xplodingbrain

Genequest Map

Dec 8th, 2016
529
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.69 KB | None | 0 0
  1. >1 - Facility Entrance
  2. Here is where you log in and get ready to embark on the greatest project the public will never know!
  3.  
  4. >2 - Main Lobby
  5. Beyond the initial security check, here is where you register your belongings and get situated to the facility that you will be spending the next few weeks in. Get comfy, and if you need any items brought in, just bring it up with the facility's security team!
  6.  
  7. >3 - Meeting Room
  8. This is where investors will be staying while you explain to them the progress on the project.
  9.  
  10. >4 - Main Lounge
  11. Relaxation prime! Here you can find a snack bar, an actual bar, a pool table, and many other things that you might want to use to spend the free time you've got.
  12.  
  13. >5 - Garden
  14. A peaceful area to relax, far away from the rigors of pinball and the latest episode of commandeer showing in the lounge.
  15.  
  16. >6 - Mess Hall
  17. The traditional meal having area. While we at CGAT know that you likely will take lunch on the go, it doesnt hurt to have a dinner area.
  18.  
  19. >7 - Losses's Room
  20. Head of security's room. She can be reached at any time using the communication device in your area.
  21.  
  22. >8 - Security Hub
  23. This is where the meat of the security lies. Central to all branches so that nopony is at a loss for an emergency.
  24.  
  25. >9 - Specimen's Room
  26. This one is practically a bunker. It is built to withstand massive amounts of trauma as need be. Thankfully, it likely wont see any use.
  27.  
  28. >10 - Briefing Room
  29. Here is where any pertinent updates will be covered. Sure the facility has an intercom system, but this is the main room for non-emergency announcements and communications
  30.  
  31. >11 - Computer Lab
  32. Need to check SnootBook? Maybe hit up a few friends on Nicker? You can spend some free time here for online meandering, or use the facility to send emails and have electronic correspondence with different branch members as you see fit.
  33.  
  34. >12 - Wind's Room
  35. Second Wind's room, outfitted to his preference. It is off limits unless he says otherwise.
  36.  
  37. >13 - Private Quarters Promenade
  38. Here is where you and your coworkers can enjoy an indoor walk around a well kept pool and automated bar.
  39.  
  40. >14 - Blue's Room
  41. Methylene Blue is the chemical engineer on staff, and her room is off limits unless she says otherwise.
  42.  
  43. >15 - Chase's Room
  44. Goose Chase's room, outfitted to his specifications. It is off limits unless he says otherwise.
  45.  
  46. >16 - Selection's Room
  47. Natural Selection's room, outfitted to her requirements. It is off limits except during active development hours which are marked at 9am to 9pm.
  48.  
  49. >17 - Player's Room
  50. Your room, plain as can be. You can acquire more stuff during your stay. You have free access to your room at any time. Try not to get too comfortable, you're here to do a job!
Advertisement
Add Comment
Please, Sign In to add comment