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Mar 1st, 2018
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  1. -- made by .... (Idk...)
  2. Player=game:GetService("Players").LocalPlayer
  3. Character=Player.Character
  4. PlayerGui=Player.PlayerGui
  5. Backpack=Player.Backpack
  6. Torso=Character.Torso
  7. Head=Character.Head
  8. Humanoid=Character.Humanoid
  9. m=Instance.new('Model',Character)
  10. LeftArm=Character["Left Arm"]
  11. LeftLeg=Character["Left Leg"]
  12. RightArm=Character["Right Arm"]
  13. RightLeg=Character["Right Leg"]
  14. LS=Torso["Left Shoulder"]
  15. LH=Torso["Left Hip"]
  16. RS=Torso["Right Shoulder"]
  17. RH=Torso["Right Hip"]
  18. for i,v in pairs(Character:children()) do
  19. if v:IsA("Hat") then
  20. v:Destroy()
  21. end
  22. end
  23. for i,v in pairs(Character:children()) do
  24. if v:IsA("Accessory") then
  25. v:Destroy()
  26. end
  27. end
  28. Character.Head.face.Texture = "rbxassetid://160813663"
  29. Character.Shirt.ShirtTemplate = "rbxassetid://749498397"
  30. Character.Pants.PantsTemplate = "rbxassetid://749498570"
  31. Face = Instance.new("Decal",Character.Head)
  32. Face.Texture = "rbxassetid://"
  33. Face.Face = "Front"
  34. Face.Transparency = 0
  35. Face.Name = "Blood"
  36. function chatfunc(text)
  37. local chat = coroutine.wrap(function()
  38. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  39. Character:FindFirstChild("TalkingBillBoard"):destroy()
  40. end
  41. local naeeym2 = Instance.new("BillboardGui",Character)
  42. naeeym2.Size = UDim2.new(0,100,0,40)
  43. naeeym2.StudsOffset = Vector3.new(0,3,0)
  44. naeeym2.Adornee = Character.Head
  45. naeeym2.Name = "TalkingBillBoard"
  46. local tecks2 = Instance.new("TextLabel",naeeym2)
  47. tecks2.BackgroundTransparency = 1
  48. tecks2.BorderSizePixel = 0
  49. tecks2.Text = "Dio Brando"
  50. tecks2.Font = "Fantasy"
  51. tecks2.TextSize = 30
  52. tecks2.TextStrokeTransparency = 0
  53. tecks2.TextColor3 = Color3.new(0,0,1)
  54. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  55. tecks2.Size = UDim2.new(1,0,0.5,0)
  56. local tecks3 = Instance.new("TextLabel",naeeym2)
  57. tecks3.BackgroundTransparency = 1
  58. tecks3.BorderSizePixel = 0
  59. tecks3.Text = "Dio Brando"
  60. tecks3.Font = "Fantasy"
  61. tecks3.TextSize = 30
  62. tecks3.TextStrokeTransparency = 0
  63. tecks3.TextColor3 = Color3.new(122,78,255)
  64. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  65. tecks3.Size = UDim2.new(1,0,0.5,0)
  66. for i = 1,string.len(text),1 do
  67. tecks2.Text = string.sub(text,1,i)
  68. tecks3.Text = string.sub(text,1,i)
  69. wait(0.01)
  70. end
  71. wait( )
  72. for i = 1, 50 do
  73. wait(0.0000000000000000000001)
  74. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  75. tecks2.Rotation = tecks2.Rotation - .8
  76. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  77. tecks2.TextTransparency = tecks2.TextTransparency + .04
  78. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  79. tecks3.Rotation = tecks2.Rotation + .8
  80. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  81. tecks3.TextTransparency = tecks2.TextTransparency + .04
  82. end
  83. naeeym2:Destroy()
  84. end)
  85. chat()
  86. end
  87. function onChatted(msg)
  88. chatfunc(msg)
  89. end
  90. Face = Head.face
  91. Neck=Torso.Neck
  92. it=Instance.new
  93. attacktype=1
  94. vt=Vector3.new
  95. cf=CFrame.new
  96. euler=CFrame.fromEulerAnglesXYZ
  97. angles=CFrame.Angles
  98. cloaked=false
  99. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  100. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  101. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  102. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  103. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  104. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  105. RootPart=Character.HumanoidRootPart
  106. RootJoint=RootPart.RootJoint
  107. RootCF=euler(-1.57,0,3.14)
  108. attack = false
  109. attackdebounce = false
  110. deb=false
  111. equipped=true
  112. hand=false
  113. MMouse=nil
  114. combo=0
  115. mana=0
  116. trispeed=1
  117. pathtrans=.7
  118. attackmode='none'
  119. local idle=0
  120. local Anim="Idle"
  121. local Effects={}
  122. local gun=false
  123. local shoot=false
  124. player=nil
  125. cloak=false
  126. lightcolor='Bright blue'
  127.  
  128. local Color1=Torso.BrickColor
  129.  
  130. warn'Edit By eletronic007'
  131. local p = game.Players.LocalPlayer
  132. local char = p.Character
  133. local hed = char.Head
  134. local hes = game.Players.LocalPlayer.Character.Humanoid
  135. for i,v in pairs(char:children()) do
  136. if v:IsA("Hat") then
  137. v:Destroy()
  138. end
  139. end
  140. for i,v in pairs(hed:children()) do
  141. if v:IsA("Sound") then
  142. v:Destroy()
  143. end
  144. end
  145. local Part = Instance.new("Part",hed)
  146. Part.BrickColor = BrickColor.new("White")
  147. Part.Size = Vector3.new(1,1,1)
  148. Part.CanCollide = false
  149. Part.Material = "Neon"
  150. local M = Instance.new("SpecialMesh",Part)
  151. M.MeshId = "rbxassetid://0"
  152. M.TextureId = "rbxassetid://0"
  153. M.Scale = Vector3.new(3,3,3)
  154. local Part2 = Instance.new("Weld",Part)
  155. Part2.Part0 = hed
  156. Part2.Part1 = Part
  157. Part2.C0 = CFrame.new(0, 1, -0.5)
  158. hes.MaxHealth = math.huge
  159. plr = game.Players.LocalPlayer
  160. chr = plr.Character
  161. chr.Head.face.Texture = "rbxassetid://160813663"
  162. local plr = game:service'Players'.LocalPlayer
  163. local char = plr.Character
  164. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end
  165. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end
  166. local Part = Instance.new("Part",chr)
  167. Part.BrickColor = BrickColor.new("Royal blue")
  168. Part.Size = Vector3.new(1,1,1)
  169. Part.CanCollide = false
  170. Part.Material = "Neon"
  171. local M = Instance.new("SpecialMesh",Part)
  172. M.MeshId = "rbxassetid://0"
  173. M.Scale = Vector3.new(1.0,1.0,1.0)
  174. M.MeshId = "rbxassetid://73790841"
  175. M.MeshId = "rbxassetid://185812332"
  176. M.MeshId = "rbxassetid://553917533"
  177. M.TextureId = "rbxassetid://5126061"
  178. local Part2 = Instance.new("Weld",Part)
  179. Part2.Part0 = chr.Head
  180. Part2.Part1 = Part
  181. Part2.C0 = CFrame.new(0,0.76,0.2)*CFrame.Angles(0.3,0,0)
  182. local Part1 = Instance.new("Part",chr)
  183. Part1.BrickColor = BrickColor.new("White")
  184. Part1.Size = Vector3.new(1,1,1)
  185. Part1.CanCollide = false
  186. Part1.Material = "Neon"
  187. local M1 = Instance.new("SpecialMesh",Part1)
  188. M1.MeshId = "rbxassetid://0"
  189. M1.Scale = Vector3.new(0.0067,0.0067,0.0067)
  190. local Part21 = Instance.new("Weld",Part1)
  191. Part21.Part0 = chr.Head
  192. Part21.Part1 = Part1
  193. Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  194. local Part = Instance.new("Part",Character)
  195. Part.BrickColor = BrickColor.new("Mint")
  196. Part.Size = Vector3.new(1,1,1)
  197. Part.CanCollide = false
  198. Part.Material = "Neon"
  199. local M = Instance.new("SpecialMesh",Part)
  200. M.MeshId = "rbxassetid://"
  201. M.TextureId = "rbxassetid://"
  202. M.Scale = Vector3.new(1,1,1.1)
  203. local Part2 = Instance.new("Weld",Part)
  204. Part2.Part0 = Character.Head
  205. Part2.Part1 = Part
  206. Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0)
  207. Effects = { }
  208. wait(1/60)
  209. wait()
  210. local sky = game.Lighting
  211. game.Lighting.TimeOfDay = "12:00:00"
  212. sky.Brightness = 0
  213. CV="Really black"
  214.  
