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Thrice

Neo Iornia Session 13: Lol So Random XD

Nov 13th, 2017
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  1. Server started; please wait for map to refresh.
  2. Agidius has connected.
  3. Agidius is disconnected.
  4. Agi has connected.
  5. Agi:
  6. Couldn't recall if it was Agidius or Agi
  7. Agi:
  8. it was Agi
  9. Warlord has connected.
  10. Tokens dropped onto map 'Sanni Village' by player Warlord (Player)
  11. Tokens dropped onto map 'Sanni Village' by player Warlord (Player)
  12.  
  13. Nick:
  14. "W-whoa, jeez, lady! What the hell do you think you're doing to my Meowth?" Nick looked on aghast at Penny's near-decapitation/hanging,
  15. Thrice:
  16. take your damage and stuff, or replace the token
  17. Warlord:
  18. I already did that
  19.  
  20. Nick:
  21. ahhh fuck, right.
  22.  
  23. Nick:
  24. that was on the desktop
  25.  
  26. Nick:
  27. it was a tick and 30 physical neutral iirc
  28.  
  29. Penny:
  30. Penny lost a tick of HP!
  31. Tokens dropped onto map 'Sanni Village' by player Warlord (Player)
  32. Failed to paste token(s) with duplicate name(s): [Mankey]
  33. Tokens dropped onto map 'Sanni Village' by player Warlord (Player)
  34. Failed to paste token(s) with duplicate name(s): [Mankey]
  35.  
  36. Penny:
  37. Penny took 1 damage.
  38. Tokens dropped onto map 'Sanni Village' by player Warlord (Player)
  39. Failed to paste token(s) with duplicate name(s): [Mankey]
  40.  
  41. Penny:
  42. Penny took 14 damage.
  43. Tokens dropped onto map 'Sanni Village' by player Warlord (Player)
  44. Tokens dropped onto map 'Sanni Village' by player Warlord (Player)
  45. Failed to paste token(s) with duplicate name(s): [Mankey]
  46. Thrice:
  47. holdo n
  48. Warlord:
  49. Doesn't want me to place your mankey level 13 token.
  50. Thrice:
  51. there now drop it in
  52. Tokens dropped onto map 'Sanni Village' by player Warlord (Player)
  53. Warlord:
  54. From doing intimdate checks I'm not sure how badly I'm even going to be crippled by continuing to use the overleveled things
  55. Warlord:
  56. I assume check is worse if level is exceptionally high OFC?
  57. Warlord:
  58. Regardless I have actual mons now
  59. Warlord:
  60. Does the Houndour have the same abilities other than Cave Crasher? Since it is 20.
  61. Thrice:
  62. Yes except Unnerve is replaced with Rock Head
  63.  
  64. Nick:
  65. well there goes our Sal counter
  66.  
  67. Banditress:
  68. i mean if you want Unnerve over Rock Head that's fine
  69.  
  70. Nick:
  71. not my call
  72.  
  73. Banditress:
  74. (rock head is in the playtest, it is good in that one)
  75.  
  76. Nick:
  77. I'm just meming lol
  78.  
  79. Banditress:
  80. "Ya still got a chance to run away if yer that scared! You think I ain't caught sight o' your pals? They don't look like they'd pull no punches either!"
  81. Warlord: (( he doesn't have any recoil moves right now but would presumably gain them OFC ))
  82. Warlord: (( head smash and flare blitz are pretty good potential shit. ))
  83. Warlord: (( mostly just such a meme gamble. ))
  84.  
  85. Nick:
  86. "You're telling me..." Nick was still shaken from the "we can't leave any survivors" line.
  87.  
  88. Nick:
  89. "Look, I don't want to hurt you, we just needed your crew to clear out. Gators, right? Heck're you doing down here anyway?"
  90. Warlord: (( when is next ability? ))
  91. Nick: (( at 40 you can take a PokeEdge to get a third ))
  92. Nick: (( p sure ))
  93. Nick: (( shit, okay, maybe not - Thrice, just rep to me, I'll handle the question ))
  94. Nick: (( Ability Mastery Prerequisites: Level 60 Cost: 3 Tutor Points Efect: Te Pokémon gains an additional Ability, picked from any Ability it could naturally qualify for. ))
  95. Nick: (( Checking to see if you gain one naturally at 40 ))
  96. Nick: (( Yeah, you do. ))
  97. Nick: (( Some Pokemon have High abilities, which you can't take until L40 ))
  98. Nick: (( so one at birth which must be a Basic, one at 20 which is a Basic or Advanced, one at 40 which can be Basic, Advanced, or High, and at 60 you can pay the tutor points to get a 4th ))
  99. Banditress: (( Rock Head has other benefits ))
  100. Banditress: (( the playtest version is buffed ))
  101.  
  102. Banditress:
  103. Ability: Unnerve At-Will - Swif Action Target: A foe within 6 meters Effect: Te target cannot gain positive Combat Stages or trade in Digestion Buffs for 1 full round.
  104.  
  105. Banditress:
  106. Ability: Rock Head Static Effect: Te user ignores the Recoil keyword when attacking. If the user moves at least 4 meters in a straight line towards a foe before attacking that foe with a physical attack, they may add a +2d6 Bonus to the Damage Roll against that foe.
  107.  
  108. Banditress:
  109. Ability: Intimidate At-Will – Swif Action Target: Pokémon or Trainer within 5 meters Effect: Lower the target’s Attack 1 Combat Stage. You may target a specifc foe only once per Scene with Intimidate.
  110. Nick: (( shit, add Run Up to that ))
  111. Nick: (( that'd be great ))
  112.  
  113. Banditress:
  114. Ability: Early Bird Static Effect: Te user gains a bonus to Initiative equal to half its Speed, and a +3 Bonus on Save Checks against Sleep.
  115.  
  116. Banditress:
  117. that IS run up
  118.  
  119. Banditress:
  120. Run Up died the horrible death
  121.  
  122. Banditress:
  123. It was molded into Rock Head
  124. Nick: (( probably ofr the best ))
  125. Nick: (( ...Intimidate At-will swift once per target per scene, okay ))
  126. Nick: (( that is not bad at all ))
  127. Warlord: (( the stunky level up list in the book is different. ))
  128. Banditress: (( the 1.05 Playtest isn't 100% accurate ))
  129. Banditress: (( since it came out...before ORAS I think ))
  130. Banditress: (( def before sun and moon ))
  131. Banditress: (( use the most recent one ))
  132. Banditress: (( in terms of movelist, if it was changed in S/M use that ))
  133.  
  134. Banditress:
  135. "Gators? What? Ohhh...I think I heard the boss talkin' about that..Whatever! If ya just want me gone, I'll be happy to bail!"
  136.  
  137. Nick:
  138. "Yeah, that's not gonna cut it with Ivan... I have to make it convincing." Nick barks orders at Penny.
  139. Nick: (( So there's still caltrops all over the roof right ))
  140.  
  141. Ivan:
  142. After having finished looting the fat bandit, Ivan made his way over to where Nick was, holding his arm as his Slowpoke was easily able to follow alongside him. He was practically showing up on cue. "You got this one taken care of? Does she have anything on her worth taking?" He gave a dirty smirk, giving no shits after having fought a guy and escaping a burning building.
  143. Warlord:
  144. (We still have to split up/collect shit from the 3 original bandits)
  145. Nick: (( iuno if you could get over here so quickly but that's on Thrice ))
  146. Nick: (( your side may be wrapped up but we ran in opposite directions ))
  147. Warlord:
  148. (I didn't know proper context.)
  149. Warlord:
  150. (Feel free to delete, I just saw a blatant RP invitation)
  151. Nick: (( ye I don't mind it, I just don't think it's actually possible lol ))
  152.  
  153. Banditress:
  154. It's fine either way with me, she's pretty visible where she is
  155.  
  156. Banditress:
  157. but you'd probably have to rune
  158.  
  159. Banditress:
  160. -e
  161. Nick: (( IMO you could see the interaction but not hear it ))
  162. Warlord:
  163. 7 athletics check there
  164. Nick: (( Maybe figure out that I'm holding back ))
  165. Warlord:
  166. for running when at 1 HP from having endured a hit.
  167.  
  168. Nick:
  169. Either way - I'm going to have Penny fire off a Pay Day at her but deliberately miss
  170.  
  171. Penny:
  172. Given my track record
  173.  
  174. Penny:
  175. pretty believable
  176.  
  177. Penny:
  178. 6 @ the roof and such around her
  179.  
  180. Penny:
  181. 2d8+10 | 34
  182.  
  183. Banditress:
  184. at least you didn't miss the roof
  185.  
  186. Penny:
  187. tru
  188. Emergency has connected.
  189.  
  190. Ivan:
  191. Ivan slowly made his way over, seeing the encounter with the bandito on the roof from afar before coming over to Nick. "Oh for the love of...You have an actual -fast- Pokemon and you let your target get away?!"
  192.  
  193. Nick:
  194. Nick sees Ivan approaching and his stomach sinks. "Look, man, she's pretty freaking nimble! She keeps throwing out these traps, too, Penny's already gashed herself a couple times!"
  195.  
  196. Ivan:
  197. "It's just a Pokemon! Who cares! Make it keep going! That Meowth probably hates you anyway." He said that despite the Meowth having reason to hate him, not Nick.
  198.  
  199. Polpo:
  200. Uh, do I fall under that description...
  201.  
  202. Nick:
  203. "Hey, screw you! You literally just -killed- one of your Pokemon!"
  204.  
  205. Banditress:
  206. The banditress catches the hint, not being quite as dumb as she looks, and bails, "Hah! Later, suckers! I won't forget this!" She slides down the opposite site of the roof and bolts off in the other direction.
  207.  
  208. Nick:
  209. "And there she goes, right when I had her on the ropes!"
  210.  
  211. Ivan:
  212. "The Graveler was never 'one of my Pokemon.' A Pokemon isn't part of my team until- Oh -now- look at what you've done! Don't waste time when there are enemies afoot!"
  213.  
  214. Ivan:
  215. "You heard what the hag said! These guys are crazies. That chick'll come back to bite us."
  216.  
  217. Passefaro:
  218. Passefaro lost a tick of HP!
  219.  
  220. Passefaro:
  221. The injury lowered the Speed stat!
  222.  
