GalaxyDelta

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Jul 20th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8.  
  9. print([[
  10. ___________________________________
  11.  
  12. Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
  13. Build 0002
  14. Mmmmmh character designed by Kyu...
  15.  
  16. ___________________________________
  17. ]])
  18.  
  19.  
  20. warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)")
  21.  
  22. local p = game:GetService("Players").LocalPlayer
  23. local char = p.Character
  24. local mouse = p:GetMouse()
  25. local larm = char:WaitForChild("Left Arm")
  26. local rarm = char:WaitForChild("Right Arm")
  27. local lleg = char:WaitForChild("Left Leg")
  28. local rleg = char:WaitForChild("Right Leg")
  29. local hed = char:WaitForChild("Head")
  30. local torso = char:WaitForChild("Torso")
  31. local root = char:WaitForChild("HumanoidRootPart")
  32. local hum = char:FindFirstChildOfClass("Humanoid")
  33. local debris = game:GetService("Debris")
  34. local input = game:GetService("UserInputService")
  35. local run = game:GetService("RunService")
  36. local rs = run.RenderStepped
  37. local wingpose = "Idle"
  38. local DebrisModel = Instance.new("Model",char)
  39. DebrisModel.Name = "Debris"
  40. repeat rs:wait() until p.CharacterAppearanceLoaded
  41.  
  42. noidle = false
  43. shift = false
  44. control = false
  45. no_nosound_able = true
  46.  
  47. ----------------------------------------------------------------------------
  48.  
  49. function rswait(value)
  50. if value ~= nil and value ~= 0 then
  51. for i=1,value do
  52. rs:wait()
  53. end
  54. else
  55. rs:wait()
  56. end
  57. end
  58.  
  59. ----------------------------------------------------------------------------
  60.  
  61. local timeposition = 0
  62.  
  63. function music(id)
  64. if not torso:FindFirstChild("MusicRuin") then
  65. soundz = Instance.new("Sound",torso)
  66. end
  67. soundz.Volume = 10
  68. soundz.Name = "MusicRuin"
  69. soundz.Looped = true
  70. soundz.PlaybackSpeed = 1
  71. soundz.SoundId = "rbxassetid://"..id
  72. soundz:Stop()
  73. soundz:Play()
  74. if no_nosound_able == true then
  75. soundz.TimePosition = timeposition
  76. end
  77. end
  78.  
  79. ----------------------------------------------------------------------------
  80.  
  81. function lerp(a, b, t)
  82. return a + (b - a)*t
  83. end
  84.  
  85. ----------------------------------------------------------------------------
  86.  
  87. function Lerp(c1,c2,al)
  88. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  89. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  90. for i,v in pairs(com1) do
  91. com1[i] = v+(com2[i]-v)*al
  92. end
  93. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  94. end
  95.  
  96. ----------------------------------------------------------------------------
  97.  
  98. function slerp(a, b, t)
  99. dot = a:Dot(b)
  100. if dot > 0.99999 or dot < -0.99999 then
  101. return t <= 0.5 and a or b
  102. else
  103. r = math.acos(dot)
  104. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  105. end
  106. end
  107.  
  108. ----------------------------------------------------------------------------
  109.  
  110. function clerp(c1,c2,al)
  111.  
  112. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  113.  
  114. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  115.  
  116. for i,v in pairs(com1) do
  117.  
  118. com1[i] = lerp(v,com2[i],al)
  119.  
  120. end
  121.  
  122. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  123.  
  124. end
  125.  
  126. ----------------------------------------------------------------------------
  127.  
  128. function findAllNearestTorso(pos,dist)
  129. local list = workspace:children()
  130. local torso = {}
  131. local temp = nil
  132. local human = nil
  133. local temp2 = nil
  134. for x = 1, #list do
  135. temp2 = list[x]
  136. if (temp2.className == "Model") and (temp2 ~= char) then
  137. temp = temp2:findFirstChild("Torso")
  138. human = temp2:findFirstChildOfClass("Humanoid")
  139. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  140. if (temp.Position - pos).magnitude < dist then
  141. table.insert(torso,temp)
  142. dist = (temp.Position - pos).magnitude
  143. end
  144. end
  145. end
  146. end
  147. return torso
  148. end
  149.  
  150. ----------------------------------------------------------------------------
  151.  
  152. function checkIfNotPlayer(model)
  153. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  154. return true
  155. else
  156. return false
  157. end
  158. end
  159.  
  160. ----------------------------------------------------------------------------
  161.  
  162. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  163.  
  164. local wld = Instance.new("Weld", wp1)
  165.  
  166. wld.Part0 = wp0
  167.  
  168. wld.Part1 = wp1
  169.  
  170. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  171.  
  172. return wld
  173.  
  174. end
  175.  
  176. function weld(model)
  177. local parts,last = {}
  178. local function scan(parent)
  179. for _,v in pairs(parent:GetChildren()) do
  180. if (v:IsA("BasePart")) then
  181. if (last) then
  182. local w = Instance.new("Weld")
  183. w.Name = ("%s_Weld"):format(v.Name)
  184. w.Part0,w.Part1 = last,v
  185. w.C0 = last.CFrame:inverse()
  186. w.C1 = v.CFrame:inverse()
  187. w.Parent = last
  188. end
  189. last = v
  190. table.insert(parts,v)
  191. end
  192. scan(v)
  193. end
  194. end
  195. scan(model)
  196. for _,v in pairs(parts) do
  197. v.Anchored = false
  198. v.Locked = true
  199. v.Anchored = false
  200. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  201. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  202. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  203. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  204. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  205. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  206. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  207. end
  208. end
  209.  
  210. ----------------------------------------------------------------------------
  211.  
  212. function calculate(part,asd)
  213. local Head = hed
  214. local RightShoulder = asd
  215. local RightArm = part
  216. local MousePosition = mouse.Hit.p
  217. local ToMouse = (MousePosition - Head.Position).unit
  218. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  219. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  220. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  221. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  222. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  223. if tostring(LateralAngle) == "-1.#IND" then
  224. LateralAngle = 0
  225. end
  226. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  227. if LateralAngle > (math.pi / 2) then
  228. LateralAngle = (math.pi / 2)
  229. local Torso = root
  230. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  231. if Point.Z > 0 then
  232. if Point.X > -0 and RightArm == rarm then
  233. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  234. elseif Point.X < 0 and RightArm == rarm then
  235. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  236. end
  237. end
  238. end
  239. if Cross.Y < 0 then
  240. LateralAngle = -LateralAngle
  241. end
  242. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  243. end
  244.  
  245. ----------------------------------------------------------------------------
  246.  
  247. function sound(id,position,vol,pitch,start,finish)
  248. coroutine.resume(coroutine.create(function()
  249.  
  250. local part = Instance.new("Part",workspace)
  251. part.Position = position
  252. part.Size = Vector3.new(0,0,0)
  253. part.CanCollide = false
  254. part.Transparency = 1
  255.  
  256. local sound = Instance.new("Sound",part)
  257.  
