Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- MD4 Overview
- Credit for this guide goes to Toes and ShadowInfinity. Absolute Heroes. <3
- Notable Mechanics:
- Jammer, blind, poison, tape, cloud, jammer skyfall, sticky blind skyfall, bind, awoken bind, unmatchable, skill bind, TE debuff, RCV debuff, HP debuff, locks, locked skyfall, void shield, damage absorb shield, combo absorb shield, full boards, leader swap, spinners
- HP thresholds:
- Soft check: 9% gravity and 850,010 DMG
- Hard check: 1,275,015 DMG
- Terminology:
- R: Fire
- B: Water
- G: Wood
- L: Light
- D: Dark
- H: Heart
- J: Jammer
- P: Poison
- Rows: Counted from top to bottom
- Columns: Counted from left to right
- TE: Movement Time
- RCV: Recovery
- Gen: generation
- NoSF: No Skyfall
- Floor Description:
- F1: Super Enhance Dragons (3 Spawns, L/D Must Spawn)
- Super Ruby Dragon: 5B HP, 500M DEF, 1T Timer, R/x, Enhanced
- 50% resolve
- Drops Super Ruby Dragon
- Preemptive: 99% gravity
- Moveset:
- T1-5: change to random attribute, 260,000 DMG
- T6+: 13,000,000 DMG (5 hits)
- When 1 spawn remains: enrage to 999T 1000% DMG
- Super Sapphire Dragon: 5B HP, 500M DEF, 1T Timer, B/x, Enhanced
- 50% resolve
- Drops Super Sapphire Dragon
- Preemptive: 6T skill bind
- Moveset:
- T1-5: change to random attribute, 260,000 DMG
- T6+: 13,000,000 DMG (5 hits)
- When 1 spawn remains: enrage to 999T 1000% DMG
- Super Emerald Dragon: 5B HP, 500M DEF, 1T Timer, G/x, Enhanced
- 50% resolve
- Drops Super Emerald Dragon
- Preemptive: 6T full team bind
- Moveset:
- T1-5: change to random attribute, 260,000 DMG
- T6+: 13,000,000 DMG (5 hits)
- When 1 spawn remains: enrage to 999T 1000% DMG
- Super Gold Dragon: 5B HP, 1B DEF, 1T Timer, L/x, Enhanced
- 50% resolve
- Drops Super Gold Dragon
- Preemptive: 6T status immunity
- Moveset:
- T1-5: change to random attribute, 235,000 DMG
- T6+: 11,750,000 DMG (5 hits)
- When 1 spawn remains: enrage to 999T 1000% DMG
- Super Metal Dragon: 5B HP, 1B DEF, 1T Timer, D/x, Enhanced
- 50% resolve
- Drops Super Metal Dragon
- Preemptive: 6T status immunity
- Moveset:
- T1-5: change to random attribute, 235,000 DMG
- T6+: 11,750,000 DMG (5 hits)
- When 1 spawn remains: enrage to 999T 1000% DMG
- F2: Super Ogres (2 Spawns)
- Super Wood Samurai Ogre: 10B HP, 1B DEF, 1T Timer, R/G, Physical/Devil
- 50% super resolve
- Preemptive: 1T 200% DMG
- Moveset:
- Each odd turn: change to random attribute, 450,040 DMG (900,080 DMG after enrage)
- Each even turn: 1T 200% DMG
- T6+: 22,502,000 DMG (5 hits)
- Super Blazing Ice Ogre: 10B HP, 1B DEF, 1T Timer, B/R, Physical/Devil
- 50% super resolve
- Preemptive: change to random attribute, 400,040 DMG
- Moveset:
- Each odd turn: 1T leader swap (else 400,040 DMG)
- Each even turn: change to random attribute, 400,040 DMG
- T6+: 20,002,000 DMG (5 hits)
- F3: Super Fighters (5 Spawns)
- Super Flame Fighter: 14B HP, 500M DEF, 1T Timer, R/x, Balanced
- 50% super resolve
- Preemptive: 6T -50% RCV
- Moveset:
- T1-5: random 3 fire orb gen, 155,020 DMG
- T6+: 7,751,000 DMG (5 hits)
- When 3 or less spawns remain: enrage to 999T 1000% DMG
- Super Aqua Fighter: 14B HP, 500M DEF, 1T Timer, B/x, Balanced
- 50% super resolve
- Preemptive: 6T -50% TE
- Moveset:
- T1-5: random 3 water orb gen, 155,020 DMG
- T6+: 7,751,000 DMG (5 hits)
- When 3 or less spawns remain: enrage to 999T 1000% DMG
- Super Earth Fighter: 14B HP, 500M DEF, 1T Timer, G/x, Balanced
- 50% super resolve
- Preemptive: 3T top row cloud
- Moveset:
- T1-5: random 3 wood orb gen, 155,020 DMG