  215. mouse=Player:GetMouse()
  216. --save shoulders
  217. RSH, LSH=nil, nil
  218. --welds
  219. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  220. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  221. LH=Torso["Left Hip"]
  222. RH=Torso["Right Hip"]
  223. TorsoColor=Torso.BrickColor
  224. function NoOutline(Part)
  225. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  226. end
  227.  
  228.  
  229.  
  230. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  231. local fp=it("Part")
  232. fp.formFactor=formfactor
  233. fp.Parent=parent
  234. fp.Reflectance=reflectance
  235. fp.Transparency=transparency
  236. fp.CanCollide=false
  237. fp.Locked=true
  238. fp.BrickColor=brickcolor
  239. fp.Name=name
  240. fp.Size=size
  241. fp.Position=Torso.Position
  242. NoOutline(fp)
  243. fp.Material="SmoothPlastic"
  244. fp:BreakJoints()
  245. return fp
  246. end
  247.  
  248. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  249. local mesh=it(Mesh)
  250. mesh.Parent=part
  251. if Mesh=="SpecialMesh" then
  252. mesh.MeshType=meshtype
  253. if meshid~="nil" then
  254. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  255. end
  256. end
  257. mesh.Offset=offset
  258. mesh.Scale=scale
  259. return mesh
  260. end
  261.  
  262. function weld(parent,part0,part1,c0)
  263. local weld=it("Weld")
  264. weld.Parent=parent
  265. weld.Part0=part0
  266. weld.Part1=part1
  267. weld.C0=c0
  268. return weld
  269. end
  270.  
  271. local Color1=Torso.BrickColor
  272.  
  273.  
  274.  
  275.  
  276.  
  277. Player=game:GetService('Players').LocalPlayer
  278. Character=Player.Character
  279. Mouse=Player:GetMouse()
  280. m=Instance.new('Model',Character)
  281.  
  282.  
  283. local function weldBetween(a, b)
  284. local weldd = Instance.new("ManualWeld")
  285. weldd.Part0 = a
  286. weldd.Part1 = b
  287. weldd.C0 = CFrame.new()
  288. weldd.C1 = b.CFrame:inverse() * a.CFrame
  289. weldd.Parent = a
  290. return weldd
  291. end
  292.  
  293. it=Instance.new
  294.  
  295. function nooutline(part)
  296. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  297. end
  298.  
  299. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  300. local fp=it("Part")
  301. fp.formFactor=formfactor
  302. fp.Parent=parent
  303. fp.Reflectance=reflectance
  304. fp.Transparency=transparency
  305. fp.CanCollide=false
  306. fp.Locked=true
  307. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  308. fp.Name=name
  309. fp.Size=size
  310. fp.Position=Character.Torso.Position
  311. nooutline(fp)
  312. fp.Material=material
  313. fp:BreakJoints()
  314. return fp
  315. end
  316.  
  317. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  318. local mesh=it(Mesh)
  319. mesh.Parent=part
  320. if Mesh=="SpecialMesh" then
  321. mesh.MeshType=meshtype
  322. mesh.MeshId=meshid
  323. end
  324. mesh.Offset=offset
  325. mesh.Scale=scale
  326. return mesh
  327. end
  328.  
  329. function weld(parent,part0,part1,c0,c1)
  330. local weld=it("Weld")
  331. weld.Parent=parent
  332. weld.Part0=part0
  333. weld.Part1=part1
  334. weld.C0=c0
  335. weld.C1=c1
  336. return weld
  337. end
  338.  
  339.  
  340.  
  341.  
  342.  
  343.  
  344.  
  345.  
  346.  
  347. --------------------------------
  348. local p = game.Players.LocalPlayer
  349. local char = p.Character
  350. local mouse = p:GetMouse()
  351. local larm = char["Left Arm"]
  352. local rarm = char["Right Arm"]
  353. local lleg = char["Left Leg"]
  354. local rleg = char["Right Leg"]
  355. local hed = char.Head
  356. local torso = char.Torso
  357. local hum = char.Humanoid
  358. local cam = game.Workspace.CurrentCamera
  359. local root = char.HumanoidRootPart
  360. local deb = false
  361. local shot = 0
  362. local debris=game:service"Debris"
  363. local l = game:GetService("Lighting")
  364. local rs = game:GetService("RunService").RenderStepped
  365. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  366. math.randomseed(os.time())
  367. for i,v in pairs(char:children()) do
  368. if v:IsA("Hat") then
  369. v:Destroy()
  370. end
  371. end
  372. for i,v in pairs (hed:GetChildren()) do
  373. if v:IsA("Sound") then
  374. v:Destroy()
  375. end
  376. end
  377. ----------------------------------------------------
  378. z = Instance.new("Sound", torso)
  379. z.SoundId = "rbxassetid://910713928" -- Put Music ID Here.
  380. z.Looped = true
  381. z.Volume = 10
  382. wait(.1)
  383. z:Play()
  384. -----------------------------------------------------
  385. Debounces = {
  386. CanAttack = true;
  387. NoIdl = false;
  388. Slashing = false;
  389. Slashed = false;
  390. RPunch = false;
  391. RPunched = false;
  392. LPunch = false;
  393. LPunched = false;
  394. }
  395. local Touche = {char.Name, }
  396. ----------------------------------------------------
  397. ----------------------------------------------------
  398. ----------------------------------------------------
  399. local LocalPlayer = game:GetService("Players").LocalPlayer
  400. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  401.  
  402. ------------------------------------------------------
  403. local sw = Instance.new("Part",torso)
  404. sw.CanCollide = false
  405. sw.BrickColor = BrickColor.new("Institutional white")
  406.  
  407. local m = Instance.new("SpecialMesh",sw)
  408. m.MeshId = "rbxassetid://0"
  409. m.TextureId = "rbxassetid://0"
  410. m.Scale = Vector3.new(2.1,2.1,2.1)
  411. local w1 = Instance.new("Weld")
  412.  
  413. w1.Part1 = sw
  414. w1.Part0 = larm
  415. w1.Parent = char
  416. w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1
  417. --------------------------------------------------------
  418. local Link1 = Instance.new("Attachment",Character.Head)
  419. Link1.Name = "Trail1"
  420. ----------------------------------------------------------------------
  421. local Link2 = Instance.new("Attachment",Character.Head)
  422. Link2.Name = "Trail2"
  423. ----------------------------------------------------------------------
  424. local Link3 = Instance.new("Attachment",Character.Head)
  425. Link3.Name = "Trail3"
  426. ----------------------------------------------------------------------
  427. local Link4 = Instance.new("Attachment",Character.Head)
  428. Link4.Name = "Trail4"
  429. -----------------------------------------------------
  430. local LocalPlayer = game:GetService("Players").LocalPlayer
  431. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  432.  
  433. ----------------------------------------
  434. local p = game.Players.LocalPlayer
  435. local char = p.Character
  436. local mouse = p:GetMouse()
  437. local larm = char["Left Arm"]
  438. local rarm = char["Right Arm"]
  439. local lleg = char["Left Leg"]
  440. local rleg = char["Right Leg"]
  441. local hed = char.Head
  442. local torso = char.Torso
  443. local hum = char.Humanoid
  444. local cam = game.Workspace.CurrentCamera
  445. local root = char.HumanoidRootPart
  446. local rj = root.RootJoint
  447. local deb = false
  448. local shot = 0
  449. local stanceToggle = "Idle1"
  450. local l = game:GetService("Lighting")
  451. local rs = game:GetService("RunService").RenderStepped
  452. local hb = game:GetService("RunService").Heartbeat
  453. local Stepped = game:GetService("RunService").Stepped
  454. math.randomseed(os.time())
  455. ----------------------------------------------------
  456. fat = Instance.new("BindableEvent",script)
  457. fat.Name = "Heartbeat"
  458.  
  459. script:WaitForChild("Heartbeat")
  460.  
  461. frame = 1/30
  462. tf = 0
  463. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  464. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  465. lastframe = tick()
  466. script.Heartbeat:Fire() --ayy lmao
  467.  