  258. sound.SoundId = "rbxassetid://"..id
  259.  
  260. repeat rs:wait() until sound.IsLoaded
  261.  
  262. if vol ~= nil then
  263. sound.Volume = vol
  264. end
  265.  
  266. if pitch ~= nil then
  267. sound.PlaybackSpeed = pitch
  268. end
  269.  
  270. if start ~= nil then
  271. sound.TimePosition = start
  272. end
  273.  
  274. if finish ~= nil then
  275. debris:AddItem(part,finish-start)
  276. else
  277. debris:AddItem(part,sound.TimeLength)
  278. end
  279.  
  280. sound:Play()
  281.  
  282. return sound
  283.  
  284. end))
  285. end
  286.  
  287. ----------------------------------------------------------------------------
  288.  
  289. function computeDirection(vec)
  290. local lenSquared = vec.magnitude * vec.magnitude
  291. local invSqrt = 1 / math.sqrt(lenSquared)
  292. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  293. end
  294.  
  295. ----------------------------------------------------------------------------
  296.  
  297. local shaking = 0
  298. function shake(num) if num > shaking then shaking = num end end
  299. game:GetService("RunService").RenderStepped:connect(function()
  300. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  301. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  302. end)
  303.  
  304. plr = game:GetService("Players").LocalPlayer
  305. DebrisModel = Instance.new("Model",plr.Character)
  306. DebrisModel.Name = "DebrisModel"
  307.  
  308. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  309.  
  310. local part = Instance.new("Part",DebrisModel)
  311. part.Anchored = true
  312. part.CanCollide = false
  313. part.Size = Vector3.new(1,1,1)
  314. part.Transparency = transparency
  315. part.Material = material
  316. part.Color = color
  317. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  318.  
  319. local partmesh = Instance.new("SpecialMesh",part)
  320. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  321. partmesh.Scale = size
  322.  
  323. local pvalue = Instance.new("Vector3Value",part)
  324. pvalue.Name = "Position"
  325. pvalue.Value = positionchange
  326.  
  327. local svalue = Instance.new("Vector3Value",part)
  328. svalue.Name = "Size"
  329. svalue.Value = sizechange
  330.  
  331. local rvalue = Instance.new("Vector3Value",part)
  332. rvalue.Name = "Rotation"
  333. rvalue.Value = rotationchange
  334.  
  335. local tvalue = Instance.new("NumberValue",part)
  336. tvalue.Name = "Transparency"
  337. tvalue.Value = transparencychange
  338.  
  339. local avalue = Instance.new("NumberValue",part)
  340. avalue.Name = "Acceleration"
  341. avalue.Value = acceleration
  342.  
  343. part.Name = "EFFECT"
  344.  
  345. return part
  346.  
  347. end
  348.  
  349. game:GetService("RunService").RenderStepped:connect(function()
  350. coroutine.resume(coroutine.create(function()
  351.  
  352. if not plr.Character:FindFirstChild("DebrisModel") then
  353. DebrisModel = Instance.new("Model",plr.Character)
  354. DebrisModel.Name = "DebrisModel"
  355. end
  356.  
  357. for i,v in pairs(DebrisModel:GetChildren()) do
  358. if v:IsA("BasePart") and v.Name == "EFFECT" then
  359. local pvalue = v:FindFirstChild("Position").Value
  360. local svalue = v:FindFirstChild("Size").Value
  361. local rvalue = v:FindFirstChild("Rotation").Value
  362. local tvalue = v:FindFirstChild("Transparency").Value
  363. local avalue = v:FindFirstChild("Acceleration").Value
  364. local mesh = v:FindFirstChild("Mesh")
  365. mesh.Scale = mesh.Scale + svalue
  366. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  367. v.Transparency = v.Transparency + tvalue
  368. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  369. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  370. v:Destroy()
  371. end
  372. end
  373. end
  374.  
  375. end))
  376. end)
  377.  
  378. ----------------------------------------------------------------------------
  379. skin_color = BrickColor.new("Light orange")
  380. p:ClearCharacterAppearance()
  381. hed:WaitForChild("face"):Destroy()
  382.  
  383. ----------------------------------------------------------------------------
  384.  
  385. local size = 1
  386.  
  387. newWeld(torso, larm, -1.5, 0.5, 0)
  388. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  389. newWeld(torso, rarm, 1.5, 0.5, 0)
  390. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  391. newWeld(torso, hed, 0, 1.5, 0)
  392. newWeld(torso, lleg, -0.5, -1, 0)
  393. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  394. newWeld(torso, rleg, 0.5, -1, 0)
  395. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  396. newWeld(root, torso, 0, -1, 0)
  397. torso.Weld.C1 = CFrame.new(0, -1, 0)
  398.  
  399. emitters={}
  400.  
  401. ----------------------------------------------------------------------------------------
  402.  
  403. Model0 = Instance.new("Model")
  404. Part1 = Instance.new("Part")
  405. Part2 = Instance.new("Part")
  406. Part3 = Instance.new("Part")
  407. Part4 = Instance.new("Part")
  408. Part5 = Instance.new("Part")
  409. SpecialMesh6 = Instance.new("SpecialMesh")
  410. Part7 = Instance.new("Part")
  411. SpecialMesh8 = Instance.new("SpecialMesh")
  412. Part9 = Instance.new("Part")
  413. Part10 = Instance.new("Part")
  414. Part11 = Instance.new("Part")
  415. Model0.Name = "3"
  416. Model0.Parent = char
  417. Part1.Parent = Model0
  418. Part1.Material = Enum.Material.Neon
  419. Part1.Anchored = true
  420. Part1.CanCollide = false
  421. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  422. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  423. Part1.BottomSurface = Enum.SurfaceType.Smooth
  424. Part1.TopSurface = Enum.SurfaceType.Smooth
  425. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  426. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  427. Part2.Parent = Model0
  428. Part2.Material = Enum.Material.Neon
  429. Part2.Anchored = true
  430. Part2.CanCollide = false
  431. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  432. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  433. Part2.BottomSurface = Enum.SurfaceType.Smooth
  434. Part2.TopSurface = Enum.SurfaceType.Smooth
  435. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  436. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  437. Part3.Parent = Model0
  438. Part3.Material = Enum.Material.Neon
  439. Part3.Anchored = true
  440. Part3.CanCollide = false
  441. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  442. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  443. Part3.BottomSurface = Enum.SurfaceType.Smooth
  444. Part3.TopSurface = Enum.SurfaceType.Smooth
  445. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  446. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  447. Part4.Parent = Model0
  448. Part4.Material = Enum.Material.Neon
  449. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  450. Part4.Anchored = true
  451. Part4.CanCollide = false
  452. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  453. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  454. Part4.BottomSurface = Enum.SurfaceType.Smooth
  455. Part4.TopSurface = Enum.SurfaceType.Smooth
  456. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  457. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  458. Part5.Parent = Model0
  459. Part5.Material = Enum.Material.Neon
  460. Part5.Rotation = Vector3.new(-180, 90, 0)
  461. Part5.Anchored = true
  462. Part5.CanCollide = false
  463. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  464. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  465. Part5.BottomSurface = Enum.SurfaceType.Smooth
  466. Part5.TopSurface = Enum.SurfaceType.Smooth
  467. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  468. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  469. SpecialMesh6.Parent = Part5
  470. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  471. Part7.Parent = Model0
  472. Part7.Material = Enum.Material.Neon
  473. Part7.Rotation = Vector3.new(-180, 90, 0)
  474. Part7.Anchored = true
  475. Part7.CanCollide = false
  476. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  477. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  478. Part7.BottomSurface = Enum.SurfaceType.Smooth
  479. Part7.TopSurface = Enum.SurfaceType.Smooth
  480. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  481. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  482. SpecialMesh8.Parent = Part7
  483. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  484. Part9.Parent = Model0
  485. Part9.Material = Enum.Material.Neon
  486. Part9.Anchored = true
  487. Part9.CanCollide = false
  488. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  489. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  490. Part9.BottomSurface = Enum.SurfaceType.Smooth
  491. Part9.TopSurface = Enum.SurfaceType.Smooth
  492. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  493. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  494. Part10.Name = "asd"
  495. Part10.Parent = Model0
  496. Part10.Material = Enum.Material.Neon
  497. Part10.Transparency = 1
  498. Part10.Anchored = true
  499. Part10.CanCollide = false
  500. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  501. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  502. Part10.BottomSurface = Enum.SurfaceType.Smooth
  503. Part10.TopSurface = Enum.SurfaceType.Smooth
  504. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  505. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  506. Part11.Parent = Model0
  507. Part11.Material = Enum.Material.Neon
  508. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  509. Part11.Anchored = true
  510. Part11.CanCollide = false
  511. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  512. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  513. Part11.BottomSurface = Enum.SurfaceType.Smooth
  514. Part11.TopSurface = Enum.SurfaceType.Smooth
  515. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  516. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  517. weld(Model0)
  518. Model1 = Model0:Clone()
  519. Model1.Parent = char
  520. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  521. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  522. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  523.  
  524. Model0 = Instance.new("Model")
  525. Part1 = Instance.new("Part")
  526. Part2 = Instance.new("Part")
  527. SpecialMesh3 = Instance.new("SpecialMesh")
  528. Part4 = Instance.new("Part")
  529. Part5 = Instance.new("Part")
  530. SpecialMesh6 = Instance.new("SpecialMesh")
  531. Part7 = Instance.new("Part")
  532. Part8 = Instance.new("Part")
  533. Part9 = Instance.new("Part")
  534. Part10 = Instance.new("Part")
  535. Part11 = Instance.new("Part")
  536. Model0.Name = "2"
  537. Model0.Parent = char
  538. Part1.Parent = Model0
  539. Part1.Material = Enum.Material.Neon
  540. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  541. Part1.Anchored = true
  542. Part1.CanCollide = false
  543. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  544. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  545. Part1.BottomSurface = Enum.SurfaceType.Smooth
  546. Part1.TopSurface = Enum.SurfaceType.Smooth
  547. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  548. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  549. Part2.Parent = Model0
  550. Part2.Material = Enum.Material.Neon
  551. Part2.Rotation = Vector3.new(-180, 90, 0)
  552. Part2.Anchored = true
  553. Part2.CanCollide = false
  554. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  555. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  556. Part2.BottomSurface = Enum.SurfaceType.Smooth
  557. Part2.TopSurface = Enum.SurfaceType.Smooth
  558. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  559. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  560. SpecialMesh3.Parent = Part2
  561. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  562. Part4.Parent = Model0
  563. Part4.Material = Enum.Material.Neon
  564. Part4.Anchored = true
  565. Part4.CanCollide = false
  566. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  567. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  568. Part4.BottomSurface = Enum.SurfaceType.Smooth
  569. Part4.TopSurface = Enum.SurfaceType.Smooth
  570. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  571. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  572. Part5.Parent = Model0
  573. Part5.Material = Enum.Material.Neon
  574. Part5.Rotation = Vector3.new(-180, 90, 0)
  575. Part5.Anchored = true
  576. Part5.CanCollide = false
  577. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  578. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  579. Part5.BottomSurface = Enum.SurfaceType.Smooth
  580. Part5.TopSurface = Enum.SurfaceType.Smooth
  581. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  582. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  583. SpecialMesh6.Parent = Part5
  584. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  585. Part7.Parent = Model0
  586. Part7.Material = Enum.Material.Neon
  587. Part7.Anchored = true
  588. Part7.CanCollide = false
  589. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  590. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  591. Part7.BottomSurface = Enum.SurfaceType.Smooth
  592. Part7.TopSurface = Enum.SurfaceType.Smooth
  593. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  594. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  595. Part8.Parent = Model0
  596. Part8.Material = Enum.Material.Neon
  597. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  598. Part8.Anchored = true
  599. Part8.CanCollide = false
  600. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  601. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  602. Part8.BottomSurface = Enum.SurfaceType.Smooth
  603. Part8.TopSurface = Enum.SurfaceType.Smooth
  604. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  605. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  606. Part9.Parent = Model0
  607. Part9.Material = Enum.Material.Neon
  608. Part9.Anchored = true
  609. Part9.CanCollide = false
  610. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  611. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  612. Part9.BottomSurface = Enum.SurfaceType.Smooth
  613. Part9.TopSurface = Enum.SurfaceType.Smooth
  614. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  615. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  616. Part10.Parent = Model0
  617. Part10.Material = Enum.Material.Neon
  618. Part10.Anchored = true
  619. Part10.CanCollide = false
  620. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  621. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  622. Part10.BottomSurface = Enum.SurfaceType.Smooth
  623. Part10.TopSurface = Enum.SurfaceType.Smooth
  624. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  625. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  626. Part11.Name = "asd"
  627. Part11.Parent = Model0
  628. Part11.Material = Enum.Material.Neon
  629. Part11.Transparency = 1
  630. Part11.Anchored = true
  631. Part11.CanCollide = false
  632. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  633. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  634. Part11.BottomSurface = Enum.SurfaceType.Smooth
  635. Part11.TopSurface = Enum.SurfaceType.Smooth
  636. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  637. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  638. weld(Model0)
  639. Model1 = Model0:Clone()
  640. Model1.Parent = char
  641. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  642. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  643. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  644.  
  645. Model0 = Instance.new("Model")
  646. Part1 = Instance.new("Part")
  647. Part2 = Instance.new("Part")
  648. Part3 = Instance.new("Part")
  649. Part4 = Instance.new("Part")
  650. SpecialMesh5 = Instance.new("SpecialMesh")
  651. Part6 = Instance.new("Part")
  652. Part7 = Instance.new("Part")
  653. Part8 = Instance.new("Part")
  654. SpecialMesh9 = Instance.new("SpecialMesh")
  655. Part10 = Instance.new("Part")
  656. Part11 = Instance.new("Part")
  657. Model0.Name = "1"
  658. Model0.Parent = char
  659. Part1.Parent = Model0
  660. Part1.Material = Enum.Material.Neon
  661. Part1.Anchored = true
  662. Part1.CanCollide = false
  663. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  664. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  665. Part1.BottomSurface = Enum.SurfaceType.Smooth
  666. Part1.TopSurface = Enum.SurfaceType.Smooth
  667. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  668. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  669. Part2.Parent = Model0
  670. Part2.Material = Enum.Material.Neon
  671. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  672. Part2.Anchored = true
  673. Part2.CanCollide = false
  674. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  675. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  676. Part2.BottomSurface = Enum.SurfaceType.Smooth
  677. Part2.TopSurface = Enum.SurfaceType.Smooth
  678. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  679. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  680. Part3.Parent = Model0
  681. Part3.Material = Enum.Material.Neon
  682. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  683. Part3.Anchored = true
  684. Part3.CanCollide = false
  685. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  686. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  687. Part3.BottomSurface = Enum.SurfaceType.Smooth
  688. Part3.TopSurface = Enum.SurfaceType.Smooth
  689. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  690. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  691. Part4.Parent = Model0
  692. Part4.Material = Enum.Material.Neon
  693. Part4.Rotation = Vector3.new(-180, 90, 0)
  694. Part4.Anchored = true
  695. Part4.CanCollide = false
  696. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  697. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  698. Part4.BottomSurface = Enum.SurfaceType.Smooth
  699. Part4.TopSurface = Enum.SurfaceType.Smooth
  700. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  701. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  702. SpecialMesh5.Parent = Part4
  703. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  704. Part6.Parent = Model0
  705. Part6.Material = Enum.Material.Neon
  706. Part6.Anchored = true
  707. Part6.CanCollide = false
  708. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  709. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  710. Part6.BottomSurface = Enum.SurfaceType.Smooth
  711. Part6.TopSurface = Enum.SurfaceType.Smooth
  712. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  713. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  714. Part7.Name = "asd"
  715. Part7.Parent = Model0
  716. Part7.Material = Enum.Material.Neon
  717. Part7.Transparency = 1
  718. Part7.Anchored = true
  719. Part7.CanCollide = false
  720. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  721. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  722. Part7.BottomSurface = Enum.SurfaceType.Smooth
  723. Part7.TopSurface = Enum.SurfaceType.Smooth
  724. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  725. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  726. Part8.Parent = Model0
  727. Part8.Material = Enum.Material.Neon
  728. Part8.Rotation = Vector3.new(-180, 90, 0)
  729. Part8.Anchored = true
  730. Part8.CanCollide = false
  731. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  732. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  733. Part8.BottomSurface = Enum.SurfaceType.Smooth
  734. Part8.TopSurface = Enum.SurfaceType.Smooth
  735. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  736. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  737. SpecialMesh9.Parent = Part8
  738. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  739. Part10.Parent = Model0
  740. Part10.Material = Enum.Material.Neon
  741. Part10.Anchored = true
  742. Part10.CanCollide = false
  743. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  744. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  745. Part10.BottomSurface = Enum.SurfaceType.Smooth
  746. Part10.TopSurface = Enum.SurfaceType.Smooth
  747. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  748. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  749. Part11.Parent = Model0
  750. Part11.Material = Enum.Material.Neon
  751. Part11.Anchored = true
  752. Part11.CanCollide = false
  753. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  754. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  755. Part11.BottomSurface = Enum.SurfaceType.Smooth
  756. Part11.TopSurface = Enum.SurfaceType.Smooth
  757. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  758. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  759. weld(Model0)
  760. Model1 = Model0:Clone()
  761. Model1.Parent = char
  762. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  763. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  764. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  765.  
  766. Model0 = Instance.new("Model")
  767. Part1 = Instance.new("Part")
  768. SpecialMesh2 = Instance.new("SpecialMesh")
  769. Part3 = Instance.new("Part")
  770. Part4 = Instance.new("Part")
  771. SpecialMesh5 = Instance.new("SpecialMesh")
  772. Part6 = Instance.new("Part")
  773. SpecialMesh7 = Instance.new("SpecialMesh")
  774. Part8 = Instance.new("Part")
  775. SpecialMesh9 = Instance.new("SpecialMesh")
  776. Part10 = Instance.new("Part")
  777. Part11 = Instance.new("Part")
  778. SpecialMesh12 = Instance.new("SpecialMesh")
  779. Model0.Parent = char
  780. Part1.Parent = Model0
  781. Part1.Rotation = Vector3.new(0, 90, 0)
  782. Part1.Anchored = true
  783. Part1.CanCollide = false
  784. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  785. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  786. Part1.BottomSurface = Enum.SurfaceType.Smooth
  787. Part1.TopSurface = Enum.SurfaceType.Smooth
  788. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  789. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  790. SpecialMesh2.Parent = Part1
  791. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  792. Part3.Parent = Model0
  793. Part3.Rotation = Vector3.new(0, 90, 0)
  794. Part3.Anchored = true
  795. Part3.CanCollide = false
  796. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  797. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  798. Part3.BottomSurface = Enum.SurfaceType.Smooth
  799. Part3.TopSurface = Enum.SurfaceType.Smooth
  800. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  801. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  802. Part4.Parent = Model0
  803. Part4.Rotation = Vector3.new(0, 90, 0)
  804. Part4.Anchored = true
  805. Part4.CanCollide = false
  806. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  807. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  808. Part4.BottomSurface = Enum.SurfaceType.Smooth
  809. Part4.TopSurface = Enum.SurfaceType.Smooth
  810. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  811. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  812. SpecialMesh5.Parent = Part4
  813. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  814. Part6.Parent = Model0
  815. Part6.Anchored = true
  816. Part6.CanCollide = false
  817. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  818. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. Part6.BottomSurface = Enum.SurfaceType.Smooth
  820. Part6.TopSurface = Enum.SurfaceType.Smooth
  821. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  822. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  823. SpecialMesh7.Parent = Part6
  824. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  825. Part8.Name = "asd"
  826. Part8.Parent = Model0
  827. Part8.Transparency = 1
  828. Part8.Anchored = true
  829. Part8.CanCollide = false
  830. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  831. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. Part8.BottomSurface = Enum.SurfaceType.Smooth
  833. Part8.TopSurface = Enum.SurfaceType.Smooth
  834. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  835. SpecialMesh9.Parent = Part8
  836. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  837. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  838. Part10.Parent = Model0
  839. Part10.Rotation = Vector3.new(0, 90, 0)
  840. Part10.Anchored = true
  841. Part10.CanCollide = false
  842. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  843. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  844. Part10.BottomSurface = Enum.SurfaceType.Smooth
  845. Part10.TopSurface = Enum.SurfaceType.Smooth
  846. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  847. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  848. Part11.Parent = Model0
  849. Part11.Material = Enum.Material.Neon
  850. Part11.Anchored = true
  851. Part11.CanCollide = false
  852. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  853. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  854. Part11.BottomSurface = Enum.SurfaceType.Smooth
  855. Part11.TopSurface = Enum.SurfaceType.Smooth
  856. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  857. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  858. SpecialMesh12.Parent = Part11
  859. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  860. weld(Model0)
  861. newWeld(hed,Model0.asd,0,0.15,0)
  862.  
  863. Model0 = Instance.new("Model")
  864. Part1 = Instance.new("Part")
  865. Part2 = Instance.new("Part")
  866. Part3 = Instance.new("Part")
  867. Part4 = Instance.new("Part")
  868. Model0.Parent = char
  869. Part1.Parent = Model0
  870. Part1.Anchored = true
  871. Part1.CanCollide = false
  872. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  873. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  874. Part1.BottomSurface = Enum.SurfaceType.Smooth
  875. Part1.TopSurface = Enum.SurfaceType.Smooth
  876. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  877. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  878. Part2.Name = "asd"
  879. Part2.Parent = Model0
  880. Part2.Transparency = 1
  881. Part2.Anchored = true
  882. Part2.CanCollide = false
  883. Part2.Size = Vector3.new(1, 2, 1)
  884. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  885. Part2.BottomSurface = Enum.SurfaceType.Smooth
  886. Part2.TopSurface = Enum.SurfaceType.Smooth
  887. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  888. Part3.Parent = Model0
  889. Part3.Anchored = true
  890. Part3.CanCollide = false
  891. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  892. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  893. Part3.BottomSurface = Enum.SurfaceType.Smooth
  894. Part3.TopSurface = Enum.SurfaceType.Smooth
  895. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  896. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  897. Part4.Parent = Model0
  898. Part4.Anchored = true
  899. Part4.CanCollide = false
  900. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  901. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. Part4.BottomSurface = Enum.SurfaceType.Smooth
  903. Part4.TopSurface = Enum.SurfaceType.Smooth
  904. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  905. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  906. weld(Model0)
  907. Model1 = Model0:Clone()
  908. Model1.Parent = char
  909. newWeld(lleg,Model0.asd,0,0,0)
  910. newWeld(rleg,Model1.asd,0,0,0)
  911. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  912. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  913.  
  914. Model0 = Instance.new("Model")
  915. WedgePart1 = Instance.new("WedgePart")
  916. WedgePart2 = Instance.new("WedgePart")
  917. WedgePart3 = Instance.new("WedgePart")
  918. WedgePart4 = Instance.new("WedgePart")
  919. WedgePart5 = Instance.new("WedgePart")
  920. WedgePart6 = Instance.new("WedgePart")
  921. WedgePart7 = Instance.new("WedgePart")
  922. Part8 = Instance.new("Part")
  923. WedgePart9 = Instance.new("WedgePart")
  924. WedgePart10 = Instance.new("WedgePart")
  925. Part11 = Instance.new("Part")
  926. Part12 = Instance.new("Part")
  927. WedgePart13 = Instance.new("WedgePart")
  928. Model0.Parent = char
  929. WedgePart1.Name = "Part"
  930. WedgePart1.Parent = Model0
  931. WedgePart1.Material = Enum.Material.Neon
  932. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  933. WedgePart1.Anchored = true
  934. WedgePart1.CanCollide = false
  935. WedgePart1.FormFactor = Enum.FormFactor.Custom
  936. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  937. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  938. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  939. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  940. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  941. WedgePart2.Name = "Part"
  942. WedgePart2.Parent = Model0
  943. WedgePart2.Material = Enum.Material.Neon
  944. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  945. WedgePart2.Anchored = true
  946. WedgePart2.CanCollide = false
  947. WedgePart2.FormFactor = Enum.FormFactor.Custom
  948. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  949. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  950. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  951. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  952. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  953. WedgePart3.Name = "Part"
  954. WedgePart3.Parent = Model0
  955. WedgePart3.Material = Enum.Material.Neon
  956. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  957. WedgePart3.Anchored = true
  958. WedgePart3.CanCollide = false
  959. WedgePart3.FormFactor = Enum.FormFactor.Custom
  960. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  961. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  962. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  963. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  964. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  965. WedgePart4.Name = "Part"
  966. WedgePart4.Parent = Model0
  967. WedgePart4.Material = Enum.Material.Neon
  968. WedgePart4.Anchored = true
  969. WedgePart4.CanCollide = false
  970. WedgePart4.FormFactor = Enum.FormFactor.Custom
  971. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  972. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  973. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  974. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  975. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  976. WedgePart5.Name = "Part"
  977. WedgePart5.Parent = Model0
  978. WedgePart5.Material = Enum.Material.Neon
  979. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  980. WedgePart5.Anchored = true
  981. WedgePart5.CanCollide = false
  982. WedgePart5.FormFactor = Enum.FormFactor.Custom
  983. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  984. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  985. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  986. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  987. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  988. WedgePart6.Name = "Part"
  989. WedgePart6.Parent = Model0
  990. WedgePart6.Material = Enum.Material.Neon
  991. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  992. WedgePart6.Anchored = true
  993. WedgePart6.CanCollide = false
  994. WedgePart6.FormFactor = Enum.FormFactor.Custom
  995. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  996. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  997. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  998. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  999. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1000. WedgePart7.Name = "Part"
  1001. WedgePart7.Parent = Model0
  1002. WedgePart7.Material = Enum.Material.Neon
  1003. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1004. WedgePart7.Anchored = true
  1005. WedgePart7.CanCollide = false
  1006. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1007. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1008. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1009. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1010. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1011. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1012. Part8.Parent = Model0
  1013. Part8.Anchored = true
  1014. Part8.CanCollide = false
  1015. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1016. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1017. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1018. Part8.TopSurface = Enum.SurfaceType.Smooth
  1019. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1020. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1021. WedgePart9.Name = "Part"
  1022. WedgePart9.Parent = Model0
  1023. WedgePart9.Material = Enum.Material.Neon
  1024. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1025. WedgePart9.Anchored = true
  1026. WedgePart9.CanCollide = false
  1027. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1028. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1029. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1030. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1031. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1032. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1033. WedgePart10.Name = "Part"
  1034. WedgePart10.Parent = Model0
  1035. WedgePart10.Material = Enum.Material.Neon
  1036. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1037. WedgePart10.Anchored = true
  1038. WedgePart10.CanCollide = false
  1039. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1040. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1041. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1042. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1043. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1044. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1045. Part11.Parent = Model0
  1046. Part11.Anchored = true
  1047. Part11.CanCollide = false
  1048. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1049. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1050. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1051. Part11.TopSurface = Enum.SurfaceType.Smooth
  1052. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1053. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1054. Part12.Name = "asd"
  1055. Part12.Parent = Model0
  1056. Part12.Transparency = 1
  1057. Part12.Anchored = true
  1058. Part12.CanCollide = false
  1059. Part12.Size = Vector3.new(1, 2, 1)
  1060. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1061. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1062. Part12.TopSurface = Enum.SurfaceType.Smooth
  1063. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1064. WedgePart13.Name = "Part"
  1065. WedgePart13.Parent = Model0
  1066. WedgePart13.Material = Enum.Material.Neon
  1067. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1068. WedgePart13.Anchored = true
  1069. WedgePart13.CanCollide = false
  1070. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1071. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1072. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1073. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1074. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1075. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1076. weld(Model0)
  1077. Model1 = Model0:Clone()
  1078. Model1.Parent = char
  1079. newWeld(larm,Model0.asd,0,0,0)
  1080. newWeld(rarm,Model1.asd,0,0,0)
  1081. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1082.  
  1083. Model0 = Instance.new("Model")
  1084. Part1 = Instance.new("Part")
  1085. SpecialMesh2 = Instance.new("SpecialMesh")
  1086. Part3 = Instance.new("Part")
  1087. Part4 = Instance.new("Part")
  1088. SpecialMesh5 = Instance.new("SpecialMesh")
  1089. Part6 = Instance.new("Part")
  1090. SpecialMesh7 = Instance.new("SpecialMesh")
  1091. Part8 = Instance.new("Part")
  1092. SpecialMesh9 = Instance.new("SpecialMesh")
  1093. Part10 = Instance.new("Part")
  1094. SpecialMesh11 = Instance.new("SpecialMesh")
  1095. Part12 = Instance.new("Part")
  1096. SpecialMesh13 = Instance.new("SpecialMesh")
  1097. Part14 = Instance.new("Part")
  1098. Part15 = Instance.new("Part")
  1099. Part16 = Instance.new("Part")
  1100. Part17 = Instance.new("Part")
  1101. Part18 = Instance.new("Part")
  1102. SpecialMesh19 = Instance.new("SpecialMesh")
  1103. Part20 = Instance.new("Part")
  1104. SpecialMesh21 = Instance.new("SpecialMesh")
  1105. Part22 = Instance.new("Part")
  1106. Model0.Parent = char
  1107. Part1.Parent = Model0
  1108. Part1.Rotation = Vector3.new(-90, 0, 90)
  1109. Part1.Anchored = true
  1110. Part1.CanCollide = false
  1111. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1112. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1113. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1114. Part1.TopSurface = Enum.SurfaceType.Smooth
  1115. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1116. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1117. SpecialMesh2.Parent = Part1
  1118. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1119. Part3.Parent = Model0
  1120. Part3.Anchored = true
  1121. Part3.CanCollide = false
  1122. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1123. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1124. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1125. Part3.TopSurface = Enum.SurfaceType.Smooth
  1126. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1127. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1128. Part4.Parent = Model0
  1129. Part4.Rotation = Vector3.new(-90, 0, -90)
  1130. Part4.Anchored = true
  1131. Part4.CanCollide = false
  1132. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1133. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1134. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1135. Part4.TopSurface = Enum.SurfaceType.Smooth
  1136. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1137. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1138. SpecialMesh5.Parent = Part4
  1139. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1140. Part6.Parent = Model0
  1141. Part6.Rotation = Vector3.new(-90, 0, -90)
  1142. Part6.Anchored = true
  1143. Part6.CanCollide = false
  1144. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1145. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1146. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1147. Part6.TopSurface = Enum.SurfaceType.Smooth
  1148. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1149. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1150. SpecialMesh7.Parent = Part6
  1151. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1152. Part8.Parent = Model0
  1153. Part8.Rotation = Vector3.new(90, 0, 90)
  1154. Part8.Anchored = true
  1155. Part8.CanCollide = false
  1156. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1157. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1158. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1159. Part8.TopSurface = Enum.SurfaceType.Smooth
  1160. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1161. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1162. SpecialMesh9.Parent = Part8
  1163. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1164. Part10.Parent = Model0
  1165. Part10.Rotation = Vector3.new(90, 0, -90)
  1166. Part10.Anchored = true
  1167. Part10.CanCollide = false
  1168. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1169. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1170. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1171. Part10.TopSurface = Enum.SurfaceType.Smooth
  1172. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1173. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1174. SpecialMesh11.Parent = Part10
  1175. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1176. Part12.Parent = Model0
  1177. Part12.Rotation = Vector3.new(90, 0, 90)
  1178. Part12.Anchored = true
  1179. Part12.CanCollide = false
  1180. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1181. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1182. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1183. Part12.TopSurface = Enum.SurfaceType.Smooth
  1184. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1185. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1186. SpecialMesh13.Parent = Part12
  1187. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1188. Part14.Parent = Model0
  1189. Part14.Anchored = true
  1190. Part14.CanCollide = false
  1191. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1192. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1193. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1194. Part14.TopSurface = Enum.SurfaceType.Smooth
  1195. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1196. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1197. Part15.Parent = Model0
  1198. Part15.Anchored = true
  1199. Part15.CanCollide = false
  1200. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1201. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1202. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1203. Part15.TopSurface = Enum.SurfaceType.Smooth
  1204. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1205. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1206. Part16.Name = "asd"
  1207. Part16.Parent = Model0
  1208. Part16.Transparency = 1
  1209. Part16.Anchored = true
  1210. Part16.CanCollide = false
  1211. Part16.Size = Vector3.new(2, 2, 1)
  1212. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1213. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1214. Part16.TopSurface = Enum.SurfaceType.Smooth
  1215. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1216. Part17.Parent = Model0
  1217. Part17.Anchored = true
  1218. Part17.CanCollide = false
  1219. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1220. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1221. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1222. Part17.TopSurface = Enum.SurfaceType.Smooth
  1223. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1224. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1225. Part18.Parent = Model0
  1226. Part18.Rotation = Vector3.new(90, 0, -90)
  1227. Part18.Anchored = true
  1228. Part18.CanCollide = false
  1229. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1230. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1231. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1232. Part18.TopSurface = Enum.SurfaceType.Smooth
  1233. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1234. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1235. SpecialMesh19.Parent = Part18
  1236. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1237. Part20.Parent = Model0
  1238. Part20.Rotation = Vector3.new(-90, 0, 90)
  1239. Part20.Anchored = true
  1240. Part20.CanCollide = false
  1241. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1242. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1243. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1244. Part20.TopSurface = Enum.SurfaceType.Smooth
  1245. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1246. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1247. SpecialMesh21.Parent = Part20
  1248. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1249. Part22.Parent = Model0
  1250. Part22.Anchored = true
  1251. Part22.CanCollide = false
  1252. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1253. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1254. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1255. Part22.TopSurface = Enum.SurfaceType.Smooth
  1256. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1257. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1258. weld(Model0)
  1259. newWeld(torso,Model0.asd,0,0,0)
  1260.  
  1261. hair = Instance.new("Part",hed)
  1262. hair.Color = Color3.fromRGB(0, 100, 255)
  1263. hairm = Instance.new("SpecialMesh",hair)
  1264. hairm.MeshId = "rbxassetid://433031789"
  1265. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1266. hweld = newWeld(hed,hair,0,0,0)
  1267. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1268.  
  1269. hair = Instance.new("Part",hed)
  1270. hair.Color = Color3.fromRGB(0, 100, 255)
  1271. hairm = Instance.new("SpecialMesh",hair)
  1272. hairm.MeshId = "rbxassetid://1389466576"
  1273. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1274. hweld = newWeld(hed,hair,0,0,0)
  1275. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1276.  
  1277. local jumped = false
  1278.  
  1279. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1280. local magz = (Part0 - Part1).magnitude
  1281. local curpos = Part0
  1282. local trz = {-Offset,Offset}
  1283. for i=1,Times do
  1284. local li = Instance.new("Part", DebrisModel)
  1285. li.TopSurface =0
  1286. li.Material = Enum.Material.Neon
  1287. li.BottomSurface = 0
  1288. li.Anchored = true
  1289. li.Locked = true
  1290. li.Transparency = Trans or 0.4
  1291. li.Color = Color
  1292. li.formFactor = "Custom"
  1293. li.CanCollide = false
  1294. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1295. local lim = Instance.new("BlockMesh",li)
  1296. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1297. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1298. if Times == i then
  1299. local magz2 = (curpos - Part1).magnitude
  1300. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1301. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1302. else
  1303. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1304. end
  1305. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1306. li.Name = "LIGHTNING"
  1307. end
  1308. end
  1309. local woosh = false
  1310. local debounce = false
  1311. mouse.KeyDown:connect(function(key)
  1312. if key == "e" and debounce == false then
  1313. debounce = true
  1314. noidle = true
  1315. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1316. local tempattach=Instance.new("Attachment",root)
  1317. tempattach.Position = Vector3.new(0,0,-20)
  1318. for i=1,10 do rs:wait()
  1319. local temppos = root.Position
  1320. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1321. root.Velocity = Vector3.new()
  1322. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1323. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1324. end
  1325. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1326. woosh = true
  1327. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1328. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1329. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1330. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1331. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1332. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1333. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1334. end
  1335. noidle = false
  1336. debounce = false
  1337. end
  1338. end)
  1339.  
  1340. mouse.KeyDown:connect(function(key)
  1341. if key == "r" and debounce == false then
  1342. debounce = true
  1343. noidle = true
  1344. local bg = Instance.new("BodyGyro",root)
  1345. bg.Name = "lolnochara"
  1346. bg.P = 10000
  1347. bg.D = 100
  1348. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1349. if jumped == false then
  1350. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1351. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1352. else
  1353. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1354. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1355. end
  1356. local spd = 0.4
  1357. for i=1,10 do rs:wait()
  1358. if jumped == false then
  1359. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1360. else
  1361. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1362. end
  1363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1364. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1370. end
  1371.  
  1372. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1373.  
  1374. local Position = rarm.Position-rarm.CFrame.upVector
  1375. local Target = mouse.Hit.p
  1376. local direction = Target - Position
  1377. local direction = computeDirection(direction)
  1378. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1379. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1380.  
  1381. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1382. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1383. end
  1384.  
  1385. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1386. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1387. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1388.  
  1389. for i=1,4 do
  1390. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1391. end
  1392.  
  1393. if part then
  1394. sound(821439273,endPoint,10,math.random(90,110)/100)
  1395. for i=1,5 do
  1396. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1397. end
  1398. end
  1399.  
  1400. bg:Destroy()
  1401. local spd = 0.5
  1402. for i=1,5 do rs:wait()
  1403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1404. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1410. end
  1411. noidle = false
  1412. debounce = false
  1413. end
  1414. end)
  1415.  
  1416. mouse.KeyDown:connect(function(key)
  1417. if key == "q" and debounce == false then
  1418. debounce = true
  1419. noidle = true
  1420. local mousepos = mouse.Hit.p
  1421. if (mousepos-root.Position).magnitude <= 150 then
  1422. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1423. local spd = 0.4
  1424. for i=1,10 do rs:wait()
  1425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1426. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1432. end
  1433. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1434. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1435. end
  1436. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1437. coroutine.resume(coroutine.create(function()
  1438. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1439. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1440. end
  1441. end))
  1442. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1443. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1444. end
  1445. noidle = false
  1446. debounce = false
  1447. end
  1448. end)
  1449.  
  1450. music(1032975381)
  1451.  
  1452. --[[for i,v in pairs(char:GetChildren()) do
  1453. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1454. local emitter = Instance.new("ParticleEmitter",v)
  1455. emitter.LightEmission = 1
  1456. emitter.Transparency = NumberSequence.new(0.95,1)
  1457. emitter.Size = NumberSequence.new(0.5)
  1458. emitter.SpreadAngle = Vector2.new(360,360)
  1459. emitter.Speed = NumberRange.new(1)
  1460. emitter.Lifetime = NumberRange.new(0.75)
  1461. emitter.Texture = "rbxassetid://744949545"
  1462. emitter.Rate = 20
  1463. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1464. emitter.LockedToPart = true
  1465. table.insert(emitters,emitter)
  1466. end
  1467. end]]
  1468.  
  1469. velocityYFall=0
  1470. velocityYFall2=0
  1471. velocityYFall3=0
  1472. velocityYFall4=0
  1473. neckrotY=0
  1474. neckrotY2=0
  1475. torsorotY=0
  1476. torsorotY2=0
  1477. torsoY=0
  1478. torsoY2=0
  1479. colored = 0
  1480. sine = 0
  1481. change=0.4
  1482. movement=5
  1483. timeranim=0
  1484. running = false
  1485. glitched = false
  1486. backup = hed.Weld.C1
  1487. glitchedC1 = hed.Weld.C1
  1488. glitchedenabled = false
  1489.  
  1490. mouse.KeyDown:connect(function(key)
  1491. key = string.lower(key)
  1492. if string.byte(key) == 48 then
  1493. running = true
  1494. local keyup = mouse.KeyUp:connect(function(key)
  1495. if string.byte(key) == 48 then
  1496. running = false
  1497. end
  1498. end)
  1499. repeat rs:wait() until running == false
  1500. keyup:disconnect()
  1501. end
  1502. end)
  1503.  
  1504. icolor=1
  1505. imode=false
  1506.  
  1507. didjump = false
  1508. jumppower = 0
  1509. freeze = false
  1510. debounceimpact = false
  1511.  
  1512. function jumpimpact()
  1513. if debounceimpact == false then
  1514. debounceimpact = true
  1515. if jumppower < -150 then jumppower = -150 end
  1516. shake(-jumppower/5)
  1517. for i=1,-jumppower/20 do rs:wait()
  1518. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1520. end
  1521. debounceimpact = false
  1522. end
  1523. end
  1524.  
  1525. rs:connect(function()
  1526.  
  1527. for i,v in pairs(DebrisModel:GetChildren()) do
  1528. if v.Name == "LIGHTNING" then
  1529. local vm = v:FindFirstChildOfClass("BlockMesh")
  1530. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1531. if vm.Scale.X <= 0 then
  1532. v:Destroy()
  1533. end
  1534. end
  1535. end
  1536.  
