-scale=CONTROL + KP_0
  814.  
  815. ; reset-ui-scale-alternative=
  816.  
  817. ; give-blueprint=ALT + B
  818.  
  819. ; give-blueprint-alternative=
  820.  
  821. ; give-blueprint-book=
  822.  
  823. ; give-blueprint-book-alternative=
  824.  
  825. ; give-deconstruction-planner=ALT + D
  826.  
  827. ; give-deconstruction-planner-alternative=
  828.  
  829. ; give-upgrade-planner=ALT + U
  830.  
  831. ; give-upgrade-planner-alternative=
  832.  
  833. ; toggle-equipment-movement-bonus=ALT + E
  834.  
  835. ; toggle-equipment-movement-bonus-alternative=
  836.  
  837. ; toggle-personal-logistic-requests=ALT + L
  838.  
  839. ; toggle-personal-logistic-requests-alternative=
  840.  
  841. ; toggle-personal-roboport=ALT + R
  842.  
  843. ; toggle-personal-roboport-alternative=
  844.  
  845.  
  846. [sound]
  847. master-volume=0.000000
  848.  
  849. music-volume=0.000000
  850.  
  851. ; game-effects-volume=0.900000
  852.  
  853. ; gui-effects-volume=0.800000
  854.  
  855. ; walking-sound-volume=0.450000
  856.  
  857. ; environment-sounds-volume=0.900000
  858.  
  859. ; alerts-volume=0.700000
  860.  
  861. ; wind-volume=0.900000
  862.  
  863. ; audible-distance=40.000000
  864.  
  865. ; environment-audible-distance=30.000000
  866.  
  867. ; maximum-environment-sounds=50
  868.  
  869. ; active-gui-volume-modifier=0.800000
  870.  
  871. ; active-gui-environment-volume-modifier=0.400000
  872.  
  873. ; The maximum volume allowed for any sound.
  874. ; maximum-volume=1.000000
  875.  
  876. ; ambient-music-pause-mean-seconds=45.000000
  877.  
  878. ; ambient-music-pause-variance-seconds=30.000000
  879.  
  880. ; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
  881. ; ambient-music-mode=interleave-main-tracks-with-interludes
  882.  
  883. ; zoom-audible-distance-coefficient=0.500000
  884.  
  885. ; zoom-volume-coefficient=0.750000
  886.  
  887. ; Options: default, sdl
  888. ; audio-backend=default
  889.  
  890. ; Options: point, linear, cubic
  891. ; default-mixer-quality=linear
  892.  
  893. ; primary-voice-frequency=44100
  894.  
  895. ; primary-voice-depth=16
  896.  
  897.  
  898. [map-view]
  899. ; Options: true, false
  900. ; show-logistic-network=false
  901.  
  902. ; Options: true, false
  903. ; show-electric-network=false
  904.  
  905. ; Options: true, false
  906. ; show-turret-range=false
  907.  
  908. ; Options: true, false
  909. show-pollution=false
  910.  
  911. ; Options: true, false
  912. ; show-networkless-logistic-members=false
  913.  
  914. ; Options: true, false
  915. ; show-train-station-names=true
  916.  
  917. ; Options: true, false
  918. ; show-player-names=true
  919.  
  920. ; Options: true, false
  921. show-non-standard-map-info=true
  922.  
  923.  
  924. [debug]
  925. force=player
  926.  
  927. ; Options: true, false
  928. ; capture-perf-statistics=false
  929.  
  930. ; Options: always, debug, never
  931. show-fps=always
  932.  
  933. ; Options: always, debug, never
  934. ; show-detailed-info=never
  935.  
  936. ; Options: always, debug, never
  937. ; show-time-usage=never
  938.  
  939. ; Options: always, debug, never
  940. ; show-gpu-time-usage=never
  941.  
  942. ; Options: always, debug, never
  943. ; show-sprite-counts=never
  944.  
  945. ; Options: always, debug, never
  946. ; show-lua-object-statistics=never
  947.  
  948. ; Options: always, debug, never
  949. ; show-heat-buffer-info=never
  950.  
  951. ; Options: always, debug, never
  952. ; show-multiplayer-waiting-icon=never
  953.  
  954. ; Options: always, debug, never
  955. ; show-multiplayer-statistics=never
  956.  
  957. ; Options: always, debug, never
  958. ; show-multiplayer-selection-rectangles=never
  959.  
  960. ; Options: always, debug, never
  961. ; show-debug-info-in-tooltips=never
  962.  
