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- 2023-02-12 09:37:28.024 - Thread: 1 -> Log Started
- 2023-02-12 09:37:28.024 - Thread: 1 -> Timezone (local - UTC): -8h
- 2023-02-12 09:37:28.024 - Thread: 1 -> App Version: 01_201_014
- 2023-02-12 09:37:28.039 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2023-02-12 09:37:28.039 - Thread: 1 -> Branch / Sandbox: SVN
- 2023-02-12 09:37:28.039 - Thread: 1 -> Environment.ProcessorCount: 4
- 2023-02-12 09:37:28.360 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0)
- 2023-02-12 09:37:28.360 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2023-02-12 09:37:28.360 - Thread: 1 -> Environment.Is64BitProcess: True
- 2023-02-12 09:37:28.360 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2023-02-12 09:37:28.360 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0
- 2023-02-12 09:37:28.360 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2023-02-12 09:37:28.375 - Thread: 1 -> CPU Info: AMD A12-9720P RADEON R7, 12 COMPUTE CORES 4C+8G
- 2023-02-12 09:37:28.375 - Thread: 1 -> IntPtr.Size: 8
- 2023-02-12 09:37:28.375 - Thread: 1 -> Default Culture:
- 2023-02-12 09:37:28.375 - Thread: 1 -> Default UI Culture:
- 2023-02-12 09:37:28.375 - Thread: 1 -> MyConfig.Load() - START
- 2023-02-12 09:37:28.375 - Thread: 1 -> Path: C:\Users\kaden\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2023-02-12 09:37:28.375 - Thread: 1 -> Config file not found! C:\Users\kaden\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2023-02-12 09:37:28.375 - Thread: 1 -> NewNewGameScreen: False
- 2023-02-12 09:37:28.375 - Thread: 1 -> MyConfig.Load() - END
- 2023-02-12 09:37:29.540 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2023-02-12 09:37:29.910 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START
- 2023-02-12 09:37:29.930 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END
- 2023-02-12 09:37:29.931 - Thread: 1 -> Found processor count: 4
- 2023-02-12 09:37:29.931 - Thread: 1 -> Using processor count: 4
- 2023-02-12 09:37:30.916 - Thread: 1 -> All detected adapters:
- 2023-02-12 09:37:30.920 - Thread: 1 -> AMD Radeon R7 Graphics - VendorID=4098, SubsystemID=973019050, DeviceID=39028
- 2023-02-12 09:37:30.920 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
- 2023-02-12 09:37:31.271 - Thread: 1 -> AdapterInfo = {
- 2023-02-12 09:37:31.273 - Thread: 1 -> Name = AMD Radeon R7 Graphics + DISPLAY1
- 2023-02-12 09:37:31.273 - Thread: 1 -> Description = dev id: 39028, mem: 519565312, shared mem: 3967799296, Luid: 54741, rev: 200, subsys id: 973019050, vendor id: 4098, feature_level 11.1: True
- 2023-02-12 09:37:31.273 - Thread: 1 -> Driver version = 21.19.414.1792
- 2023-02-12 09:37:31.273 - Thread: 1 -> Driver date = 20170402000000.000000-000
- 2023-02-12 09:37:31.273 - Thread: 1 -> DriverUpdateNecessary = False
- 2023-02-12 09:37:31.273 - Thread: 1 -> AftermathSupported = False
- 2023-02-12 09:37:31.273 - Thread: 1 -> Adapter id = 0
- 2023-02-12 09:37:31.273 - Thread: 1 -> Supported = True
- 2023-02-12 09:37:31.273 - Thread: 1 -> RAM = 519565312
- 2023-02-12 09:37:31.274 - Thread: 1 -> Priority = 2
- 2023-02-12 09:37:31.274 - Thread: 1 -> Multithreaded rendering supported = False
- 2023-02-12 09:37:31.274 - Thread: 1 -> Output is attached = True
- 2023-02-12 09:37:31.274 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768}
- 2023-02-12 09:37:31.274 - Thread: 1 -> Display modes = {
- 2023-02-12 09:37:31.276 - Thread: 1 -> DXGIOutput id = 0
- 2023-02-12 09:37:31.276 - Thread: 1 -> 640x480@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> 640x480@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> 800x600@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> 800x600@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> 1024x768@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> 1024x768@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> 1280x720@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> 1280x720@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> 1366x768@60Hz
