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- Initialize engine version: 2017.4.3f1 (21ae32b5a9cb)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor: NVIDIA
- VRAM: 3975 MB
- Driver: 21.21.13.7595
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.060 seconds
- OnLevelWasLoaded was found on PlayMakerFSM
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.573952 ms
- WwiseUnity: Initialize sound engine ...
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WwiseUnity: Sound engine initialized.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading data opt-out preferences from PlayerPrefs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Requesting data opt-out preferences from https://data-optout-service.uca.cloud.unity3d.com/player/opt_out?appid=ad235566-efc1-443f-8222-928b1bca9f43&userid=1565854d69ad92f44aff0f7858e08f65&deviceid=c59b2afe10e895916fa7cd81817595e0e8195b92
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- async loading bank id: 393239870
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Opt-out preferences successfully retrieved, applied and saved:
- {"optOut":false,"analyticsEnabled":true,"deviceStatsEnabled":true,"limitUserTracking":false,"performanceReportingEnabled":true}
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 9)
- UnloadTime: 1.530874 ms
- Version: 2.0.6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Now: 07.21.2018 22:01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Starting Steam platform interface.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Plugins/XInputInterface32.dll', expected x64 architecture, but was x86 architecture. You must recompile your plugin for x64 architecture.
- (Filename: Line: 137)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libXInputInterface32
- InControl (version 1.6.10 build 8800)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Post GameManager.Awake.AudioInit
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Invoking standard WIN startup methods to set fullscreen: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Post GameManager.Awake.Resolution
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Terminating GameManager Awake()
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::DeviceType = Desktop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::GraphicsDeviceType = NVIDIA GeForce GTX 970
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::GraphicsDeviceType = Direct3D11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::GraphicsDeviceVendor = NVIDIA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::GraphicsDeviceVersion = Direct3D 11.0 [level 11.1]
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::GraphicsShaderLevel = 50
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::GraphicsMemorySize = 3975
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::MaxTextureSize = 16384
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::NPOTSupport = Full
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::SupportedRenderTargetCount = 8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::SupportsImageEffects = True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::SupportsRenderTextures = True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::SupportsStencil = 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::SupportsDefaultHDR = True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::SupportsDepthFormat = True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::Iteration = 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 17676.
- Total: 60.013802 ms (FindLiveObjects: 0.782251 ms CreateObjectMapping: 0.529030 ms MarkObjects: 58.610919 ms DeleteObjects: 0.090848 ms)
- Doing startup foyer checks!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempting to generate flow: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Guardian_Right(Clone) : Gungeon Guardian Right FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Guardian_Right(Clone) : Animation Handler
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Guardian_Left(Clone) : Gungeon Guardian Left FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Guardian_Left(Clone) : Animation Handler
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunslingKing(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunslingKing(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunslingKing(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Frifle : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Frifle : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Frifle : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Mauser : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Mauser : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Mauser : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Convict(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Rogue(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Marine(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Guide(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Jellyfish : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Robot(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Bullet(Clone) : Bullet Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LedgeGoblin_01 : Ledge Goblin
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Trucker_Foyer : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_ManfredRival_Foyer(Clone) : Tutorial Knight 003 pits
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tutorial_Knight_Foyer(Clone) : Tutorial Knight Intro FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Manservantes(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Manservantes(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Manservantes(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Cultist(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Artful_Dodger(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Artful_Dodger(Clone) : DODGER Game of Skill FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Artful_Dodger(Clone) : DODGER Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Beetle : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Shortcut_Sherpa_ElevatorRoom(Clone) : Elevator Room FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_MetaShopkeeper : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Witchkeeper : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Square : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Square : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Square : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Daisuke(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Daisuke(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Daisuke(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Daisuke(Clone) : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tonic(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tonic(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tonic(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tonic(Clone) : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BRV::StencilMode: True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding a new GameManager audio listener
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/.\libLightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/libLightFX
- Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 40073.