  468. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  469. tf = tf + s
  470. if tf >= frame then
  471. if allowframeloss then
  472. script.Heartbeat:Fire()
  473. lastframe=tick()
  474. else
  475. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  476. for i=1, math.floor(tf/frame) do
  477. script.Heartbeat:Fire()
  478. end
  479. lastframe=tick()
  480. end
  481. if tossremainder then
  482. tf = 0
  483. else
  484. tf = tf - frame * math.floor(tf/frame)
  485. end
  486. end
  487. end)
  488. ----------------------------------------------------
  489. for i,v in pairs(char:children()) do
  490. if v:IsA("Hat") then
  491. v:Destroy()
  492. end
  493. end
  494. for i,v in pairs (hed:GetChildren()) do
  495. if v:IsA("Sound") then
  496. v:Destroy()
  497. end
  498. end
  499. ----------------------------------------------------
  500. Debounces = {
  501. CanAttack = true;
  502. CanJoke = true;
  503. NoIdl = false;
  504. Slashing = false;
  505. Slashed = false;
  506. ks = false;
  507. }
  508. ----------------------------------------------------
  509. function weld5(part0, part1, c0, c1)
  510. weeld=Instance.new("Weld", part0)
  511. weeld.Part0=part0
  512. weeld.Part1=part1
  513. weeld.C0=c0
  514. weeld.C1=c1
  515. return weeld
  516. end
  517. ----------------------------------------------------
  518. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  519. local prt=Instance.new("Part")
  520. prt.Parent=prnt
  521. prt.Name="Part"
  522. prt.Size=siz
  523. prt.CanCollide=false
  524. prt.Anchored=anc
  525. prt.Locked=true
  526. prt.Transparency = trans
  527. prt.TopSurface=10
  528. prt.BottomSurface=10
  529. prt.FrontSurface=10
  530. prt.BackSurface=10
  531. prt.LeftSurface=10
  532. prt.RightSurface=10
  533. prt:BreakJoints()
  534. prt.CFrame=cf or CFrame.new(30,10,30)
  535. prt.Material=mat
  536. prt.BrickColor=BrickColor.new(col)
  537. m=Instance.new("SpecialMesh",prt)
  538. m.MeshType=6
  539. return prt
  540. end
  541. ----------------------------------------------------
  542. function lerp(a, b, t) -- Linear interpolation
  543. return a + (b - a)*t
  544. end
  545.  
  546. function slerp(a, b, t) --Spherical interpolation
  547. dot = a:Dot(b)
  548. if dot > 0.99999 or dot < -0.99999 then
  549. return t <= 0.5 and a or b
  550. else
  551. r = math.acos(dot)
  552. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  553. end
  554. end
  555.  
  556. function matrixInterpolate(a, b, t)
  557. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  558. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  559. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  560. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  561. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  562. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  563. local t = v1:Dot(v2)
  564. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  565. return CFrame.new()
  566. end
  567. return CFrame.new(
  568. v0.x, v0.y, v0.z,
  569. v1.x, v1.y, v1.z,
  570. v2.x, v2.y, v2.z,
  571. v3.x, v3.y, v3.z)
  572. end
  573. ----------------------------------------------------
  574. function genWeld(a,b)
  575. local w = Instance.new("Weld",a)
  576. w.Part0 = a
  577. w.Part1 = b
  578. return w
  579. end
  580. function weld(a, b)
  581. local weld = Instance.new("Weld")
  582. weld.Name = "W"
  583. weld.Part0 = a
  584. weld.Part1 = b
  585. weld.C0 = a.CFrame:inverse() * b.CFrame
  586. weld.Parent = a
  587. return weld;
  588. end
  589. ----------------------------------------------------
  590. function Lerp(c1,c2,al)
  591. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  592. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  593. for i,v in pairs(com1) do
  594. com1[i] = v+(com2[i]-v)*al
  595. end
  596. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  597. end
  598. ----------------------------------------------------
  599. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  600. local wld = Instance.new("Weld", wp1)
  601. wld.Part0 = wp0
  602. wld.Part1 = wp1
  603. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  604. end
  605. ----------------------------------------------------
  606. newWeld(torso, larm, -1.5, 0.5, 0)
  607. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  608. newWeld(torso, rarm, 1.5, 0.5, 0)
  609. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  610. newWeld(torso, hed, 0, 1.5, 0)
  611. newWeld(torso, lleg, -0.5, -1, 0)
  612. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  613. newWeld(torso, rleg, 0.5, -1, 0)
  614. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  615. newWeld(root, torso, 0, -1, 0)
  616. torso.Weld.C1 = CFrame.new(0, -1, 0)
  617. ----------------------------------------------------
  618. z = Instance.new("Sound",char) --Smile: print(".-.")
  619. z.SoundId = "rbxassetid://0"--410761150, 411368002
  620. z.Looped = true
  621. z.Pitch = 1
  622. z.Volume = 1
  623. wait(0.1)
  624. z:Play()
  625. ----------------------------------------------------
  626. New = function(Object, Parent, Name, Data)
  627. local Object = Instance.new(Object)
  628. for Index, Value in pairs(Data or {}) do
  629. Object[Index] = Value
  630. end
  631. Object.Parent = Parent
  632. Object.Name = Name
  633. return Object
  634. end
  635. ----------------------------------------------------
  636. --Left Arm
  637. m = Instance.new("Model")
  638. m.Name = "LeftArm"
  639.  
  640. p4 = Instance.new("Part", m)
  641. p4.BrickColor = BrickColor.new("Really black")
  642. p4.Material = Enum.Material.SmoothPlastic
  643. p4.Name = "LeftArmPlate"
  644. p4.Size = Vector3.new(1, 2, 1)
  645. p4.Transparency = 1
  646. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  647. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  648. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  649. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  650. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  651. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  652. b4 = Instance.new("SpecialMesh", p4)
  653. b4.MeshType = Enum.MeshType.Brick
  654. b4.Name = "Mesh"
  655. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  656.  
  657.  
  658.  
  659.  
  660.  
  661. w1 = Instance.new("Weld", p4)
  662. w1.Name = "Part_Weld"
  663. w1.Part0 = p4
  664. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  665. w1.Part1 = p4
  666. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  667. w2 = Instance.new("Weld", p4)
  668. w2.Name = "Part_Weld"
  669. w2.Part0 = p4
  670. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  671. w2.Part1 = p4
  672. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  673. w3 = Instance.new("Weld", p4)
  674. w3.Name = "LeftArmPlate_Weld"
  675. w3.Part0 = p4
  676. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  677. w3.Part1 = p4
  678. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  679. w4 = Instance.new("Weld", p4)
  680. w4.Name = "Part_Weld"
  681. w4.Part0 = p4
  682. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  683. w4.Part1 = p4
  684. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  685. w5 = Instance.new("Weld", p4)
  686. w5.Name = "Part_Weld"
  687. w5.Part0 = p4
  688. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  689. w5.Part1 = p4
  690. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  691. w6 = Instance.new("Weld", p4)
  692. w6.Name = "Part_Weld"
  693. w6.Part0 = p4
  694. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  695. w6.Part1 = p7
  696. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  697. w7 = Instance.new("Weld", p7)
  698. w7.Name = "Part_Weld"
  699. w7.Part0 = p7
  700. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  701. w7.Part1 = p4
  702. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  703. w8 = Instance.new("Weld", p4)
  704. w8.Name = "Part_Weld"
  705. w8.Part0 = p4
  706. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  707. w8.Part1 = p4
  708. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  709. w9 = Instance.new("Weld", p4)
  710. w9.Name = "Part_Weld"
  711. w9.Part0 = p4
  712. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  713. w9.Part1 = p4
  714. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  715. w10 = Instance.new("Weld", p4)
  716. w10.Name = "Part_Weld"
  717. w10.Part0 = p4
  718. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  719. w10.Part1 = p4
  720. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. w11 = Instance.new("Weld", p4)
  722. w11.Name = "Part_Weld"
  723. w11.Part0 = p4
  724. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  725. w11.Part1 = p4
  726. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  727. w12 = Instance.new("Weld", p4)
  728. w12.Name = "Part_Weld"
  729. w12.Part0 = p4
  730. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  731. w12.Part1 = p4
  732. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  733. w13 = Instance.new("Weld", p4)
  734. w13.Name = "Part_Weld"
  735. w13.Part0 = p4
  736. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  737. w13.Part1 = p4
  738. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  739. w14 = Instance.new("Weld", p4)
  740. w14.Name = "Part_Weld"
  741. w14.Part0 = p4
  742. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  743. w14.Part1 = p4
  744. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  745. w15 = Instance.new("Weld", p4)
  746. w15.Name = "Part_Weld"
  747. w15.Part0 = p4
  748. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  749. w15.Part1 = p16
  750. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  751.  
