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Jun 6th, 2018
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  1. OS: Android OS 7.0 / API-24 (NRD90M/V9.5.9.0.NCFMIFA)
  2.  
  3. Version: 1.1.0
  4.  
  5. ________
  6.  
  7. 05/23/2018 11:22:14 : GameLogManager inited
  8. 05/23/2018 11:22:14 : ServerTime initing
  9. 05/23/2018 11:22:14 : ServerTime inited
  10. 05/23/2018 11:22:14 : EncryptingManager inited
  11. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] SocialInterface Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  12. 05/23/2018 11:22:14 : SocialInterface initing
  13. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] SocialNetworkType.Facebook","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  14. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] FBCommunicator Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  15. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] FB initing","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  16. 05/23/2018 11:22:14 : FB initing
  17. 05/23/2018 11:22:14 : SocialInterface inited
  18. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] ===> stage: LoadGameData","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  19. 05/23/2018 11:22:14 : [DownloadController] : ===> stage: LoadGameData
  20. 05/23/2018 11:22:14 : {"logType":"Log","message":"Using Facebook Unity SDK v7.9.4 with FBAndroidSDK/4.17.0","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nFacebook.Unity.CompiledFacebookLoader:Start()\n"}
  21. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  22. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] FB inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  23. 05/23/2018 11:22:14 : FB inited
  24. 05/23/2018 11:22:14 : FB logged in
  25. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] FB logged in","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  26. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] FBCommunicator GetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetPlayerProfile()\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  27. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] FBCommunicator GetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppRequests()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  28. 05/23/2018 11:22:14 : [FarmSlotData] : getting data
  29. 05/23/2018 11:22:14 : decrypting...
  30. 05/23/2018 11:22:14 : [FarmSlotData] : initing
  31. 05/23/2018 11:22:14 : [FarmSlotData] : inited
  32. 05/23/2018 11:22:14 : [SlotsUpgradeData] : getting data
  33. 05/23/2018 11:22:14 : decrypting...
  34. 05/23/2018 11:22:14 : [SlotsUpgradeData] : initing
  35. 05/23/2018 11:22:14 : [SlotsUpgradeData] : inited
  36. 05/23/2018 11:22:14 : [BoxData] : getting data
  37. 05/23/2018 11:22:14 : decrypting...
  38. 05/23/2018 11:22:14 : [BoxData] : initing
  39. 05/23/2018 11:22:14 : [BoxData] : inited
  40. 05/23/2018 11:22:14 : [InAppLotsData] : getting data
  41. 05/23/2018 11:22:14 : decrypting...
  42. 05/23/2018 11:22:14 : [InAppLotsData] : initing
  43. 05/23/2018 11:22:14 : [InAppLotsData] : inited
  44. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] ===> stage: LoadStorages","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  45. 05/23/2018 11:22:14 : [DownloadController] : ===> stage: LoadStorages
  46. 05/23/2018 11:22:14 : [GoodsDataStorage] : getting data
  47. 05/23/2018 11:22:14 : decrypting...
  48. 05/23/2018 11:22:14 : [GoodsDataStorage] : initing
  49. 05/23/2018 11:22:14 : [GoodsDataStorage] : inited
  50. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] GoodsDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  51. 05/23/2018 11:22:14 : [MarketUpgradesDataStorage] : getting data
  52. 05/23/2018 11:22:14 : decrypting...
  53. 05/23/2018 11:22:14 : [MarketUpgradesDataStorage] : initing
  54. 05/23/2018 11:22:14 : [MarketUpgradesDataStorage] : inited
  55. 05/23/2018 11:22:14 : {"logType":"Log","message":"[Log] MarketUpgradesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  56. 05/23/2018 11:22:14 : [PuzzlesDataStorage] : getting data
  57. 05/23/2018 11:22:14 : decrypting...
  58. 05/23/2018 11:22:14 : [PuzzlesDataStorage] : initing
  59. 05/23/2018 11:22:15 : [PuzzlesDataStorage] : inited
  60. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] PuzzlesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  61. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  62. 05/23/2018 11:22:15 : FB Communicator On Get App Requests start
  63. 05/23/2018 11:22:15 : raw result = {"data":[]}
  64. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] SNCallbackType.OnFBGetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  65. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests END 1 ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  66. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  67. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  68. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 2","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  69. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  70. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  71. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] FBCommunicator GetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppUsers()\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  72. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile END ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  73. 05/23/2018 11:22:15 : [LoginBonusDataStorage] : getting data
  74. 05/23/2018 11:22:15 : decrypting...
  75. 05/23/2018 11:22:15 : [LoginBonusDataStorage] : initing
  76. 05/23/2018 11:22:15 : [LoginBonusDataStorage] : inited
  77. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] LoginBonusDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  78. 05/23/2018 11:22:15 : [DailyQuestDataStorage] : getting data
  79. 05/23/2018 11:22:15 : decrypting...
  80. 05/23/2018 11:22:15 : [DailyQuestDataStorage] : initing
  81. 05/23/2018 11:22:15 : [DailyQuestDataStorage] : inited
  82. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] DailyQuestDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  83. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] ===> stage: LoadGame","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  84. 05/23/2018 11:22:15 : [DownloadController] : ===> stage: LoadGame
  85. 05/23/2018 11:22:15 : ServerTime initing
  86. 05/23/2018 11:22:15 : UserData initing
  87. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] ProfileManager Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  88. 05/23/2018 11:22:15 : ProfileManager initing
  89. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] Tutorial step = FirstBlood","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:set_TutorialState(TutorialStep)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  90. 05/23/2018 11:22:15 : decrypting
  91. 05/23/2018 11:22:15 : {"logType":"Log","message":"[Log] ProfileManager OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  92. 05/23/2018 11:22:15 : ProfileManager inited
  93. 05/23/2018 11:22:15 : PuzzleManager initing
  94. 05/23/2018 11:22:15 : decrypting
  95. 05/23/2018 11:22:15 : PuzzleManager inited
  96. 05/23/2018 11:22:15 : UpgradeManager initing
  97. 05/23/2018 11:22:15 : decrypting
  98. 05/23/2018 11:22:15 : UpgradeManager inited
  99. 05/23/2018 11:22:15 : decrypting
  100. 05/23/2018 11:22:15 : LoginBonusManager initing
  101. 05/23/2018 11:22:15 : decrypting
  102. 05/23/2018 11:22:15 : LoginBonusManager inited
  103. 05/23/2018 11:22:15 : UserData inited
  104. 05/23/2018 11:22:15 : AdsManager initing
  105. 05/23/2018 11:22:15 : AdsManager inited
  106. 05/23/2018 11:22:15 : Payment initing
  107. 05/23/2018 11:22:15 : Payment initing
  108. 05/23/2018 11:22:15 : {"logType":"Log","message":"UnityIAP StandardPurchasingModule Version: 1.13.0","stackTrace":"UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)\nUnityPayment:Init()\nPayment:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  109. 05/23/2018 11:22:15 : Payment inited
  110. 05/23/2018 11:22:15 : Payment inited
  111. 05/23/2018 11:22:17 : SoundsController inited
  112. 05/23/2018 11:22:17 : GameConfig initing
  113. 05/23/2018 11:22:17 : GameConfig inited
  114. 05/23/2018 11:22:23 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  115. 05/23/2018 11:22:23 : decrypting
  116. 05/23/2018 11:22:23 : {"logType":"Log","message":"[Log] SocialInterface OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  117. 05/23/2018 11:22:23 : {"logType":"Log","message":"[Log] [I2Loc] Using Saved (PlayerPref) data in 'I2Source_I2Languages'","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nI2.Loc.LanguageSource:Import_Google_FromCache()\nI2.Loc.LocalizationManager:AddSource(LanguageSource)\nI2.Loc.LocalizationManager:RegisterSourceInResources()\nI2.Loc.LocalizationManager:UpdateSources()\nI2.Loc.LocalizationManager:InitializeIfNeeded()\nI2.Loc.LocalizationManager:get_CurrentLanguage()\nProfileManager:Serialize()\nSerializableManager:DumpData()\nUserData:LateUpdate()\n"}
  118. 05/23/2018 11:22:23 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  119. 05/23/2018 11:22:23 : {"logType":"Log","message":"[Log] Payment was initialized!","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityPayment:OnInitialized(IStoreController, IExtensionProvider)\nUnityEngine.Purchasing.Extension.UnityUtil:Update()\n"}
  120. 05/23/2018 11:22:23 : Payment was initialized!