- Total: 107.974100 ms (FindLiveObjects: 1.193580 ms CreateObjectMapping: 2.183378 ms MarkObjects: 104.250561 ms DeleteObjects: 0.346329 ms)
- Something is attempting to get a NONE save flag!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received stats and achievements from Steam
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- INSTANTIATING AMMONOMICON ???
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- System.Collections.Generic.List`1[dfButton]|0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- System.Collections.Generic.List`1[dfButton]|0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- System.Collections.Generic.List`1[dfButton]|0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- System.Collections.Generic.List`1[dfButton]|0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Reacquiring Page Buffer 960x1080
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Can't add 'AkGameObj' to PlayerBullet(Clone) because a 'AkGameObj' is already added to the game object!
- (Filename: Line: 97)
- Destroying the GameManager's audio listener
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 134.072503 ms
- Unloading 4730 unused Assets to reduce memory usage. Loaded Objects now: 50949.
- Total: 134.509680 ms (FindLiveObjects: 3.614370 ms CreateObjectMapping: 3.727554 ms MarkObjects: 98.205865 ms DeleteObjects: 28.960887 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F3_Mines_Flow_05_TwoBigLoops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_Powderskull|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_Tank|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_MineFlayer|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_03_Tank|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: basic shrines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: curse shop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: vampire
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: vampire
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F3_Mines_Flow_05_TwoBigLoops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F3_Mines_Flow_05_TwoBigLoops
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- starting ambient channel vfx?
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.307824|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.5555037|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Curse : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 14)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2598 unused Assets to reduce memory usage. Loaded Objects now: 103198.
- Total: 319.889827 ms (FindLiveObjects: 4.027706 ms CreateObjectMapping: 4.286449 ms MarkObjects: 308.039601 ms DeleteObjects: 3.535818 ms)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_mines_theme_01 with playing ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving Binding Info To Options
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.276 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to spawn a Bombshee(Clone) in an invalid location in room Mine_AG&D_Room_002.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BlankSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArmorPieceSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 3.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_mines_theme_01 ENDING with playing ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- assigning SZH: 2.1875
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Get Reward Item Dave Style: A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.6661922|0.0855
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.8923196|0.0855
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.276 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'GodRay_Placeable(Clone)' is inactive!
- (Filename: Line: 758)
- returning item Lamp #38 of 50|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- IounStone_GlassItemSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Attemping to switch to state: SECRET with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 27
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 14)
- UnloadTime: 256.876513 ms
- Unloading 11012 unused Assets to reduce memory usage. Loaded Objects now: 65257.
- Total: 186.327029 ms (FindLiveObjects: 5.263197 ms CreateObjectMapping: 5.382655 ms MarkObjects: 148.471258 ms DeleteObjects: 27.209165 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: ResourcefulRatLair_flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: ResourcefulRatLair_flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: ResourcefulRatLair_flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling clip.Play() with a null clip
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Trying to spawn an AIActor who doesn't have a manual ground collider... do we still do this? Name: MetalGearRat
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.3200641|0.0855
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.1371229|0.0855
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.8393196|0.0855
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.6233457|0.0855
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Union_Mimic(Clone) : Tutorial Knight Intro FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -1 index is out of bounds in SecretRoomBuilder, of indices: 704
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -1 index is out of bounds in SecretRoomBuilder, of indices: 704
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -1 index is out of bounds in SecretRoomBuilder, of indices: 704
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 16)
- new orbital tier: 0 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1028 unused Assets to reduce memory usage. Loaded Objects now: 138620.
- Total: 577.419095 ms (FindLiveObjects: 7.534664 ms CreateObjectMapping: 6.653783 ms MarkObjects: 558.934661 ms DeleteObjects: 4.295483 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_Dungeon_Rat_Theme_01 with playing ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RESOURCEFUL_RAT clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to remove passive item because the player doesn't have it? pickupId = 565
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Overwriting previous screen shake for Shellegun (Gun)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_Dungeon_Rat_Theme_01 ENDING with playing ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Something is attempting to set a NONE save flag!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RESOURCEFUL_RAT clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- 5.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Dropping a COMMON-C item.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Dropping a C item.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RESOURCEFUL_RAT clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 6||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 6||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 6694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 16)
- UnloadTime: 320.600805 ms
- Unloading 11909 unused Assets to reduce memory usage. Loaded Objects now: 70245.