- T6+: 7,751,000 DMG (5 hits)
- When 3 or less spawns remain: enrage to 999T 1000% DMG
- Super White Fighter: 10B HP, 1B DEF, 1T Timer, L/x, Balanced
- 50% super resolve
- Preemptive: 3T bottom row tape
- Moveset:
- T1-5: random 3 light orb gen, 155,020 DMG
- T6+: 7,751,000 DMG (5 hits)
- When 3 or less spawns remain: enrage to 999T 1000% DMG
- Super Black Fighter: 14B HP, 1B DEF, 1T Timer, D/x, Balanced
- 50% super resolve
- Moveset:
- T1-5: random 3 dark orb gen, 180,020 DMG
- T6+: 9,001,000 DMG (5 hits)
- When 3 or less spawns remain: enrage to 999T 1000% DMG
- F4: Shieldra (3 Spawns, L/D Must Spawn)
- Super Red Shieldra: 7.5B HP, 1B DEF, 1T Timer, R/x, Physical/Healer
- 50% resolve
- Preemptive: 5T 1 random R/B/G/L/D unmatchable
- Moveset:
- T1-5: random 5 fire orb gen, 203,000 DMG
- T6+: 10,150,000 DMG (5 hits)
- When 2 or less spawns remain: enrage to 999T 1000% DMG
- Super Blue Shieldra: 7.5B HP, 1B DEF, 1T Timer, B/x, Physical/Healer
- 50% resolve
- Preemptive: 2T heart unmatchable
- Moveset:
- T1-5: random 5 water orb gen, 203,000 DMG
- T6+: 10,150,000 DMG (5 hits)
- When 2 or less spawns remain: enrage to 999T 1000% DMG
- Super Green Shieldra: 7.5B HP, 1B DEF, 1T Timer, G/x, Physical/Healer
- 50% resolve
- Preemptive: 2T awoken bind
- Moveset:
- T1-5: random 5 wood orb gen, 203,000 DMG
- T6+: 10,150,000 DMG (5 hits)
- When 2 or less spawns remain: enrage to 999T 1000% DMG
- Super Light Shieldra: 7.5B HP, 1.5B DEF, 1T Timer, L/x, Physical/Healer
- 50% resolve
- Preemptive: 6T 2,000,000,000 absorb shield
- Moveset:
- T1-5: random 5 light orb gen, 300,620 DMG
- T6+: 15,031,000 DMG (5 hits)
- When 2 or less spawns remain: enrage to 999T 1000% DMG
- Super Purple Shieldra: 7.5B HP, 1.5B DEF, 1T Timer, D/x, Physical/Healer
- 50% resolve
- Preemptive: 6T 2,000,000,000 absorb shield
- Moveset:
- T1-5: random 5 dark orb gen, 300,620 DMG
- T6+: 15,031,000 DMG (5 hits)
- When 2 or less spawns remain: enrage to 999T 1000% DMG
- F5: Slimes and Volcano Dragon (3 Spawns)
- Super Shynee: 5B HP, 2B DEF, 1T Timer, L/L, Healer
- 50% resolve
- Preemptive: 6T 2,000,000,000 void shield
- Moveset:
- T1-5: random orb attribute to light, 300,620 DMG
- T6+: 15,031,000 DMG (5 hits)
- When 2 or less spawns remain: enrage to 999T 1000% DMG
- Super Volcano Dragon: 15B HP, 1.5B DEF, 1T Timer, R/R, Dragon/Balanced
- 50% super resolve
- Drops Super Volcano Dragon Gem
- Preemptive: 1T 2,000,000,000 damage absorb shield
- Moveset:
- <50% (single-use) (one action):
- More than 1 spawn remains: 1T 10c combo shield
- 1 spawn remains: 5T 50% DMG reduction, 1T assist bind
- T1: 5T 300% DMG
- T2-5: change to random attribute, 253,000 DMG (759,000 DMG after enrage)
- T6+: 12,650,000 DMG (5 hits)
- Super Baddie: 5B HP, 2B DEF, 1T Timer, D/D, Devil
- 50% resolve
- Preemptive: 6T 9c combo shield
- Moveset:
- T1-5: random orb attribute to dark, 300,620 DMG
- T6+: 15,031,000 DMG (5 hits)
- When 2 or less spawns remain: enrage to 999T 1000% DMG
- F6: Chinese Celestials (1 Spawn)
- Super Reincarnated Leilan: 14B HP, 500M DEF, 1T Timer, R/x, God/Attacker/Physical
- 50% resolve
- Preemptive: 999T status immunity, 3T +25% R/J skyfall, 1T 9c combo shield
- Moveset:
- <50% (single-use): 5T locked fire skyfall, 1T 10c combo shield, full R/G/L board, 505,000 DMG
- <3%: full R/G/L board, 5,050,000 DMG
- T1-3 (one action):
- 1T 8c combo shield, change random orb attribute to fire, 505,000 DMG
- 1T 9c combo shield, full R/G/L board, 505,000 DMG
- T4: change to light attribute, 505,000 DMG