  752. m.Parent = larm
  753. m:MakeJoints()
  754. ----------------------------------------------------
  755. local cor = Instance.new("Part", larm.LeftArm)
  756. cor.Name = "Thingy"
  757. cor.Locked = true
  758. cor.BottomSurface = 0
  759. cor.CanCollide = false
  760. cor.Size = Vector3.new(1, 1, 1)
  761. cor.Transparency = 1
  762. cor.TopSurface = 0
  763. corw = Instance.new("Weld", cor)
  764. corw.Part0 = larm
  765. corw.Part1 = cor
  766. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  767. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  768. weld1 = Instance.new("Weld", larm.LeftArm)
  769. weld1.Part0 = cor
  770. weld1.Part1 = larm.LeftArm.LeftArmPlate
  771. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  772. --Right Arm
  773. m2 = Instance.new("Model")
  774. m2.Name = "RightArm"
  775.  
  776. p7 = Instance.new("Part", m2)
  777. p7.BrickColor = BrickColor.new("Institutional white")
  778. p7.Material = Enum.Material.SmoothPlastic
  779. p7.Transparency = 1
  780. p7.Name = "RightArmPlate"
  781. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  782. p7.FormFactor = Enum.FormFactor.Symmetric
  783. p7.Size = Vector3.new(1, 2, 1)
  784. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  785. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  786. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  787. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  788. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  789. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  790. b7 = Instance.new("SpecialMesh", p7)
  791. b7.MeshType = Enum.MeshType.Brick
  792. b7.Name = "Mesh"
  793. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  794.  
  795.  
  796. w1 = Instance.new("Weld", p4)
  797. w1.Name = "Part_Weld"
  798. w1.Part0 = p4
  799. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  800. w1.Part1 = p4
  801. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  802. w2 = Instance.new("Weld", p4)
  803. w2.Name = "Part_Weld"
  804. w2.Part0 = p4
  805. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  806. w2.Part1 = p4
  807. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  808. w3 = Instance.new("Weld", p4)
  809. w3.Name = "Part_Weld"
  810. w3.Part0 = p4
  811. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  812. w3.Part1 = p4
  813. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  814. w4 = Instance.new("Weld", p4)
  815. w4.Name = "Part_Weld"
  816. w4.Part0 = p4
  817. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  818. w4.Part1 = p4
  819. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  820. w5 = Instance.new("Weld", p4)
  821. w5.Name = "Part_Weld"
  822. w5.Part0 = p4
  823. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  824. w5.Part1 = p4
  825. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  826. w6 = Instance.new("Weld", p4)
  827. w6.Name = "RightArmPlate_Weld"
  828. w6.Part0 = p4
  829. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  830. w6.Part1 = p7
  831. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. w7 = Instance.new("Weld", p7)
  833. w7.Name = "Part_Weld"
  834. w7.Part0 = p7
  835. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  836. w7.Part1 = p4
  837. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  838. w8 = Instance.new("Weld", p4)
  839. w8.Name = "Part_Weld"
  840. w8.Part0 = p4
  841. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  842. w8.Part1 = p4
  843. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  844. w9 = Instance.new("Weld", p4)
  845. w9.Name = "Part_Weld"
  846. w9.Part0 = p4
  847. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  848. w9.Part1 = p4
  849. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  850. w10 = Instance.new("Weld", p4)
  851. w10.Name = "Part_Weld"
  852. w10.Part0 = p4
  853. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  854. w10.Part1 = p4
  855. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  856. w11 = Instance.new("Weld", p4)
  857. w11.Name = "Part_Weld"
  858. w11.Part0 = p4
  859. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  860. w11.Part1 = p4
  861. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  862. w12 = Instance.new("Weld", p4)
  863. w12.Name = "Part_Weld"
  864. w12.Part0 = p4
  865. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  866. w12.Part1 = p4
  867. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  868. w13 = Instance.new("Weld", p4)
  869. w13.Name = "Part_Weld"
  870. w13.Part0 = p4
  871. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  872. w13.Part1 = p4
  873. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  874. w14 = Instance.new("Weld", p4)
  875. w14.Name = "Part_Weld"
  876. w14.Part0 = p4
  877. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  878. w14.Part1 = p4
  879. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  880. w15 = Instance.new("Weld", p4)
  881. w15.Name = "Part_Weld"
  882. w15.Part0 = p4
  883. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  884. w15.Part1 = p16
  885. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  886. w16 = Instance.new("Weld", p16)
  887. w16.Name = "Part_Weld"
  888. w16.Part0 = p16
  889. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  890. w16.Part1 = p4
  891. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  892. w17 = Instance.new("Weld", p4)
  893. w17.Name = "Part_Weld"
  894. w17.Part0 = p4
  895. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  896. w17.Part1 = p4
  897. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  898. w18 = Instance.new("Weld", p4)
  899. w18.Name = "Part_Weld"
  900. w18.Part0 = p4
  901. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. w18.Part1 = p4
  903. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  904. m2.Parent = rarm
  905. m2:MakeJoints()
  906. ----------------------------------------------------
  907. local cor2 = Instance.new("Part", rarm.RightArm)
  908. cor2.Name = "Thingy"
  909. cor2.Locked = true
  910. cor2.BottomSurface = 0
  911. cor2.CanCollide = false
  912. cor2.Size = Vector3.new(1, 1, 1)
  913. cor2.Transparency = 1
  914. cor2.TopSurface = 0
  915. corw2 = Instance.new("Weld", cor2)
  916. corw2.Part0 = rarm
  917. corw2.Part1 = cor2
  918. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  919. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  920. weld2 = Instance.new("Weld", rarm.RightArm)
  921. weld2.Part0 = cor2
  922. weld2.Part1 = rarm.RightArm.RightArmPlate
  923. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  924.  
  925.  
  926. --Zyrodoxa
  927. m8 = Instance.new("Model")
  928. m8.Name = "Zyrodoxa"
  929.  
  930. p16 = Instance.new("Part", m8)
  931. p16.BrickColor = BrickColor.new("Instutional white")
  932. p16.Material = Enum.Material.Metal
  933. p16.Name = "Handle"
  934. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  935. p16.CanCollide = false
  936. p16.Locked = true
  937. p16.FormFactor = Enum.FormFactor.Custom
  938. p16.Size = Vector3.new(0, 0, 0)
  939. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  940. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  941. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  942. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  943. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  944. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  945. b16 = Instance.new("BlockMesh", p16)
  946. b16.Name = "Mesh"
  947. b16.Scale = Vector3.new(0, 0, 0)
  948.  
  949. w16 = Instance.new("Weld", p16)
  950. w16.Name = "Block_Weld"
  951. w16.Part0 = p16
  952. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  953. w16.Part1 = p17
  954. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  955.  
  956. m8.Parent = rarm
  957. m8:MakeJoints()
  958. ----------------------------------------------------
  959. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  960. cor8.Name = "Thingy"
  961. cor8.Locked = true
  962. cor8.BottomSurface = 0
  963. cor8.CanCollide = false
  964. cor8.Size = Vector3.new(1, 1, 1)
  965. cor8.Transparency = 1
  966. cor8.TopSurface = 0
  967. corw8 = Instance.new("Weld", cor8)
  968. corw8.Part0 = rarm
  969. corw8.Part1 = cor8
  970. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  971. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  972. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  973. weld8.Part0 = cor8
  974. weld8.Part1 = rarm.Zyrodoxa.Handle
  975. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  976. ----------------------------------------------------
  977. models = {m,m2,m8}
  978. parts = {}
  979. Stepped:connect(function()
  980. for i,v in pairs(models) do
  981. for _, a in pairs(v:GetChildren()) do
  982. if v:IsA("Part") and v.Name ~= "Thingy" then
  983. table.insert(parts, a)
  984. for i,v in pairs(parts) do
  985. v.CanCollide = false
  986. end
  987. end
  988. end
  989. end
  990. end)
  991. ----------------------------------------------------
  992. local animpose = "Idle1"
  993. local lastanimpose = "Idle1"
  994. local grab = false
  995. local Smooth = 1
  996. local sine = 0
  997. local change = 1
  998. local val = 0
  999. local ffing = false
  1000. ----------------------------------------------------
  1001. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  1002.  
  1003. function FindHumanoids()
  1004. local function c_region(Position, Size)
  1005. local SizeOffset = Size/2
  1006. local Point1 = Position - SizeOffset
  1007. local Point2 = Position + SizeOffset
  1008. local a = Instance.new("Part", workspace)
  1009. a.Anchored = true
  1010. a.Size = Size
  1011. a.Position = Position
  1012. print("Hey!, I'm making a part!")
  1013. return Region3.new(Point1, Point2)
  1014. end
  1015.  
  1016. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1017. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1018. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1019. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1020.  
  1021. local regions = {a, b, c, d}
  1022.  
  1023. local found_humanoids = {}
  1024. local already_found = {char.Name}
  1025.  