- 2023-02-12 09:37:31.276 - Thread: 1 -> }
- 2023-02-12 09:37:31.276 - Thread: 1 -> }
- 2023-02-12 09:37:31.276 - Thread: 1 -> AdapterInfo = {
- 2023-02-12 09:37:31.279 - Thread: 1 -> Name = AMD Radeon R7 Graphics + DISPLAY1
- 2023-02-12 09:37:31.279 - Thread: 1 -> Description = dev id: 39028, mem: 519565312, shared mem: 3967799296, Luid: 54741, rev: 200, subsys id: 973019050, vendor id: 4098, feature_level 11.1: True
- 2023-02-12 09:37:31.279 - Thread: 1 -> Driver version = 21.19.414.1792
- 2023-02-12 09:37:31.279 - Thread: 1 -> Driver date = 20170402000000.000000-000
- 2023-02-12 09:37:31.279 - Thread: 1 -> DriverUpdateNecessary = False
- 2023-02-12 09:37:31.279 - Thread: 1 -> AftermathSupported = False
- 2023-02-12 09:37:31.279 - Thread: 1 -> Adapter id = 0
- 2023-02-12 09:37:31.279 - Thread: 1 -> Supported = True
- 2023-02-12 09:37:31.279 - Thread: 1 -> RAM = 519565312
- 2023-02-12 09:37:31.279 - Thread: 1 -> Priority = 2
- 2023-02-12 09:37:31.279 - Thread: 1 -> Multithreaded rendering supported = False
- 2023-02-12 09:37:31.279 - Thread: 1 -> Output is attached = True
- 2023-02-12 09:37:31.279 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768}
- 2023-02-12 09:37:31.279 - Thread: 1 -> Display modes = {
- 2023-02-12 09:37:31.281 - Thread: 1 -> DXGIOutput id = 0
- 2023-02-12 09:37:31.282 - Thread: 1 -> 640x480@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> 640x480@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> 800x600@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> 800x600@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> 1024x768@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> 1024x768@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> 1280x720@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> 1280x720@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> 1366x768@60Hz
- 2023-02-12 09:37:31.282 - Thread: 1 -> }
- 2023-02-12 09:37:31.282 - Thread: 1 -> }
- 2023-02-12 09:37:31.283 - Thread: 1 -> Service.IsActive: True
- 2023-02-12 09:37:31.283 - Thread: 1 -> Service.IsOnline: True
- 2023-02-12 09:37:31.283 - Thread: 1 -> Service.OwnsGame: False
- 2023-02-12 09:37:31.283 - Thread: 1 -> Service.UserId: 76561198142511576
- 2023-02-12 09:37:31.283 - Thread: 1 -> Service.UserName: Hot and Sticky
- 2023-02-12 09:37:31.283 - Thread: 1 -> Service.Branch: default
- 2023-02-12 09:37:31.284 - Thread: 1 -> Build date: 2000-01-02 12:00
- 2023-02-12 09:37:31.284 - Thread: 1 -> Build version: 0.1.1.0
- 2023-02-12 09:37:31.287 - Thread: 1 -> MyScreenManager()
- 2023-02-12 09:37:31.625 - Thread: 11 -> CreateDeviceInternal - CheckSettings()
- 2023-02-12 09:37:31.625 - Thread: 11 -> CreateDeviceInternal - GetAdapter()
- 2023-02-12 09:37:31.638 - Thread: 11 -> CreateDeviceInternal - FixSettings()
- 2023-02-12 09:37:31.638 - Thread: 11 -> CreateDeviceInternal - Create device
- 2023-02-12 09:37:31.721 - Thread: 11 -> CreateDeviceInternal Steam Overlay integration
- 2023-02-12 09:37:31.937 - Thread: 11 -> CreateDeviceInternal Steam Overlay OK
- 2023-02-12 09:37:31.937 - Thread: 11 -> CreateDeviceInternal create swapchain
- 2023-02-12 09:37:31.937 - Thread: 11 -> Mode not found: 1366x768 @ 60000
- 2023-02-12 09:37:59.883 - Thread: 11 -> Mode not found: 1366x768 @ 60000
- 2023-02-12 09:38:03.713 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2023-02-12 09:38:03.715 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2023-02-12 09:38:03.715 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2023-02-12 09:38:12.289 - Thread: 1 -> Preallocate - START
- 2023-02-12 09:38:12.309 - Thread: 1 -> MySpaceWorldGenerator - START
- 2023-02-12 09:38:12.376 - Thread: 1 -> MySpaceWorldGenerator - END
- 2023-02-12 09:38:12.376 - Thread: 1 -> MySpaceBuildComponent - START
- 2023-02-12 09:38:12.376 - Thread: 1 -> MySpaceBuildComponent - END
- 2023-02-12 09:38:12.376 - Thread: 1 -> MyEntities - START