- Total: 266.970750 ms (FindLiveObjects: 4.941211 ms CreateObjectMapping: 5.634120 ms MarkObjects: 213.146700 ms DeleteObjects: 43.248215 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F4_Catacomb_Flow_04_Maze
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_04_DemonWall|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_02a_HighPriest|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_04_Statues|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_04_DemonWall|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: smash tent
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: Blockner's Revenge
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Catacombs Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F4_Catacomb_Flow_04_Maze
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F4_Catacomb_Flow_04_Maze
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.1407731|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.8092613|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Doctor_Greet : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Doctor_Greet : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Doctor_Greet : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Doctor_Smash : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Doctor_Smash : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Doctor_Smash : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 17)
- new orbital tier: 0 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1548 unused Assets to reduce memory usage. Loaded Objects now: 97639.
- Total: 319.894595 ms (FindLiveObjects: 5.802768 ms CreateObjectMapping: 5.072465 ms MarkObjects: 303.804349 ms DeleteObjects: 5.213506 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_Catacombs_Theme_01 with playing ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2 to heal!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BlankSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- starting grabby...Ammo_Pickup(Clone)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- doing grabby...
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_ResourcefulRat_Thief(Clone) : Thieving Rat
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.276 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item Shotgrub #26 of 45|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_Catacombs_Theme_01 ENDING with playing ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 0.125
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.7398952|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.368 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item FullHeart #0 of 5|COMMON
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.46 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 6||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.552 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Get Reward Item Dave Style: B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.3296253|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.6740236|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 7|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item Metronome #0 of 57|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 12111
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 17)
- UnloadTime: 193.299035 ms
- Unloading 13047 unused Assets to reduce memory usage. Loaded Objects now: 70058.
- Total: 214.217559 ms (FindLiveObjects: 4.287453 ms CreateObjectMapping: 5.556322 ms MarkObjects: 169.787559 ms DeleteObjects: 34.585973 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F5_Forge_Flow_02_TheChain
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_05_Dragun|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_05_Dragun|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: EMPTY
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F5_Forge_Flow_02_TheChain
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F5_Forge_Flow_02_TheChain
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling clip.Play() with a null clip
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failing to initialize OVM!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling clip.Play() with a null clip
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.6400982|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling clip.Play() with a null clip
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Blacksmith : Blacksmith
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.4031515|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 18)
- new orbital tier: 0 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 1 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1499 unused Assets to reduce memory usage. Loaded Objects now: 107029.
- Total: 336.845394 ms (FindLiveObjects: 5.058662 ms CreateObjectMapping: 6.232667 ms MarkObjects: 321.032713 ms DeleteObjects: 4.520848 ms)
- RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
- (Filename: Line: 501)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_Forge_theme_01 with playing ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BlankSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 7|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 7||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 7|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BlankSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 7|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 7||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 7|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 6.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6.5|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling clip.Play() with a null clip
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item RocketBullets #0 of 56|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.276 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.368 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 0.375|1.333333
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 0.375|1.333333
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 0.375|1.333333
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.46 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.552 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 0.375|1.333333
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 0.375|1.333333
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.644 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 7|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
- (Filename: Line: 501)
- RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
- (Filename: Line: 501)
- RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
- (Filename: Line: 501)
- RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
- (Filename: Line: 501)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
- (Filename: Line: 501)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item E12_Blaster_Rifle #5 of 48|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'GodRay_Placeable(Clone)' is inactive!
- (Filename: Line: 758)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
- (Filename: Line: 501)
- Attemping to switch to state: CALM with core ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_Forge_theme_01 ENDING with playing ID: 20675
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 6.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6.5|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- 6||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- Material doesn't have a color property '_OverrideColor'
- (Filename: Line: 890)
- assigning SZH: 0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5.5|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- running continuous
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DELETING CURRENT MID GAME SAVE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 18)
- UnloadTime: 199.221763 ms
- Unloading 20199 unused Assets to reduce memory usage. Loaded Objects now: 72505.