  121. 05/23/2018 11:22:23 : {"logType":"Log","message":"[Log] ========== OnGetFriendsRating START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  122. 05/23/2018 11:22:23 : {"logType":"Log","message":"[Log] result = Error or result = canceled","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  123. 05/23/2018 11:22:23 : result = Error or result = canceled
  124. 05/23/2018 11:22:23 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetFriendsRating","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  125. 05/23/2018 11:22:24 : {"logType":"Exception","message":"NullReferenceException: A null value was found where an object instance was required.","stackTrace":"SocialInterface.OnSNCallback (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator+FBCallback.Invoke (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator.OnGetFriendsRating (IGraphResult result)\nFacebook.Unity.AsyncRequestString+<Start>c__Iterator0.MoveNext ()\nUnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)\n"}
  126. 05/23/2018 11:22:24 : GameControllerN awake
  127. 05/23/2018 11:22:24 : {"logType":"Log","message":"[Log] 0.5625","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:Awake()\n"}
  128. 05/23/2018 11:22:24 : WindowsController awake
  129. 05/23/2018 11:22:24 : {"logType":"Log","message":"[Log] UpgradesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUpgradesWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  130. 05/23/2018 11:22:25 : GameControllerN start
  131. 05/23/2018 11:22:25 : slot controller 0 initing
  132. 05/23/2018 11:22:25 : slot controller 0 inited
  133. 05/23/2018 11:22:25 : slot controller 1 initing
  134. 05/23/2018 11:22:25 : slot controller 1 inited
  135. 05/23/2018 11:22:25 : slot controller 2 initing
  136. 05/23/2018 11:22:25 : slot controller 2 inited
  137. 05/23/2018 11:22:25 : slot controller 3 initing
  138. 05/23/2018 11:22:25 : slot controller 3 inited
  139. 05/23/2018 11:22:25 : slot controller 4 initing
  140. 05/23/2018 11:22:25 : slot controller 4 inited
  141. 05/23/2018 11:22:25 : slot controller 5 initing
  142. 05/23/2018 11:22:25 : slot controller 5 inited
  143. 05/23/2018 11:22:25 : slot controller 6 initing
  144. 05/23/2018 11:22:25 : slot controller 6 inited
  145. 05/23/2018 11:22:25 : slot controller 7 initing
  146. 05/23/2018 11:22:25 : slot controller 7 inited
  147. 05/23/2018 11:22:25 : slot controller 8 initing
  148. 05/23/2018 11:22:25 : slot controller 8 inited
  149. 05/23/2018 11:22:25 : ProfileManager Start Crop Timer
  150. 05/23/2018 11:22:25 : Current tutorial state = Completed
  151. 05/23/2018 11:22:27 : Collect 683,7 cc gold from goods/Bricking
  152. 05/23/2018 11:22:27 : Current gold value = 1,1 dd
  153. 05/23/2018 11:22:28 : Collect 4,9 dd gold from goods/Bottle
  154. 05/23/2018 11:22:28 : Current gold value = 6,1 dd
  155. 05/23/2018 11:22:28 : Collect 121,3 bb gold from goods/Bricking
  156. 05/23/2018 11:22:28 : Current gold value = 6,1 dd
  157. 05/23/2018 11:22:28 : Collect 13 bb gold from goods/Bricking
  158. 05/23/2018 11:22:28 : Current gold value = 6,1 dd
  159. 05/23/2018 11:22:28 : Collect 13 bb gold from goods/Bricking
  160. 05/23/2018 11:22:28 : Current gold value = 6,1 dd
  161. 05/23/2018 11:22:28 : Collect 17,3 bb gold from goods/Bricking
  162. 05/23/2018 11:22:28 : Current gold value = 6,1 dd
  163. 05/23/2018 11:22:28 : Collect 15,2 dd gold from goods/HamsterRun
  164. 05/23/2018 11:22:28 : Current gold value = 21,3 dd
  165. 05/23/2018 11:22:28 : Collect 1,8 dd gold from goods/InfiniteDishes
  166. 05/23/2018 11:22:28 : Current gold value = 23,2 dd
  167. 05/23/2018 11:22:28 : Collect 12,6 dd gold from goods/HeavyLottery
  168. 05/23/2018 11:22:28 : Current gold value = 35,9 dd
  169. 05/23/2018 11:22:29 : Collect 37,6 cc gold from goods/HeavyLottery
  170. 05/23/2018 11:22:29 : Current gold value = 35,9 dd
  171. 05/23/2018 11:22:29 : Collect 64,5 cc gold from goods/Boiler
  172. 05/23/2018 11:22:29 : Current gold value = 36 dd
  173. 05/23/2018 11:22:29 : Collect 1,2 bb gold from goods/Boiler
  174. 05/23/2018 11:22:29 : Current gold value = 36 dd
  175. 05/23/2018 11:22:29 : Collect 1,2 bb gold from goods/Boiler
  176. 05/23/2018 11:22:29 : Current gold value = 36 dd
  177. 05/23/2018 11:22:30 : Collect 7,4 dd gold from goods/FreddysCouch
  178. 05/23/2018 11:22:30 : Current gold value = 43,4 dd
  179. 05/23/2018 11:22:30 : Collect 565,4 cc gold from goods/Tickling
  180. 05/23/2018 11:22:30 : Current gold value = 44 dd
  181. 05/23/2018 11:22:30 : Collect 8,4 bb gold from goods/Boiler
  182. 05/23/2018 11:22:30 : Current gold value = 44 dd
  183. 05/23/2018 11:22:30 : Collect 1,2 bb gold from goods/Boiler
  184. 05/23/2018 11:22:30 : Current gold value = 44 dd
  185. 05/23/2018 11:22:30 : Collect 125,8 bb gold from goods/Tickling
  186. 05/23/2018 11:22:30 : Current gold value = 44 dd
  187. 05/23/2018 11:22:30 : Collect 2,4 dd gold from goods/SuperDemon
  188. 05/23/2018 11:22:30 : Current gold value = 46,4 dd
  189. 05/23/2018 11:22:33 : WindowsController showing window: CollectCropWindow
  190. 05/23/2018 11:22:34 : ProfileManager Start Crop Timer
  191. 05/23/2018 11:22:34 : WindowsController hiding window: CollectCropWindow
  192. 05/23/2018 11:22:34 : Current tutorial state = Completed
  193. 05/23/2018 11:22:38 : WindowsController showing window: UpgradesWindow
  194. 05/23/2018 11:22:40 : ProfileManager Start Crop Timer
  195. 05/23/2018 11:22:40 : WindowsController hiding window: UpgradesWindow
  196. 05/23/2018 11:22:40 : Current tutorial state = Completed
  197. 05/23/2018 11:22:43 : GameMode changed from Normal to Upgrade
  198. 05/23/2018 11:22:50 : Current gold value = 45,9 dd
  199. 05/23/2018 11:22:50 : Current gold value = 45,3 dd
  200. 05/23/2018 11:22:50 : Current gold value = 44,4 dd
  201. 05/23/2018 11:22:50 : Current gold value = 43,3 dd
  202. 05/23/2018 11:22:50 : Current gold value = 41,8 dd
  203. 05/23/2018 11:22:50 : Current gold value = 39,9 dd
  204. 05/23/2018 11:22:51 : Current gold value = 37,4 dd
  205. 05/23/2018 11:22:51 : Current gold value = 34,2 dd
  206. 05/23/2018 11:22:51 : Current gold value = 30 dd
  207. 05/23/2018 11:22:51 : Current gold value = 24,6 dd
  208. 05/23/2018 11:22:51 : Current gold value = 17,5 dd
  209. 05/23/2018 11:22:51 : Current gold value = 8,4 dd
  210. 05/23/2018 11:22:51 : Upgrade goods/Tickling from level 184 to level 196
  211. 05/23/2018 11:22:53 : Current gold value = 8,3 dd
  212. 05/23/2018 11:22:53 : Current gold value = 8,1 dd
  213. 05/23/2018 11:22:53 : Current gold value = 7,9 dd
  214. 05/23/2018 11:22:53 : Current gold value = 7,6 dd
  215. 05/23/2018 11:22:53 : Current gold value = 7,2 dd
  216. 05/23/2018 11:22:53 : Current gold value = 6,6 dd
  217. 05/23/2018 11:22:54 : Current gold value = 5,8 dd
  218. 05/23/2018 11:22:54 : Current gold value = 4,6 dd
  219. 05/23/2018 11:22:54 : Current gold value = 3 dd
  220. 05/23/2018 11:22:54 : Current gold value = 836 cc