  223. Nick:
  224. "Oh, whatever... even if she hadn't gotten away, there were still the other two or three that we had no -chance- of chasing down."
  225.  
  226. Galf:
  227. Still sitting and guarding another very cowardly, unknown person until Ivan or somebody else finally comes over.
  228.  
  229. Nick:
  230. "You look like you got your shit kicked in."
  231.  
  232. Ivan:
  233. "That I did! But at least I have something to show for it. Whatever. I was just trying to limit our evergrowing enemy list."
  234.  
  235. Nick:
  236. Nick motions to Penny, encouraging her to jump down to him
  237.  
  238. Passefaro:
  239. Passe returns back to the semi destroyed home as she finds her target scarse in every direction she looks. With nothing but a pile of loot laid all over, she takes them up and sticks it into her mane.
  240. Nick: (( I just noticed that Meowth is 60 pounds ))
  241. Nick: (( which I guess makes sense for her case, being metal and all ))
  242. Nick: (( but this is gonna suck ))
  243. Nick: (( c-can I roll Combat to catch ))
  244. Nick: (( Grapple can use Combat ))
  245.  
  246. Eliza:
  247. Also, in the same place she's been, Eliza walks out of her small shelter with the already captured people, dusting her hands off as she slides her gloves off of one another. "They're sure taking awhile."
  248. Nick: (( this is kind of Grapple ))
  249.  
  250. Ivan:
  251. Truth be told Ivan was probably just as interested in having more people to legally loot with no repercussions. "Let's just go restrain the others before any of them get up. You can call in the rangers and hopefully we'll get a reward for the 4 or 5 people we caught."
  252. Thrice:
  253. well you do have a lot of experience CATCHING THESE HANDS so I guess
  254.  
  255. Nick:
  256. 6
  257.  
  258. Ivan:
  259. Ivan goes back to the 3 original banditos and goes to loot them.
  260.  
  261. Eliza:
  262. "Speak of the satanic cultists, I was starting to worry."
  263. Nick: (( An easy DC for most Untrained or better Trainers would be 5. 10 is a challenging DC. ))
  264. Nick: (( I'll call it a barely-pass ))
  265.  
  266. Ivan:
  267. "I got one more guy before he ran off. You catch anybody else? Nick let one go that was right in front of him."
  268.  
  269. Nick:
  270. Nick groans as he catches the Meowth, buckling his knees. "Oof... you're a HEAVY cat, aren't you? Jeez."
  271.  
  272. Polpo:
  273. Weight : 79.4 lbs. / 36kg (3)
  274.  
  275. Eliza:
  276. "I sent Passe to chase one down, but I haven't seen her back yet. If she doesn't return soon then I'll go out to find her."
  277. Nick: (( you also aren't a scrawny 16 year old ))
  278.  
  279. Polpo:
  280. pussy
  281. Nick: (( das' what I'm catchin ))
  282.  
  283. Eliza:
  284. "It's safe to assume we're in some deep shit if any of them escape."
  285.  
  286. Nick:
  287. "We were screwed the instant they scattered like that."
  288.  
  289. Eliza:
  290. "It's either they return to their higher ups, or they'll taste the end of the barrel."
  291.  
  292. Nick:
  293. "A more qualified crew would've picked them off before any alarms went off."
  294.  
  295. Nick:
  296. "We'll have to settle for being on yet another shitlist. It's whatever."
  297.  
  298. Passefaro:
  299. Passe eventually returns with the undescribed amount of money, assumedly something exchangable similar to Ivans.
  300.  
  301. Passefaro:
  302. But also with no body.
  303.  
  304. Ivan:
  305. "As if this should've fallen down to us. No way we could've got them all. The law enforcement in this place is non existent it seems like. Practically the perfect place for a criminal to thrive..."
  306. Nick: (( The train tracks should be nearby, right? @Thrice ))
  307.  
  308. Eliza:
  309. Eliza sighs at the results and digs out whatever is in her goat's muddy body, "You're not wrong, I mean, just look at the the cultists roaming about in every forest."
  310. Thrice:
  311. Yeah they run right through the town
  312. Nick: (( Cool. I call up the Rangers, and see if we can arrange a train to pick these shitters up and take us back to Connough ))
  313. Thrice: (( do you have a direct line to the rangers? ))
  314. Thrice: (( Or do you mean you send out the distress signal ))
  315. Nick: (( Don't all trai- oh. ))
  316. Nick: (( Yeah, that, because god damn, expecting us to escort these guys is too much ))
  317.  
  318. Eliza:
  319. The nurse perks up to hear a man groaning inside the shelter. She heads back inside to address a groggy, brawny ape.
  320. Warlord: (( can you give us loot for the main three yet? ))
  321.  
  322. Irwin:
  323. fk I just realized I'm quad weak to poison.
  324.  
  325. Irwin:
  326. Hopefully this never matters
  327. Thrice:
  328. i don't think i changedp oison at all here
  329. Thrice:
  330. Water Weaknesses: Grass 2x Electric 2x Glass 2x Wood 2x Resistances: Steel 0.5x Fire 0.5x Water 0.5x Ice 0.5x Immunities: None Aggregate: 22.0
  331.  
  332. Irwin:
  333. shit, glass and wood
  334.  
  335. Irwin:
  336. esp the shit
  337. Thrice:
  338. ya never know son
  339. Warlord:
  340. weak to shit
  341. Warlord:
  342. that means weak to poisno.
  343.  
  344. Irwin:
  345. tru
  346.  
  347. Eliza:
  348. "Welcome to the world of the living, again." She cracks her knuckles and let's the bandito's chin rests on the tip of her cane.
  349.  
  350. Eliza:
  351. Intimidate: ( 27 )
  352. Thrice:
  353. The red-coated bandit has 2000 on him, the Biggai has 1000, and the purple dude has 1200, in terms of money. None of them are wearing any armor, but the purple guy's cloak shimmers oddly, so it might be worth stripping his ass. I mean it oculd just be satin or some shit but who knows. Between them they have 3 Potons, 2 Super Potions, 2 Bandages, and no balls
  354. Irwin: (( AFTER restraining him, assumedly? ))
  355. Thrice:
  356. I thought we already handled that stuff in discord Merge (hmm) Or are you trying to get more information
  357.  
  358. Eliza:
  359. You never followed up on the last request I made
  360. Warlord:
  361. 1400
  362. Warlord:
  363. splitting the rest of the crap is more annoying
  364. Warlord:
  365. added $1400 to my inventory
  366.  
  367. Irwin:
  368. same
  369. Thrice:
  370. The coins from the room the gote found were, in total, worth 1200, the jewels you don't know offhand
  371.  
  372. Irwin:
  373. I never put my ass on the line, I'm passing on the magic cloak
  374.  
  375. Irwin:
  376. I'll take the basic potions
  377.  
  378. Eliza:
  379. I'll just list them as assorted jewels + 1200
  380.  
  381. Eliza:
  382. Eliza drags this man into an even more isolated room, "I'll be just a moment boys, do have arrangements when I return." She closes the door to a different home as Shaman follows her.
  383. Eliza: (( holy shit though Ivan what happened to you ))
  384.  
  385. Nick:
  386. "She's gonna torture him."
  387. Nick: (( he got critted twice or something ))
  388. Nick: (( had to Endure ))
  389. Thrice: (( he got critted once, the second one just hit 4 times with fury swipes ))
  390. Thrice: (( wait no that was slowpoke ))
  391. Nick: (( So yeah, critted twice. ))
  392. Thrice: (( so he got crit once ))
  393. Thrice: (( and lightly smacked afterward ))
  394. Eliza: (( christ ))
  395. Warlord:
  396. 1 1 super potions 2 bandages
  397.  
  398. Galf:
  399. Galf is getting pretty impatient of guarding the person over here and figures something must've happened, barking to try to convince the others to come over.
  400.  
  401. Nick:
  402. oshit where's the doggo at
  403.  
  404. Nick:
  405. there he is
  406.  
  407. Nick:
  408. "Was that Galf?" Nick peers over
  409.  
  410. Eliza:
  411. Eliza a short while later returns to the group, again dragging the biggo guy back with a blindfold on, "We're not carrying these guys back on our own are we?"
  412.  
  413. Nick:
  414. "No. I sent out a distress signal, the Rangers should get here soon enough. We're lucky the train runs through here."
  415.  
  416. Eliza:
  417. "Seems like our job here is more or less finished. Just a matter of time."
  418.  
  419. Ivan:
  420. "Well you're the expert on the rangers. I guess we'll trust your judgement...Though I did kind of want to throw -that- guy" He beckons to the guy who's robe Agi stole. "Into a burning building."
  421. Nick: (( I didn't steal shit dude ))
  422. Nick: (( I specifically said I didn't put my neck on the line so I didn't deserve it ))
  423. Nick: (( take it ))
  424. Ivan: (( I meant stole from him, not me ))
  425. Nick: (( either way I never took it lol ))
  426. Ivan: (( anyway uh, sure, I will take the very valuable satin robe then. ))
  427.  
  428. Ivan:
  429. Galf barks again. "Oh yeah I totally forgot about Galf, shit. Should see what he found."
  430.  
  431. Nick:
  432. "Oh, yeah, don't freakin blame you for that."
  433.  
  434. Nick:
  435. "Tie his knots extra tight."
  436. Warlord: (( oh right, the actual thing rogue should have ))
  437. Warlord: (( his bandana magically gave him some kind of ability. ))
  438. Warlord: (( I don't remember what but you made a point out of it ))
  439. Thrice:
  440. oh yeah
  441. Thrice:
  442. that's the FAshionista thing
  443. Thrice:
  444. Slick Fashion Fashionista Skill: Guile Effect: The holder gains +1 Evasion against Attacks of Opportunity. The holder may activate this item once a Scene as a Free Action to not provoke Attacks of Opportunities for one full round.
  445. Nick: (( Nice. ))
  446. Warlord: (( well fuck it, even if it sells for $2 and I can't use it, I take it entirely so he does not have it. ))
  447. Warlord: (( lolol ))
  448. Nick: (( I definitely WOULD want it, if neither of you do. ))
  449. Eliza: (( implying I even get loot ))
  450. Eliza: (( I don't even know what's left ))
  451. Nick: (( You got jewelybois ))
  452. Warlord: (( who even has highest guile ))
  453. Nick: (( Mine is Adept ))
  454. Warlord: (( sure take it ))
  455. Eliza: (( unranked ))
  456. Warlord: (( what do you need guile for you never lie ))
  457. Nick: (( I just lied to you this session ))
  458. Warlord: (( I have novice even though I don't use it because I fucking lie all the time. ))
  459. Warlord: (( I didn't contest it though! ))
  460. Nick: (( Well I was ready for if you did. ))
  461. Eliza: (( dunno if I want cool effects vs raw money ))
  462. Warlord: (( anyway it's yours ))
  463. Nick: (( Neat ))
  464. Warlord: (( bandana of building burning +1 ))
  465.  