- T5 (one action):
- 1T 8c combo shield, change random orb attribute to fire, 505,000 DMG
- 1T 9c combo shield, full R/G/L board, 505,000 DMG
- T6+: 1T awoken bind, 25,250,000 DMG (5 hits)
- Super Reincarnated Karin: 14B HP, 500M DEF, 1T Timer, B/x, God/Dragon/Attacker
- 50% resolve
- Preemptive: 999T status immunity, 3T +25% B/J skyfall, 6T 3,000,000,000 void shield
- Moveset:
- <50% (single-use): 5T locked water skyfall, 1T 8c combo shield, full B/G/D board, 505,000 DMG
- <3%: full B/G/D board, 5,050,000 DMG
- T1-3 (one action):
- 1T 6c combo shield, 606,000 DMG
- 1T 7c combo shield, 530,250 DMG (3 hits)
- T4: change to light attribute, 505,000 DMG
- T5 (one action):
- 1T 6c combo shield, 606,000 DMG
- 1T 7c combo shield, 530,250 DMG (3 hits)
- T6+: 1T awoken bind, 25,250,000 DMG (5 hits)
- Super Reincarnated Meimei: 1B HP, 1B DEF, 1T Timer, G/x, God/Physical/Attacker
- 50% resolve
- Preemptive: 999T status immunity, 3T +25% G/J skyfall, 1T 90% DMG reduction
- Moveset:
- <3%: full G/L/D board, 505,000 DMG
- T1 (one action):
- >50%: 5T 90% DMG reduction, 5T locked wood skyfall, full G/L/D board, 505,000 DMG
- <50%: 5T 80% DMG reduction, 5T top row tape, full G/L/D board, 505,000 DMG
- T2-3 (one action):
- 1T 3,000,000,000 void shield, 631,250-883,750 DMG
- 1T 3,000,000,000 void shield, 505,000 DMG, rows 1 and 5 heart gen
- T4: change to dark attribute, 505,000 DMG
- T5 (one action):
- 1T 3,000,000,000 void shield, 631,250-883,750 DMG (5-7 hits)
- 1T 3,000,000,000 void shield, 505,000 DMG, rows 1 and 5 heart gen
- T6+: 1T awoken bind, 25,250,000 DMG (5 hits)
- F7: Mega Awoken Sonia (1 Spawn)
- Mega Awoken Blue Dragon Caller, Sonia Clea: 15B HP, 1B DEF, 1T Timer, B/D, Dragon
- 50% resolve
- Preemptive: 999T status immunity, 3T random 3x2 cloud, 300% gravity
- Moveset:
- <50% (single-use): 3T +25% jammer skyfall, 3T 3,000,000,000 void shield, full B/D board, 552,500 DMG
- <3%: 5,525,000 DMG (5 hits)
- T1-3 (one action):
- Columns 2 and 5 D/J gen, change random orb attribute to water, 552,500 DMG (2 hits)
- Columns 2 and 5 B/J gen, change random orb attribute to dark, 552,500 DMG (2 hits)
- T4: change to dark attribute, 552,500 DMG
- T5 (one action):
- Columns 2 and 5 D/J gen, change random orb attribute to water, 552,500 DMG (2 hits)
- Columns 2 and 5 B/J gen, change random orb attribute to dark, 552,500 DMG (2 hits)
- T6+: 1T awoken bind, 27,625,000 DMG (5 hits)
- Mega Awoken Green Dragon Caller, Sonia Fio: 15B HP, 1B DEF, 1T Timer, G/D, Dragon
- 50% resolve
- Preemptive: 999T status immunity, 3T leftmost and rightmost columns tape, 300% gravity
- Moveset:
- <50% (single-use): 3T +25% jammer skyfall, 3T 9c combo shield, full G/D board, 552,500 DMG
- <3%: 5,525,000 DMG (5 hits)
- T1-3 (one action):
- Columns 1 and 6 G/H gen, rows 1 and 5 poison orb gen, 552,500 DMG (2 hits)
- Columns 3 and 4 G/H gen, rows 1 and 5 jammer orb gen, 552,500 DMG (2 hits)
- T4: change to dark attribute, 552,500 DMG
- T5 (one action):
- Columns 1 and 6 G/H gen, rows 1 and 5 poison orb gen, 552,500 DMG (2 hits)
- Columns 3 and 4 G/H gen, rows 1 and 5 jammer orb gen, 552,500 DMG (2 hits)
- T6+: 1T awoken bind, 27,625,000 DMG (5 hits)
- F8: Japanese Pantheon 1 and Indian Pantheon 1 (1 Spawn)
- Super Reincarnated Hino Kagutsuchi: 20B HP, 600M DEF, 1T Timer, R/D, God/Dragon/Physical
- 50% resolve
- Preemptive: 999T status immunity, 6T 3,000,000,000 void shield, full board lock
- Moveset
- <50% (single use): 1T 8c combo shield, full locked poison board, 570,700 DMG