  221. 05/23/2018 11:22:54 : Upgrade goods/FreddysCouch from level 127 to level 137
  222. 05/23/2018 11:22:55 : Current gold value = 66,7 cc
  223. 05/23/2018 11:22:55 : Upgrade goods/SuperDemon from level 51 to level 52
  224. 05/23/2018 11:22:59 : Current gold value = 24 cc
  225. 05/23/2018 11:22:59 : Upgrade goods/Bottle from level 55 to level 56
  226. 05/23/2018 11:22:59 : to level 56
  227. 05/23/2018 11:23:00 : Current gold value = 10,7 cc
  228. 05/23/2018 11:23:00 : Upgrade goods/InfiniteDishes from level 61 to level 62
  229. 05/23/2018 11:23:02 : Current gold value = 8,8 cc
  230. 05/23/2018 11:23:03 : Current gold value = 6,6 cc
  231. 05/23/2018 11:23:03 : Current gold value = 4 cc
  232. 05/23/2018 11:23:03 : Current gold value = 845 bb
  233. 05/23/2018 11:23:03 : Upgrade goods/Boiler from level 247 to level 251
  234. 05/23/2018 11:23:04 : GameMode changed from Upgrade to Normal
  235. 05/23/2018 11:23:04 : ProfileManager Start Crop Timer
  236. 05/23/2018 11:23:06 : WindowsController showing window: CollectCropWindow
  237. 05/23/2018 11:23:17 : AdsManager Video Loaded
  238. 05/23/2018 11:23:24 : ProfileManager Start Crop Timer
  239. 05/23/2018 11:23:24 : WindowsController hiding window: CollectCropWindow
  240. 05/23/2018 11:23:24 : Current tutorial state = Completed
  241. 05/23/2018 11:23:25 : GameMode changed from Normal to Upgrade
  242. 05/23/2018 11:23:26 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  243. 05/23/2018 11:23:26 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  244. 05/23/2018 11:23:26 : OnApplicationPause True
  245. 05/23/2018 11:23:26 : ProfileManager Save Game Exit Time
  246. 05/23/2018 11:23:28 : {"logType":"Log","message":"[Log] OnApplicationPause False","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  247. 05/23/2018 11:23:28 : OnApplicationPause False
  248. 05/23/2018 11:23:30 : GameMode changed from Upgrade to Normal
  249. 05/23/2018 11:23:30 : ProfileManager Start Crop Timer
  250. 05/23/2018 11:23:31 : Collect 17 cc gold from goods/Bricking
  251. 05/23/2018 11:23:31 : Current gold value = 17,8 cc
  252. 05/23/2018 11:23:31 : Collect 131,7 cc gold from goods/Bottle
  253. 05/23/2018 11:23:31 : Current gold value = 149,6 cc
  254. 05/23/2018 11:23:31 : Collect 301,5 cc gold from goods/HeavyLottery
  255. 05/23/2018 11:23:31 : Current gold value = 451,2 cc
  256. 05/23/2018 11:23:31 : Collect 46,3 cc gold from goods/InfiniteDishes
  257. 05/23/2018 11:23:31 : Current gold value = 497,5 cc
  258. 05/23/2018 11:23:31 : Collect 373 cc gold from goods/HamsterRun
  259. 05/23/2018 11:23:31 : Current gold value = 870,5 cc
  260. 05/23/2018 11:23:32 : Collect 1,5 cc gold from goods/Boiler
  261. 05/23/2018 11:23:32 : Current gold value = 872,1 cc
  262. 05/23/2018 11:23:32 : Collect 2,4 bb gold from goods/Boiler
  263. 05/23/2018 11:23:32 : Current gold value = 872,1 cc
  264. 05/23/2018 11:23:32 : Collect 14,3 cc gold from goods/Tickling
  265. 05/23/2018 11:23:32 : Current gold value = 886,5 cc
  266. 05/23/2018 11:23:32 : Collect 60,3 cc gold from goods/SuperDemon
  267. 05/23/2018 11:23:32 : Current gold value = 946,9 cc
  268. 05/23/2018 11:23:32 : Collect 67 bb gold from goods/Tickling
  269. 05/23/2018 11:23:32 : Current gold value = 946,9 cc
  270. 05/23/2018 11:23:32 : Collect 13,4 bb gold from goods/Boiler
  271. 05/23/2018 11:23:32 : Current gold value = 946,9 cc
  272. 05/23/2018 11:23:32 : Collect 1,2 bb gold from goods/Boiler
  273. 05/23/2018 11:23:32 : Current gold value = 946,9 cc
  274. 05/23/2018 11:23:32 : Collect 1,2 bb gold from goods/Boiler
  275. 05/23/2018 11:23:32 : Current gold value = 946,9 cc
  276. 05/23/2018 11:23:32 : Collect 1,2 bb gold from goods/Boiler
  277. 05/23/2018 11:23:32 : Current gold value = 946,9 cc
  278. 05/23/2018 11:23:33 : Collect 194 cc gold from goods/FreddysCouch
  279. 05/23/2018 11:23:33 : Current gold value = 1,1 dd
  280. 05/23/2018 11:23:35 : WindowsController showing window: PuzzlesWindow
  281. 05/23/2018 11:23:37 : ProfileManager Start Crop Timer
  282. 05/23/2018 11:23:37 : WindowsController hiding window: PuzzlesWindow
  283. 05/23/2018 11:23:37 : Current tutorial state = Completed
  284. 05/23/2018 11:23:39 : WindowsController showing window: PuzzlesWindow
  285. 05/23/2018 11:23:43 : ProfileManager Start Crop Timer
  286. 05/23/2018 11:23:43 : WindowsController hiding window: PuzzlesWindow
  287. 05/23/2018 11:23:43 : Current tutorial state = Completed
  288. 05/23/2018 11:23:44 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  289. 05/23/2018 11:23:44 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  290. 05/23/2018 11:23:44 : OnApplicationPause True
  291. 05/23/2018 11:23:44 : ProfileManager Save Game Exit Time
  292.  
  293. ================================================================================
  294. 05/23/2018 12:54:29 : GameLogManager inited
  295. 05/23/2018 12:54:29 : ServerTime initing
  296. 05/23/2018 12:54:29 : ServerTime inited
  297. 05/23/2018 12:54:29 : EncryptingManager inited
  298. 05/23/2018 12:54:29 : {"logType":"Log","message":"[Log] SocialInterface Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  299. 05/23/2018 12:54:29 : SocialInterface initing
  300. 05/23/2018 12:54:29 : {"logType":"Log","message":"[Log] SocialNetworkType.Facebook","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  301. 05/23/2018 12:54:29 : {"logType":"Log","message":"[Log] FBCommunicator Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  302. 05/23/2018 12:54:29 : {"logType":"Log","message":"[Log] FB initing","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  303. 05/23/2018 12:54:29 : FB initing
  304. 05/23/2018 12:54:29 : SocialInterface inited
  305. 05/23/2018 12:54:29 : {"logType":"Log","message":"[Log] ===> stage: LoadGameData","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  306. 05/23/2018 12:54:29 : [DownloadController] : ===> stage: LoadGameData
  307. 05/23/2018 12:54:29 : {"logType":"Log","message":"Using Facebook Unity SDK v7.9.4 with FBAndroidSDK/4.17.0","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nFacebook.Unity.CompiledFacebookLoader:Start()\n"}
  308. 05/23/2018 12:54:29 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  309. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] FB inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  310. 05/23/2018 12:54:30 : FB inited
  311. 05/23/2018 12:54:30 : FB logged in
  312. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] FB logged in","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  313. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] FBCommunicator GetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetPlayerProfile()\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  314. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] FBCommunicator GetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppRequests()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  315. 05/23/2018 12:54:30 : [FarmSlotData] : getting data
  316. 05/23/2018 12:54:30 : decrypting...