  1026. for _, region in pairs(regions) do
  1027. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  1028. print(part, part.Parent, part.Name) ---nope
  1029. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1030. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1031. local name = humanoid.Parent.Name
  1032. local exists = false
  1033. for _, n in pairs(already_found) do
  1034. if n == name then
  1035. exists = true
  1036. end
  1037. end
  1038. if not exists then
  1039. table.insert(already_found, name)
  1040. table.insert(found_humanoids, humanoid)
  1041. end
  1042. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1043. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1044. local name = humanoid.Parent.Parent.Name
  1045. local exists = false
  1046. for _, n in pairs(already_found) do
  1047. if n == name then
  1048. exists = true
  1049. end
  1050. end
  1051. if not exists then
  1052. table.insert(already_found, name)
  1053. table.insert(found_humanoids, humanoid)
  1054. end
  1055. end
  1056. end
  1057. end
  1058. return found_humanoids
  1059. end
  1060.  
  1061. local humanoids = FindHumanoids()
  1062. if #humanoids == 0 then
  1063. for i, v in pairs(humanoids) do
  1064. print(v.Parent.Name)
  1065. if Debounces.Slashing == true then
  1066. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  1067. elseif Debounces.Slashing == false then
  1068. wait()
  1069. end
  1070. end
  1071. wait(0.3)
  1072. end]]--
  1073. ----------------------------------------------------
  1074. --[[mouse.KeyDown:connect(function(key)
  1075. if key == "f" then
  1076. if Debounces.CanAttack == true then
  1077. Debounces.CanAttack = false
  1078. Debounces.NoIdl = true
  1079. Debounces.on = true
  1080. for i = 1, 20 do
  1081. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1082. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1083. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1084. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1085. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1086. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1087. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1089. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1091. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1093. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1095. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1097. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1099. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1100. if Debounces.on == false then
  1101. break
  1102. end
  1103. fat.Event:wait()
  1104. end
  1105. end
  1106. end
  1107. end)]]--
  1108. ----------------------------------------------------
  1109. mod4 = Instance.new("Model",char)
  1110.  
  1111. ptez = {0.7, 0.8, 0.9, 1}
  1112.  
  1113. function FindNearestTorso(Position,Distance,SinglePlayer)
  1114. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1115. local List = {}
  1116. for i,v in pairs(workspace:GetChildren())do
  1117. if v:IsA("Model")then
  1118. if v:findFirstChild("Torso")then
  1119. if v ~= char then
  1120. if(v.Torso.Position -Position).magnitude <= Distance then
  1121. table.insert(List,v)
  1122. end
  1123. end
  1124. end
  1125. end
  1126. end
  1127. return List
  1128. end
  1129.  
  1130. function Slam()
  1131. local part=Instance.new('Part',mod4)
  1132. part.Anchored=true
  1133. part.CanCollide=false
  1134. part.FormFactor='Custom'
  1135. part.Size=Vector3.new(.2,.2,.2)
  1136. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1137. part.Transparency=.7
  1138. part.BrickColor=BrickColor.new('Really black')
  1139. mesh=Instance.new('SpecialMesh',part)
  1140. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1141. mesh.Scale=Vector3.new(10,10,10)
  1142. local part2=Instance.new('Part',mod4)
  1143. part2.Anchored=true
  1144. part2.CanCollide=false
  1145. part2.FormFactor='Custom'
  1146. part2.Size=Vector3.new(.2,.2,.2)
  1147. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1148. part2.Transparency=.7
  1149. part2.BrickColor=BrickColor.new('Institutional white')
  1150. mesh2=Instance.new('SpecialMesh',part2)
  1151. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1152. mesh2.Scale=Vector3.new(9,1.5,9)
  1153. x = Instance.new("Sound",larm)
  1154. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1155. x.Pitch = ptez[math.random(1,#ptez)]
  1156. x.Volume = 1
  1157. wait(.1)
  1158. x1 = Instance.new("Sound",larm)
  1159. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1160. x1.Pitch = ptez[math.random(1,#ptez)]
  1161. x1.Volume = 1
  1162. wait(.1)
  1163. x:Play()
  1164. x1:Play()
  1165. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1166. if v:FindFirstChild('Humanoid') then
  1167. v.Humanoid:TakeDamage(math.random(30,45))
  1168. end
  1169. end
  1170. coroutine.resume(coroutine.create(function()
  1171. for i=0,0.62,0.13 do
  1172. wait()
  1173. part.CFrame=part.CFrame
  1174. part.Transparency=i
  1175. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1176. part2.CFrame=part2.CFrame
  1177. part2.Transparency=i
  1178. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1179. end
  1180. part.Parent=nil
  1181. part2.Parent=nil
  1182. x:Destroy()
  1183. end))
  1184. end
  1185. ----------------------------------------------------
  1186. wPart = function(x,y,z,color,tr,cc,an,parent)
  1187. local wp = Instance.new('WedgePart',parent or Weapon)
  1188. wp.formFactor = 'Custom'
  1189. wp.Size = Vector3.new(x,y,z)
  1190. wp.BrickColor = BrickColor.new(color)
  1191. wp.CanCollide = cc
  1192. wp.Transparency = tr
  1193. wp.Anchored = an
  1194. wp.TopSurface,wp.BottomSurface = 0,0
  1195. return wp
  1196. end
  1197.  
  1198. Mesh = function(par,num,x,y,z)
  1199. local msh = _
  1200. if num == 1 then
  1201. msh = Instance.new("CylinderMesh",par)
  1202. elseif num == 2 then
  1203. msh = Instance.new("SpecialMesh",par)
  1204. msh.MeshType = 3
  1205. elseif num == 3 then
  1206. msh = Instance.new("BlockMesh",par)
  1207. elseif num == 4 then
  1208. msh = Instance.new("SpecialMesh",par)
  1209. msh.MeshType = "Torso"
  1210. elseif type(num) == 'string' then
  1211. msh = Instance.new("SpecialMesh",par)
  1212. msh.MeshId = num
  1213. end
  1214. msh.Scale = Vector3.new(x,y,z)
  1215. return msh
  1216. end
  1217.  
  1218. local function CFrameFromTopBack(at, top, back)
  1219. local right = top:Cross(back)
  1220. return CFrame.new(at.x, at.y, at.z,
  1221. right.x, top.x, back.x,
  1222. right.y, top.y, back.y,
  1223. right.z, top.z, back.z)
  1224. end
  1225.  
  1226. function Triangle(a, b, c)
  1227. local edg1 = (c-a):Dot((b-a).unit)
  1228. local edg2 = (a-b):Dot((c-b).unit)
  1229. local edg3 = (b-c):Dot((a-c).unit)
  1230. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1231. a, b, c = a, b, c
  1232. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1233. a, b, c = b, c, a
  1234. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1235. a, b, c = c, a, b
  1236. else
  1237. print("unreachable")
  1238. end
  1239. local len1 = (c-a):Dot((b-a).unit)
  1240. local len2 = (b-a).magnitude - len1
  1241. local width = (a + (b-a).unit*len1 - c).magnitude
  1242. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1243. local list = {}
  1244. if len1 > 0.01 then
  1245. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1246. local sz = Vector3.new(0.2, width, len1)
  1247. w1.Size = sz
  1248. local sp = Mesh(w1,2,0,0,0)
  1249. sp.MeshType='Wedge'
  1250. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1251. w1:BreakJoints()
  1252. w1.Anchored = true
  1253. w1.Transparency = 0.7
  1254. Spawn(function()
  1255. for i=0,1,0.1 do
  1256. fat.Event:wait()
  1257. w1.Transparency=w1.Transparency+0.03
  1258. end
  1259. end)
  1260. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1261. table.insert(list,w1)
  1262. end
  1263. if len2 > 0.01 then
  1264. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1265. local sz = Vector3.new(0.2, width, len2)
  1266. w2.Size = sz
  1267. local sp = Mesh(w2,2,0,0,0)
  1268. sp.MeshType='Wedge'
  1269. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1270. w2:BreakJoints()
  1271. w2.Anchored = true
  1272. w2.Transparency = 0.7
  1273. Spawn(function()
  1274. for i=0,1,0.1 do
  1275. fat.Event:wait()
  1276. w2.Transparency=w2.Transparency+0.03
  1277. end
  1278. end)
  1279. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1280. table.insert(list,w2)
  1281. end
  1282. return unpack(list)
  1283. end
  1284.  