- <3%: 5,707,000 DMG (10 hits)
- T1-5 (one action):
- 1T 6c combo shield, rows 1 and 5 R/J gen, 570,700 DMG
- 1T 7c combo shield, rows 1 and 2 R/H gen, 570,700 DMG
- T6+: 1T awoken bind, 28,535,000 DMG (5 hits)
- Super Reincarnated Viper Orochi: 20B HP, 600M DEF, 1T Timer, B/D, God/Dragon/Physical
- 50% resolve
- Preemptive: 999T status immunity, full locked R/B/G/L/D board, 570,700 DMG
- Moveset:
- <3%: 2,967,640 DMG (8 hits)
- T1 (one action):
- >50%: 999T 150% DMG, full locked R/B/G/L/D board, 570,700 DMG (856,050 DMG after enrage)
- <50%: 1T 800% DMG, full locked R/B/G/L/D board
- T2-5 (one action):
- Full R/B/G/L/D/H/J/P board, 15 orb lock, 570,700 DMG (856,050 DMG or 4,565,000 DMG after enrage)
- Full R/B/G/L/D/H board, 15 orb lock, 570,700 DMG (856,050 DMG or 4,565,000 DMG after enrage)
- T6+: 1T awoken bind, 28,535,000 DMG (42,802,500 DMG after enrage) (5 hits)
- Super Reincarnated Indra: 18B HP, 600M DEF, 1T Timer, L/B, God/Attacker/Dragon
- 50% resolve
- Preemptive: (one action):
- If J/P exist: J/P > H, 2,835,500 DMG
- If J/P do not exist: R/B/G/L/D > H/J, 570,700 DMG
- Moveset:
- <3%: 5,707,000 DMG (10 hits)
- T1 (one action):
- >99%: 999T status immunity, 5T 10c combo shield, full H/J board, 570,700 DMG
- 51-99%: 999T status immunity, 1T -100% RCV, full H/J board, 570,700 DMG
- <50%: 999T status immunity, cleanse player buffs, full H/J board, 570,700 DMG
- T2-5 (one action):
- Columns 3 and 4 H/J gen, heart lock, 570,700 DMG (2 hits)
- Columns 1 and 6 H/P gen, heart lock, 570,700 DMG (2 hits)
- T6+: 1T awoken bind, 28,535,000 DMG (5 hits)
- Super Reincarnated Vritra: 18B HP, 600M DEF, 1T Timer, D/G, God/Dragon/Devil
- 50% resolve
- Preemptive: 999T status immunity, 6T +25% sticky blind skyfall, full dark board, 570,700 DMG
- Moveset:
- <50% (single use): 5T 3,000,000,000 void shield, 5T 50% DMG reduction, 300% gravity
- <3%: 2000% gravity
- T1-5 (one action):
- 4 1T 1s spinners, 564,993 DMG (3 hits)
- X _ _ _ _ X
- _ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _
- X _ _ _ _ X
- X _ _ _ _ _ X
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- X _ _ _ _ _ X
- Full board lock, 564,993 DMG (3 hits)
- T6+: 1T awoken bind, 28,535,000 DMG (5 hits)
- F9: Dragonbound (1 Spawn)
- Mega Awoken Blue Dragonbound, Ryune: 20B HP, 1B DEF, 1T Timer, B/D, Dragon
- 50% resolve
- Preemptive: 999T status immunity, 6T 3,000,000,000 void shield, 3 1T 1s spinners
- _ _ _ _ _ _
- _ X _ _ _ _
- _ _ _ _ _ _
- _ X _ _ X _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ X _
- _ _ _ _ _ _ _
- Moveset:
- <3%: 6,030,000 DMG (4 hits)
- T1 (one action):
- >99%: 999T 9c combo shield, 3 1T 0.5s spinners, 1T 1x5 cloud, 603,000 DMG
- _ _ _ _ _ _
- _ X _ _ _ _
- _ _ _ _ _ _
- _ X _ _ X _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ X _
- _ _ _ _ _ _ _
- <99%: 999T 8c combo shield, 3 1T 0.5s spinners, 1T 6x1 cloud, 603,000 DMG
- _ _ _ _ _ _
- _ X _ _ X _
- _ _ _ _ _ _
- _ _ _ _ X _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ X _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ X _
- _ _ _ _ _ _ _
- T2-3 (one action):
- 3 1T 1s spinners, 1T 6x1 cloud, 603,000 DMG
- _ _ _ _ _ _
- _ _ _ _ X _
- _ _ _ _ _ _
- _ X _ _ X _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ X _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ X _
- _ _ _ _ _ _ _
- 3 1T 1s spinners, 1T 1x5 cloud, 603,000 DMG
- _ _ _ _ _ _
- _ X _ _ X _
- _ _ _ _ _ _
- _ X _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ X _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ _ _
- _ _ _ _ _ _ _
- T4: change to dark attribute, 603,000 DMG
- T5 (one action):
- 3 1T 1s spinners, 1T 6x1 cloud, 603,000 DMG
- _ _ _ _ _ _
- _ _ _ _ X _
- _ _ _ _ _ _
- _ X _ _ X _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ X _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ X _
- _ _ _ _ _ _ _
- 3 1T 1s spinners, 1T 1x5 cloud, 603,000 DMG
- _ _ _ _ _ _
- _ X _ _ X _
- _ _ _ _ _ _
- _ X _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ X _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ X _ _ _ _ _
- _ _ _ _ _ _ _
- T6+: 1T awoken bind, 30,150,000 DMG (5 hits)
- Mega Awoken Green Dragonbound, Sylvie: 20B HP, 1B DEF, 1T Timer, G/L, Dragon
- 50% resolve
- Preemptive: 999T status immunity, 6T 8c combo shield, 6-7 1T 1s spinners
- _ _ _ X X X
- _ _ _ _ _ _
- _ _ _ _ _ _
- X X X _ _ _
- _ _ _ _ _ _
- _ _ _ X X X X
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- X X X _ _ _ _
- _ _ _ _ _ _ _
- Moveset:
- <3%: 6,030,000 DMG (4 hits)
- T1 (one action):
- >50%: 6-7 1T 0.5s spinners, 1T top and bottom row tape, 3T +25% sticky blind skyfall, 603,000 DMG
- _ _ _ _ _ _
- _ _ _ X X X
- _ _ _ _ _ _
- X X X _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ X X X X
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- X X X _ _ _ _
- _ _ _ _ _ _ _
- <50%: 6-7 1T 0.5s spinners, 1T left and right column tape, 1T +100% locked skyfall, 603,000 DMG
- _ _ _ _ _ _
- X X X _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ X X X
- _ _ _ _ _ _ _
- X X X _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ X X X X
- T2-3 (one action):
- 6-8 1T 1s spinners, 10 orb lock, 603,000 DMG
- _ _ X _ _ _
- _ _ X _ _ _
- X _ X _ _ _
- X _ _ _ _ _
- X _ _ _ _ _
- _ _ X _ _ _ _
- _ _ X _ _ _ _
- X _ X _ _ _ _
- X _ X _ _ _ _
- X _ _ _ _ _ _
- X _ _ _ _ _ _
- 6-12 1T 1s spinners, 10-17 orb sticky blind, 603,000 DMG
- _ _ _ X _ _
- _ _ _ X _ _
- _ _ _ X _ X
- _ _ _ _ _ X
- _ _ _ _ _ X
- _ _ _ X X _ _
- _ _ _ X X _ _
- _ _ _ X X _ X
- _ _ _ X X _ X
- _ _ _ _ _ _ X
- _ _ _ _ _ _ X
- T4: change to light attribute, 603,000 DMG
- T5 (one action):
- 6-8 1T 1s spinners, 10 orb lock, 603,000 DMG
- _ _ X _ _ _
- _ _ X _ _ _
- X _ X _ _ _
- X _ _ _ _ _
- X _ _ _ _ _
- _ _ X _ _ _ _
- _ _ X _ _ _ _
- X _ X _ _ _ _
- X _ X _ _ _ _
- X _ _ _ _ _ _
- X _ _ _ _ _ _
- 6-12 1T 1s spinners, 10-17 orb sticky blind, 603,000 DMG
- _ _ _ X _ _
- _ _ _ X _ _
- _ _ _ X _ X
- _ _ _ _ _ X
- _ _ _ _ _ X
- _ _ _ X X _ _
- _ _ _ X X _ _
- _ _ _ X X _ X
- _ _ _ X X _ X
- _ _ _ _ _ _ X
- _ _ _ _ _ _ X
- T6+: 1T awoken bind, 30,150,000 DMG (5 hits)
- Mega Awoken Black Dragonbound Typhon: 20B HP, 1B DEF, 1T Timer, D/R, Dragon/Attacker
- 50% resolve
- Preemptive: 999T status immunity, 3 random 6T 1s spinners, full poison board, 603,000 DMG
- Moveset:
- <3%: 6,030,000 DMG (4 hits)
- T1 (one action):
- >50%: 1T awoken bind, 5T 50% DMG reduction, full poison board, 603,000 DMG
- <50%: 1T awoken bind, 5T 150% DMG, full jammer board, 603,000 DMG
- T2-3 (one action):
- 2 random 1T 1s spinners, full D/P board, 603,000 DMG
- 2 random 1T 1s spinners, full D/J board, 603,000 DMG
- T4: change to dark attribute, 603,000 DMG
- T5 (one action):
- 2 random 1T 1s spinners, full D/P board, 603,000 DMG
- 2 random 1T 1s spinners, full D/J board, 603,000 DMG
- T6+: 1T awoken bind, 30,150,000 DMG (5 hits)
- F10: Divinities (1 Spawn)
- Mega Awoken Sunset God, Aten: 20B HP, 1B DEF, 4T Timer, L/R, God/Balanced
- 1% super resolve