  317. 05/23/2018 12:54:30 : [FarmSlotData] : initing
  318. 05/23/2018 12:54:30 : [FarmSlotData] : inited
  319. 05/23/2018 12:54:30 : [SlotsUpgradeData] : getting data
  320. 05/23/2018 12:54:30 : decrypting...
  321. 05/23/2018 12:54:30 : [SlotsUpgradeData] : initing
  322. 05/23/2018 12:54:30 : [SlotsUpgradeData] : inited
  323. 05/23/2018 12:54:30 : [BoxData] : getting data
  324. 05/23/2018 12:54:30 : decrypting...
  325. 05/23/2018 12:54:30 : [BoxData] : initing
  326. 05/23/2018 12:54:30 : [BoxData] : inited
  327. 05/23/2018 12:54:30 : [InAppLotsData] : getting data
  328. 05/23/2018 12:54:30 : decrypting...
  329. 05/23/2018 12:54:30 : [InAppLotsData] : initing
  330. 05/23/2018 12:54:30 : [InAppLotsData] : inited
  331. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] ===> stage: LoadStorages","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  332. 05/23/2018 12:54:30 : [DownloadController] : ===> stage: LoadStorages
  333. 05/23/2018 12:54:30 : [GoodsDataStorage] : getting data
  334. 05/23/2018 12:54:30 : decrypting...
  335. 05/23/2018 12:54:30 : [GoodsDataStorage] : initing
  336. 05/23/2018 12:54:30 : [GoodsDataStorage] : inited
  337. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] GoodsDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  338. 05/23/2018 12:54:30 : [MarketUpgradesDataStorage] : getting data
  339. 05/23/2018 12:54:30 : decrypting...
  340. 05/23/2018 12:54:30 : [MarketUpgradesDataStorage] : initing
  341. 05/23/2018 12:54:30 : [MarketUpgradesDataStorage] : inited
  342. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] MarketUpgradesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  343. 05/23/2018 12:54:30 : [PuzzlesDataStorage] : getting data
  344. 05/23/2018 12:54:30 : decrypting...
  345. 05/23/2018 12:54:30 : [PuzzlesDataStorage] : initing
  346. 05/23/2018 12:54:30 : [PuzzlesDataStorage] : inited
  347. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] PuzzlesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  348. 05/23/2018 12:54:30 : [LoginBonusDataStorage] : getting data
  349. 05/23/2018 12:54:30 : decrypting...
  350. 05/23/2018 12:54:30 : [LoginBonusDataStorage] : initing
  351. 05/23/2018 12:54:30 : [LoginBonusDataStorage] : inited
  352. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] LoginBonusDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  353. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  354. 05/23/2018 12:54:30 : FB Communicator On Get App Requests start
  355. 05/23/2018 12:54:30 : raw result = {"data":[]}
  356. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] SNCallbackType.OnFBGetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  357. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests END 1 ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  358. 05/23/2018 12:54:30 : [DailyQuestDataStorage] : getting data
  359. 05/23/2018 12:54:30 : decrypting...
  360. 05/23/2018 12:54:30 : [DailyQuestDataStorage] : initing
  361. 05/23/2018 12:54:30 : [DailyQuestDataStorage] : inited
  362. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] DailyQuestDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  363. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  364. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  365. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 2","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  366. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  367. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  368. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] FBCommunicator GetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppUsers()\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  369. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile END ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  370. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] ===> stage: LoadGame","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  371. 05/23/2018 12:54:30 : [DownloadController] : ===> stage: LoadGame
  372. 05/23/2018 12:54:30 : ServerTime initing
  373. 05/23/2018 12:54:30 : UserData initing
  374. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] ProfileManager Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  375. 05/23/2018 12:54:30 : ProfileManager initing
  376. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] Tutorial step = FirstBlood","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:set_TutorialState(TutorialStep)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  377. 05/23/2018 12:54:30 : decrypting
  378. 05/23/2018 12:54:30 : {"logType":"Log","message":"[Log] ProfileManager OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  379. 05/23/2018 12:54:30 : ProfileManager inited
  380. 05/23/2018 12:54:30 : PuzzleManager initing
  381. 05/23/2018 12:54:30 : decrypting
  382. 05/23/2018 12:54:30 : PuzzleManager inited
  383. 05/23/2018 12:54:30 : UpgradeManager initing
  384. 05/23/2018 12:54:30 : decrypting
  385. 05/23/2018 12:54:30 : UpgradeManager inited
  386. 05/23/2018 12:54:30 : decrypting
  387. 05/23/2018 12:54:30 : LoginBonusManager initing
  388. 05/23/2018 12:54:30 : decrypting
  389. 05/23/2018 12:54:30 : LoginBonusManager inited
  390. 05/23/2018 12:54:30 : UserData inited
  391. 05/23/2018 12:54:30 : AdsManager initing
  392. 05/23/2018 12:54:31 : AdsManager inited
  393. 05/23/2018 12:54:31 : Payment initing
  394. 05/23/2018 12:54:31 : Payment initing
  395. 05/23/2018 12:54:31 : {"logType":"Log","message":"UnityIAP StandardPurchasingModule Version: 1.13.0","stackTrace":"UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)\nUnityPayment:Init()\nPayment:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  396. 05/23/2018 12:54:31 : Payment inited
  397. 05/23/2018 12:54:31 : Payment inited
  398. 05/23/2018 12:54:33 : SoundsController inited
  399. 05/23/2018 12:54:33 : GameConfig initing
  400. 05/23/2018 12:54:33 : GameConfig inited
  401. 05/23/2018 12:54:38 : {"logType":"Log","message":"[Log] [I2Loc] Using Saved (PlayerPref) data in 'I2Source_I2Languages'","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nI2.Loc.LanguageSource:Import_Google_FromCache()\nI2.Loc.LocalizationManager:AddSource(LanguageSource)\nI2.Loc.LocalizationManager:RegisterSourceInResources()\nI2.Loc.LocalizationManager:UpdateSources()\nI2.Loc.LocalizationManager:InitializeIfNeeded()\nI2.Loc.LocalizationManager:get_CurrentLanguage()\nProfileManager:Serialize()\nSerializableManager:DumpData()\nUserData:LateUpdate()\n"}
  402. 05/23/2018 12:54:39 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  403. 05/23/2018 12:54:39 : {"logType":"Log","message":"[Log] Payment was initialized!","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityPayment:OnInitialized(IStoreController, IExtensionProvider)\nUnityEngine.Purchasing.Extension.UnityUtil:Update()\n"}
  404. 05/23/2018 12:54:39 : Payment was initialized!