- 2023-02-12 09:38:12.592 - Thread: 1 -> MyEntities - END
- 2023-02-12 09:38:12.592 - Thread: 1 -> MyObjectBuilder_Base - START
- 2023-02-12 09:38:12.592 - Thread: 1 -> MyObjectBuilder_Base - END
- 2023-02-12 09:38:12.592 - Thread: 1 -> MyTransparentGeometry - START
- 2023-02-12 09:38:12.592 - Thread: 1 -> MyTransparentGeometry - END
- 2023-02-12 09:38:12.592 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2023-02-12 09:38:12.613 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2023-02-12 09:38:12.613 - Thread: 1 -> MyMath - START
- 2023-02-12 09:38:12.613 - Thread: 1 -> MyMath - END
- 2023-02-12 09:38:12.613 - Thread: 1 -> MySimpleObjectDraw - START
- 2023-02-12 09:38:12.614 - Thread: 1 -> MySimpleObjectDraw - END
- 2023-02-12 09:38:12.665 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2023-02-12 09:38:12.665 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2023-02-12 09:38:12.665 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2023-02-12 09:38:12.799 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2023-02-12 09:38:12.799 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2023-02-12 09:38:12.854 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2023-02-12 09:38:12.854 - Thread: 1 -> MySyncDestructions - START
- 2023-02-12 09:38:12.854 - Thread: 1 -> MySyncDestructions - END
- 2023-02-12 09:38:12.854 - Thread: 1 -> MySyncEntity - START
- 2023-02-12 09:38:12.854 - Thread: 1 -> MySyncEntity - END
- 2023-02-12 09:38:12.854 - Thread: 1 -> MyCommandCharacter - START
- 2023-02-12 09:38:12.858 - Thread: 1 -> MyCommandCharacter - END
- 2023-02-12 09:38:12.858 - Thread: 1 -> MyCommandConsole - START
- 2023-02-12 09:38:12.858 - Thread: 1 -> MyCommandConsole - END
- 2023-02-12 09:38:12.858 - Thread: 1 -> MyCommandEntity - START
- 2023-02-12 09:38:12.858 - Thread: 1 -> MyCommandEntity - END
- 2023-02-12 09:38:12.858 - Thread: 1 -> MyAiTargetManager - START
- 2023-02-12 09:38:12.858 - Thread: 1 -> MyAiTargetManager - END
- 2023-02-12 09:38:12.858 - Thread: 1 -> MyClientDebugCommands - START
- 2023-02-12 09:38:12.867 - Thread: 1 -> MyClientDebugCommands - END
- 2023-02-12 09:38:12.867 - Thread: 1 -> MyDedicatedServer - START
- 2023-02-12 09:38:12.867 - Thread: 1 -> MyDedicatedServer - END
- 2023-02-12 09:38:12.867 - Thread: 1 -> MyDedicatedServerBase - START
- 2023-02-12 09:38:12.867 - Thread: 1 -> MyDedicatedServerBase - END
- 2023-02-12 09:38:12.867 - Thread: 1 -> MyMultiplayerBase - START
- 2023-02-12 09:38:12.870 - Thread: 1 -> MyMultiplayerBase - END
- 2023-02-12 09:38:12.870 - Thread: 1 -> MyMultiplayerClient - START
- 2023-02-12 09:38:12.870 - Thread: 1 -> MyMultiplayerClient - END
- 2023-02-12 09:38:12.870 - Thread: 1 -> MyMultiplayerClientBase - START
- 2023-02-12 09:38:12.870 - Thread: 1 -> MyMultiplayerClientBase - END
- 2023-02-12 09:38:12.870 - Thread: 1 -> MyMultiplayerLobby - START
- 2023-02-12 09:38:12.871 - Thread: 1 -> MyMultiplayerLobby - END
- 2023-02-12 09:38:12.871 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2023-02-12 09:38:12.871 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2023-02-12 09:38:12.871 - Thread: 1 -> MyMultiplayerServerBase - START
- 2023-02-12 09:38:12.871 - Thread: 1 -> MyMultiplayerServerBase - END
- 2023-02-12 09:38:12.871 - Thread: 1 -> MyServerDebugCommands - START
- 2023-02-12 09:38:12.884 - Thread: 1 -> MyServerDebugCommands - END
- 2023-02-12 09:38:12.884 - Thread: 1 -> MyCubeGridDefinitions - START
- 2023-02-12 09:38:12.936 - Thread: 1 -> MyCubeGridDefinitions - END
- 2023-02-12 09:38:12.936 - Thread: 1 -> MyDefinitionManager - START
- 2023-02-12 09:38:13.002 - Thread: 1 -> MyDefinitionManager - END
- 2023-02-12 09:38:13.002 - Thread: 1 -> Preallocate - END