- Preemptive: 999T status immunity, 4T 3,000,000,000 void shield, 4T +20% light skyfall
- Moveset:
- <1% (single use): timer haste to 1T, cleanse player buffs (else 641,000 DMG), 1T awoken bind, 99T Leader/Helper haste
- T1-5: 6,410,000 DMG (5 hits)
- T6+: 1T awoken bind, 32,050,000 DMG (5 hits)
- Super Reincarnated Seraph Lucifer: 1B,100 HP, 2B DEF, 1T Timer, D/L, God/Devil/Attacker
- 1% super resolve
- Preemptive: 999T status immunity, 6T +15% R/B/G skyfall, full D/H/J board, 641,000 DMG
- Moveset:
- <1%:
- T1: 1T +100% heart skyfall, 1T awoken bind, 1T full team bind, 1T NoSF, full L/D board
- T2 (one action):
- If no orbs remain: 3T full team haste, suicide
- If orbs remain: L/D > H, 6,410,000 DMG
- T3+: 6,730,500 DMG (3 hits)
- >1%:
- T1-5 (one action):
- 1T 90% DMG reduction, columns 1 and 6 D/H gen, 641,000 DMG
- 1T 95% DMG reduction, columns 1 and 2 D/H gen, 641,000 DMG
- T6+: 1T awoken bind, 32,050,000 DMG (5 hits)
- Mega Awoken Judging Scale Goddess, Eschamali: 18B HP, 1.5B DEF, 1T Timer, D/L, Machine/God/Healer
- 50% resolve
- Preemptive: 999T status immunity, 6T 9c combo shield, 4T +20% dark skyfall
- Moveset:
- <50% (single use): 1T awoken bind, 1T 10 orb sticky blind, random fixed starting position, 641,000 DMG
- <3%: 6,410,000 DMG (5 hits)
- T1-5 (one action):
- 1T bottom row tape, 1T full team haste, 641,000 DMG
- 1T 6x1 cloud, 1T Leader/Helper haste, 641,000 DMG
- T6+: 1T awoken bind, 32,050,000 DMG (5 hits)
- F11: Chinese Celestials (1 Spawn)
- Super Reincarnated Sakuya: 10B HP, 800M DEF, 1T Timer, L/B, God/Dragon/Balanced
- 50% resolve
- Drops Rainbowpy, Diamond Dragon Fruit, or Ancient Tri-God Mask
- Preemptive: 6T 2,000,000,000 damage absorb shield, 1T -75% TE, 1T +100% locked skyfall
- Moveset:
- <50% (single use): 999T status immunity, 3T -50% TE, 1T 6x2 cloud, 662,000 DMG
- T1-5 (one action):
- Column 1 light gen, column 6 water gen, 1T 2x2 cloud, 662,000 DMG (2 hits)
- Column 1 water gen, column 6 light gen, 1T bottom row tape, 662,000 DMG (2 hits)
- T6+: 1T awoken bind, 33,100,000 DMG (5 hits)
- Super Reincarnated Haku: 10B HP, 800M DEF, 1T Timer, D/x, God/Healer/Attacker
- 50% resolve
- Drops Rainbowpy, Diamond Dragon Fruit, or Ancient Tri-God Mask
- Preemptive: 6T 2,000,000,000 damage absorb shield, 1T -100% RCV, 1T +30% sticky blind skyfall
- Moveset:
- T1-5 (one action):
- 99% gravity, 1T 10-17 orb sticky blind, 331,000 DMG
- 99% gravity, full R/B/D board, 331,000 DMG
- T6+: 1T awoken bind, 33,100,000 DMG (5 hits)
- F12: Divinities (1 Spawn)
- Mega Awoken Great Duke of Hell, Dantalion: 12B HP, 0 DEF, 1T Timer, R/B, Devil/Balanced
- 50% resolve
- Drops Rainbowpy, Diamond Dragon Fruit, or Ancient Tri-God Mask
- Preemptive: 3T 2,000,000,000 damage absorb shield, 3T NoSF, 3T +30% sticky blind skyfall
- Moveset:
- T1-2 (one action):
- Rows 1 and 2 B/J gen, columns 3 and 4 R/H gen, 680,000 DMG (2 hits)
- Rows 4 and 5 R/P gen, columns 3 and 4 B/H gen, 680,000 DMG (2 hits)
- T3: 999T status immunity, 3T 3,000,000,000 void shield, 3T 17 orb sticky blind
- T4: change to dark attribute, 680,000 DMG
- T5 (one action):
- Rows 1 and 2 B/J gen, columns 3 and 4 R/H gen, 680,000 DMG (2 hits)
- Rows 4 and 5 R/P gen, columns 3 and 4 B/H gen, 680,000 DMG (2 hits)
- T6+: 1T awoken bind, 34,000,000 DMG (5 hits)
- Mega Awoken Protecting Vials Goddess, Scheat: 12B HP, 0 DEF, 1T Timer, B/R, Machine/God
- 50% resolve
- Drops Rainbowpy, Diamond Dragon Fruit, or Ancient Tri-God Mask
- Preemptive: 6T 2,000,000,000 damage absorb shield, 1T 3x2 cloud, full board lock, 680,000 DMG