  405. 05/23/2018 12:54:39 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  406. 05/23/2018 12:54:39 : decrypting
  407. 05/23/2018 12:54:39 : {"logType":"Log","message":"[Log] SocialInterface OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  408. 05/23/2018 12:54:40 : GameControllerN awake
  409. 05/23/2018 12:54:40 : {"logType":"Log","message":"[Log] 0.5625","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:Awake()\n"}
  410. 05/23/2018 12:54:40 : WindowsController awake
  411. 05/23/2018 12:54:40 : {"logType":"Log","message":"[Log] UpgradesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUpgradesWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  412. 05/23/2018 12:54:40 : GameControllerN start
  413. 05/23/2018 12:54:40 : slot controller 0 initing
  414. 05/23/2018 12:54:40 : slot controller 0 inited
  415. 05/23/2018 12:54:40 : slot controller 1 initing
  416. 05/23/2018 12:54:40 : slot controller 1 inited
  417. 05/23/2018 12:54:40 : slot controller 2 initing
  418. 05/23/2018 12:54:40 : slot controller 2 inited
  419. 05/23/2018 12:54:40 : slot controller 3 initing
  420. 05/23/2018 12:54:40 : slot controller 3 inited
  421. 05/23/2018 12:54:40 : slot controller 4 initing
  422. 05/23/2018 12:54:40 : slot controller 4 inited
  423. 05/23/2018 12:54:40 : slot controller 5 initing
  424. 05/23/2018 12:54:40 : slot controller 5 inited
  425. 05/23/2018 12:54:40 : slot controller 6 initing
  426. 05/23/2018 12:54:40 : slot controller 6 inited
  427. 05/23/2018 12:54:40 : slot controller 7 initing
  428. 05/23/2018 12:54:40 : slot controller 7 inited
  429. 05/23/2018 12:54:40 : slot controller 8 initing
  430. 05/23/2018 12:54:40 : slot controller 8 inited
  431. 05/23/2018 12:54:40 : ProfileManager Start Crop Timer
  432. 05/23/2018 12:54:40 : {"logType":"Log","message":"[Log] ========== OnGetFriendsRating START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  433. 05/23/2018 12:54:40 : {"logType":"Log","message":"[Log] result = Error or result = canceled","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  434. 05/23/2018 12:54:40 : result = Error or result = canceled
  435. 05/23/2018 12:54:40 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetFriendsRating","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  436. 05/23/2018 12:54:40 : {"logType":"Exception","message":"NullReferenceException: A null value was found where an object instance was required.","stackTrace":"SocialInterface.OnSNCallback (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator+FBCallback.Invoke (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator.OnGetFriendsRating (IGraphResult result)\nFacebook.Unity.AsyncRequestString+<Start>c__Iterator0.MoveNext ()\nUnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)\n"}
  437. 05/23/2018 12:54:40 : Current tutorial state = Completed
  438. 05/23/2018 12:54:48 : AdsManager Video Loaded
  439. 05/23/2018 12:54:49 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  440. 05/23/2018 12:54:49 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  441. 05/23/2018 12:54:49 : OnApplicationPause True
  442. 05/23/2018 12:54:49 : ProfileManager Save Game Exit Time
  443.  
  444. ================================================================================
  445. 05/23/2018 13:00:10 : GameLogManager inited
  446. 05/23/2018 13:00:10 : ServerTime initing
  447. 05/23/2018 13:00:10 : ServerTime inited
  448. 05/23/2018 13:00:10 : EncryptingManager inited
  449. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] SocialInterface Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  450. 05/23/2018 13:00:10 : SocialInterface initing
  451. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] SocialNetworkType.Facebook","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  452. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] FBCommunicator Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  453. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] FB initing","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  454. 05/23/2018 13:00:10 : FB initing
  455. 05/23/2018 13:00:10 : SocialInterface inited
  456. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] ===> stage: LoadGameData","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  457. 05/23/2018 13:00:10 : [DownloadController] : ===> stage: LoadGameData
  458. 05/23/2018 13:00:10 : {"logType":"Log","message":"Using Facebook Unity SDK v7.9.4 with FBAndroidSDK/4.17.0","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nFacebook.Unity.CompiledFacebookLoader:Start()\n"}
  459. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  460. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] FB inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  461. 05/23/2018 13:00:10 : FB inited
  462. 05/23/2018 13:00:10 : FB logged in
  463. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] FB logged in","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  464. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] FBCommunicator GetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetPlayerProfile()\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  465. 05/23/2018 13:00:10 : {"logType":"Log","message":"[Log] FBCommunicator GetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppRequests()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  466. 05/23/2018 13:00:10 : [FarmSlotData] : getting data
  467. 05/23/2018 13:00:10 : decrypting...
  468. 05/23/2018 13:00:11 : [FarmSlotData] : initing
  469. 05/23/2018 13:00:11 : [FarmSlotData] : inited
  470. 05/23/2018 13:00:11 : [SlotsUpgradeData] : getting data
  471. 05/23/2018 13:00:11 : decrypting...
  472. 05/23/2018 13:00:11 : [SlotsUpgradeData] : initing
  473. 05/23/2018 13:00:11 : [SlotsUpgradeData] : inited
  474. 05/23/2018 13:00:11 : [BoxData] : getting data
  475. 05/23/2018 13:00:11 : decrypting...
  476. 05/23/2018 13:00:11 : [BoxData] : initing
  477. 05/23/2018 13:00:11 : [BoxData] : inited
  478. 05/23/2018 13:00:11 : [InAppLotsData] : getting data
  479. 05/23/2018 13:00:11 : decrypting...
  480. 05/23/2018 13:00:11 : [InAppLotsData] : initing
  481. 05/23/2018 13:00:11 : [InAppLotsData] : inited
  482. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] ===> stage: LoadStorages","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  483. 05/23/2018 13:00:11 : [DownloadController] : ===> stage: LoadStorages
  484. 05/23/2018 13:00:11 : [GoodsDataStorage] : getting data
  485. 05/23/2018 13:00:11 : decrypting...
  486. 05/23/2018 13:00:11 : [GoodsDataStorage] : initing
  487. 05/23/2018 13:00:11 : [GoodsDataStorage] : inited
  488. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] GoodsDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  489. 05/23/2018 13:00:11 : [MarketUpgradesDataStorage] : getting data
  490. 05/23/2018 13:00:11 : decrypting...
  491. 05/23/2018 13:00:11 : [MarketUpgradesDataStorage] : initing
  492. 05/23/2018 13:00:11 : [MarketUpgradesDataStorage] : inited
  493. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] MarketUpgradesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  494. 05/23/2018 13:00:11 : [PuzzlesDataStorage] : getting data
  495. 05/23/2018 13:00:11 : decrypting...
  496. 05/23/2018 13:00:11 : [PuzzlesDataStorage] : initing
  497. 05/23/2018 13:00:11 : [PuzzlesDataStorage] : inited
  498. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] PuzzlesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  499. 05/23/2018 13:00:11 : [LoginBonusDataStorage] : getting data
  500. 05/23/2018 13:00:11 : decrypting...
  501. 05/23/2018 13:00:11 : [LoginBonusDataStorage] : initing
  502. 05/23/2018 13:00:11 : [LoginBonusDataStorage] : inited
  503. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] LoginBonusDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  504. 05/23/2018 13:00:11 : [DailyQuestDataStorage] : getting data
  505. 05/23/2018 13:00:11 : decrypting...
