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- Black & White 2: Redux Version 0.9
- Full changelog
- MAIN FEATURES
- - From Land 4 up to Land 7 completely revised
- - Enhanced Difficulty
- - Revised AI
- - Town Influence now extends with villagers
- - And many more surprises ;)
- QUESTS
- - Added new quests
- - Some from Black & White 1, rescripted for Black & White 2
- - Also some quests which didn't made it into the final release of Black & White 2
- - New Quests List
- - Land 4: Lost Sheeps
- - Land 4: Missionaries
- - Land 5: Kidnapper
- - Land 7: Chicken-Wolf-Grain
- BALANCE CHANGES
- - Increased amount of ore a wall needs
- - Fields produce less food
- - Reduced praying multiplier when placing for example a temple next to a worship building like an altar
- - Changed how many villagers can live in several houses
- - Hand forcing now requires Mana
- - Player needs at least 1000 Mana
- - While using god's forcing, it costs around 100-200 mana/second
- - Altar Miracles Mana costs increased drastically
- - Water from 750 to 2.500
- - Heal from 1.500 to 3.000
- - Shield from 1.750 to 4.500
- - Fireball from 2.000 to 4.750
- - Lightning-Storm from 5.000 to 5.500
- - Siege Weapons are now stronger
- - Doubled HP from 120 to 240, they are more resistent against fire-damage
- - Increased damage slightly
- - Increased movement speed
- - Doubled Epic Wonders Mana cost, they now need more time to charge up
- - Removed Heal miracle from player creature
- - Removed Fortified Walls to be purchaseable
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