  466. Eliza:
  467. Eliza motions for the group to go see Galf, "I'm not gonna haul these fucking bodies. I'll be here. Just hurry the fuck up will ya?"
  468.  
  469. Polpo:
  470. Well uh, I'm here...
  471. Nick: (( I think Thrice died ))
  472.  
  473. Eliza:
  474. You can stay there
  475. Nick: (( I went to check like 10/15 minutes ago ))
  476.  
  477. Eliza:
  478. y'know what'd be cool, another train heist
  479.  
  480. Passefaro:
  481. guess I'll grab another ability then
  482.  
  483. Passefaro:
  484. I'm ready to be disappointed
  485. Thrice:
  486. okay I should be aliven ow
  487. Thrice:
  488. the item itself doesn't require guile to use
  489.  
  490. Nick:
  491. too late I took it
  492. Thrice:
  493. it just requires guile for the fashionista to craft
  494.  
  495. Passefaro:
  496. I guess I get Rock Head
  497. Thrice:
  498. rock head and sap sipper are both good
  499. Thrice:
  500. sap sipper slightly less for Eliza since she only uses Grass types
  501. Thrice:
  502. so Passe being neutral to grass doesn't really matter
  503.  
  504. Nick:
  505. To catch you up on the situation, Thrice
  506. Thrice:
  507. Chlorophyll is also p decent even if you don';t use sun
  508. Thrice:
  509. it activates at 50% or less
  510.  
  511. Nick:
  512. We went to grab the girl Galf was guarding, have secured/looted the bandits, and are waiting for a response on the distress signal
  513. Thrice:
  514. The chick Galf was guarding stays silent and looks scared out of her mind. She's constantly looking around furtively to escape these crazy murderers
  515.  
  516. Nick:
  517. "Alright, c'mon. Let's not make this more difficult than it needs to be. No one's gonna hurt you."
  518.  
  519. Nick:
  520. 21 Charm
  521.  
  522. Nick:
  523. whoo
  524.  
  525. Ivan:
  526. Ivan instinctively assumes it's a bandit when first seeing another human and pets Galf. "Good job, boy. At least -somebody- was able to be useful."
  527.  
  528. Nick:
  529. Nick half-heartedly flips him off, not even looking at him 1 "Stealth"
  530.  
  531. Passefaro:
  532. 1/1
  533.  
  534. Ivan:
  535. 11 perception
  536.  
  537. Nick:
  538. "The Rangers are already on their way, we just need to get you over with the others."
  539.  
  540. Ivan:
  541. Ivan still doesn't comment anyway, but by now can notice the girl's disposition. "You think she was one of them?"
  542. Thrice:
  543. She edges slightly toward Nick, trying to steer clear or injection lady and armpit biker man, She seems to resign herself and sits down on the grass. She DOES have the trappings of a thief, if a young one, so you probably werent' off the mark, at least.
  544.  
  545. Passefaro:
  546. Eliza Injection Fairy isn't even there
  547.  
  548. Nick:
  549. "I've got some faith in your dog. He wouldn't have grabbed a random bystander."
  550.  
  551. Nick:
  552. " 'sides, she'd have spoken up by now if she wasn't with them."
  553.  
  554. Passefaro:
  555. the perfect guile strat
  556.  
  557. Ivan:
  558. "...Yeah I dunno what I was thinking. Don't give her a chance to escape either."
  559. Thrice:
  560. You spend a good while waiting, but eventually the Rangers show up - no one familiar, oddly enough. They did come from the direction of the Valley, though. They thank you for what you've done, but tell you that Ailbhe said she'd give you your rewards, the Rangers ain't got anything for you
  561.  
  562. Nick:
  563. those fuckos
  564.  
  565. Passefaro:
  566. those fuckos
  567.  
  568. Nick:
  569. "Really though... you guys are pretty intense. Burning a house down with Ivan and Eliza still in it?" Nick points his thumb back. "Purple-hair's got some moxie."
  570. Thrice:
  571. Oh and 14 Exp to Penny, 10 to Passe
  572.  
  573. Nick:
  574. I think he had purple hair
  575.  
  576. Passefaro:
  577. Passefaro gained 10 experience! (410) Level 20
  578.  
  579. Penny:
  580. Penny gained 14 experience! (314) Level 17
  581.  
  582. Rogue:
  583. purple everything
  584.  
  585. Penny:
  586. seems right
  587.  
  588. Exisal:
  589. Exisal's SpDefense rose!
  590.  
  591. Nick:
  592. "You'll probably get off lighter than the rest of 'em. Thanks for cooperating."
  593. Thrice:
  594. The young woman glances at her teammate, but bites her tongue and doesn't say anything, figuring that's for the best
  595.  
  596. Nick:
  597. tbh I'd assumed she was mute.
  598. Thrice:
  599. she might be, she probably ain't gonna tell ya
  600. Thrice:
  601. One of the Rangers chuckles, and says she'll probably be fine. It doesn't look like she's capable of having done much, after all
  602.  
  603. Ivan:
  604. Ivan can see why the law enforcement doesn't get much help if they don't offer rewards for turning in some 5 or so criminals. He lies and tells them that the man in purple was their ring leader behind the operation, because fuck him. 17
  605. Thrice:
  606. The other one scoffs, replying that bandits are bandits
  607.  
  608. Nick:
  609. guddo rorru
  610. Thrice:
  611. They buy it. He DOES look like he knows the most 'bout banditing.
  612.  
  613. Nick:
  614. Sooo. Back to Connough?
  615. Nick: (( We don't, by chance, get the train, do we ))
  616.  
  617. Nick:
  618. Right
  619. Ivan: (( how much healing during the wait/from Eliza/whatever? ))
  620. Thrice:
  621. I know you didn't say that out loud Warlord, but the Ranger who scoffed apologizes for not having anything to give you. He says normally you'd get compensation, but Ailbhe specifically requested them to waive that and let her handle it
  622. Thrice:
  623. You waited about 30 minutes so you heal a whole 1/16th of your HP
  624.  
  625. Nick:
  626. And I do let them know that a few of them got away
  627. Ivan: (( oh only 30 minutes alright ))
  628.  
  629. Ivan:
  630. Ivan is healed and gains 5 hit points.
  631.  
  632. Galf:
  633. Galf is healed and gains 3 hit points.
  634.  
  635. Nick:
  636. And that the leader said something about the Gators, though the one I was following didn't seem to identify as one
  637.  
  638. Polpo:
  639. Polpo is healed and gains 4 hit points.
  640. Thrice:
  641. They said they were already on their way via the train anyway, since you'd been gone a while, Ailbhe sent 'em out to make sure you weren't dead
  642.  
  643. Exisal:
  644. Exisal is healed and gains 3 hit points.
  645. Thrice:
  646. or if you were, to gather you for fertilizer
  647.  
  648. Nick:
  649. I don't mention anything about Ivan planning to kill them (waiting)
  650. Thrice:
  651. But yeah, now we can go back to cough valium
  652.  
  653. Nick:
  654. which would be why I let the first girl get away
  655. Warlord:
  656. Ivan wouldn't have said anything about it if not actively encouraged to
  657.  
  658. Nick:
  659. Via train or via foot
  660. Warlord:
  661. but yeah sure, Ivan doesn't think the rangers are dicks anymore.
  662.  
  663. Nick:
  664. @Thrice
  665. Thrice:
  666. Foot
  667.  
  668. Nick:
  669. We did make it to Connough already so we should be allowed to ta- fk
  670.  
  671. Nick:
  672. fine.
  673. Thrice:
  674. The station here isn't set up
  675.  
  676. Nick:
  677. I MEAN.
  678. Thrice:
  679. they can't do anything with the train anymore.
  680. Thrice:
  681. It can't go back.
  682.  
  683. Nick:
  684. shitty-ass trains.
  685. Thrice:
  686. Until they fix the damn station
  687. Thrice:
  688. So they've got to wait too
  689.  
  690. Nick:
  691. Did they just like
  692.  
  693. Nick:
  694. fkn jump off?
  695. Thrice:
  696. Or haul these fuckers back
  697. Thrice:
  698. The train can STOP
  699. Thrice:
  700. It just has nowhere to turn around
  701.  
  702. Nick:
  703. They can take them to Boole though, right?
  704. Thrice:
  705. the track's broken
  706.  
  707. Nick:
  708. Oh.
  709.  
  710. Nick:
  711. Fuck.
  712. Thrice:
  713. the bridge is broken remember
  714. Thrice:
  715. that was the whole point of this
  716.  
  717. Nick:
  718. No, I thought it was just impassable because these guys were controlling the area.
  719. Thrice:
  720. so they could fix it lol
  721.  
  722. Nick:
  723. Fair enough.
  724. Thrice:
  725. It was unfixable because of em
  726.  
  727. Nick:
  728. Anyway, back to Connough on foot then (waiting)
  729. Thrice:
  730. They'll probably have people fly out to help em
  731. Warlord: (( how many magic nurse feats can you spare merge ))
  732. Warlord: (( or are we just teleporting back with full health ))
  733. Warlord: (( is that what you're saying? ))
  734.  
  735. Nick:
  736. There will be encounter rolls
  737. Warlord: (( well I need my magic nurse heroin. I've got that and like, magic soda pop for 30 HP ))
  738. Thrice:
  739. Soda pop can only be drunk out of combat as an extended action ftr
  740. Nick: (( I know First Aid Expertise heals for full and an injury ))
  741. Eliza: (( fresh dose for you Ivan ))
  742. Eliza: (( i get 3 uses a day ))
  743. Thrice:
  744. HP aren't meat points here, injuries reflect actually getting noticeably physically damaged
  745. Warlord: (( 3 uses? Shit man that's good shit. ))
  746. Nick: (( Isn't it like, only once per person though? ))
  747. Thrice:
  748. you get three uses of First Aid Expertise? shit
  749. Nick: (( Per day ))
  750.  