  506. 05/23/2018 13:00:11 : [DailyQuestDataStorage] : initing
  507. 05/23/2018 13:00:11 : [DailyQuestDataStorage] : inited
  508. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] DailyQuestDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  509. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] ===> stage: LoadGame","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  510. 05/23/2018 13:00:11 : [DownloadController] : ===> stage: LoadGame
  511. 05/23/2018 13:00:11 : ServerTime initing
  512. 05/23/2018 13:00:11 : UserData initing
  513. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] ProfileManager Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  514. 05/23/2018 13:00:11 : ProfileManager initing
  515. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] Tutorial step = FirstBlood","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:set_TutorialState(TutorialStep)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  516. 05/23/2018 13:00:11 : decrypting
  517. 05/23/2018 13:00:11 : {"logType":"Log","message":"[Log] ProfileManager OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  518. 05/23/2018 13:00:11 : ProfileManager inited
  519. 05/23/2018 13:00:11 : PuzzleManager initing
  520. 05/23/2018 13:00:11 : decrypting
  521. 05/23/2018 13:00:11 : PuzzleManager inited
  522. 05/23/2018 13:00:11 : UpgradeManager initing
  523. 05/23/2018 13:00:11 : decrypting
  524. 05/23/2018 13:00:11 : UpgradeManager inited
  525. 05/23/2018 13:00:11 : decrypting
  526. 05/23/2018 13:00:11 : LoginBonusManager initing
  527. 05/23/2018 13:00:11 : decrypting
  528. 05/23/2018 13:00:11 : LoginBonusManager inited
  529. 05/23/2018 13:00:11 : UserData inited
  530. 05/23/2018 13:00:11 : AdsManager initing
  531. 05/23/2018 13:00:12 : AdsManager inited
  532. 05/23/2018 13:00:12 : Payment initing
  533. 05/23/2018 13:00:12 : Payment initing
  534. 05/23/2018 13:00:12 : {"logType":"Log","message":"UnityIAP StandardPurchasingModule Version: 1.13.0","stackTrace":"UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)\nUnityPayment:Init()\nPayment:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  535. 05/23/2018 13:00:12 : Payment inited
  536. 05/23/2018 13:00:12 : Payment inited
  537. 05/23/2018 13:00:13 : SoundsController inited
  538. 05/23/2018 13:00:13 : GameConfig initing
  539. 05/23/2018 13:00:13 : GameConfig inited
  540. 05/23/2018 13:00:19 : {"logType":"Log","message":"[Log] [I2Loc] Using Saved (PlayerPref) data in 'I2Source_I2Languages'","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nI2.Loc.LanguageSource:Import_Google_FromCache()\nI2.Loc.LocalizationManager:AddSource(LanguageSource)\nI2.Loc.LocalizationManager:RegisterSourceInResources()\nI2.Loc.LocalizationManager:UpdateSources()\nI2.Loc.LocalizationManager:InitializeIfNeeded()\nI2.Loc.LocalizationManager:get_CurrentLanguage()\nProfileManager:Serialize()\nSerializableManager:DumpData()\nUserData:LateUpdate()\n"}
  541. 05/23/2018 13:00:19 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  542. 05/23/2018 13:00:19 : {"logType":"Log","message":"[Log] Payment was initialized!","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityPayment:OnInitialized(IStoreController, IExtensionProvider)\nUnityEngine.Purchasing.Extension.UnityUtil:Update()\n"}
  543. 05/23/2018 13:00:19 : Payment was initialized!
  544. 05/23/2018 13:00:20 : GameControllerN awake
  545. 05/23/2018 13:00:20 : {"logType":"Log","message":"[Log] 0.5625","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:Awake()\n"}
  546. 05/23/2018 13:00:20 : WindowsController awake
  547. 05/23/2018 13:00:20 : {"logType":"Log","message":"[Log] UpgradesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUpgradesWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  548. 05/23/2018 13:00:20 : GameControllerN start
  549. 05/23/2018 13:00:20 : slot controller 0 initing
  550. 05/23/2018 13:00:21 : slot controller 0 inited
  551. 05/23/2018 13:00:21 : slot controller 1 initing
  552. 05/23/2018 13:00:21 : slot controller 1 inited
  553. 05/23/2018 13:00:21 : slot controller 2 initing
  554. 05/23/2018 13:00:21 : slot controller 2 inited
  555. 05/23/2018 13:00:21 : slot controller 3 initing
  556. 05/23/2018 13:00:21 : slot controller 3 inited
  557. 05/23/2018 13:00:21 : slot controller 4 initing
  558. 05/23/2018 13:00:21 : slot controller 4 inited
  559. 05/23/2018 13:00:21 : slot controller 5 initing
  560. 05/23/2018 13:00:21 : slot controller 5 inited
  561. 05/23/2018 13:00:21 : slot controller 6 initing
  562. 05/23/2018 13:00:21 : slot controller 6 inited
  563. 05/23/2018 13:00:21 : slot controller 7 initing
  564. 05/23/2018 13:00:21 : slot controller 7 inited
  565. 05/23/2018 13:00:21 : slot controller 8 initing
  566. 05/23/2018 13:00:21 : slot controller 8 inited
  567. 05/23/2018 13:00:21 : ProfileManager Start Crop Timer
  568. 05/23/2018 13:00:21 : Current tutorial state = Completed
  569. 05/23/2018 13:00:22 : Collect 11,6 dd gold from goods/Bottle
  570. 05/23/2018 13:00:22 : Current gold value = 12,8 dd
  571. 05/23/2018 13:00:23 : Collect 4,4 dd gold from goods/InfiniteDishes
  572. 05/23/2018 13:00:23 : Current gold value = 17,2 dd
  573. 05/23/2018 13:00:23 : Collect 35 dd gold from goods/HamsterRun
  574. 05/23/2018 13:00:23 : Current gold value = 52,2 dd
  575. 05/23/2018 13:00:23 : Collect 29,2 dd gold from goods/HeavyLottery
  576. 05/23/2018 13:00:23 : Current gold value = 81,5 dd
  577. 05/23/2018 13:00:24 : Collect 16,9 cc gold from goods/HamsterRun
  578. 05/23/2018 13:00:24 : Current gold value = 81,5 dd
  579. 05/23/2018 13:00:24 : Collect 151,1 cc gold from goods/Boiler
  580. 05/23/2018 13:00:24 : Current gold value = 81,6 dd
  581. 05/23/2018 13:00:24 : Collect 1,3 dd gold from goods/Tickling
  582. 05/23/2018 13:00:24 : Current gold value = 83 dd
  583. 05/23/2018 13:00:24 : Collect 5,6 dd gold from goods/SuperDemon
  584. 05/23/2018 13:00:24 : Current gold value = 88,7 dd
  585. 05/23/2018 13:00:24 : Collect 67 bb gold from goods/Tickling
  586. 05/23/2018 13:00:24 : Current gold value = 88,7 dd
  587. 05/23/2018 13:00:24 : Collect 10,9 bb gold from goods/Boiler
  588. 05/23/2018 13:00:24 : Current gold value = 88,7 dd
  589. 05/23/2018 13:00:24 : Collect 1,2 bb gold from goods/Boiler
  590. 05/23/2018 13:00:24 : Current gold value = 88,7 dd
  591. 05/23/2018 13:00:25 : Collect 1,2 bb gold from goods/Boiler
  592. 05/23/2018 13:00:25 : Current gold value = 88,7 dd
  593. 05/23/2018 13:00:25 : Collect 18,5 dd gold from goods/FreddysCouch
  594. 05/23/2018 13:00:25 : Current gold value = 107,2 dd
  595. 05/23/2018 13:00:25 : Collect 13,4 bb gold from goods/Boiler
  596. 05/23/2018 13:00:25 : Current gold value = 107,2 dd
  597. 05/23/2018 13:00:25 : Collect 1,2 bb gold from goods/Boiler
  598. 05/23/2018 13:00:25 : Current gold value = 107,2 dd
  599. 05/23/2018 13:00:25 : Collect 1,2 bb gold from goods/Boiler
  600. 05/23/2018 13:00:25 : Current gold value = 107,2 dd
  601. 05/23/2018 13:00:26 : Collect 13,4 bb gold from goods/Boiler
  602. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  603. 05/23/2018 13:00:26 : Collect 1,2 bb gold from goods/Boiler
  604. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  605. 05/23/2018 13:00:26 : Collect 1,2 bb gold from goods/Boiler
  606. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  607. 05/23/2018 13:00:26 : Collect 3,6 bb gold from goods/Boiler
  608. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  609. 05/23/2018 13:00:26 : Collect 1,2 bb gold from goods/Boiler
