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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  8. Vendor:
  9. VRAM: 11031 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.131 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.094800 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 4:58:29 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 14 worker threads for Enlighten.
  31. Thread -> id: 11b4 -> priority: 1
  32. Thread -> id: 1354 -> priority: 1
  33. Thread -> id: 23a4 -> priority: 1
  34. Thread -> id: 12dc -> priority: 1
  35. Thread -> id: fa8 -> priority: 1
  36. Thread -> id: 33a0 -> priority: 1
  37. Thread -> id: 2a90 -> priority: 1
  38. Thread -> id: 29c4 -> priority: 1
  39. Thread -> id: dec -> priority: 1
  40. Thread -> id: 34c0 -> priority: 1
  41. Thread -> id: 2dbc -> priority: 1
  42. Thread -> id: 2c3c -> priority: 1
  43. Thread -> id: 32e8 -> priority: 1
  44. Thread -> id: 2258 -> priority: 1
  45. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  46. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  47. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  48. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  49.  
  50. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174249.
  51. Total: 358.389100 ms (FindLiveObjects: 12.838800 ms CreateObjectMapping: 20.738300 ms MarkObjects: 324.375700 ms DeleteObjects: 0.435800 ms)
  52.  
  53. Login failed: Maintenance mode
  54.  
  55. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  56.  
  57. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  58. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  59. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  60. Reconnecting
  61.  
  62. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  63.  
  64. Login failed: Maintenance mode
  65.  
  66. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  67.  
  68. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  69. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  70. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  71. Close Time: 1/23/2020 5:25:32 PM
  72.  
  73. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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