  751. Eliza:
  752. yes
  753. Thrice: (( oh yeah, I see ))
  754. Eliza: (( if we're taking extended rests and shit I can probably heal everyone at double their usual rate ))
  755. Eliza: (( bless being a nurse ))
  756. Eliza: (( i can keep you alive forever at the cost of not being able to do damage ))
  757. Thrice:
  758. 4 3 6 8
  759.  
  760. Eliza:
  761. we all die
  762. Thrice:
  763. 1 8 2 2 That was day 1
  764. Thrice:
  765. Day 1 is uneventful, day 2 is
  766. Thrice:
  767. not
  768. Warlord: (( well how much healing from 1 night ))
  769. Thrice:
  770. walrord seriously we go over this every session
  771. Nick: (( To full, and two injuries I think from Merge ))
  772.  
  773. Penny:
  774. Healed up! Recovered 20 HP.
  775. Thrice:
  776. it's gonna be to full unless you've already healed a lot naturally that day, without the use of feats or potions
  777.  
  778. Eliza:
  779. if you have bandages tell me
  780.  
  781. Eliza:
  782. or use them
  783.  
  784. Eliza:
  785. because that rate is also doubled
  786.  
  787. Irwin:
  788. Healed up! Recovered 1 HP.
  789.  
  790. Eliza:
  791. not that it matters here
  792. Nick: (( I will be Draining my 2 AP from my book. ))
  793. Ivan: (( sure I will use the bandage to finally be rid of these injuries from, like, before Raphael even ))
  794.  
  795. Galf:
  796. Galf is healed and gains 10 hit points.
  797.  
  798. Benzene:
  799. The injury lowered the Special Defense stat!
  800.  
  801. Shaman:
  802. The injury lowered the Special Defense stat!
  803.  
  804. Mari:
  805. The injury lowered the Special Attack stat!
  806.  
  807. Mari:
  808. Press and shit
  809. Warlord: (( and to generically state it now, I kept Beldum as the fourth while sending off the others. ))
  810. Warlord: (( I have the sick + 5 normal damage on take down. ))
  811.  
  812. Eliza:
  813. I'll do the fucking training shit calcs later
  814. Nick: (( hrm ))
  815. Nick: (( I don't have access to Fefe ))
  816. Nick: (( She's not on any of the maps and Jason is using my desktop ))
  817.  
  818. Eliza:
  819. 1 0 berry check
  820. Nick: (( It's fine, I'll just use my other mon ))
  821.  
  822. Eliza:
  823. I'm never going to get my Jaboca berry
  824.  
  825. Eliza:
  826. Is Day 1 the same day we had left
  827.  
  828. Eliza:
  829. or is that after
  830.  
  831. Eliza:
  832. Need to clarify for training calcs / berries later
  833. Thrice:
  834. Yes
  835. 9 2 5
  836. Nick: (( I don't think we're applying Training Experience for this ))
  837. Eliza: (( sweet even less math to do ))
  838. Eliza: (( ready as fuck ))
  839. Nick: (( ye ))
  840. Thrice:
  841. yeah please do not
  842. Thrice:
  843. it takes way too long for starters
  844. Eliza: (( im gonna quick heat up some soup ))
  845. Warlord: (( waiting for event. ))
  846.  
  847. Nick:
  848. *individually turns all of Thrice's eyelashes inwards*
  849. Nick: (( Also, unrelated, but I finally got a replacement headset ))
  850. Eliza: (( old one is a classic tho ))
  851. Nick: (( The old one literally had the speakers fall out from the ear... holders. ))
  852. Nick: (( Whatever the fuuck they're called ))
  853. Nick: (( the little sockets ))
  854. Eliza: (( its cool because we had the same ones ))
  855. Nick: (( I bought it again ))
  856. Eliza: (( and I know exactly which one you're talking about ))
  857. Nick: (( I just bought the warranty ))
  858. Nick: (( Since I know it'll fucking die within 2 years ))
  859. Eliza: (( just smash it on the floor ))
  860. Nick: (( I will on year 2 day 364 ))
  861. Eliza: (( brb again more souping ))
  862. Thrice:
  863. A few hours into the second day of your travel back, you stumble upon a conspicuously open clearing. You'd noticed the light up ahead and hoped the place would make for a good resting area, but it looks like that's...not the case. The whole area has been hacked up - some trees are felled entirely. The grass and bushes are cut ragged, and there are some bodies - travelers, likely - lying on the ground. The area around them is bloody, and they're not moving... They don't look as if they have for quite some time. Why that is becomes apparent quicker than you'd like. A flash of green jets out from behind a tree, jumping at...
  864. Thrice:
  865. 2 1 Nick 2 Eliza 3 Ivan
  866.  
  867. Nick:
  868. whew
  869.  
  870. Eliza:
  871. its arawn time
  872. 34
  873. Thrice:
  874. Eliza is raked across the side by a green blur, taking 34 Physical, neutral damage!
  875. Thrice:
  876. Whatever it was darts back into another shrub...
  877. Thrice:
  878. There's a new map
  879.  
  880. Ivan:
  881. 9 perception
  882. Ivan: (( spawn which direction ))
  883. Thrice:
  884. where Nick is
  885.  
  886. Eliza:
  887. Eliza took 23 damage.
  888.  
  889. Eliza:
  890. "Son of a bitch!"
  891.  
  892. Nick:
  893. "Whoo! What the heck was that?!"
  894.  
  895. Nick:
  896. "You alright?"
  897.  
  898. Eliza:
  899. Eliza holds her side as she pulls herself up, "Fucking hell."
  900. Eliza: (( oh hey its aipom land ))
  901.  
  902. Nick:
  903. "I'll take that as a no."
  904. Nick: (( ye hopefully ))
  905. Nick: (( Aipom are goodmon ))
  906.  
  907. Nick:
  908. "Uh... hey, are those people alive?"
  909.  
  910. Ivan:
  911. "Yeeeeeeeah I'm...I'm not thinking so. Hopefully whatever that thing was wasn't what did it." He goes to investigate the bodies without touching anything.
  912.  
  913. Nick:
  914. Nick releases Chloe, to get a pair of eyes in the air.
  915.  
  916. Eliza:
  917. Eliza stays on guard, and staying close to Shaman
  918.  
  919. Nick:
  920. "You fly up, call down if you see anything, alright?"
  921.  
  922. Nick:
  923. Irwin is kept out as a sturdier bodyguard
  924. Thrice:
  925. she looks at you like what you expect me to fkn whistle or some shit
  926.  
  927. Nick:
  928. Yes.
  929.  
  930. Nick:
  931. I do.
  932.  
  933. Nick:
  934. You are a species known for singing
  935.  
  936. Exisal:
  937. You have to make up for my lack of eyes.
  938.  
  939. Nick:
  940. gimme a titter or something
  941.  
  942. Nick:
  943. if you say "lewd" imma kill you
  944. Thrice:
  945. lascivious
  946.  
  947. Nick:
  948. I'mma kill you
  949.  
  950. Eliza:
  951. evocative
  952.  
  953. Exisal:
  954. My claws are specifically designed for acquiring those
  955.  
  956. Chloe:
  957. >Percep 2d6+1
  958.  
  959. Chloe:
  960. that's all?
  961.  
  962. Chloe:
  963. Okay.
  964.  
  965. Chloe:
  966. Guess it'd help if she opened her eyes.
  967.  
  968. Exisal:
  969. yeah wait what I have a higher percep tier than you
  970.  
  971. Exisal:
  972. and I am an arm with an eye.
  973.  
  974. Nick:
  975. Nick goes with Ivan to inspect the bodies, keeping on guard
  976.  
  977. Chloe:
  978. Chloe stays a good few meters above the trees
  979. Thrice:
  980. She flies up unaccosted, but gives neither a tit nor a tat, yet. The bodies have a few backpacks on them, one of which is sliced open. Through the hole in the cloth you can see a glimmer of something flat and silver. They also have a few Super Potions on their belts, but...looks like they didn't come in handy.
  981. Thrice:
  982. As you stand over and investigate, the blur launches out again! But..it's from a different tree than it just flew into.
  983. Thrice:
  984. Also, it's deep, dark red.
  985.  
  986. Eliza:
  987. definitely arawn
  988.  
  989. Eliza:
  990. blood ver.
  991. Thrice:
  992. It goes for 1 1 Ivan, 2 Nick
  993. Thrice:
  994. You're a lucky boy today, blondie
  995. 15
  996. Thrice:
  997. The red flashes black and silver as something gouges into Ivan from the side!
  998. Ivan: (( can't roll to dodge or whatever? ))
  999. 42
  1000. Thrice: (( I rolled for Accuracy ))
  1001. Ivan: (( alright ))
  1002. 19 | 16 | 3 | 12 | 15 | 0
  1003. Thrice:
  1004. It slices into his side, but misses anything vital. He takes 42 Physical, Neutral damage!
  1005.  
  1006. Chloe:
  1007. jESUS
  1008.  
  1009. Eliza:
  1010. why are you surprised
  1011.  
  1012. Eliza:
  1013. thats like our usual damage
  1014.  
  1015. Ivan:
  1016. Ivan's greedy eyes of course go straight for the silver. "Better makes sure this doesn't go to wa-AAAAAAAYACK!"
  1017. Thrice:
  1018. shaman does way more damage than that yeah
  1019.  
  1020. Ivan:
  1021. Ivan took 30 damage.
  1022.  
  1023. Ivan:
  1024. "Any idea what that was?! It could've been what killed these folks!"
  1025.  
  1026. Eliza:
  1027. "You don't say?"
  1028.  
  1029. Nick:
  1030. "Track it!" Nick cries to Chloe. "Fly over where it's at!"
  1031.  
  1032. Ivan:
  1033. "Well it's a bigger accomplishment when it hurts -ME-, alright?!"
  1034.  
  1035. Chloe:
  1036. 9 Percep I guess?
  1037.  
  1038. Exisal:
  1039. My singular eye sees all. 9
  1040.  
  1041. Eliza:
  1042. "Who's gonna help you if your support bites the bullet?!"
  1043. Eliza: (( fuckin' heavy ))
  1044. Thrice:
  1045. It flies into the same bush the other one did!
  1046. Eliza: (( gimme ur sandvich ))
  1047. Thrice:
  1048. Which is the one to the left of the gator
  1049. Thrice:
  1050. Chloe sings out a line and hovers over said bush
  1051.  
  1052. Irwin:
  1053. Does anyone have any AoEs?
  1054.  
  1055. Passefaro:
  1056. nope
  1057. Ivan: (( I've got Bulldoze ))
  1058. Irwin: (( That could work ))
  1059. Ivan: (( Doesn't goat also have bulldoze? ))
  1060. Nick: (( yeah but the goat's not out ))
  1061. Thrice:
  1062. They ain';t waitin' round for your slow asses! You hear something in the distance being cut down, in two different directions...neither of which is the bush in front of you.
  1063.  
  1064. Ivan:
  1065. "Let's just get outta here before the rest of them come back!" He says as going to grab the silver from the corpse's backpack.
  1066.  
  1067. Shaman:
  1068. antithesis chase scene
  1069. Thrice:
  1070. You shoulda minded your place, boy. The red blur leaps back out from the bush at Ivan when he approaches the bodies again!
  1071.  
  1072. Nick:
  1073. Damn it, I thought Scary Face was a Burst
  1074. 0
  1075. Ivan: (( well shit it's valuable enough to be guarded now ))
  1076. Ivan: (( This means it's a plot artifact ))
  1077. Ivan: (( kill the scizor or whatever it is. ))
  1078. Thrice:
  1079. It flies in, going for the throat this time! And there's something else coming at you now, too!
  1080. Ivan: (( I don't have any option other than getting hit I would assume ))
  1081. Nick: (( yeah I feel like we're on an invisible init right now ))
  1082. Nick: (( feel free to correct that assumption ))
  1083. Thrice:
  1084. there taint no init
  1085. Thrice:
  1086. Ya just chose to stand around
  1087. Nick: (( See above ))
  1088.  
  1089. Eliza:
  1090. 2slow mofo
  1091. Nick: (( When attacks start coming our way that's the immediate assumption ))
  1092. Thrice:
  1093. all ya had to do was say "I do things" but ya didn't son, so I assumed ya weren't doin nothin
  1094. Nick: (( Can I have Irwin try to slash the bush down? ))
  1095. Nick: (( he technically only knows Scratch. ))
  1096. Nick: (( not Cut. ))
  1097. Nick: (( but it's a pass move ))
  1098. Thrice:
  1099. I mean he can just do that by ripping the bush up with his teeth or something
  1100. Thrice:
  1101. you don't need to use a move
  1102. Thrice:
  1103. Just before the red thing intersects with Ivan's neck, something green jumps out from another part of the tree, and lands next to the bodies, looking down sadly. But, it thrusts its own blade to meet the oncoming one, stopping it from hitting Ivan! The new arbiter stands protectively over the corpses on the ground, but it is, uh
  1104. Nick: (( oh ye he does have a crocjaw ))
  1105.  
  1106. Leavanny:
  1107. very, very clearly outmatched
  1108.  
  1109. Nick:
  1110. Fairly ye
  1111. Eliza: (( Lee Vanny reborn ))
  1112. Eliza: (( it was Vanny Lee, fuck ))
  1113. Eliza: (( i don't remember ))
  1114. Nick: (( but yeah, if it's still there, I'll do that ))
  1115.  
  1116. Irwin:
  1117. Irwin chomps down the bush the first blur was hiding behind, ripping it out with his teeth!
  1118.  
  1119. Scyther 2:
  1120. The Croconaw rips open the bush, and the thing inside retaliates, exposed!
  1121.  
  1122. Scyther 1:
  1123. 7 Now that it's actually visible you can see its Acc roll
  1124.  
  1125. Scyther 1:
  1126. Damage: 34, Physical
  1127.  
  1128. Scyther 1:
  1129. Neutral
  1130.  
  1131. Irwin:
  1132. Irwin took 18 damage.
  1133. Agi is disconnected.
  1134. Agi has connected.
  1135.  
  1136. Shaman:
  1137. Shaman fucking sees the other bug and smashes its head into the Scyther's butt!
  1138.  
  1139. Shaman:
  1140. 15
  1141.  
  1142. Shaman:
  1143. Headbutt @Scyther (Green, hyper rare) Normal | Physical 2d6+10 | 38
  1144. ur ass
  1145.  
  1146. Ivan:
  1147. 3 "Thanks for protecting me from that Scissors! Let's take down these killers!" 2 low sweep
  1148.  
  1149. Scyther 1:
  1150. Scyther 1 took heavy damage!
  1151.  
  1152. Ivan:
  1153. 2d6+10 | 31
  1154.  
  1155. Scyther 2:
  1156. Scyther 2 took moderate damage!
  1157.  
  1158. Exisal:
  1159. 12 TARGET ACQUIRED TAKING DOWN.
  1160.  
  1161. Exisal:
  1162. Damage: 40, Physical
  1163.  
  1164. Scyther 1:
  1165. Scyther 1 took heavy damage!
  1166.  
  1167. Exisal:
  1168. 13 trip
  1169.  
  1170. Scyther 1:
  1171. The injury lowered the Defense stat!
  1172.  
  1173. Exisal:
  1174. 13
  1175.  
  1176. Exisal:
  1177. 7 I am a floating arm I am highly acrobatic
  1178.  
  1179. Scyther 1:
  1180. 19 I am a floating bug I am highly acrobatic
  1181.  
  1182. Nick:
  1183. "Anyone looking to catch this guy? I can have Irwin finish him off!"
  1184.  
  1185. Eliza:
  1186. "Hell no, beat it to the ground!"
  1187.  
  1188. Nick:
  1189. Nick readies Ravager Orders on Irwin, and Mobilize in case he's needed elsewhere
  1190.  
  1191. Irwin:
  1192. [+Agility Training
  1193.  
  1194. Irwin:
  1195. 4 Bite
  1196.  
  1197. Irwin:
  1198. 2d6+8 | 38
  1199.  
  1200. Irwin:
  1201. 10
  1202.  
  1203. Irwin:
  1204. *Init tie
  1205. Nick has received initiative.
  1206.  
  1207. Scyther 1:
  1208. And no fuck your Init tie
  1209.  
  1210. Scyther 1:
  1211. Quick Attack 10
  1212.  
  1213. Scyther 1:
  1214. Damage: 27, Physical
  1215.  
  1216. Irwin:
  1217. Irwin took 11 damage.
  1218.  
  1219. Shaman:
  1220. 1 AOO fuck you
  1221.  
  1222. Shaman:
  1223. fuck
  1224.  
  1225. Irwin:
  1226. 8
  1227.  
  1228. Irwin:
  1229. 1d8+6 | 35
  1230.  
  1231. Scyther 1:
  1232. Scyther 1 took heavy damage!
  1233.  
  1234. Irwin:
  1235. Irwin tailbounces up to it!
  1236. Irwin has received initiative.
  1237.  
  1238. Irwin:
  1239. He slams his head into the Scyther's thorax, sending it spinning back down into the ground
  1240.  
  1241. Irwin:
  1242. 0 Scary Face! @Scyther 2
  1243.  
  1244. Scyther 2:
  1245. I can't even see your ass
  1246. 19 | 16 | 3 | 12 | 13 | 0
  1247.  
  1248. Leavanny:
  1249. The Leavanny boomerangs a leaf at the Scyther, but...well...
  1250.  
  1251. Leavanny:
  1252. 7
  1253.  
  1254. Leavanny:
  1255. Damage: 37, Physical
  1256.  
  1257. Scyther 2:
  1258. Scyther 2 took light damage!
  1259. Chloe has received initiative.
  1260.  
  1261. Scyther 2:
  1262. The Scyther completely shrugs the attack off!
  1263.  
  1264. Scyther 2:
  1265. It flies through Ivan and the Leavanny, slashing them on the way!
  1266.  
  1267. Scyther 2:
  1268. 0
  1269.  
  1270. Scyther 2:
  1271. It does not crit
  1272. Shaman has received initiative.
  1273.  
  1274. Shaman:
  1275. Shaman slinks forward and smashes the bladed fucker with an arm of needles! 16
  1276.  
  1277. Shaman:
  1278. ur flinched and critted
  1279.  
  1280. Shaman:
  1281. Needle Arm @Scizor Grass | Physical 2d8+10 | 60 CRITICAL HIT!
  1282. init bullshit!
  1283. Eliza has received initiative.
  1284.  
  1285. Scyther 2:
  1286. Scyther 2 took moderate damage!
  1287. Ivan has received initiative.
  1288.  
  1289. Eliza:
  1290. Eliza just dashes up to some random dead Trainer and checks their status.
  1291.  
  1292. Exisal:
  1293. Exisal loses 4 hit points.
  1294.  
  1295. Scyther 2:
  1296. The Scyther and Leavanny both turn their heads to Eliza!
  1297.  
  1298. Exisal:
  1299. Exisal is healed and gains 4 hit points.
  1300.  
  1301. Exisal:
  1302. Exisal loses 9 hit points.
  1303.  
  1304. Exisal:
  1305. 9 struggle
  1306.  
  1307. Exisal:
  1308. Damage: 24, Physical
  1309.  
  1310. Scyther 2:
  1311. Scyther 2 took light damage!
  1312.  
  1313. Scyther 2:
  1314. The injury lowered the Special Attack stat!
  1315. Nick has received initiative.
  1316.  
  1317. Nick:
  1318. "Chloe - chase after it, sing us a song!"
  1319.  
  1320. Nick:
  1321. +Agility on Chloe
  1322.  
  1323. Ivan:
  1324. 12 pokeball toss
  1325. Chloe has received initiative.
  1326.  
  1327. Ivan:
  1328. -11
  1329. Capture Rate: 65
  1330.  
  1331. Chloe:
  1332. 4 Sing, Burst 2 Friendly
  1333.  
  1334. Leavanny:
  1335. The Leavanny looks forlornly at the people then FUCKING DIES
  1336.  
  1337. Nick:
  1338. u bet it does
  1339.  
  1340. Nick:
  1341. "Nice. How're they looking, Eliza?"
  1342.  
  1343. Leavanny:
  1344. speaking of FUCKING DYING the travellers are indeed FUCKING DEAD
  1345.  
  1346. Eliza:
  1347. "Nice, a murder we didn't commit."
  1348.  
  1349. Eliza:
  1350. Eliza checks the Trainer for their balls and attempts to return the sleeping leafmeister. (And releases another one to kill us.)
  1351.  
  1352. Nick:
  1353. "Shit... seriously?"
  1354.  
  1355. Eliza:
  1356. "Yup, totally dead."
  1357.  
  1358. Ivan:
  1359. Ivan lazily slacks off as lumbering over to try to inspect the silver the scizor/leavanny were trying so hard to protect. "Oh well, nothing to be done about their deaths."
  1360.  
  1361. Ivan:
  1362. Ivan is healed and gains 30 hit points.
  1363.  
  1364. Nick:
  1365. Can we identify the bodies?
  1366.  
  1367. Eliza:
  1368. "Let me just steal their wallet."
  1369.  
  1370. Leavanny:
  1371. Don't look like anyone you've ever seen before
  1372.  
  1373. Leavanny:
  1374. All their Poke Balls are opened, this thing seems to be the only one that came bakc
  1375.  
  1376. Leavanny:
  1377. stealing, tsk tsk
  1378.  
  1379. Nick:
  1380. "Trainer IDs?"
  1381.  
  1382. Eliza:
  1383. I just want to see their ID
  1384.  
  1385. Ivan:
  1386. I just want to see their valuables
  1387.  
  1388. Eliza:
  1389. I want their weed if they've got it
  1390.  
  1391. Nick:
  1392. "...Crap, -all- their Pokemon are gone? Did someone just..."
  1393.  
  1394. Nick:
  1395. "God, do you think the Gators did this?"
  1396.  
  1397. Leavanny:
  1398. The wallet you pick up has a Trainer ID card made out to Reilly something or other, there's no way you're pronouncing their last name
  1399.  
  1400. Eliza:
  1401. Eliza tosses Nick the wallet, "Like fuck I would know, even with this."
  1402.  
  1403. Nick:
  1404. Nick's going to take down their information
  1405.  
  1406. Nick:
  1407. all of 'em, I don't need individual names OOC
  1408.  
  1409. Leavanny:
  1410. The silver thing is a disc, a TM, doesn't say what it's for
  1411.  
  1412. Leavanny:
  1413. it is not broken
  1414.  
  1415. Leavanny:
  1416. somehow
  1417.  
  1418. Ivan:
  1419. "Well we should probably take that flower Pokemon, better than leaving it here to rot with the dead people. It's what Mr. O'Reilly would've wanted, I'm sure."
  1420.  
  1421. Eliza:
  1422. "Might want to calm it down first. Not my expertise."
  1423.  
  1424. Nick:
  1425. "Just return it to the ball..."
  1426.  
  1427. Nick:
  1428. "I'll turn it in."
  1429.  
  1430. Ivan:
  1431. Ivan compares the TM to his deadweight broken Covet TM to confirm that it is in fact, not broken.
  1432. Ivan: (( what was the promised silver artifact? ))
  1433.  
  1434. Eliza:
  1435. Eliza checks this dead person for any actual valuables to be stolen by us and not anyone else.
  1436.  
  1437. Leavanny:
  1438. that was the silver artifact
  1439.  
  1440. Leavanny:
  1441. There are also Potions and the like
  1442.  
  1443. Nick:
  1444. "Any idea -when- they died?"
  1445.  
  1446. Leavanny:
  1447. and 1 Revive
  1448.  
  1449. Eliza:
  1450. Medicine Education: ( 24 )
  1451.  
  1452. Leavanny:
  1453. Eliza, through her experience of having killed multiple people, can tell these two have been dead for around 5 hours
  1454.  
  1455. Eliza:
  1456. "Oh man, I'd say a good five hours or so. I'd have to do some tests if you want the exact test, maybe their arm."
  1457.  
  1458. Eliza:
  1459. "I was joking about the last part."
  1460.  
  1461. Eliza:
  1462. "Maybe."
  1463.  
  1464. Nick:
  1465. "Sometimes I wonder."
  1466.  
  1467. Nick:
  1468. anyway, after getting their names and picking up the ball for their last surviving Pokemon, I'm good
  1469.  
  1470. Nick:
  1471. And rough circumstances of their death
  1472.  
  1473. Nick:
  1474. gonna report to the Ranger station when we get back into town
  1475.  
  1476. Leavanny:
  1477. everything you need for the tale you'll spin to the police
  1478.  
  1479. Leavanny:
  1480. WELP
  1481.  
  1482. Eliza:
  1483. Eliza sets the body in very specific poses and lie them next to each other. Closing their eyes and shit.
  1484.  
  1485. Leavanny:
  1486. 3 3 1 1
  1487. 1 1
  1488.  
  1489. Eliza:
  1490. Eliza is healed and gains 23 hit points.
  1491. Thrice:
  1492. You come to another clearing, and before you turn away and run in the opposite direction, you see the light of a campfire, and smell something good cookin'.
  1493.  
  1494. Irwin:
  1495. We beat them up, and steal their stew.
  1496. Thrice:
  1497. There's a new map
  1498. Thrice:
  1499. The campsite is set up rather well, even with a goddamned flagpole set up next to the tent
  1500.  
  1501. Nick:
  1502. "How did we miss this...?"
  1503. Thrice:
  1504. The flag depicts some sort of symbol, you vaguely recognize it from somewhere but without a General or Occult check you can't get much further
  1505.  
  1506. Nick:
  1507. 13
  1508.  
  1509. Ivan:
  1510. "We probably passed this place on the way to Bandit Bridge, they must've recently set up camp."
  1511.  
  1512. Eliza:
  1513. General: ( 9 )
  1514. Thrice:
  1515. When you step up to the clearing, something whinnies and trots up to you, wavings its head around.
  1516.  
  1517. Nick:
  1518. "Who sets up a freakin' flag on a temporary camp?"
  1519.  
  1520. Nick:
  1521. I'm gonna touch it
  1522.  
  1523. Ivan:
  1524. "I don't know, clueless people who think being a Pokemon trainer is all lollipops, rainbows, and Luvdisc."
  1525.  
  1526. Nick:
  1527. "Heyy there, buddy." Nick holds out his open palm.
  1528.  
  1529. Nick:
  1530. I will scritch around the fire.
  1531. Warlord:
  1532. https://pm1.narvii.com/5761/2f221e38e3b581a70e1cb0f92b0d7f9f3f9b347b_hq.jpg
  1533. Thrice:
  1534. You recognize the flag, Nick. You learned about it in school - it's the tri-pointed symbol of...well you're about to know OOC so you know
  1535. Thrice:
  1536. The Ponyta looks at you oddly but seems well-trained and doesn't kick your dick off
  1537.  
  1538. Nick:
  1539. good horsie
  1540.  
  1541. Take A Wild Fucking Guess:
  1542. Someone steps out from the tent, with some more food to cook. When he sees someone petting his pony, he sighs, "I've told you not to do that, Mae--...Oh. Uninvited guests."
  1543.  
  1544. Nick:
  1545. it's Jondo
  1546.  
  1547. Take A Wild Fucking Guess:
  1548. "You're lucky she's obedient."
  1549.  
  1550. Take A Wild Fucking Guess:
  1551. it is
  1552.  
  1553. Eliza:
  1554. lucy mcfuckurbitch
  1555.  
  1556. Nick:
  1557. "I had a feeling." Nick just grins
  1558.  
  1559. Nick:
  1560. "Nice to see someone else on the road."
  1561.  
  1562. Eliza:
  1563. "Have you never seen a person travelling before?"
  1564. Ivan:
  1565. "We're just on our way back to Connough Valley." He didn't see too much reason to immediately talk to him, though it was weird his camp was so well set-up. "How long you been out here?"
  1566.  
  1567. Take A Wild Fucking Guess:
  1568. "We've made this our campsite for the past few days. Having a place to return to after scouting is useful. I'm sure you already know that..."
  1569.  
  1570. Nick:
  1571. >Scouting
  1572.  
  1573. Nick:
  1574. ahaha.
  1575.  
  1576. Nick:
  1577. no comment.
  1578.  
  1579. Take A Wild Fucking Guess:
  1580. "Well..I'm Lucernia. Who are you?"
  1581. Ivan: (( 13 miss ))
  1582.  
  1583. Lucernia:
  1584. "Ordinary travellers, or Trainers? Rangers, perhaps...?"
  1585.  
  1586. Nick:
  1587. "Like the saint?"
  1588.  
  1589. Lucernia:
  1590. He actually seems a little bit happy someone recognized that, "Yes, like the saint. A lot like the saint, in fact. Do you have an interest in history?"
  1591.  
  1592. Ivan:
  1593. "We're trainers, but I've got a deal to make in Connough Valley. Would I be able to interest you in a Covet TM for $1000?" 16
  1594.  
  1595. Nick:
  1596. "Well I'm not really a history buff, but I know a thing or two. Name's Nixon." He points his thumb back at the other two. "Yeah, we're trainers, doing a research project on the Professor's behalf. Deltas, you know the drill."
  1597.  
  1598. Lucernia:
  1599. "Covet...? Hmm... I can't say I have use for that. My Pokemon, except for this one, are where I want them to be." When Nick tells him what's going on, "The Professor? Ah, Albion... I see. Well, would you like to hear more about Lucerne? More people need to know..."
  1600.  
  1601. (Nrd):
  1602. The clearing stops being quite so quiet as two more people step out, "No, don't fall for it! You'll be here for days! Oh, and I could maybe use something like a Covet TM! It's such a cute move!"
  1603.  
  1604. (Crs):
  1605. "You? Making friends? I don't believe it." The shorter-haired girl freezes for a second when she gets notice of you, "Ah...uh, nice to meet you."
  1606.  
  1607. Eliza:
  1608. Eliza takes out a smoke, and watches over the events as she finally gets a break from walking, "Likewise, I'm Eliza."
  1609.  
  1610. Ivan:
  1611. Ivan isn't interested in the history lesson and is happy to take the opportunity to turn it off. "Oh, is that so? I'll take your word for it. And yeah, it's a bona-fide Covet TM, yours for just $1000..."
  1612.  
  1613. Nick:
  1614. "Oh hey, there's lots of ya." Nick gives a quick wave
  1615.  
  1616. Nick:
  1617. "Maybe in a bit, you mind if we set up camp here too?" @ Lucernia
  1618.  
  1619. (Nrd):
  1620. "Wow, only a thousand? That's cheap! What's up? Nothing you have can use it?"
  1621.  
  1622. Lucernia:
  1623. "Egh...Well...what do you two think?"
  1624.  
  1625. Nick:
  1626. "Just for the night. We'll be on our way right in the morning."
  1627.  
  1628. Ivan:
  1629. "Yeah, unfortunately not. I haven't tried it on all of 'em but they don't seem to do too well with it."
  1630.  
  1631. (Crs):
  1632. "Uhhh....is - is there really room for more people?"
  1633.  
  1634. (Nrd):
  1635. "Aw, don't say that!"
  1636.  
  1637. (Nrd):
  1638. "There's plenty of room! You guys can stay!"
  1639.  
  1640. Nick:
  1641. Sweet, thanks future scary lady
  1642.  
  1643. Nick:
  1644. "Nice!"
  1645.  
  1646. (Nrd):
  1647. "And we all know Hugh won't mind. He loves company!"
  1648.  
  1649. Nick:
  1650. no takebacks
  1651.  
  1652. Nick:
  1653. "...Hugh?"
  1654.  
  1655. (Nrd):
  1656. "Yeah!"
  1657.  
  1658. Lucernia:
  1659. "He's out...doing something. I never know with him."
  1660.  
  1661. Nick:
  1662. "Oh, alright. For a second there I thought Lucernia was a last name."
  1663.  
  1664. Lucernia:
  1665. "Ah, no. That would be my first name..."
  1666.  
  1667. Ivan:
  1668. (would it make more sense for us to set up our own tent?) "Well that'd be nice of you guys to let us stay. So uh, what exactly have you guys been scouting out? Find anything interesting?"
  1669.  
  1670. Lucernia:
  1671. "My surname is MagRaith. But that isn't important."
  1672.  
  1673. (Nrd):
  1674. "Oh, we just came back from that, actually! There's been something strange going on around here, you know? A few days ago, a couple of Rangers just sort of...well, we don't know! Dropped...alive? Or something?"
  1675.  
  1676. (Nrd):
  1677. "They were found outside the city just lying there. Nobody can wake 'em up!"
  1678.  
  1679. Eliza:
  1680. "Maybe they overdosed on something hella strong."
  1681.  
  1682. Nick:
  1683. "That's... huh." Nick looks strangely at Eliza, reminded of her encounter with Giratina's followers
  1684.  
  1685. Ivan:
  1686. Ivan is unaware of said encounter with Giratina and thinks it may have something to do with the 3 dead bodies they saw. "Yeah, the rangers aren't exactly the best at doing their jobs as of late it seems. They sent us out to clear an entire little town full of them instead of doin' it themselves!"
  1687.  
  1688. (Crs):
  1689. "I'm...pretty certain my idea is correct. But I can't prove it, and...I'm not sure how it would have happened anyway."
  1690.  
  1691. Nick:
  1692. "What've you got?" Nick nods at (Crs).
  1693.  
  1694. Nick:
  1695. "We had something like that happen a couple weeks ago... don't want to sound crazy, though."
  1696.  
  1697. (Crs):
  1698. "...ugh, this is... Well, I think it's the work of a Vassal of some Legendary Pokemon. Darkrai, maybe... Eternal sleep sounds about right for that."
  1699.  
  1700. Eliza:
  1701. "Spooky."
  1702.  
  1703. Nick:
  1704. Nick nods. "Yeah. I dunno much about Darkrai, but we had a run-in with a bunch of Giratina's followers. Did something similar to Eliza."
  1705.  
  1706. (Crs):
  1707. "Giratina? That could be it, too. That...hmm..."
  1708.  
  1709. Nick:
  1710. "It, uh. Got pretty ugly. Crap, is he..."
  1711.  
  1712. (Nrd):
  1713. "Eh, we'll worry about it later! For now, anyone want any food? I've survived on trail mix for the past eight hours, I'm starving."
  1714.  
  1715. Nick:
  1716. "Yeah, food sounds good. We can help with some foraging before we head out, if you want."
  1717.  
  1718. Lucernia:
  1719. "No, that's fine. We've packed enough food to last."
  1720.  
  1721. Ivan:
  1722. Ivan was eager to have any food that wasn't foraged leftovers collected by his dead Graveler. "Yeah, that sounds good. The vassals of the legendary Pokemon mean serious business. I haven't met Darkrai's but I've heard that's one of the toughest ones, we'd best stay away."
  1723.  
  1724. (Crs):
  1725. "More than enough..."
  1726.  
  1727. Eliza:
  1728. "I'm pretty sure I was just high, anyway. Yeah. Food sounds wonderful."
  1729.  
  1730. Nick:
  1731. "You definitely were."
  1732.  
  1733. Nick:
  1734. "Wasn't all there was to it though."
  1735.  
  1736. Nick:
  1737. The circumstances weigh heavy on Nick as they eat. He had no way to prove it, but felt like this was Rham making his first moves as vassal
  1738.  
  1739. Eliza:
  1740. Eliza on the otherhand was worried that Gator shit, and making it back to the Valley as soon as possible.
  1741.  
  1742. Nick:
  1743. He'd hoped to be able to forget the situation but now worried about the guy tying him to it inextricably
  1744.  
  1745. (Nrd):
  1746. She's still up for buying that TM, for the record
  1747.  
  1748. Nick:
  1749. "Hey, Lucernia, weird question - do you have a sister?"
  1750.  
  1751. Lucernia:
  1752. "That is a weird question. Why do you ask?"
  1753.  
  1754. Ivan:
  1755. Ivan attempts to change the subject, wanting to sell it before he leaves. She would obviously eventually find out if it was fake. "So where were those people supposedly hit by Darkrai? Cause, uh, we're not gonna want to go anywhere near there. You made it sound like they were as good as dead."
  1756.  
  1757. Nick:
  1758. "Well, before we got to Connough, we met another group of trainers who were in serious trouble. Pissed off one of the forest guardians. One of the girls in the group said she was calling for her brother, 'Lucy.' I dunno, it just doesn't seem like a really common name for a guy."
  1759.  
  1760. (Nrd):
  1761. "Hahaha! Lucy?? Wow! I forgot she called you that, too!"
  1762.  
  1763. Lucernia:
  1764. "Agh...So you have met my sister. I figured as much. She joined that same 'mission' as yours."
  1765.  
  1766. Eliza:
  1767. "Nearly died those folk, some mysterious Entei knight came to her aid."
  1768.  
  1769. Nick:
  1770. "Yeah. She's fine, she was in Connough when we left. She was just kinda disappointed you didn't show up, she was really counting on you."
  1771.  
  1772. (Crs):
  1773. The crs lady clears her throat, "This is inane..." She talks to Ivan, "The Rangers were found just a little ways from here, before you get to Connough Valley. There haven't been any other incidents, however."
  1774.  
  1775. Ivan:
  1776. "Of course they're right next to where we're going. Of course. It seems like the vassals are practically attracted there or something."
  1777.  
  1778. Lucernia:
  1779. "Counting on me... Mm.."
  1780.  
  1781. (Crs):
  1782. "I wouldn't think that Giratina or Darkrai would be. Connough Valley is the home of Ho-Oh... Especially for Giratina, that's as bad a mix as you can get."
  1783.  
  1784. (Crs):
  1785. "They wouldn't go there on vacation."
  1786.  
  1787. Ivan:
  1788. "It's just what we've seen so far. We've seen some of the vassals have at each other before, they might be trying to start up some kind of holy war for all we know."
  1789.  
  1790. (Crs):
  1791. "Hmm...I'm not sure if that's the case... At least, I don't think they want to do that, directly. Therem ight be some other reason."
  1792.  
  1793. Nick:
  1794. "Anyway, you know. I think she's doing alright for herself, she had a hell of a Pokemon with her."
  1795.  
  1796. Eliza:
  1797. "We just going to gloss over that random knight who came to fight big ol grassy Guardian?"
  1798.  
  1799. Lucernia:
  1800. "Runs in the family. Maybe one day she'll be able to give me a run for my money."
  1801.  
  1802. (Nrd):
  1803. "Random knight?"
  1804.  
  1805. (Nrd):
  1806. "Ohhh...."
  1807.  
  1808. Ivan:
  1809. "Oh, well, that's obviously not important." He said sarcastically. Admist the small talk, Nick's statements were making him realize this guy's connection. He was still convinced that Ciara's brother was the guy in the Entei mask, though didn't think it was a good idea to say anything directly. "We had to protect her from a giant Chesnaught. Lucky for us, she was friends with the vassal of Entei..." He gave him a sideways glance.
  1810.  
  1811. Nick:
  1812. "Yeah, that whole fiasco..."
  1813.  
  1814. Nick:
  1815. "Worked out fine in the end. I almost wish I hadn't summoned Valdis, but then who knows what would've happened to the guardian?"
  1816.  
  1817. (Crs):
  1818. "You summoned...who? The other Guardian?" She looks kind of shocked at that, "Did you have any reason to trust her?"
  1819.  
  1820. Eliza:
  1821. "Hell no."
  1822.  
  1823. Nick:
  1824. "I mean, we helped her out previously, and she gave us those beacon things!"
  1825.  
  1826. Nick:
  1827. "What was I supposed to do, -not- call for her? Let them keep getting the crap kicked out of them?"
  1828.  
  1829. Nick:
  1830. "It definitely didn't go how I envisioned it..."
  1831.  
  1832. Ivan:
  1833. "Valdis favored Pokemon over people. That much was obvious. Can't be too sure about Entei's vassal, they just seemed to be interested in protecting Ciara."
  1834.  
  1835. Nick:
  1836. "Not going to fight you on that..."
  1837.  
  1838. Eliza:
  1839. "Cultists, man."
  1840.  
  1841. (Crs):
  1842. "You..think of them all like cults? Well, I guess they could be seen that way...but there has to be some other motive, right?"
  1843.  
  1844. Eliza:
  1845. "Survival of the fittest? Don't get me wrong, I don't think all who share their prayers for the Legendaries are terrible people. I've just seen both sides of the coin."
  1846.  
  1847. Ivan:
  1848. "Entei's is the only one we saw that didn't ultimately end up attacking us for some reason. They seem like nothing but bad news for non believers."
  1849.  
  1850. (Nrd):
  1851. "Hey, what if the coin's on its side?"
  1852.  
  1853. Nick:
  1854. "Has that ever happened?"
  1855.  