  610. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  611. 05/23/2018 13:00:26 : Collect 402,1 bb gold from goods/Tickling
  612. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  613. 05/23/2018 13:00:26 : Collect 67 bb gold from goods/Tickling
  614. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  615. 05/23/2018 13:00:26 : Collect 8,5 bb gold from goods/Boiler
  616. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  617. 05/23/2018 13:00:26 : Collect 1,2 bb gold from goods/Boiler
  618. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  619. 05/23/2018 13:00:26 : Collect 1,2 bb gold from goods/Boiler
  620. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  621. 05/23/2018 13:00:26 : Collect 1,2 bb gold from goods/Boiler
  622. 05/23/2018 13:00:26 : Current gold value = 107,2 dd
  623. 05/23/2018 13:00:27 : Collect 5,4 cc gold from goods/FreddysCouch
  624. 05/23/2018 13:00:27 : Current gold value = 107,2 dd
  625. 05/23/2018 13:00:27 : Collect 134 bb gold from goods/Tickling
  626. 05/23/2018 13:00:27 : Current gold value = 107,2 dd
  627. 05/23/2018 13:00:27 : Collect 12,2 bb gold from goods/Boiler
  628. 05/23/2018 13:00:27 : Current gold value = 107,2 dd
  629. 05/23/2018 13:00:27 : Collect 16,9 cc gold from goods/HamsterRun
  630. 05/23/2018 13:00:27 : Current gold value = 107,2 dd
  631. 05/23/2018 13:00:28 : Collect 37,6 cc gold from goods/HeavyLottery
  632. 05/23/2018 13:00:28 : Current gold value = 107,2 dd
  633. 05/23/2018 13:00:28 : Collect 39 bb gold from goods/Boiler
  634. 05/23/2018 13:00:28 : Current gold value = 107,2 dd
  635. 05/23/2018 13:00:28 : Collect 5,4 cc gold from goods/FreddysCouch
  636. 05/23/2018 13:00:28 : Current gold value = 107,3 dd
  637. 05/23/2018 13:00:29 : Collect 2,7 cc gold from goods/FreddysCouch
  638. 05/23/2018 13:00:29 : Current gold value = 107,3 dd
  639. 05/23/2018 13:00:29 : Collect 402,1 bb gold from goods/Tickling
  640. 05/23/2018 13:00:29 : Current gold value = 107,3 dd
  641. 05/23/2018 13:00:29 : Collect 10,9 bb gold from goods/Boiler
  642. 05/23/2018 13:00:29 : Current gold value = 107,3 dd
  643. 05/23/2018 13:00:31 : WindowsController showing window: CollectCropWindow
  644. 05/23/2018 13:00:32 : ProfileManager Start Crop Timer
  645. 05/23/2018 13:00:32 : WindowsController hiding window: CollectCropWindow
  646. 05/23/2018 13:00:32 : Current tutorial state = Completed
  647. 05/23/2018 13:00:33 : GameMode changed from Normal to Upgrade
  648. 05/23/2018 13:00:35 : Current gold value = 95,3 dd
  649. 05/23/2018 13:00:35 : Upgrade goods/Tickling from level 196 to level 197
  650. 05/23/2018 13:00:35 : Current gold value = 79,8 dd
  651. 05/23/2018 13:00:35 : Upgrade goods/Tickling from level 197 to level 198
  652. 05/23/2018 13:00:36 : Current gold value = 59,6 dd
  653. 05/23/2018 13:00:36 : Upgrade goods/Tickling from level 198 to level 199
  654. 05/23/2018 13:00:36 : Current gold value = 33,4 dd
  655. 05/23/2018 13:00:36 : Upgrade goods/Tickling from level 199 to level 200
  656. 05/23/2018 13:00:41 : Current gold value = 32 dd
  657. 05/23/2018 13:00:41 : Current gold value = 29,2 dd
  658. 05/23/2018 13:00:41 : Current gold value = 23,9 dd
  659. 05/23/2018 13:00:41 : Current gold value = 13,9 dd
  660. 05/23/2018 13:00:41 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  661. 05/23/2018 13:00:41 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  662. 05/23/2018 13:00:41 : {"logType":"Log","message":"[Log] Unknown Error","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  663. 05/23/2018 13:00:41 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  664. 05/23/2018 13:00:41 : FB Communicator On Get App Requests start
  665. 05/23/2018 13:00:41 : result = null or result = canceled
  666. 05/23/2018 13:00:42 : Upgrade goods/SuperDemon from level 52 to level 56
  667. 05/23/2018 13:00:42 : Current gold value = 10,7 dd
  668. 05/23/2018 13:00:43 : Current gold value = 6,4 dd
  669. 05/23/2018 13:00:43 : Current gold value = 250,2 cc
  670. 05/23/2018 13:00:43 : Upgrade goods/FreddysCouch from level 137 to level 140
  671. 05/23/2018 13:00:46 : Current gold value = 227,5 cc
  672. 05/23/2018 13:00:46 : Upgrade goods/InfiniteDishes from level 62 to level 63
  673. 05/23/2018 13:00:47 : Current gold value = 188,8 cc
  674. 05/23/2018 13:00:48 : Current gold value = 123,2 cc
  675. 05/23/2018 13:00:48 : Current gold value = 11,6 cc
  676. 05/23/2018 13:00:48 : Upgrade goods/InfiniteDishes from level 63 to level 66
  677. 05/23/2018 13:00:49 : to level 56
  678. 05/23/2018 13:00:50 : Current gold value = 7,8 cc
  679. 05/23/2018 13:00:51 : Current gold value = 3,2 cc
  680. 05/23/2018 13:00:51 : Upgrade goods/Boiler from level 251 to level 253
  681. 05/23/2018 13:00:52 : GameMode changed from Upgrade to Normal
  682. 05/23/2018 13:00:52 : ProfileManager Start Crop Timer
  683. 05/23/2018 13:00:53 : WindowsController showing window: UpgradesWindow
  684. 05/23/2018 13:00:58 : ProfileManager Start Crop Timer
  685. 05/23/2018 13:00:58 : WindowsController hiding window: UpgradesWindow
  686. 05/23/2018 13:00:58 : Current tutorial state = Completed
  687. 05/23/2018 13:00:59 : Collect 1,5 dd gold from goods/Bricking
  688. 05/23/2018 13:00:59 : Current gold value = 1,5 dd
  689. 05/23/2018 13:00:59 : Collect 13 bb gold from goods/Bricking
  690. 05/23/2018 13:00:59 : Current gold value = 1,5 dd
  691. 05/23/2018 13:00:59 : Collect 66,4 cc gold from goods/Bottle
  692. 05/23/2018 13:00:59 : Current gold value = 1,6 dd
  693. 05/23/2018 13:00:59 : Collect 150,7 cc gold from goods/HeavyLottery
  694. 05/23/2018 13:00:59 : Current gold value = 1,8 dd
  695. 05/23/2018 13:00:59 : Collect 26,5 cc gold from goods/InfiniteDishes
  696. 05/23/2018 13:00:59 : Current gold value = 1,8 dd
  697. 05/23/2018 13:00:59 : Collect 186,5 cc gold from goods/HamsterRun
  698. 05/23/2018 13:00:59 : Current gold value = 2 dd
  699. 05/23/2018 13:01:00 : Collect 807,1 bb gold from goods/Boiler
  700. 05/23/2018 13:01:00 : Current gold value = 2 dd
  701. 05/23/2018 13:01:00 : Collect 13,3 cc gold from goods/Tickling
  702. 05/23/2018 13:01:00 : Current gold value = 2 dd
  703. 05/23/2018 13:01:00 : Collect 31 cc gold from goods/SuperDemon
  704. 05/23/2018 13:01:00 : Current gold value = 2 dd
  705. 05/23/2018 13:01:00 : Collect 136,7 bb gold from goods/Tickling
  706. 05/23/2018 13:01:00 : Current gold value = 2 dd
  707. 05/23/2018 13:01:00 : Collect 17,2 bb gold from goods/Boiler
  708. 05/23/2018 13:01:00 : Current gold value = 2 dd
  709. 05/23/2018 13:01:01 : Collect 1,2 bb gold from goods/Boiler
  710. 05/23/2018 13:01:01 : Current gold value = 2 dd
  711. 05/23/2018 13:01:01 : Collect 102,3 cc gold from goods/FreddysCouch
  712. 05/23/2018 13:01:01 : Current gold value = 2,1 dd
  713. 05/23/2018 13:01:01 : Collect 341,9 bb gold from goods/Tickling
  714. 05/23/2018 13:01:01 : Current gold value = 2,1 dd
  715. 05/23/2018 13:01:02 : WindowsController showing window: SeedInfoWindow
  716. 05/23/2018 13:01:04 : ProfileManager Start Crop Timer
  717. 05/23/2018 13:01:04 : WindowsController hiding window: SeedInfoWindow
  718. 05/23/2018 13:01:04 : Current tutorial state = Completed
  719. 05/23/2018 13:01:05 : WindowsController showing window: SeedInfoWindow
  720. 05/23/2018 13:01:06 : ProfileManager Start Crop Timer
  721. 05/23/2018 13:01:06 : WindowsController hiding window: SeedInfoWindow