  1285. function trail(p,t,h)
  1286. Spawn(function()
  1287. local blcf = p.CFrame
  1288. local scfr = blcf
  1289. for i=1,t do
  1290. local blcf = p.CFrame
  1291. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1292. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1293. if a then game.Debris:AddItem(a,1) end
  1294. if b then game.Debris:AddItem(b,1) end
  1295. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1296. if a then game.Debris:AddItem(a,1) end
  1297. if b then game.Debris:AddItem(b,1) end
  1298. scfr = blcf
  1299. elseif not scfr then
  1300. scfr = blcf
  1301. end
  1302. fat.Event:wait()
  1303. end
  1304. scfr=nil
  1305. end)
  1306. end
  1307. --trail(char.Sword.Blade,1e1000,5)
  1308. ----------------------------------------------------
  1309. function Dmg()
  1310. local partofdeath = rarm.Zyrodoxa.Hitbox
  1311. local function CreateRegion3FromLocAndSize(Position, Size)
  1312. local SizeOffset = Size/2
  1313. local Point1 = Position - SizeOffset
  1314. local Point2 = Position + SizeOffset
  1315. return Region3.new(Point1, Point2)
  1316. end
  1317. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1318. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1319. Spawn(function()
  1320. if Debounces.Slashing == true and Debounces.Slashed == false then
  1321. Debounces.Slashed = true
  1322. ypcall(function()
  1323. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1324. humanoid:TakeDamage(math.random(10,18))
  1325. end)
  1326. wait(.4)
  1327. Debounces.Slashed = false
  1328. end
  1329. end)
  1330. end
  1331. end
  1332. ----------------------------------------------------
  1333. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1334. ptz = {0.7, 0.8, 0.9, 1}
  1335. idz = {"161006212", "161006195"}
  1336. function attackone()
  1337. for i = 1, 13 do
  1338. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1339. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1341. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1343. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1345. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1347. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1349. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1351. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1352. if Debounces.on == false then
  1353. break
  1354. end
  1355. fat.Event:wait()
  1356. end
  1357. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1358. Debounces.Slashing = true
  1359. wait(0.2)
  1360. --[[z = Instance.new("Sound", hed)
  1361. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1362. z.Pitch = ptz[math.random(1,#ptz)]
  1363. z.Volume = 1
  1364. wait(.01)
  1365. z:Play()]]--
  1366. for i = 1, 14 do
  1367. Dmg()
  1368. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1369. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1371. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1373. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1375. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1377. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1379. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1381. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1382. if Debounces.on == false then break end
  1383. rs:wait()
  1384. end
  1385. Debounces.Slashing = false
  1386. end
  1387. function attacktwo()
  1388. Debounces.Slashing = true
  1389. for i = 1, 14 do
  1390. Dmg()
  1391. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1392. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1394. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1396. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1398. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1400. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1402. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1404. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1405. if Debounces.on == false then
  1406. break
  1407. end
  1408. rs:wait()
  1409. end
  1410. end
  1411. ----------------------------------------------------
  1412.  
  1413. ----------------------------------------------------
  1414. definition = 5
  1415. bc = {}
  1416. bezierparts = {}
  1417. function NoOutline(Part)
  1418. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1419. end
  1420. function draw(p,d)
  1421. for i=1,d do
  1422. local t = i/d
  1423. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1424. end
  1425.  
  1426. Spawn(function() fat.Event:wait()
  1427. for i,v in pairs(bezierparts) do
  1428. v.Transparency = 1
  1429. end
  1430. end)
  1431. end
  1432. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1433. --draw(points,definition)
  1434.  
  1435. fat.Event:wait()
  1436.  
  1437. rpart = Instance.new("Part",rarm)
  1438. NoOutline(rpart)
  1439. rpart.Anchored = false
  1440. rpart.Size = Vector3.new(1,1,1)
  1441. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1442. rpart.Transparency = 1
  1443. newWeld(rarm, rpart, 0, 0, 0)
  1444. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1445. lpart = Instance.new("Part",larm)
  1446. NoOutline(lpart)
  1447. lpart.Anchored = false
  1448. lpart.Size = Vector3.new(1,1,1)
  1449. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1450. lpart.Transparency = 1
  1451. newWeld(larm, lpart, 0, 0, 0)
  1452. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1453. invisipart = Instance.new("Part",torso)
  1454. NoOutline(invisipart)
  1455. invisipart.Anchored = false
  1456. invisipart.Size = Vector3.new(1,1,1)
  1457. invisipart.Transparency = 1
  1458. invisipart.CFrame = torso.CFrame
  1459. newWeld(torso, invisipart, 0, 0, 0)
  1460. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1461. table.insert(bezierparts, rpart)
  1462. table.insert(bezierparts, lpart)
  1463. table.insert(bezierparts, invisipart)
  1464. for i = 1, 40 do
  1465. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1466. draw(points,definition)
  1467. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1469. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1471. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1473. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1475. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1477. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1479. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1480. if Debounces.on == false then
  1481. break
  1482. end
  1483. fat.Event:wait()
  1484. end
  1485. for i,v in pairs(bezierparts) do
  1486. v:Destroy()
  1487. end
  1488. --draw(points,definition)
  1489. if Debounces.CanAttack == false then
  1490. Debounces.CanAttack = true
  1491. Debounces.NoIdl = false
  1492. Debounces.on = false
  1493. end
  1494.  
  1495. ----------------------------------------------------
  1496. ----------------------------------------------------
  1497. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1498. mouse.KeyDown:connect(function(key)
  1499. if key == "q" then
  1500. if Debounces.CanJoke == true then
  1501. Debounces.CanJoke = false
  1502. u = Instance.new("Sound",char)
  1503. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1504. u.Pitch = pt[math.random(1,#pt)]
  1505. u.Volume = 0.3
  1506. u2 = Instance.new("Sound",char)
  1507. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1508. u2.Pitch = u.Pitch
  1509. u2.Volume = 0.3
  1510. u3 = Instance.new("Sound",char)
  1511. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1512. u3.Pitch = u.Pitch
  1513. u3.Volume = 0.3
  1514. wait(.01)
  1515. u:Play()
  1516. u2:Play()
  1517. u3:Play()
  1518. wait(1.5)
  1519. u:Destroy()
  1520. u2:Destroy()
  1521. u3:Destroy()
  1522. if Debounces.CanJoke == false then
  1523. Debounces.CanJoke = true
  1524. end
  1525. end
  1526. end
  1527. end)
  1528. -----------------------------------------------------
  1529. mouse.KeyDown:connect(function(key)
  1530. if key == "l" then
  1531. Debounces.on = true
  1532. Debounces.NoIdl = true
  1533. Debounces.ks = true
  1534. for i = 1, 20 do
  1535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1536. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1538. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1539. if Debounces.on == false then break end
  1540. fat.Event:wait()
  1541. end
  1542. handleweld:remove()
  1543. local Weld = Instance.new("Weld",handle)
  1544. Weld.Part0 = Character["Right Arm"]
  1545. Weld.Part1 = handle
  1546. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1547. Debounces.on = false
  1548. Debounces.NoIdl = false
  1549. Debounces.ks = false
  1550. WOW:disconnect()
  1551. WOW2:disconnect()
  1552. WOW3:disconnect()
  1553. WOW4:disconnect()
  1554. mouse.Button1Down:connect(function()
  1555. print("IT WORKS LAZY")
  1556. end)
  1557. end
  1558. end)
  1559. ----------------------------------------------------
  1560. WOW = mouse.KeyDown:connect(function(key)
  1561. if key == "x" then
  1562. Character.Humanoid.WalkSpeed = 16
  1563. Debounces.on = true
  1564. Debounces.NoIdl = true
  1565. Debounces.ks = true
  1566. for i = 1, 20 do
  1567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1568. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1570. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1571. if Debounces.on == false then break end
  1572. fat.Event:wait()
  1573. end
  1574. local HitBox = Instance.new("Part",Character["Right Arm"])
  1575. HitBox.Size = Vector3.new(3,3,3)
  1576. HitBox.Transparency = 1
  1577. HitBox.CanCollide = false
  1578. local HitBox2 = Instance.new("Weld",HitBox)
  1579. HitBox2.Part0 = Character["Right Arm"]
  1580. HitBox2.Part1 = HitBox
  1581. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1582. HitBox.Touched:connect(function(hit)
  1583. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1584. HitBox:remove()
  1585. hit.Parent.Head.Transparency = 1e9
  1586. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1587. SFXZ.SoundId = "rbxassetid://206082273"
  1588. SFXZ.Volume = 1
  1589. SFXZ.Pitch = 1
  1590. SFXZ.Looped = false
  1591. wait(0.01)
  1592. SFXZ:Play()
  1593. local HitBox = Instance.new("Part",Character["Right Arm"])
  1594. HitBox.Transparency = 0
  1595. HitBox.Size = Vector3.new(1,1,1)
  1596. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1597. HitBox.CanCollide = false
  1598. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1599. HitBoxM.MeshType = "Head"
  1600. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1601. local HitBox2 = Instance.new("Weld",HitBox)
  1602. HitBox2.Part0 = Character["Right Arm"]
  1603. HitBox2.Part1 = HitBox
  1604. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1605. local D = Instance.new("Decal",HitBox)
  1606. D.Face = "Front"
  1607. D.Texture = hit.Parent.Head.face.Texture
  1608. hit.Parent.Head.face:remove()
  1609. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1610. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1611. partasdeff.LightEmission = .1
  1612. partasdeff.Size = NumberSequence.new(0.2)
  1613. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1614. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1615. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1616. partasdeff.Transparency = bbb
  1617. partasdeff.Size = aaa
  1618. partasdeff.ZOffset = .9
  1619. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1620. partasdeff.LockedToPart = false
  1621. partasdeff.EmissionDirection = "Top"
  1622. partasdeff.Lifetime = NumberRange.new(1, 2)
  1623. partasdeff.Rate = 1000
  1624. partasdeff.Rotation = NumberRange.new(-100, 100)
  1625. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1626. partasdeff.Speed = NumberRange.new(10)
  1627. partasdeff.VelocitySpread = 20
  1628. partasdeff.Enabled=true
  1629. hit.Parent.Head:remove()
  1630. wait(1)
  1631. for i = 1, 20 do
  1632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1633. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1635. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1636. if Debounces.on == false then break end
  1637. fat.Event:wait()
  1638. end
  1639. chatfunc("Heh Heh..")
