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# It's raining parts..

a guest Jun 19th, 2017 50 Never
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1. wait(3)
2. while true do
3.     local target = game.Players.LocalPlayer
4. local part1 = Instance.new("Part")
5. local x1 = math.random(0,400)
6. local y1 = math.random(0,400)
7. local z1 = math.random(0,400)
8. local x2 = math.random(0,400)
9. local y2 = math.random(0,400)
10. local z2 = math.random(0,400)
11. local x3 = math.random(0,400)
12. local y3 = math.random(0,400)
13. local z3 = math.random(0,400)
14. local x4 = math.random(0,400)
15. local y4 = math.random(0,400)
16. local z4 = math.random(0,400)
17. local x5 = math.random(0,400)
18. local y5 = math.random(0,400)
19. local z5 = math.random(0,400)
20. local x6 = math.random(0,400)
21. local y6 = math.random(0,400)
22. local z6 = math.random(0,400)
23. local x7 = math.random(0,400)
24. local y7 = math.random(0,400)
25. local z7 = math.random(0,400)
26.
27. part1.Parent = game.Workspace
28. part1.Size = Vector3.new(1.77, 17.83, 16.95)
29. part1.Position = Vector3.new(x1,y1,z1)
30.
31. local part2 = Instance.new("Part")
32. part2.Parent = game.Workspace
33. part2.Size = Vector3.new(1.77, 15.71, 16.87)
34. part2.Position = Vector3.new(x2,y2,z2)
35.
36. local part3 = Instance.new("Part")
37. part3.Parent = game.Workspace
38. part3.Size = Vector3.new(1.77, 15.71, 15.58)
39. part3.Position = Vector3.new(x3,y3,z3)
40.
41. local part4 = Instance.new("Part")
42. part4.Parent = game.Workspace
43. part4.Size = Vector3.new(1.77, 15.67, 16)
44. part4.Position = Vector3.new(x4,y4,z4)
45.
46. local partspawnhere = Instance.new("Part")
47. partspawnhere.Parent = game.Workspace
48. partspawnhere.Size = Vector3.new(4, 1, 4)
49. partspawnhere.Position = Vector3.new(x5,y5,z5)
50.
51. local part6 = Instance.new("Part")
52. part6.Parent = game.Workspace
53. part6.Size = Vector3.new(7.01, 2.52, 16.95)
54. part6.Position = Vector3.new(x6,y6,z6)
55.
56. local part7 = Instance.new("Part")
57. part7.Parent = game.Workspace
58. part7.Size = Vector3.new(7.01, 2.52, 16.95)
59. part7.Position = Vector3.new(x7,y7,z7)
60.
61. wait(4)
62. end
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