- 2023-02-12 09:38:13.013 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2023-02-12 09:38:18.099 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2023-02-12 09:38:18.099 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2023-02-12 09:38:18.135 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2023-02-12 09:38:18.138 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2023-02-12 09:38:18.138 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2023-02-12 09:38:18.138 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2023-02-12 09:38:18.138 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2023-02-12 09:38:18.138 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2023-02-12 09:38:18.138 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2023-02-12 09:38:18.196 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO
- 2023-02-12 09:38:18.196 - Thread: 1 -> Win32_ComputerSystem.Model: 80XS
- 2023-02-12 09:38:18.196 - Thread: 1 -> Virtualized: False
- 2023-02-12 09:38:18.207 - Thread: 1 -> Environment.ProcessorName: AMD A12-9720P RADEON R7, 12 COMPUTE CORES 4C+8G
- 2023-02-12 09:38:18.208 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 7,935,598,592 bytes
- 2023-02-12 09:38:18.208 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2023-02-12 09:38:18.208 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,009,141,248 bytes
- 2023-02-12 09:38:18.208 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,730,898,944 bytes
- 2023-02-12 09:38:18.219 - Thread: 1 -> Drive C: | Capacity: 972,021,559,296 bytes | Free space: 855,843,954,688 bytes
- 2023-02-12 09:38:18.219 - Thread: 1 -> Drive D: | Capacity: 26,843,541,504 bytes | Free space: 25,432,768,512 bytes
- 2023-02-12 09:38:18.220 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2023-02-12 09:38:18.296 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2023-02-12 09:38:18.297 - Thread: 1 -> Installed DLCs:
- 2023-02-12 09:38:18.428 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2023-02-12 09:38:21.056 - Thread: 1 -> Havok: Physics.Init
- 2023-02-12 09:38:21.862 - Thread: 12 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options)
- at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options)
- at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels)
- at VRage.EOS.MyEOSNetworking.<>c__DisplayClass39_0.<.ctor>b__0()
- at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread()
- at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled)
- at System.Action`1.Invoke(T obj)
- at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled)
- at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal()
- at Sandbox.Engine.Networking.MyNetworkMonitor.Worker()
- 2023-02-12 09:38:39.085 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
- 2023-02-12 09:38:39.161 - Thread: 12 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
- at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options)
- at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options)
- at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels)
- at VRage.EOS.MyEOSNetworking.<>c__DisplayClass39_0.<.ctor>b__0()
- at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread()
- at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled)
- at System.Action`1.Invoke(T obj)
- at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled)
- at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal()
- at Sandbox.Engine.Networking.MyNetworkMonitor.Worker()
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart()
- 2023-02-12 09:38:39.161 - Thread: 12 -> Showing message
- 2023-02-12 09:38:40.890 - Thread: 12 ->
- ================================== CRASH INFO ==================================
- AppVersion: 01_201_014
- GameName: Space Engineers
- IsOutOfMemory: False
- IsGPU: False
- IsNative: False
- IsTask: False
- IsExperimental: False
- ProcessRunTime: 74
- PCUCount: 0
- IsHang: False
- GCMemory: 52
- GCMemoryAllocated: 52
- HWAvailableMemory: 1797
- ProcessPrivateMemory: 425
- AnalyticId: SE
- ================================== OFNI HSARC ==================================
- 2023-02-12 09:38:40.890 - Thread: 12 -> Log Closed
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