- Moveset:
- <50% (single use): 999T status immunity, 1T 50% DMG reduction, 1T 500% DMG
- T1-3 (one action):
- 1T 2x3 cloud, 10 orb lock, 680,000 DMG (3,400,000 DMG after enrage)
- 1T 3x2 cloud, 734,400 DMG (3,672,000 DMG after enrage)
- T4: change to light attribute, 680,000 DMG
- T5 (one action):
- 1T 2x3 cloud, 10 orb lock, 680,000 DMG (3,400,000 DMG after enrage)
- 1T 3x2 cloud, 734,400 DMG (3,672,000 DMG after enrage) (6 hits)
- T6+: 1T awoken bind, 34,000,000 DMG (5 hits)
- Mega Awoken Sun Dragon Caller, Kanna: 12B HP, 1B DEF, 1T Timer, L/L, Dragon/God/Attacker
- 50% resolve
- Drops Rainbowpy, Diamond Dragon Fruit, or Ancient Tri-God Mask
- Preemptive: 6T 2,000,000,000 damage absorb shield, 1T +100% locked skyfall, full board lock, 680,000 DMG
- Moveset:
- <50% (single use): 999T status immunity, 1T awoken bind, full board lock, 680,000 DMG
- T1: 1T +30% fire skyfall, 1T +100% locked fire skyfall, 680,000 DMG
- T2: 1T +30% water skyfall, 1T +100% locked water skyfall, 680,000 DMG
- T3: 1T +30% wood skyfall, 1T +100% locked wood skyfall, 680,000 DMG
- T4: 1T +30% light skyfall, 1T +100% locked light skyfall, 680,000 DMG
- T5: 1T +30% dark skyfall, 1T +100% locked dark skyfall, 680,000 DMG
- T6+: 1T awoken bind, 34,000,000 DMG (5 hits)
- F13: Divinities (1 Spawn)
- Mega Awoken Primordial Divinity, Kamimusubi: 26B HP, 1.8B DEF, 2T Timer, D/R, God/Healer
- 50% resolve
- Preemptive: 999T status immunity, 2T 50% max HP lock, 2T heart unmatchable, 490,000 DMG
- Moveset:
- <50% (single use): 4T 50% DMG reduction, 2T 50% max HP lock, change to random attribute, 700,000 DMG
- <3%: 7,000,000 DMG (5 hits)
- T1-5 (one action):
- 2T 50% max HP lock, 2T fire unmatchable, change to random attribute, 700,000 DMG
- 2T 50% max HP lock, 2T water unmatchable, change to random attribute, 700,000 DMG
- 2T 50% max HP lock, 2T wood unmatchable, change to random attribute, 700,000 DMG
- 2T 50% max HP lock, 2T light unmatchable, change to random attribute, 700,000 DMG
- 2T 50% max HP lock, 2T dark unmatchable, change to random attribute, 700,000 DMG
- T6+: 1T awoken bind, 35,000,000 DMG (5 hits)
- Mega Awoken Blazing Goddess, Macha: 22B HP, 1.8B DEF, 1T Timer, R/D, God/Attacker
- 50% resolve
- Preemptive: 999T status immunity, 2T 150% DMG, 1T leader swap (else 700,000 DMG)
- Moveset:
- <3%: 7,000,000 DMG (5 hits)
- T1: Change to random attribute, 1T 8c combo shield, full board lock, 700,000 DMG (1,050,000 DMG after enrage)
- T2: Change to random attribute, 1T 9c combo shield, 1T +100% locked skyfall, 700,000 DMG (1,050,000 DMG after enrage)
- T3: 1T 500% DMG, 1T 14c combo shield, 1T 6x5 > 7x6 (else 700,000 DMG (3,500,000 DMG after enrage))
- T4: 1T 9c combo shield, 1T 7x6 > 6x5 (else 700,000 DMG)
- T5: 1T 14c combo shield, 1T 6x5 > 7x6 (else 700,000 DMG)
- T6+: 1T awoken bind, 35,000,000 DMG (5 hits)
- Mega Awoken Ruining Goddess, Morrigu: 22B HP, 1.8B DEF, 1T Timer, D/B, God/Devil
- 50% resolve
- Preemptive: 999T status immunity, 1T 25% max HP lock, 200% gravity
- Moveset:
- <3%: 7,000,000 DMG (5 hits)
- T1: 1T 1% max HP lock, 300% gravity
- T2: 2T 1M max HP lock, 1T 3,000,000,000 void shield, 1T -100% RCV
- T3: 2T awoken bind, 2T full sub bind, 1,995,000 DMG (3 hits)
- T4: change to random attribute, 99T Leader/Helper haste, cleanse player buffs (else 700,000 DMG)
- T6+: 1T awoken bind, 35,000,000 DMG (5 hits)
- Mega Awoken Yog-Sothoth, the Everlasting: 22B HP, 1.8B DEF, 1T Timer, L/x, Devil/Dragon
- 50% resolve
- Preemptive: 999T status immunity, 6T 3,000,000,000 void shield, 4 random 1T 1s spinners