  1640. for i = 1,14 do
  1641. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1642. game:GetService("RunService").RenderStepped:wait()
  1643. end
  1644. HitBox:remove()
  1645. wait(0.5)
  1646. partasdeff.Enabled = false
  1647. HitBox:remove()
  1648. Debounces.on = false
  1649. Debounces.NoIdl = false
  1650. Debounces.ks = false
  1651. Character.Humanoid.WalkSpeed = 16
  1652. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1653. a.Transparency = 1
  1654. a.Size = Vector3.new(.2,.2,.2)
  1655. local b = Instance.new("Weld",a.Parent.Parent)
  1656. b.Part0 = a
  1657. b.Part1 = a.Parent
  1658. b.C0 = CFrame.new(0,.3,0.65)
  1659. local p2mit = Instance.new("ParticleEmitter",a)
  1660. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1661. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1662. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1663. p2mit.Lifetime = NumberRange.new(1)
  1664. p2mit.Rate = 10
  1665. p2mit.VelocitySpread = 10
  1666. p2mit.Acceleration = Vector3.new(0,-10,0)
  1667. p2mit.Speed = NumberRange.new(0)
  1668. coroutine.wrap(function()
  1669. wait(15)
  1670. p2mit.Enabled=false
  1671. game:service'Debris':AddItem(a,2)
  1672. end)()
  1673. end
  1674. end)
  1675. for i = 1, 20 do
  1676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1677. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1679. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1680. if Debounces.on == false then break end
  1681. fat.Event:wait()
  1682. end
  1683. wait(0.5)
  1684. HitBox:remove()
  1685. wait(3)
  1686. Debounces.on = false
  1687. Debounces.NoIdl = false
  1688. Debounces.ks = false
  1689. Character.Humanoid.WalkSpeed = 16
  1690. end
  1691. end)
  1692. ----------------------------------------------------
  1693. CV="Really black"
  1694.  
  1695. local txt = Instance.new("BillboardGui", char)
  1696. txt.Adornee = char .Head
  1697. txt.Name = "_status"
  1698. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1699. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1700. local text = Instance.new("TextLabel", txt)
  1701. text.Size = UDim2.new(10, 0, 7, 0)
  1702. text.FontSize = "Size36"
  1703. text.TextScaled = true
  1704. text.TextTransparency = 0
  1705. text.BackgroundTransparency = 1
  1706. text.TextTransparency = 0
  1707. text.TextStrokeTransparency = 0
  1708. text.Font = "Code"
  1709. text.TextStrokeColor3 = Color3.new(0,0,0)
  1710.  
  1711. v=Instance.new("Part")
  1712. v.Name = "ColorBrick"
  1713. v.Parent=p.Character
  1714. v.FormFactor="Symmetric"
  1715. v.Anchored=true
  1716. v.CanCollide=false
  1717. v.BottomSurface="Smooth"
  1718. v.TopSurface="Smooth"
  1719. v.Size=Vector3.new(10,5,3)
  1720. v.Transparency=1
  1721. v.CFrame=char.Torso.CFrame
  1722. v.BrickColor=BrickColor.new(CV)
  1723. v.Transparency=1
  1724. text.TextColor3 = Color3.new(0,0,0)
  1725. v.Shape="Block"
  1726. text.Text = "Freddy Fazbear"
  1727. ----------------------------------------------------
  1728. WOW2 = mouse.KeyDown:connect(function(key)
  1729. if key == "z" then
  1730. Character.Humanoid.WalkSpeed = 16
  1731. Debounces.on = true
  1732. Debounces.NoIdl = true
  1733. Debounces.ks = true
  1734. for i = 1, 20 do
  1735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1736. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1738. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1739. if Debounces.on == false then break end
  1740. fat.Event:wait()
  1741. end
  1742. local HitBox = Instance.new("Part",Character["Right Arm"])
  1743. HitBox.Size = Vector3.new(3,3,3)
  1744. HitBox.Transparency = 1
  1745. HitBox.CanCollide = false
  1746. local HitBox2 = Instance.new("Weld",HitBox)
  1747. HitBox2.Part0 = Character["Right Arm"]
  1748. HitBox2.Part1 = HitBox
  1749. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1750. HitBox.Touched:connect(function(hit)
  1751. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1752. HitBox:remove()
  1753. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1754. SFXZ.SoundId = "rbxassetid://743886825"
  1755. SFXZ.Volume = 1
  1756. SFXZ.Pitch = 1
  1757. SFXZ.Looped = false
  1758. SFXZ:Play()
  1759. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1760. wait(1.5)
  1761. hit.Parent.Torso.Anchored = true
  1762. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1763. Head.Anchored = true
  1764. hit.Parent.Head.Anchored = true
  1765. wait(0.01)
  1766. for i = 1, 20 do
  1767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1768. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1770. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1772. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1774. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1776. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1777. if Debounces.on == false then break end
  1778. fat.Event:wait()
  1779. end
  1780. wait(1.2)
  1781. chatfunc("Heh.")
  1782. for i = 1, 20 do
  1783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1784. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1786. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1787. if Debounces.on == false then break end
  1788. fat.Event:wait()
  1789. end
  1790. wait(2.5)
  1791. hit.Parent:BreakJoints()
  1792. wait(2.5)
  1793. Head.Anchored = false
  1794. Debounces.on = false
  1795. Debounces.NoIdl = false
  1796. Debounces.ks = false
  1797. Character.Humanoid.WalkSpeed = 16
  1798. end
  1799. end)
  1800. for i = 1, 20 do
  1801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1802. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1804. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1805. if Debounces.on == false then break end
  1806. fat.Event:wait()
  1807. end
  1808. end
  1809. end)
  1810. ----------------------------------------------------
  1811. WOW3 = mouse.KeyDown:connect(function(key)
  1812. if key == "r" then
  1813. Debounces.on = true
  1814. Debounces.NoIdl = true
  1815. Debounces.ks = true
  1816. for i = 1, 20 do
  1817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1818. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1820. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1821. if Debounces.on == false then break end
  1822. fat.Event:wait()
  1823. end
  1824. local HitBox = Instance.new("Part",Character["Right Arm"])
  1825. HitBox.Size = Vector3.new(3,3,3)
  1826. HitBox.Transparency = 1
  1827. HitBox.CanCollide = false
  1828. local HitBox2 = Instance.new("Weld",HitBox)
  1829. HitBox2.Part0 = Character["Right Arm"]
  1830. HitBox2.Part1 = HitBox
  1831. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1832. HitBox.Touched:connect(function(hit)
  1833. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1834. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1835. SFXZ.SoundId = "rbxassetid://283674624"
  1836. SFXZ.Volume = 1
  1837. SFXZ.Pitch = 1
  1838. SFXZ.Looped = false
  1839. SFXZ:Play()
  1840. HitBox:remove()
  1841. hit.Parent.Humanoid:TakeDamage(math.huge)
  1842. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1843. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1844. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1845. wait(0.1)
  1846. Fl:remove()
  1847. coroutine.resume(coroutine.create(function()
  1848. for i = 1,30 do
  1849. local H = Instance.new("Part",hit.Parent.Head)
  1850. H.Size = Vector3.new(1,1,1)
  1851. H.BrickColor = BrickColor.new("Really red")
  1852. H.CanCollide = false
  1853. H.Anchored = true
  1854. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1855. local H2 = Instance.new("SpecialMesh",H)
  1856. H2.MeshId = "rbxassetid://3270017"
  1857. coroutine.resume(coroutine.create(function()
  1858. for i = 1,200 do
  1859. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1860. H.Transparency = H.Transparency + 0.09
  1861. wait(0.00000000001)
  1862. end
  1863. end))
  1864. wait(0.0000000000001)
  1865. end
  1866. end))
  1867. end
  1868. end)
  1869. for i = 1, 20 do
  1870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1871. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1873. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1874. if Debounces.on == false then break end
  1875. fat.Event:wait()
  1876. end
  1877. HitBox:remove()
  1878. Debounces.on = false
  1879. Debounces.NoIdl = false
  1880. Debounces.ks = false
  1881.  
