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Apr 17th, 2018
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  1. Black & White 2: Redux Version 0.9
  2. Full changelog
  3.  
  4.  
  5. MAIN FEATURES
  6.  
  7. - From Land 4 up to Land 7 completely revised
  8.  
  9. - Enhanced Difficulty
  10.  
  11. - Revised AI
  12.  
  13. - Town Influence now extends with villagers
  14.  
  15. - And many more surprises ;)
  16.  
  17. QUESTS
  18.  
  19. - Added new quests
  20.  
  21. - Some from Black & White 1, rescripted for Black & White 2
  22.  
  23. - Also some quests which didn't made it into the final release of Black & White 2
  24.  
  25. - New Quests List
  26.  
  27. - Land 4: Lost Sheeps
  28.  
  29. - Land 4: Missionaries
  30.  
  31. - Land 5: Kidnapper
  32.  
  33. - Land 7: Chicken-Wolf-Grain
  34.  
  35. BALANCE CHANGES
  36.  
  37. - Increased amount of ore a wall needs
  38.  
  39. - Fields produce less food
  40.  
  41. - Reduced praying multiplier when placing for example a temple next to a worship building like an altar
  42.  
  43. - Changed how many villagers can live in several houses
  44.  
  45. - Hand forcing now requires Mana
  46.  
  47. - Player needs at least 1000 Mana
  48.  
  49. - While using god's forcing, it costs around 100-200 mana/second
  50.  
  51. - Altar Miracles Mana costs increased drastically
  52.  
  53. - Water from 750 to 2.500
  54.  
  55. - Heal from 1.500 to 3.000
  56.  
  57. - Shield from 1.750 to 4.500
  58.  
  59. - Fireball from 2.000 to 4.750
  60.  
  61. - Lightning-Storm from 5.000 to 5.500
  62.  
  63. - Siege Weapons are now stronger
  64.  
  65. - Doubled HP from 120 to 240, they are more resistent against fire-damage
  66.  
  67. - Increased damage slightly
  68.  
  69. - Increased movement speed
  70.  
  71. - Doubled Epic Wonders Mana cost, they now need more time to charge up
  72.  
  73. - Removed Heal miracle from player creature
  74.  
  75. - Removed Fortified Walls to be purchaseable
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