  963. ; Options: always, debug, never
  964. ; hide-mod-guis=never
  965.  
  966. ; Options: always, debug, never
  967. ; show-tile-grid=debug
  968.  
  969. ; Options: always, debug, never
  970. ; show-blueprint-grid=never
  971.  
  972. ; Options: always, debug, never
  973. ; show-collision-rectangles=never
  974.  
  975. ; Options: always, debug, never
  976. ; show-selection-rectangles=never
  977.  
  978. ; Options: always, debug, never
  979. ; show-render-rectangles=never
  980.  
  981. ; Options: always, debug, never
  982. ; show-entity-positions=never
  983.  
  984. ; Options: always, debug, never
  985. ; show-entity-velocities=never
  986.  
  987. ; Options: always, debug, never
  988. ; show-selected-entity-advanced-tiles=never
  989.  
  990. ; Options: always, debug, never
  991. ; show-selected-input-transport-belts=never
  992.  
  993. ; Options: always, debug, never
  994. ; show-paths=never
  995.  
  996. ; Options: always, debug, never
  997. ; show-path-requests=never
  998.  
  999. ; Options: always, debug, never
  1000. ; show-next-waypoint-bb=never
  1001.  
  1002. ; Options: always, debug, never
  1003. ; show-target=never
  1004.  
  1005. ; Options: always, debug, never
  1006. ; show-unit-group-info=never
  1007.  
  1008. ; Options: always, debug, never
  1009. ; show-unit-behavior-info=never
  1010.  
  1011. ; Options: always, debug, never
  1012. ; show-pathfinder-fringe=never
  1013.  
  1014. ; Options: always, debug, never
  1015. ; show-path-cache=never
  1016.  
  1017. ; Options: always, debug, never
  1018. ; show-path-cache-paths=never
  1019.  
  1020. ; Options: always, debug, never
  1021. ; show-rail-paths=never
  1022.  
  1023. ; Options: always, debug, never
  1024. ; show-rolling-stock-count=never
  1025.  
  1026. ; Options: always, debug, never
  1027. ; show-rail-connections=never
  1028.  
  1029. ; Options: always, debug, never
  1030. ; show-rail-joints=never
  1031.  
  1032. ; Options: always, debug, never
  1033. ; show-rail-signal-states=never
  1034.  
  1035. ; Options: always, debug, never
  1036. ; show-rail-segment-collision-boxes=never
  1037.  
  1038. ; Options: always, debug, never
  1039. ; show-train-stop-point=never
  1040.  
  1041. ; Options: always, debug, never
  1042. ; show-train-braking-distance=never
  1043.  
  1044. ; Options: always, debug, never
  1045. ; show-train-signals=never
  1046.  
  1047. ; Options: always, debug, never
  1048. ; show-train-repathing=never
  1049.  
  1050. ; Options: always, debug, never
  1051. ; show-network-connected-entities=never
  1052.  
  1053. ; Options: always, debug, never
  1054. ; show-circuit-network-numbers=never
  1055.  
  1056. ; Options: always, debug, never
  1057. ; show-energy-sources-networks=never
  1058.  
  1059. ; Options: always, debug, never
  1060. ; show-active-state=never
  1061.  
  1062. ; Options: always, debug, never
  1063. ; show-wakeup-lists=never
  1064.  
  1065. ; Options: always, debug, never
  1066. ; show-transport-lines=never
  1067.  
  1068. ; Options: always, debug, never
  1069. ; show-transport-line-gaps=never
  1070.  
  1071. ; Options: always, debug, never
  1072. ; show-pollution-values=never
  1073.  
  1074. ; Options: always, debug, never
  1075. ; show-active-entities-on-chunk-counts=never
  1076.  
  1077. ; Options: always, debug, never
  1078. ; show-active-chunks=never
  1079.  
  1080. ; Options: always, debug, never
  1081. ; show-polluted-chunks=never
  1082.  
  1083. ; Options: always, debug, never
  1084. ; hide-chart-tags=never
  1085.  
  1086. ; Options: always, debug, never
  1087. ; show-enemy-expansion-candidate-chunks=never
  1088.  
  1089. ; Options: always, debug, never
  1090. ; show-enemy-expansion-candidate-chunk-values=never
  1091.  
  1092. ; Options: always, debug, never
  1093. ; show-bad-attack-chunks=never
  1094.  
  1095. ; Options: always, debug, never
  1096. ; show-tile-variations=never
  1097.  
  1098. ; Options: always, debug, never
  1099. ; show-raw-tile-transitions=never
  1100.  
  1101. ; Options: always, debug, never
  1102. ; show-fluid-box-fluid-info=never
  1103.  
  1104. ; Options: always, debug, never
  1105. ; show-environment-sound-info=never
  1106.  
  1107. ; Options: always, debug, never
  1108. ; show-environment-sound-area=never
  1109.  
  1110. ; Options: always, debug, never
  1111. ; show-selected-entity-audible-range=never
  1112.  
  1113. ; Options: always, debug, never
  1114. ; show-recently-played-sound-info=never
  1115.  
  1116. ; Options: always, debug, never
  1117. show-logistic-robot-targets=debug
  1118.  
  1119. ; Options: always, debug, never
  1120. show-logistic-robots-on-map=always
  1121.  
  1122. ; Options: always, debug, never
  1123. ; show-spidertron-movement=never
  1124.  
  1125. ; Options: always, debug, never
  1126. ; show-recipe-icons-on-map=never
  1127.  
  1128. ; Options: always, debug, never
  1129. ; show-player-robots=never
  1130.  
  1131. ; Options: always, debug, never
  1132. ; show-fire-info=never
  1133.  
  1134. ; Options: always, debug, never
  1135. ; show-sticker-info=never
  1136.  
  1137. ; Options: always, debug, never
  1138. ; show-decorative-names=never
  1139.  
  1140. ; Options: always, debug, never
  1141. ; show-decorative-collision-rectangles=never
  1142.  
  1143. ; Options: always, debug, never
  1144. ; allow-increased-zoom=never
  1145.  
  1146. ; Options: always, debug, never
  1147. ; show-chunk-components=never
  1148.  
  1149.  
  1150. [multiplayer-lobby]
  1151. ; name=
  1152.  
  1153. ; description=
  1154.  
  1155. ; Options: true, false
  1156. ; visibility-public=true
  1157.  
  1158. ; Options: true, false
  1159. ; visibility-steam=true
  1160.  
  1161. ; Options: true, false
  1162. ; visibility-lan=true
  1163.  
  1164. ; max-players=0
  1165.  
  1166. ; Options: true, false
  1167. ; ignore-player-limit-when-returning=false
  1168.  
  1169. ; max-upload-in-kilobytes-per-second=0
  1170.  
  1171. ; max-upload-slots=5
  1172.  
  1173. ; password=
  1174.  
  1175. ; tag-list=
  1176.  
  1177. ; afk-auto-kick=0
  1178.  
  1179. ; Options: true, false, admins-only
  1180. ; allowed-commands=admins-only
  1181.  
  1182. ; Options: true, false
  1183. ; only-admins-can-pause=true
  1184.  
  1185. ; Options: true, false
  1186. ; autosave-only-on-server=true
  1187.  
  1188. ; Options: true, false
  1189. ; non-blocking-saving=false
  1190.  
  1191. ; Options: true, false
  1192. ; verify-user-identity=true
  1193.  
  1194. ; Options: true, false
  1195. ; enable-whitelist=false
  1196.  
  1197.  
  1198. [graphics]
  1199. ; lights-render-quality=0.250000
  1200.  
  1201. ; Default preferred display index should force finding primary monitor
  1202. ; preferred-display-index=255
  1203.  
  1204. ; screenshots-threads-count=4
  1205.  
  1206. ; cache-sprite-atlas-count=1
  1207.  
  1208. ; Options: true, false
  1209. cache-sprite-atlas=false
  1210.  
  1211. ; Options: true, false
  1212. ; compress-sprite-atlas-cache=false
  1213.  
  1214. ; Options: true, false
  1215. ; texture-streaming=true
  1216.  
  1217. ; streamed-atlas-physical-vram-size=0
  1218.  
  1219. ; sprite-vertex-buffer-size=1048576
  1220.  
  1221. max-texture-size=0
  1222.  
  1223. ; max-threads=4
  1224.  
  1225. ; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
  1226. ;
  1227. ; Options: high, normal, low, very-low
  1228. ; graphics-quality=normal
  1229.  
  1230. ; brightness=0
  1231.  
  1232. ; contrast=0
  1233.  
  1234. ; saturation=100
  1235.  
  1236. ; color-filter=
  1237.  
  1238. ; Options: true, false
  1239. ; full-screen=true
  1240.  
  1241. ; Options: true, false
  1242. ; minimize-on-focus-loss=false
  1243.  
  1244. ; Options: true, false
  1245. show-smoke=false
  1246.  