  1856. Nick:
  1857. "I'd just reflip it."
  1858.  
  1859. (Nrd):
  1860. "Well, but then you risk getting the bad side!"
  1861.  
  1862. Eliza:
  1863. "I've seen the side, it's quite expansively creative. Things you probably can't even fathom."
  1864.  
  1865. Headmand:
  1866. A 16th person walks out of the forest, "Lucernia! I've finished setting up the barriers. ..oh. Unexpected guests! I didn't know we had plans for dinner. I would have come back sooner!"
  1867.  
  1868. Headmand:
  1869. "Who...are you all, exactly? I've never seen you before."
  1870.  
  1871. Nick:
  1872. Damn, it's not Hugo.
  1873.  
  1874. Ivan:
  1875. "I'm Ivan, we're just a group of trainers with bad luck. One of your friends offered to let us stay." He still wasn't sure what the hell these people actually did, so he just asked him specifically. "What're you with these folks for?"
  1876.  
  1877. Headmand:
  1878. "I'm a master of locking! No one and nothing can get through the barriers I set up. You could say I'm our defensive pivot! Without me around, I wouldn't fancy their chances out here in the wilderness at all!"
  1879.  
  1880. Headmand:
  1881. "It can be dangerous, you know?"
  1882.  
  1883. Nick:
  1884. "Nice pitch!"
  1885.  
  1886. Nick:
  1887. "You're Hugh, then?"
  1888.  
  1889. Ivan:
  1890. "Locking, eh? That must mean you people have some valuables worth locking up..."
  1891.  
  1892. Eliza:
  1893. "The irony of us being here, uninvited feels a bit... Weird."
  1894.  
  1895. (Crs):
  1896. The CRS girl looks at Ivan weirdly, "..what was that?"
  1897.  
  1898. Nick:
  1899. he does crimes
  1900.  
  1901. Hugh:
  1902. "Oh, you've heard of me? Nothing bad, I hope?"
  1903.  
  1904. (Nrd):
  1905. "We haven't gotten to that yet!"
  1906.  
  1907. Ivan:
  1908. "I just thought it would be weird for you to bring so much valuable equipment out here in the middle of nowhere for your...Whatever it is you do. What do you do, again? Besides scouting."
  1909.  
  1910. Hugh:
  1911. "Aha...I'll let the boss man fill you in on that, I think? If he's so inclined?"
  1912.  
  1913. Lucernia:
  1914. "Nh...we aren't scouting for nothing. We've investigating the condition of those Rangers. How they came to be the way they are."
  1915.  
  1916. Hugh:
  1917. "And in accordance with that, to ensure our safety at night, I need to secure the perimeter! Sorry, but if anyone needs to leave the area from now until morning, I'll have to accompany you!"
  1918.  
  1919. Nick:
  1920. is the shithole within the perimeter?
  1921.  
  1922. Hugh:
  1923. It might be
  1924.  
  1925. Hugh:
  1926. it probably is
  1927.  
  1928. Hugh:
  1929. but who knows
  1930.  
  1931. Ivan:
  1932. Ivan was surprised at them investigating anything even remotely in line with his interests. "Well at least -somebody's- invsetigating the cults." He was still going to call them that despite their protests. "Hardly seems like anybody cares about what those crazies do. If you figure out anything, I'll be interested to know. So long as it, uh, doesn't involve meeting the guy who did the death sleep curse, we might even be willing to help."
  1933.  
  1934. (Crs):
  1935. "Well...that's always a risk. It's what we're investigating, after all."
  1936.  
  1937. (Crs):
  1938. "We're trying to figure out their plans...Or what they're after, at least."
  1939.  
  1940. Ivan:
  1941. "Well how prepared are you? I'm not sure if being able to uh, lock things up tight, is going to stop the curse from working."
  1942.  
  1943. (Crs):
  1944. "We're more than prepared."
  1945.  
  1946. Hugh:
  1947. "Oh, come now! If I can seal you in here, it stands to reason I can seal anyone else, right?"
  1948.  
  1949. Nick:
  1950. "What kind of seal are we talking about...?"
  1951.  
  1952. Hugh:
  1953. "Right now, you're at my mercy! I could just choose to never let you out!"
  1954.  
  1955. Hugh:
  1956. "I'm not even sure if killing me would do it. I've never tried that."
  1957.  
  1958. Ivan:
  1959. "Prepared how? Even if you brought along a Mega Dragonite or whatever it may not stop some abstract death curse we know nothing about."
  1960.  
  1961. Hugh:
  1962. "I didn't mean locks literally!"
  1963.  
  1964. Hugh:
  1965. "That's Maebh's area of expertise."
  1966.  
  1967. Eliza:
  1968. "Looks like we're never getting back to town, are we?" Eliza continues to take chew on some food.
  1969. Nick: (( We'll get back next session ))
  1970. Nick: (( I think this is definitely slowed down enough to call though ))
  1971.  
  1972. Hugh:
  1973. "Not if I don't want you to! After all, what if one of YOU is the creepy soul stealy man?"
  1974.  
  1975. Hugh:
  1976. and yeah probably should
  1977.  
  1978. Hugh:
  1979. I got work in 3 minutes
  1980.  
  1981. Eliza:
  1982. sure
  1983.  
  1984. Hugh:
  1985. and merge should have stopped hours ago
  1986.  
  1987. Hugh:
  1988. since he has school in two hours ago
  1989.  
  1990. Eliza:
  1991. momentum got killed when call started to go heavily off topic
  1992.  
  1993. Nick:
  1994. I think the RP carried on well enough.
  1995.  
  1996. Nick:
  1997. We met the real PCs of the campaign, so
  1998.  
  1999. Eliza:
  2000. Started off pretty good
  2001.  
  2002. Eliza:
  2003. this last scene was uninteresting to me
  2004.  
  2005. Eliza:
  2006. maybe i should've interacted with another NPC or something
  2007.  
  2008. Hugh:
  2009. you generally seem to not like interacting with NPCs
  2010.  
  2011. Hugh:
  2012. I can include less of that but it's probably theo nly thing agi DOES enjoy
  2013.  
  2014. Hugh:
  2015. kind of a catch-27
  2016.  
  2017. Eliza:
  2018. ill interact with agi
  2019.  
  2020. Eliza:
  2021. that should do
  2022.  
  2023. Eliza:
  2024. (smirk)
  2025.  
  2026. Nick:
  2027. I enjoy interacting with people.
  2028.  
  2029. Nick:
  2030. IC/OOC, I don't care which
  2031.  
  2032. Nick:
  2033. as long as I am doing something with someone and not just smacking my dick around
  2034.  
  2035. Hugh:
  2036. no one here is attractive enough to smack ur dick to
  2037.  
  2038. Eliza:
  2039. toasted
  2040.  
  2041. Nick:
  2042. I'll withold comment
  2043. Ivan: (( (back) ))
  2044.  
  2045. Ivan:
  2046. "Do I -look- like the type of guy to practice voodoo curses?"
  2047.  
  2048. (Crs):
  2049. "You never know...they don't really have a definite 'look' to them."
  2050.  
  2051. (Crs):
  2052. But yeah we should prolley call it here
  2053.  
  2054. (Crs):
  2055. I find out my schedule tomorrow
  2056. Warlord: (( I had some trouble initiating conversation for a while until I realized I basically had to to progress session ))
  2057.  
  2058. (Crs):
  2059. congratulations you're the phatcat of this game
  2060.  
  2061. (Crs):
  2062. the one what does things
  2063.  
  2064. (Crs):
  2065. it's a difficult burden to bear
  2066.  
  2067. Nick:
  2068. fuck did I not do things again
  2069.  
  2070. Eliza:
  2071. I never do things
  2072.  
  2073. Eliza:
  2074. in session anyway
  2075.  
  2076. Eliza:
  2077. im always doing something out of session
  2078.  
  2079. Lucernia:
  2080. and I mean come on agi this guy was a villain last game
  2081.  
  2082. Lucernia:
  2083. how could he be the true PC
  2084.  
  2085. Nick:
  2086. bc they have the capability to Do Things
  2087.  
  2088. Lucernia:
  2089. you guys have the capability to uh
  2090.  
  2091. Lucernia:
  2092. graverob?
  2093.  
  2094. Lucernia:
  2095. that's useful
  2096.  
  2097. Nick:
  2098. it's ok
  2099.  
  2100. Nick:
  2101. do we have the capability to get XP tho
  2102.  
  2103. Lucernia:
  2104. n
  2105.  
  2106. Nick:
  2107. fck
  2108. Tokens dropped onto map 'Campsite' by player Agi (Player)
  2109.  
  2110. Fifi:
  2111. So uh.
  2112.  
  2113. Fifi:
  2114. Uh.
  2115.  
  2116. Eliza:
  2117. ur ded
  2118.  
  2119. Fifi:
  2120. We -can-, or -cannot- control a level 20 Pokemon?
  2121. Lucernia:
  2122. 21 Exp for the fight in the woods
  2123. Lucernia:
  2124. you can
  2125.  
  2126. Fifi:
  2127. Is 20 or 21 the tipping point
  2128.  
  2129. Fifi:
  2130. I am level 19.
  2131. Lucernia:
  2132. Anything above that is when it gets risky
  2133.  
  2134. Fifi:
  2135. Alright.
  2136.  
  2137. Shaman:
  2138. Shaman gained 21 experience! (389) Level 19
  2139.  
  2140. Fifi:
  2141. I see you, too, are a 'mon of culture.
  2142.  
  2143. Shaman:
  2144. im 2 exp higher than
  2145.  
  2146. Benzene:
  2147. me
  2148. Lucernia:
  2149. You get 20 Pokemon Experience from the interaction with the NPCs, can't go to your highest level mon is the only stipulation
  2150.  
  2151. Exisal:
  2152. Exisal's HP rose!
  2153.  
  2154. Hugh:
  2155. Far as Trainer Exp goes you get 3
  2156.  
  2157. Exisal:
  2158. that's my level 9
  2159.  
  2160. Benzene:
  2161. 20 xp aw fuk
  2162.  
  2163. Chloe:
  2164. Chloe's SpDefense rose!
  2165.  
  2166. Shaman:
  2167. Shaman gained 11 experience! (400) Level up! Gained 1 levels. Level 20
  2168.  
  2169. Benzene:
  2170. Benzene gained 9 experience! (396) Level 19
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