- Moveset:
- <50% (single use): 1T heart unmatchable, 4 random 1T 1s spinners, full L/H board, 700,000 DMG
- <3%: 7,000,000 DMG (4 hits)
- T1-5 (one action):
- 3 random 1T 1s spinners, 1T 10-17 sticky blind orbs, 700,000 DMG
- 3 random 1T 0.5s spinners, full L/H board, 700,000 DMG
- T6+: 1T awoken bind, 35,000,000 DMG (5 hits)
- F14: One Born From Chaos (1 Spawn)
- One Born From Chaos: 9.5B HP, 3B DEF, 1T Timer, D/x, God
- 3% resolve
- Preemptive: 4T status immunity, 10T +20% sticky blind skyfall, 999T 3,000,000,000 void shield, 4T assist bind
- Moveset:
- T1-4: countdown
- T5: 7,500,700 DMG (5 hits)
- F15: One That Writhes In the Void (1 Spawn)
- One That Writhes In the Void: 20B HP, 0 DEF, 1T Timer, D/x, God/Devil
- 3% resolve
- Preemptive: 999T status immunity, 6T +15% COrb skyfall, 1T 95% DMG reduction, 1T 15c combo shield
- Moveset:
- <3%: 1T awoken bind, 5000% gravity
- T1: 90% DMG reduction, 14c combo shield, 100% gravity
- T2: 85% DMG reduction, 13c combo shield, 150% gravity
- T3: 80% DMG reduction, 12c combo shield, 200% gravity
- T4: 75% DMG reduction, 11c combo shield, 300% gravity
- T5: 50% DMG reduction, 10c combo shield, 500% gravity
- T6+: 1T awoken bind, 5000% gravity
- F16: Zeroth Dimension Creator, Big Bang (1 Spawn)
- Zeroth Dimension Creator, Big Bang: 200B HP, 300M DEF, 1T Timer, D/L, God/Devil/Dragon
- 50% super resolve
- Drops One Born From Chaos
- Preemptive: 999T status immunity, 999T 3,000,000,000 void shield, 999T 7c combo shield, 99T +30% locked skyfall
- Moveset:
- <50% (single use): 4 random 1T 0.5s spinners, full dark board, 1,275,015 DMG
- <10%:
- T1: 999T 1000% DMG
- T2: change to random attribute, 1T awoken bind, 1T skill bind, 8,500,100 DMG (5 hits)
- Each third turn:
- >50%: full R/B/G/L/D/H/J/P board, change to random attribute, 850,010 DMG
- <50%: full R/B/G/L/D/H/J/P board, 10% gravity, change to random attribute, 850,010 DMG
- Each first and second turn (one action):
- >50% (one action):
- Row 1 fire gen, 5% gravity, 2-3 1T 1s spinner, 850,010 DMG
- _ _ _ _ _ _
- _ _ X _ _ _
- _ _ _ _ X _
- _ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ X _ _ _ _
- _ _ _ _ _ X _
- _ _ _ _ _ X _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- Row 3 water gen, 6% gravity, 2-3 1T 1s spinner, 850,010 DMG
- _ _ X _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _
- _ _ _ X _ _
- _ _ X _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ X X _ _
- Row 5 wood gen, 7% gravity, 2-3 1T 1s spinner, 850,010 DMG
- _ _ _ _ _ _
- _ _ _ _ _ _
- X _ _ _ _ _
- _ _ _ _ _ X
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- X _ _ _ _ _ _
- X _ _ _ _ _ _
- _ _ _ _ _ _ X
- _ _ _ _ _ _ _
- Row 2 light gen, 8% gravity, 2-3 1T 1s spinner, 850,010 DMG
- _ _ _ _ _ _
- _ _ _ X _ _
- _ _ _ _ _ _
- _ _ X _ _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ X X _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ X _ _ _ _
- _ _ _ _ _ _ _
- Row 4 dark gen, 9% gravity, 2-3 1T 1s spinner, 850,010 DMG
- _ _ _ _ _ _
- _ _ _ _ X _
- _ _ _ _ _ _
- _ _ _ X _ _
- _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ _ _ X _
- _ _ _ _ _ _ _
- _ _ _ _ _ _ _
- _ _ _ X X _ _
- _ _ _ _ _ _ _
- <50% (one action):
- Column 1 fire gen, fire lock, 850,010 DMG
- Column 2 water gen, water lock, 850,010 DMG
- Column 3 wood gen, wood lock, 850,010 DMG
- Column 4 light gen, light lock, 850,010 DMG
- Column 5 dark gen, dark lock, 850,010 DMG
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement