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- Options:
- Version: 1.0
- #
- # W E L C O M E T O
- #
- # S T A T S
- #
- # C R E A T E D B Y : J A C K | I P A R I S
- #
- # (! Please don't edit the settings below unless you know what you are doing !)
- Options:
- Header: &2ยป &a&lStats &2&m-----*-------------------------*-----
- Footer: &2&m----*---------------------------------*-----
- Main Colour: &a
- Second Colour: &2
- on join:
- if {Stats::%uuid of player%::firsttime} is not set:
- set {Stats::%uuid of player%::firsttime} to "%now%"
- if {Stats::%uuid of player%::deaths} is not set:
- set {Stats::%uuid of player%::deaths} to 0
- if {Stats::%uuid of player%::kills} is not set:
- set {Stats::%uuid of player%::kills} to 0
- if {Stats::%uuid of player%::blocksbroken} is not set:
- set {Stats::%uuid of player%::blocksbroken} to 0
- on death:
- add 1 to {Stats::%uuid of player%::deaths}
- if attacker is a player:
- add 1 to {Stats::%uuid of player%::kills}
- on break:
- add 1 to {Stats::%uuid of player%::blocksbroken}
- on join:
- if {hourcounter::%player's uuid%} is not set:
- set {hourcounter::%player's uuid%} to 0
- if {minutecounter::%player's uuid%} is not set:
- set {minutecounter::%player's uuid%} to 0
- set {counter.%player%} to true
- while {counter.%player%} is true:
- wait 1 minute
- add 1 to {minutecounter::%player's uuid%}
- if {minutecounter::%player's uuid%} = 60:
- set {minutecounter::%player's uuid%} to 0
- add 1 to {hourcounter::%player's uuid%}
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