- Total: 298.843311 ms (FindLiveObjects: 9.942654 ms CreateObjectMapping: 7.500282 ms MarkObjects: 200.660785 ms DeleteObjects: 80.738333 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding a new GameManager audio listener
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempting to generate flow: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- ENCOUNTERING FLOW: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Version: 2.0.6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Now: 07.21.2018 22:44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Starting Steam platform interface.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- continuing from where my father left off
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Post GameManager.Awake.AudioInit
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Post GameManager.Awake.Resolution
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Terminating GameManager Awake()
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Save data doesn't exist: ActiveA.game
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No mid game save found
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Doing startup foyer checks!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attempting to generate flow: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: Foyer Flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Guardian_Right(Clone) : Gungeon Guardian Right FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Guardian_Right(Clone) : Animation Handler
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Guardian_Left(Clone) : Gungeon Guardian Left FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Guardian_Left(Clone) : Animation Handler
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunslingKing(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunslingKing(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunslingKing(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Frifle : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Frifle : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Frifle : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Mauser : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Mauser : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Mauser : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Convict(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Rogue(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Marine(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Guide(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Jellyfish : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Robot(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Bullet(Clone) : Bullet Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LedgeGoblin_01 : Ledge Goblin
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Trucker_Foyer : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_ManfredRival_Foyer(Clone) : Tutorial Knight 003 pits
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tutorial_Knight_Foyer(Clone) : Tutorial Knight Intro FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Manservantes(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Manservantes(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Manservantes(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_FoyerCharacter_Cultist(Clone) : Convict Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Artful_Dodger(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Artful_Dodger(Clone) : DODGER Game of Skill FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Artful_Dodger(Clone) : DODGER Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Beetle : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Shortcut_Sherpa_ElevatorRoom(Clone) : Elevator Room FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_MetaShopkeeper : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Witchkeeper : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Square : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Square : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Sorceress_Knight_Square : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Daisuke(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Daisuke(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Daisuke(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Daisuke(Clone) : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tonic(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tonic(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tonic(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Tonic(Clone) : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 18)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding a new GameManager audio listener
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2484 unused Assets to reduce memory usage. Loaded Objects now: 76608.
- Total: 213.972619 ms (FindLiveObjects: 5.772401 ms CreateObjectMapping: 4.867679 ms MarkObjects: 202.491812 ms DeleteObjects: 0.839722 ms)
- Something is attempting to get a NONE save flag!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received stats and achievements from Steam
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received stats and achievements from Steam
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_Foyer_Theme_01 with playing ID: 28764
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 28764
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayerBullet(Clone)|Bullet <====
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayerBullet(Clone)|Bullet <====
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayerBullet(Clone)|Bullet <====
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayerBullet(Clone)|Bullet <====
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayerBullet(Clone)|Bullet <====
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayerBullet(Clone)|Bullet <====
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Can't add 'AkGameObj' to PlayerBullet(Clone) because a 'AkGameObj' is already added to the game object!
- (Filename: Line: 97)
- aparting!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- overriding hand shader
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- overriding hand shader
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a float or range property '_StencilVal'
- (Filename: Line: 931)
- Destroying the GameManager's audio listener
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 28764
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- aparting!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- overriding hand shader
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- overriding hand shader
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material doesn't have a float or range property '_StencilVal'
- (Filename: Line: 931)
- departing!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- departing! 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 18)
- UnloadTime: 135.275620 ms
- Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 68716.
- Total: 209.495940 ms (FindLiveObjects: 5.295571 ms CreateObjectMapping: 4.403147 ms MarkObjects: 163.056479 ms DeleteObjects: 36.740491 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F1_Castle_Flow_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_01_BulletBros|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_01_BulletKing|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_01_GatlingGull|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_01_GatlingGull|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: curse shop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: early meta
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_02
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_03
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: early meta
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: early meta
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: early meta
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_05
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_04
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: early meta
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_04
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room Castle_Hub_003
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ======> NOT Reacquiring for this room. <======
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ======> NOT Reacquiring for this room. <======
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ======> NOT Reacquiring for this room. <======
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ======> NOT Reacquiring for this room. <======
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ======> NOT Reacquiring for this room. <======
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ======> NOT Reacquiring for this room. <======
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ======> NOT Reacquiring for this room. <======
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ======> NOT Reacquiring for this room. <======
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F1_Castle_Flow_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F1_Castle_Flow_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.07989026|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.1079366|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Curse : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -1 index is out of bounds in SecretRoomBuilder, of indices: 1958
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -1 index is out of bounds in SecretRoomBuilder, of indices: 1958
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1079 unused Assets to reduce memory usage. Loaded Objects now: 100357.
- Total: 413.795189 ms (FindLiveObjects: 7.995432 ms CreateObjectMapping: 5.345764 ms MarkObjects: 399.599462 ms DeleteObjects: 0.854027 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_Castle_Theme_01 with playing ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_Castle_Theme_01 ENDING with playing ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArmorPieceSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 3|3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- starting grabby...Ammo_Pickup(Clone)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- doing grabby...
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_ResourcefulRat_Thief(Clone) : Thieving Rat
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_Castle_Theme_01 ENDING with playing ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 0.375
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Forcing boss drop GUN!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- B <= boss quality
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.301929|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.9634223|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Negative ActorPathCount!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.29325 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- IounStone_GlassItemSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'GodRay_Placeable(Clone)' is inactive!
- (Filename: Line: 758)
- returning item Balloon_Gun #42 of 47|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deregistering an unregistered interactable. Talk to Brent.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deregistering an unregistered interactable. Talk to Brent.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deregistering an unregistered interactable. Talk to Brent.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deregistering an unregistered interactable. Talk to Brent.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENTERED RANGE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- EXITED RANGE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 28800
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
- UnloadTime: 188.094813 ms
- Unloading 5846 unused Assets to reduce memory usage. Loaded Objects now: 72893.
- Total: 242.838141 ms (FindLiveObjects: 8.078250 ms CreateObjectMapping: 5.125167 ms MarkObjects: 201.487458 ms DeleteObjects: 28.146512 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F1a_Sewers_Flow_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_01a_Blobulord|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_01a_Blobulord|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: basic shrines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Sewers Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Sewers Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F1a_Sewers_Flow_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F1a_Sewers_Flow_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.8376907|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunberMuncher(Clone) : Crestfallen Reptile FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.1832022|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.0009293557|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 20)
- new orbital tier: 0 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1857 unused Assets to reduce memory usage. Loaded Objects now: 105485.
- Total: 348.564114 ms (FindLiveObjects: 6.598822 ms CreateObjectMapping: 6.349114 ms MarkObjects: 334.557865 ms DeleteObjects: 1.057809 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_sewer_theme_01 with playing ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 3.583182
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to remove passive item because the player doesn't have it? pickupId = 565
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.29325 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.391 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.48875 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.5865 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.68425 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.9167857|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 3.583182
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.29325 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArmorPieceSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'GodRay_Placeable(Clone)' is inactive!
- (Filename: Line: 758)
- Attemping to switch to state: CALM with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_sewer_theme_01 ENDING with playing ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 0.25
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Forcing boss drop GUN!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- B <= boss quality
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.1057105|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'GodRay_Placeable(Clone)' is inactive!
- (Filename: Line: 758)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item Ice_Gun #31 of 36|A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'GodRay_Placeable(Clone)' is inactive!
- (Filename: Line: 758)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 32712
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 20)
- UnloadTime: 190.366531 ms
- Unloading 7593 unused Assets to reduce memory usage. Loaded Objects now: 74380.