  1882. end
  1883. end)
  1884. ----------------------------------------------------
  1885. mouse.KeyDown:connect(function(key)
  1886. if key == "c" then
  1887. if Debounces.CanJoke == true then
  1888. Debounces.CanJoke = false
  1889. z = Instance.new("Sound",hed)
  1890. z.SoundId = "rbxassetid://193107910"
  1891. z.Pitch = 1
  1892. z.Volume = 15
  1893. wait()
  1894. z:Play()
  1895. wait(3)
  1896. z:Destroy()
  1897. if Debounces.CanJoke == false then
  1898. Debounces.CanJoke = true
  1899. end
  1900. end
  1901. end
  1902. end)
  1903. ----------------------------------------------------
  1904. Grab = false
  1905. WOW4 = mouse.KeyDown:connect(function(key)
  1906. if key == "e" then
  1907. Debounces.on = true
  1908. Debounces.NoIdl = true
  1909. Debounces.ks = true
  1910. if Grab == false then
  1911. gp = nil
  1912. for i = 1, 20 do
  1913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1914. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1916. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1918. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1920. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1922. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1924. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1925. if Debounces.on == false then break end
  1926. fat.Event:wait()
  1927. end
  1928. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1929. ht = hit.Parent
  1930. for i,v in pairs(ht:GetChildren()) do
  1931. if v:IsA("Part") then
  1932. v.CanCollide = false
  1933. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1934. end
  1935. end
  1936. hum1=ht:FindFirstChild('Humanoid')
  1937. if hum1 ~= nil then
  1938. if Debounces.ks==true then
  1939. z = Instance.new("Sound",hed)
  1940. z.SoundId = "rbxassetid://169380525"
  1941. z.Volume = 1
  1942. z:Play()
  1943. Debounces.ks=false
  1944. end
  1945. hum1.PlatformStand=true
  1946. hum1:ChangeState'Physics'
  1947. gp = ht
  1948. Grab = true
  1949. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1950. asd.Parent = larm
  1951. asd.Name = "asd"
  1952. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1953. stanceToggle = "Grabbed"
  1954. --[[elseif hum1 == nil then
  1955. con1:disconnect()
  1956. wait() return]]--
  1957. end
  1958. end)
  1959. for i = 1, 20 do
  1960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1961. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1963. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1964. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1965. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1967. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1969. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1971. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1972. if Debounces.on == false then break end
  1973. fat.Event:wait()
  1974. end
  1975. con1:disconnect()
  1976. Debounces.on = false
  1977. Debounces.NoIdl = false
  1978. elseif Grab == true then
  1979. Grab = false
  1980. for i = 1, 16 do
  1981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1982. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1984. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1986. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1988. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1990. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1992. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1993. if Debounces.on == false then end
  1994. rs:wait()
  1995. end
  1996. for i = 1, 12 do
  1997. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  1998. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1999. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  2000. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  2002. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  2004. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  2006. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  2008. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  2009. if Debounces.on == false then end
  2010. rs:wait()
  2011. end
  2012. Slam()
  2013. if gp ~= nil then
  2014. for i,v in pairs(larm:GetChildren()) do
  2015. if v.Name == "asd" and v:IsA("Weld") then
  2016. v:Remove()
  2017. end
  2018. if v:IsA("Part") then
  2019. v.CanCollide = true
  2020. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  2021. end
  2022. end
  2023. end
  2024. stanceToggle = "Idle1"
  2025. Debounces.on = false
  2026. Debounces.NoIdl = false
  2027. elseif ht == nil then wait()
  2028. Grab = false
  2029. Debounces.on = false
  2030. Debounces.NoIdl = false
  2031. end
  2032. end
  2033. end)
  2034. ----------------------------------------------------
  2035. Change = false
  2036. mouse.KeyDown:connect(function(key)
  2037. if key == "n" then
  2038. if Change == false then
  2039. Change = true
  2040. stanceToggle = "Idle2"
  2041. elseif Change == true then
  2042. Change = false
  2043. stanceToggle = "Idle1"
  2044. end
  2045. end
  2046. end)
  2047. ----------------------------------------------------
  2048. mouse.KeyDown:connect(function(key)
  2049. if string.byte(key) == 48 then
  2050. Swing = 2
  2051. char.Humanoid.WalkSpeed = 50
  2052. end
  2053. end)
  2054. mouse.KeyUp:connect(function(key)
  2055. if string.byte(key) == 48 then
  2056. Swing = 1
  2057. char.Humanoid.WalkSpeed = 16
  2058. end
  2059. end)
  2060. ----------------------------------------------------
  2061.  
  2062. jump = false
  2063. rs:connect(function()
  2064. if char.Humanoid.Jump == true then
  2065. jump = true
  2066. else
  2067. jump = false
  2068. end
  2069. char.Humanoid.FreeFalling:connect(function(f)
  2070. if f then
  2071. ffing = true
  2072. else
  2073. ffing = false
  2074. end
  2075. end)
  2076. sine = sine + change
  2077. if jump == true then
  2078. animpose = "Jumping"
  2079. elseif ffing == true then
  2080. animpose = "Freefalling"
  2081. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2082. animpose = "Idle"
  2083. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2084. animpose = "Walking"
  2085. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2086. animpose = "Running"
  2087. end
  2088. RightLeg = CFrame.new(0.5,-1,0)
  2089. LeftLeg = CFrame.new(-0.5,-1,0)
  2090.  
  2091. lefth = (torso.CFrame*LeftLeg)
  2092. righth = (torso.CFrame*RightLeg)
  2093.  
  2094. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2095.  
  2096. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2097.  
  2098. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2099. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2100. if animpose ~= lastanimpose then
  2101. sine = 0
  2102. if Debounces.NoIdl == false then
  2103. if stanceToggle == "Idle1" then
  2104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2106. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2110. elseif stanceToggle == "Idle2" then
  2111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2117. end
  2118. fat.Event:wait()
  2119. end
  2120. else
  2121. end
  2122. lastanimpose = animpose
  2123. if Debounces.NoIdl == false then
  2124. if animpose == "Idle" then
  2125. change = 0.5
  2126. if stanceToggle == "Idle1" then
  2127. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2128. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2129.  
  2130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2131. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2133. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2135. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2137. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2139. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2141. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2142. elseif stanceToggle == "Idle2" then
  2143.  
  2144. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2146. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2148. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2150. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2152. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2153. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2155. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2157. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2158. elseif stanceToggle == "Grabbed" then
  2159. grab = true
  2160. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2161. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2163. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2165. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2167. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2169. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2171. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2173. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2174. end
  2175. elseif animpose == "Walking" then
  2176. if stanceToggle == "Grabbed" then
  2177. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2178. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2180. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2182. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2184. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2186. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2187. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2188. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2189. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2190. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2191. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2192. elseif stanceToggle ~= "Grabbed" then
  2193. change = 1
  2194. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2195. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2196.  
  2197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2198. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2200. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2202. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2204. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2205. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2206. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2207. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2208. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2209. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2210. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2211. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2212. end
  2213. elseif animpose == "Running" then
  2214. change = 1
  2215. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2216. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2217.  
  2218. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2219. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2221. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2223. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2225. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2227. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2228. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2229. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2230. elseif animpose == "Jumping" then
  2231.  
  2232. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2233. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2235. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2237. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2240. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2242. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2244. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2245. elseif animpose == "Freefalling" then
  2246.  
  2247. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2248. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2250. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2252. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2255. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2257. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2259. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2260. end
  2261. end
  2262. end)
  2263. hum.MaxHealth = math.huge
  2264. wait(3)
  2265. hum.Health = math.huge
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