  1247. ; Options: true, false
  1248. show-clouds=false
  1249.  
  1250. ; Options: true, false
  1251. show-decoratives=false
  1252.  
  1253. ; Options: true, false
  1254. ; show-particles=true
  1255.  
  1256. ; Options: true, false
  1257. show-item-shadows=false
  1258.  
  1259. ; Options: true, false
  1260. show-inserter-shadows=false
  1261.  
  1262. ; Options: true, false
  1263. ; show-animated-water=false
  1264.  
  1265. ; Options: true, false
  1266. ; show-tree-distortion=false
  1267.  
  1268. ; Options: true, false
  1269. ; force-opengl=false
  1270.  
  1271. ; Options: true, false
  1272. v-sync=false
  1273.  
  1274. ; Options: true, false
  1275. ; high-quality-animations=false
  1276.  
  1277. ; Options: true, false
  1278. ; high-quality-shadows=false
  1279.  
  1280. ; Options: true, false
  1281. ; high-quality-terrain=true
  1282.  
  1283. ; Minimum number of turrets required to turn on the turret range overdraw optimization
  1284. ; turret-overdraw-minimum-count=4
  1285.  
  1286. ; Scale at which the turret range overdraw optimization will start being applied
  1287. ; turret-overdraw-scale-threshold=0.200000
  1288.  
  1289. ; Options: true, false
  1290. skip-vram-detection=false
  1291.  
  1292. ; Options: true, false
  1293. ; halt-rendering-when-minimized=true
  1294.  
  1295. ; Options: true, false
  1296. ; runtime-sprite-reload=false
  1297.  
  1298. ; Options: true, false
  1299. full-color-depth=false
  1300.  
  1301. ; Options: true, false
  1302. ; render-in-native-resolution=true
  1303.  
  1304. ; Options: true, false
  1305. ; use-flip-presentation-model=true
  1306.  
  1307. ; Options: true, false
  1308. ; debug-api=false
  1309.  
  1310. ; Options: true, false
  1311. ; discard-buffers-on-begin-frame=true
  1312.  
  1313. ; Options: all, high, medium, low
  1314. video-memory-usage=all
  1315.  
  1316. ; Options: none, high-quality, low-quality
  1317. ; texture-compression-level=low-quality
  1318.  
  1319. ; Options: true, false
  1320. ; compress-virtual-atlas=true
  1321.  
  1322. ; Options: copy, copy-sequential, flip, flip-discard
  1323. ; dxgi-presentation-model=flip-discard
  1324.  
  1325. ; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
  1326. ; dxgi-action-before-present=none
  1327.  
  1328. ; relevant only for flip presentation models
  1329. ;
  1330. ; Options: true, false
  1331. ; dxgi-allow-tearing=false
  1332.  
  1333. ; Options: false, true, auto
  1334. ; dxgi-flip-do-not-wait=false
  1335.  
  1336. ; Options: true, false
  1337. ; dxgi-present-restart=false
  1338.  
  1339. ; dxgi-swap-chain-buffer-count=0
  1340.  
  1341. ; dxgi-max-frame-latency=0
  1342.  
  1343. ; dxgi-adapter-index=-1
  1344.  
  1345. ; max-sprite-loading-threads=32
  1346.  
  1347. ; Options: true, false
  1348. ; gpu-accelerated-compression=true
  1349.  
  1350. ; Options: true, false
  1351. ; gpu-accelerated-mipmap-compression=true
  1352.  
  1353. ; Options: true, false
  1354. ; wait-until-mipmap-generation-finished=true
  1355.  
  1356. ; Options: true, false
  1357. ; check-for-unused-pixels=false
  1358.  
  1359. ; ogl-depth-buffer-bit-depth=0
  1360.  
  1361. ; Options: false, true, auto
  1362. ; ogl-accelerated-renderer=auto
  1363.  
  1364. ; Options: true, false
  1365. ; ogl-double-buffered=true
  1366.  
  1367. ; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
  1368. ;
  1369. ; Options: true, false
  1370. ; legacy-gpu-no-mipmaps=false
  1371.  
  1372. ; Options: true, false
  1373. ; force-linear-magnification=false
  1374.  
  1375. ; Options: true, false
  1376. ; custom-mipmap-workaround=false
  1377.  
  1378. ; Options: true, false
  1379. ; buffer-rename-workaround=false
  1380.  
  1381. ; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
  1382. ; disabled-opengl-extensions=
  1383.  
  1384.  
  1385.  
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