- Total: 267.115054 ms (FindLiveObjects: 7.294994 ms CreateObjectMapping: 5.783193 ms MarkObjects: 223.219103 ms DeleteObjects: 30.817261 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F2_Gungeon_Flow_04_BranchesOffBigLoop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_02_Bashellisk|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_02_Beholster|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_02_Meduzi|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_02_Meduzi|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: basic shrines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F2_Gungeon_Flow_04_BranchesOffBigLoop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F2_Gungeon_Flow_04_BranchesOffBigLoop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.1188028|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.9530332|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunberMuncher(Clone) : Crestfallen Reptile FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1555 unused Assets to reduce memory usage. Loaded Objects now: 115810.
- Total: 454.620857 ms (FindLiveObjects: 6.992584 ms CreateObjectMapping: 5.783443 ms MarkObjects: 440.895185 ms DeleteObjects: 0.949142 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_Dungeon_Theme_01 with playing ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Destroying large debris for being outside valid cell ranges! Book_paper_shard_waftable_001(Clone)002
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Destroying large debris for being outside valid cell ranges! Book_paper_shard_waftable_001(Clone)003
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- KeyBulletSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 3.583182
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item H4MMER #1 of 45|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_Dungeon_Theme_01 ENDING with playing ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- B <= boss quality
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.03106177|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.6824811|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 37578
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 192.785564 ms
- Unloading 6427 unused Assets to reduce memory usage. Loaded Objects now: 75571.
- Total: 254.855758 ms (FindLiveObjects: 7.567289 ms CreateObjectMapping: 5.473253 ms MarkObjects: 222.578896 ms DeleteObjects: 19.235817 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F3_Mines_Flow_03_ManyShortChainsSpidering
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_Powderskull|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_Tank|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_MineFlayer|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_03_Tank|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: lost adventurer
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: goop shop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F3_Mines_Flow_03_ManyShortChainsSpidering
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F3_Mines_Flow_03_ManyShortChainsSpidering
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- starting ambient channel vfx?
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.1876283|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.8310001|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Jellyfish : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.1792283|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (117.5, 201.1)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- (121.3, 201.1)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Location Check FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Dungeon FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Foyer FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_LostAdventurer(Clone) : Jail FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- new orbital tier: 0 and index: 3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- new orbital tier: 0 and index: 5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 856 unused Assets to reduce memory usage. Loaded Objects now: 112973.
- Total: 461.984114 ms (FindLiveObjects: 7.056579 ms CreateObjectMapping: 6.157629 ms MarkObjects: 447.986146 ms DeleteObjects: 0.782502 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_mines_theme_01 with playing ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Destroying large debris for being outside valid cell ranges! table_shard_wood_long_001(Clone)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.2875 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 3.583182
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.3795 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.276 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to remove passive item because the player doesn't have it? pickupId = 565
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to remove passive item because the player doesn't have it? pickupId = 565
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to remove passive item because the player doesn't have it? pickupId = 565
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item R22Item #34 of 86|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item RingOfFireResistance #22 of 54|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Destroying large debris for being outside valid cell ranges! table_shard_wood_long_001(Clone)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 3.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.44
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 1.728
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.0736
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.488321
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item NapalmStrike #37 of 60|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.47719|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Get Reward Item Dave Style: A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_mines_theme_01 ENDING with playing ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 3.5|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 3|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- total damage multiplier: 2.985985
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 2.1875
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Forcing boss drop GUN!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- B <= boss quality
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.7163575|0.1065
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item Recharge_Gun #42 of 43|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 40401
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DELETING CURRENT MID GAME SAVE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Quick Restarting...
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 190.950773 ms
- Unloading 10510 unused Assets to reduce memory usage. Loaded Objects now: 77865.
- Total: 292.908536 ms (FindLiveObjects: 5.752575 ms CreateObjectMapping: 5.533233 ms MarkObjects: 245.299085 ms DeleteObjects: 36.323140 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding a new GameManager audio listener
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F1_Castle_Flow_02_TwoBigWings
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_01_BulletBros|0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_01_BulletKing|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_01_GatlingGull|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_01_BulletKing|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: early meta
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_03
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Castle Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_02
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F1_Castle_Flow_02_TwoBigWings
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F1_Castle_Flow_02_TwoBigWings
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetSprite - Sprite not found in collection: playbun_hand_001
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SetSprite - Sprite not found in collection: playbun_hand_001
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Destroying the GameManager's audio listener
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Can't add 'AkGameObj' to PlayerBullet(Clone) because a 'AkGameObj' is already added to the game object!
