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Eternal_Horizon

[Rebirth] SJ's Abilities

Jan 28th, 2018 (edited)
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  1. - Darkness Manipulation [Ability to gather the Darkness from an unknown distance though can be assumed that the limit is 25 km and utilize it in a multitude of ways, one such shifting it from pure Darkness into Dark Energy, allowing it to be used for combat. This Darkness can also be infused into the physical body, increasing their capabilities such as their Agility and Strength.]
  2. - Darkness Overload [If the "XIII" marking is exposed to open-air, the range of gathering Darkness will be lowered immensely, to about 20m but it drains away the Darkness out of any and every living thing that he touches, effectively purifying it. This ability however puts strain on his mentality and can cause him to become 'Corrupt', driven to kill anything and everything. This ability does not increase Physical strength but does increase the amount of Darkness able to be utilized. This also adds black geometric lines that stem from the marking across the user's entire face, with the user's sclera turning black and the iris, if black, turning white. Their skin and/or fur takes on a black tint due to the amount of Darkness going into the person.]
  3. - Dark Energy Manipulation [Ability to transform Darkness into a metaphysical, energy state capable of interacting with the real world on a greater level than pure Darkness]
  4. - Martial Arts
  5. - Master-level Swordsmanship
  6. - Black Blood [When Black Blood flows through one's veins, it naturally increases the person's capabilities to about 130% of what they would normally be. Combined with the capability to infuse one's self with pure Darkness, it makes the user capable of Absolute without extreme repercussions though will still result in a complete utter stamina loss if overused. This Blood can also be channeled into Abyssal Covenant, forming a special blade that is alot sharper than it's original one and retains it's sharpness until it dries once more, resulting in the material forming the original blade.]
  7. - Mental Instability [Due to his 'Rebirth', SJ's mental health took a massive hit. He temporarily regained all of his emotions, and after remembering all of his experiences, it massively damaged his mentality, however this was reverted once he was completely reborn. The Mental Instability being a side effect of such. It doesn't activate often, very rarely unless in combat. It is signified by geometric lines reaching from his "XIII" marking that cross around his body and come up, passing through his left eye with randomized, yet geometric shapes, turning the spots in the eye that they pass through Black, while if it hits the Iris, it will turn white in that section]
  8. - Absolute [Ability to infuse oneself with pure Darkness, increasing their abilities to 250% of their max capabilities. During usage, the user's sclera will turn black, with a black iris turning white, and a dark aura constantly eminating from them. This can only be activated if the user submits to Darkness yet chooses to retain their will. This form lasts exactly for two minutes with 1 massive drawback: The user will become apart of Darkness after it ends, due to the massive amount of strain being put on their body. This drawback, however, doesn't happen if the user possesses Black Blood. Instead, the user will lose complete access to their powers for 10 minutes while their stamina will be drained for the same amount of time, as it will be used to try and restore access to their powers.]
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