Eric_Autuo

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Sep 7th, 2026
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  1. - aura{auraName=test;d=600;
  2. bt=true;bartimertext="<skill.var.aura-stacks>";
  3. components=[
  4. - onDamaged{cE=true;ms=20;
  5. cond=[
  6. - comparevalues{v1="<skill.var.damage-amount>";op=>;v2="<caster.aura.test.stacks>"} true
  7. ];
  8. oD=[
  9. - m{m="it's hurt !!"} @self
  10. ]}
  11. ]} @self
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