- (Filename: Line: 97)
- mimic 0.1160616|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.4207572|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.3687755|0.8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.8167919|0.8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.7377899|0.8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1138 unused Assets to reduce memory usage. Loaded Objects now: 106098.
- Total: 453.462161 ms (FindLiveObjects: 6.826948 ms CreateObjectMapping: 7.030981 ms MarkObjects: 438.863639 ms DeleteObjects: 0.739588 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_Castle_Theme_01 with playing ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Destroying large debris for being outside valid cell ranges! Book_paper_shard_waftable_001(Clone)004
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Destroying large debris for being outside valid cell ranges! Book_paper_shard_waftable_001(Clone)005
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.07681549|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.29325 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.391 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.48875 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.5865 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item HLD_Gun #41 of 47|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_Castle_Theme_01 ENDING with playing ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'HLD_Gun(Clone)' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'HLD_Gun(Clone)' is inactive!
- (Filename: Line: 758)
- assigning SZH: 0.375
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- B <= boss quality
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.5180798|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.5221786|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 46678
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item Bullet_Gun #46 of 49|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 175.462085 ms
- Unloading 4773 unused Assets to reduce memory usage. Loaded Objects now: 77722.
- Total: 284.919880 ms (FindLiveObjects: 5.830625 ms CreateObjectMapping: 5.638889 ms MarkObjects: 244.720364 ms DeleteObjects: 28.728997 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F2_Gungeon_Flow_03_TripleCellBlock
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_02_Bashellisk|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_02_Beholster|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_02_Meduzi|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_02_Bashellisk|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: blank shop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: EMPTY
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: Blockner's Revenge
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Gungeon Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F2_Gungeon_Flow_03_TripleCellBlock
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F2_Gungeon_Flow_03_TripleCellBlock
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.7243151|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Blank : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.9708226|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.1122049|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1230 unused Assets to reduce memory usage. Loaded Objects now: 113908.
- Total: 484.297240 ms (FindLiveObjects: 8.672279 ms CreateObjectMapping: 6.286875 ms MarkObjects: 468.296086 ms DeleteObjects: 1.041747 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_Dungeon_Theme_01 with playing ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.68425 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 3.5|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_Dungeon_Theme_01 ENDING with playing ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 0.125
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.08629549|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 3.5|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 3.5|4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item Crossbow_Shotgun #16 of 45|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item DownwellBoots #16 of 62|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item MonsterBlood #21 of 61|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.1955 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SmallHeartSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09775 + 0.09775
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BlankSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4.5||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4||0.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 0.25
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- C <= boss quality
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.1242603|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 4.5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 49680
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item ClusterMineItem #44 of 60|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'GodRay_Placeable(Clone)' is inactive!
- (Filename: Line: 758)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 215.458070 ms
- Unloading 7327 unused Assets to reduce memory usage. Loaded Objects now: 79275.
- Total: 305.033817 ms (FindLiveObjects: 7.424993 ms CreateObjectMapping: 5.352540 ms MarkObjects: 251.137741 ms DeleteObjects: 41.117287 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: F3_Mines_Flow_04_BossFoyerLoop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_Powderskull|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_Tank|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding valid boss: BossTable_03_MineFlayer|0.01
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Returning valid boss: BossTable_03_Powderskull|1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: basic shrines
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: black market
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: vampire
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: gunber muncher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Base Shared Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: general
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Assigning METADATA: nothing
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No prior injection: Mines Common Injection Data
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: F3_Mines_Flow_04_BossFoyerLoop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: F3_Mines_Flow_04_BossFoyerLoop
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- starting ambient channel vfx?