  1537. if icolor > 1 then
  1538. imode = false
  1539. elseif icolor < 0 then
  1540. imode = true
  1541. end
  1542.  
  1543. if imode == true then
  1544. icolor = icolor + 0.01
  1545. else
  1546. icolor = icolor - 0.01
  1547. end
  1548.  
  1549. for i,v in pairs(emitters) do
  1550. v.Acceleration = root.CFrame.upVector*(666/200)
  1551. end
  1552.  
  1553. if p.Character.Parent == nil then
  1554. local model = Instance.new("Model")
  1555. model.Name = p.Name
  1556. p.Character = model
  1557. for i,v in pairs(char:GetChildren()) do
  1558. v.Parent = p.Character
  1559. end
  1560. end
  1561.  
  1562. char = p.Character
  1563. if p.Character.Parent ~= workspace then
  1564. p.Character.Parent = workspace
  1565. end
  1566. for i,v in pairs(char:GetChildren()) do
  1567. if v:IsA("Accoutrement") then
  1568. if v.Handle:FindFirstChild("Mesh") then
  1569. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1570. v.Handle.Transparency = 0
  1571. end
  1572. elseif v:IsA("BasePart") then
  1573. v.Anchored = false
  1574. if v:FindFirstChildOfClass("BodyPosition") then
  1575. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1576. end
  1577. if v:FindFirstChildOfClass("BodyVelocity") then
  1578. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1579. end
  1580. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1581. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1582. end
  1583. if v:FindFirstChild("Mesh") then
  1584. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1585. end
  1586. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1587. local force = Instance.new("Part",DebrisModel)
  1588. force.Name = v.Name.."FORCEFIELD"
  1589. if v ~= hed then
  1590. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1591. else
  1592. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1593. end
  1594. force.CanCollide = false
  1595. force.Transparency = 1
  1596. force.Color = Color3.new(0,1,1)
  1597. force.Material = Enum.Material.Neon
  1598. newWeld(v,force,0,0,0)
  1599. else
  1600. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1601. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1602. end
  1603. end
  1604. if v.Name ~= "HumanoidRootPart" then
  1605. v.Transparency = 0
  1606. else
  1607. v.Transparency = 1
  1608. end
  1609. end
  1610. end
  1611.  
  1612. if freeze == false then
  1613. if running == false then
  1614. hum.WalkSpeed = 12
  1615. change=0.4
  1616. movement=5
  1617. else
  1618. hum.WalkSpeed = (666/10)
  1619. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1620. change=1
  1621. else
  1622. change=0.4
  1623. end
  1624. movement=15
  1625. end
  1626. else
  1627. hum.WalkSpeed = 1
  1628. change=0.4
  1629. movement=5
  1630. end
  1631.  
  1632. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1633. velocityYFall = root.Velocity.Y/1.5
  1634. else
  1635. if -root.Velocity.Y/1.5 < -5 then
  1636. velocityYFall = 5
  1637. elseif -root.Velocity.Y/1.5 > 150 then
  1638. velocityYFall = -150
  1639. end
  1640. end
  1641.  
  1642. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1643. velocityYFall2 = root.Velocity.Y/180
  1644. else
  1645. if -root.Velocity.Y/180 < 0 then
  1646. velocityYFall2 = 0
  1647. elseif -root.Velocity.Y/180 > 1.2 then
  1648. velocityYFall2 = -1.2
  1649. end
  1650. end
  1651.  
  1652. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1653. velocityYFall3 = root.Velocity.Y/1.5
  1654. else
  1655. if -root.Velocity.Y/1.5 < -5 then
  1656. velocityYFall3 = 5
  1657. elseif -root.Velocity.Y/1.5 > 50 then
  1658. velocityYFall3 = -50
  1659. end
  1660. end
  1661.  
  1662. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1663. velocityYFall4 = root.Velocity.Y/1.5
  1664. else
  1665. if -root.Velocity.Y/180 < -5 then
  1666. velocityYFall4 = 5
  1667. elseif -root.Velocity.Y/180 > 50 then
  1668. velocityYFall4 = -50
  1669. end
  1670. end
  1671.  
  1672. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1673. neckrotY = root.RotVelocity.Y/6
  1674. else
  1675. if root.RotVelocity.Y/6 < -1 then
  1676. neckrotY = -1
  1677. elseif root.RotVelocity.Y/6 > 1 then
  1678. neckrotY = 1
  1679. end
  1680. end
  1681.  
  1682. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1683. neckrotY2 = root.RotVelocity.Y/8
  1684. else
  1685. if root.RotVelocity.Y/8 < -0.6 then
  1686. neckrotY2 = -0.6
  1687. elseif root.RotVelocity.Y/8 > 0.6 then
  1688. neckrotY2 = 0.6
  1689. end
  1690. end
  1691.  
  1692. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1693. torsorotY = root.RotVelocity.Y/6
  1694. else
  1695. if root.RotVelocity.Y/6 < -0.2 then
  1696. torsorotY = -0.2
  1697. elseif root.RotVelocity.Y/6 > 0.2 then
  1698. torsorotY = 0.2
  1699. end
  1700. end
  1701.  
  1702. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1703. torsorotY2 = root.RotVelocity.Y/8
  1704. else
  1705. if root.RotVelocity.Y/8 < -0.2 then
  1706. torsorotY2 = -0.2
  1707. elseif root.RotVelocity.Y/8 > 0.2 then
  1708. torsorotY2 = 0.2
  1709. end
  1710. end
  1711.  
  1712. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1713. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1714.  
  1715. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1716. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1717.  
  1718. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1719. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1720.  
  1721. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1722. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1723.  
  1724. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1725. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1726.  
  1727. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1728. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1729.  
  1730. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1731. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1732.  
  1733. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1734. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1735.  
  1736. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1737. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1738.  
  1739. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1740. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1741.  
  1742. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1743.  
  1744. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1745. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1746.  
  1747. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1748. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1749.  
  1750. if hum.Health > 0 and noidle == false then
  1751. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1753. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1759. elseif jumped == true then
  1760. didjump = true
  1761. jumppower = root.Velocity.Y
  1762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1763. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1769. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1771. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1777. end
  1778. end
  1779. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1780. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1781.  
  1782. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1783. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1784.  
  1785. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1786. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1787. if didjump == true and jumped == false and jumppower < 0 then
  1788. didjump = false
  1789. jumpimpact()
  1790. end
  1791. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1792. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1793. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1794. woosh = true
  1795. elseif math.sin(sine/15) > -0.5 then
  1796. woosh = false
  1797. end
  1798. --timeposition = soundz.TimePosition
  1799. hed.BrickColor = skin_color
  1800. torso.BrickColor = skin_color
  1801. rarm.BrickColor = skin_color
  1802. larm.BrickColor = skin_color
  1803. rleg.BrickColor = skin_color
  1804. lleg.BrickColor = skin_color
  1805. sine = sine + change
  1806. hum.Health = math.huge
  1807. hum.MaxHealth = math.huge
  1808. end)
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