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.4307049|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.2428278|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.4037343|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: Shopkeep : Shopkeeper FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_GunberMuncher(Clone) : Crestfallen Reptile FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.7474747|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- s_empty?: False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 756 unused Assets to reduce memory usage. Loaded Objects now: 112720.
- Total: 514.659505 ms (FindLiveObjects: 6.439712 ms CreateObjectMapping: 7.838580 ms MarkObjects: 499.705369 ms DeleteObjects: 0.675592 ms)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Posting core music event: Play_MUS_mines_theme_01 with playing ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: FLOOR_INTRO with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: FLOOR_INTRO
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5||0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 5|5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.276 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- KeyBulletSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.09199999 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.184 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.276 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0.368 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- KeyBulletSPAWNED
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item Antibody #10 of 71|B
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- returning item Trick_Gun #22 of 46|C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_A with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: ACTIVE_SIDE_A
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LootSystem::0 + 0.09199999
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: ACTIVE_SIDE_B with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- INITIALIZED!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Core music event: Play_MUS_mines_theme_01 ENDING with playing ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Destroying large debris for being outside valid cell ranges! barrel_shard_wood_small_01(Clone)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- assigning SZH: 0.25
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Get Reward Item Dave Style: C
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.7196125|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- pedestal mimic 0.6382149|0.0225
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changing health to: 6|6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SHOP with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SHOP
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Minimap_Teleporter_Icon(Clone) <- failed to get perp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- REBUILDING EXTRA GUN CARDS
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: CALM with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: CALM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Coroutine couldn't be started because the the game object 'Shadow Render Settings' is inactive!
- (Filename: Line: 758)
- Attemping to switch to state: SECRET with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attemping to switch to state: SECRET with core ID: 59122
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Successfully switched to state: SECRET
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NONE clos
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Clearing Core Music ID!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 225.905412 ms
- Unloading 10704 unused Assets to reduce memory usage. Loaded Objects now: 78987.
- Total: 286.386508 ms (FindLiveObjects: 5.987225 ms CreateObjectMapping: 5.768386 ms MarkObjects: 231.236369 ms DeleteObjects: 43.394024 ms)
- StoreStats - success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: Line: 1758)
- Attempting to generate flow: ResourcefulRatLair_flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ENCOUNTERING FLOW: ResourcefulRatLair_flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Succeeded generation iteration on: ResourcefulRatLair_flow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FINISHED LOADING SERIALIZED KEYBINDINGS.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Trying to spawn an AIActor who doesn't have a manual ground collider... do we still do this? Name: MetalGearRat
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.3945395|0.0435
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.7435152|0.0435
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.8873872|0.0435
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- mimic 0.06489599|0.0435
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_Union_Mimic(Clone) : Tutorial Knight Intro FSM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FSM not Preprocessed: NPC_CryoButton : Main
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -1 index is out of bounds in SecretRoomBuilder, of indices: 704
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -1 index is out of bounds in SecretRoomBuilder, of indices: 704
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -1 index is out of bounds in SecretRoomBuilder, of indices: 704
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at Pathfinding.Pathfinder.RecalculateClearances (Int32 minX, Int32 minY, Int32 maxX, Int32 maxY) [0x00000] in <filename unknown>:0
- at Pathfinding.Pathfinder.RecalculateClearances () [0x00000] in <filename unknown>:0
- at Pathfinding.Pathfinder.Initialize (Dungeonator.DungeonData dungeonData) [0x00000] in <filename unknown>:0
- at Dungeonator.Dungeon+<Regenerate>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArrayTypeMismatchException: Source array type cannot be assigned to destination array type.
- at (wrapper stelemref) object:stelemref (object,intptr,object)
- at DirectionalAnimation.GetName (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Int32 index) [0x00000] in <filename unknown>:0
- at DirectionalAnimation.GetInfo (Single angleDegrees, Boolean frameUpdate) [0x00000] in <filename unknown>:0
- at AIAnimator.UpdateCurrentBaseAnimation () [0x00000] in <filename unknown>:0
- at AIAnimator.Update () [0x00000] in <filename unknown>:0
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