  722. 05/23/2018 13:01:06 : Current tutorial state = Completed
  723. 05/23/2018 13:01:07 : WindowsController showing window: CollectCropWindow
  724. 05/23/2018 13:01:08 : ProfileManager Start Crop Timer
  725. 05/23/2018 13:01:08 : WindowsController hiding window: CollectCropWindow
  726. 05/23/2018 13:01:08 : Current tutorial state = Completed
  727. 05/23/2018 13:01:12 : GameMode changed from Normal to Like
  728. 05/23/2018 13:01:12 : GameMode changed from Like to Normal
  729. 05/23/2018 13:01:12 : ProfileManager Start Crop Timer
  730. 05/23/2018 13:01:13 : GameMode changed from Normal to Like
  731. 05/23/2018 13:01:16 : SocialInterface Send like request
  732. 05/23/2018 13:01:16 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  733. 05/23/2018 13:01:16 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  734. 05/23/2018 13:01:16 : OnApplicationPause True
  735. 05/23/2018 13:01:16 : ProfileManager Save Game Exit Time
  736. 05/23/2018 13:01:45 : {"logType":"Log","message":"[Log] OnApplicationPause False","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  737. 05/23/2018 13:01:46 : OnApplicationPause False
  738. 05/23/2018 13:01:46 : FB Communicator Handle Like Request Result start
  739. 05/23/2018 13:01:46 : raw result = {"to":"10208978718544998,2152094521689369,224800881619998,403270613502337,446992295743183,595766614115140,1771543699595640,2033605833333997,1970304199708477,1964607830278583,238462916908304,201348720589611,204426013617180,188715918519072,214567465818717,209133369691520,214385602493277,208451549745975,216585792264747,218708575384790,216950635559710,220440508538842,225489314702270,231429790767799,229326360979992,249521218957289,242122446362003,250284532210982,258485634724253,240663559836261,252091618691386,243036452928903,241167163115027,248993712332007,242075719689283,249999842230141,245811955980309,243361136224864,241348503093178,247106049183464,246593365899737,248208465737904,235468473677561,228699941020977","request":"1793644697394404","callback_id":"2"}
  740. 05/23/2018 13:01:46 : FB Communicator Handle Like Request Result end
  741. 05/23/2018 13:01:46 : SocialInterface Send like request
  742. 05/23/2018 13:01:47 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  743. 05/23/2018 13:01:47 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  744. 05/23/2018 13:01:47 : OnApplicationPause True
  745. 05/23/2018 13:01:47 : ProfileManager Save Game Exit Time
  746. 05/23/2018 13:02:15 : {"logType":"Log","message":"[Log] OnApplicationPause False","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  747. 05/23/2018 13:02:15 : OnApplicationPause False
  748. 05/23/2018 13:02:15 : FB Communicator Handle Like Request Result start
  749. 05/23/2018 13:02:15 : raw result = {"to":"10208978718544998,2152094521689369,224800881619998,403270613502337,446992295743183,595766614115140,1771543699595640,2033605833333997,1970304199708477,1964607830278583,238462916908304,204426013617180,201348720589611,188715918519072,214567465818717,209133369691520,214385602493277,208451549745975,216585792264747,218708575384790,216950635559710,225489314702270,229326360979992,231429790767799,249521218957289,242122446362003,258485634724253,250284532210982,240663559836261,252091618691386,243036452928903,241167163115027,248993712332007,242075719689283,249999842230141,245811955980309,241348503093178,243361136224864,246593365899737,247106049183464,248208465737904,235468473677561,228699941020977","request":"593148441070578","callback_id":"3"}
  750. 05/23/2018 13:02:15 : FB Communicator Handle Like Request Result end
  751. 05/23/2018 13:02:16 : SocialInterface Send like request
  752. 05/23/2018 13:02:16 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  753. 05/23/2018 13:02:16 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  754. 05/23/2018 13:02:16 : OnApplicationPause True
  755. 05/23/2018 13:02:16 : ProfileManager Save Game Exit Time
  756. 05/23/2018 13:02:24 : {"logType":"Log","message":"[Log] OnApplicationPause False","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  757. 05/23/2018 13:02:24 : OnApplicationPause False
  758. 05/23/2018 13:02:24 : FB Communicator Handle Like Request Result start
  759. 05/23/2018 13:02:24 : raw result = {"to":"10208978718544998,2152094521689369,224800881619998,403270613502337,446992295743183,595766614115140,1771543699595640,2033605833333997,1970304199708477","request":"201921903776420","callback_id":"4"}
  760. 05/23/2018 13:02:24 : FB Communicator Handle Like Request Result end
  761. 05/23/2018 13:02:27 : GameMode changed from Like to Normal
  762. 05/23/2018 13:02:27 : ProfileManager Start Crop Timer
  763. 05/23/2018 13:02:28 : GameMode changed from Normal to Like
  764. 05/23/2018 13:02:29 : GameMode changed from Like to Normal
  765. 05/23/2018 13:02:29 : ProfileManager Start Crop Timer
  766. 05/23/2018 13:02:32 : GameMode changed from Normal to Upgrade
  767. 05/23/2018 13:02:33 : GameMode changed from Upgrade to Normal
  768. 05/23/2018 13:02:33 : ProfileManager Start Crop Timer
  769. 05/23/2018 13:02:34 : Social Button Clicked
  770. 05/23/2018 13:02:34 : {"logType":"Log","message":"[Log] FBCommunicator GetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppUsers()\nSocialInterface:GetAvaliableToSendFriends()\nGiftsWindow:UpdateSendInfo()\nGiftsWindow:InitWindow()\nGiftsWindow:OnShow()\nWindowsController:Show(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  771. 05/23/2018 13:02:34 : WindowsController showing window: GiftsWindow
  772. 05/23/2018 13:02:35 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  773. 05/23/2018 13:02:35 : decrypting
  774. 05/23/2018 13:02:35 : {"logType":"Log","message":"[Log] SocialInterface OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  775. 05/23/2018 13:02:35 : ProfileManager Start Crop Timer
  776. 05/23/2018 13:02:35 : WindowsController hiding window: GiftsWindow
  777. 05/23/2018 13:02:35 : Current tutorial state = Completed
  778. 05/23/2018 13:02:35 : {"logType":"Log","message":"[Log] ========== OnGetFriendsRating START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  779. 05/23/2018 13:02:35 : {"logType":"Log","message":"[Log] result = Error or result = canceled","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  780. 05/23/2018 13:02:35 : result = Error or result = canceled
  781. 05/23/2018 13:02:35 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetFriendsRating","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  782. 05/23/2018 13:02:35 : {"logType":"Exception","message":"NullReferenceException: A null value was found where an object instance was required.","stackTrace":"SocialInterface.OnSNCallback (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator+FBCallback.Invoke (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator.OnGetFriendsRating (IGraphResult result)\nFacebook.Unity.AsyncRequestString+<Start>c__Iterator0.MoveNext ()\nUnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)\n"}
  783. 05/23/2018 13:02:36 : WindowsController showing window: UpgradesWindow
  784. 05/23/2018 13:02:37 : ProfileManager Start Crop Timer
  785. 05/23/2018 13:02:37 : WindowsController hiding window: UpgradesWindow
  786. 05/23/2018 13:02:37 : WindowsController showing window: SettingsWindow
  787. 05/23/2018 13:02:41 : {"logType":"Log","message":"[Log] OnDevelopersButton","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSettingsWindow:OnDevelopersButton()\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  788. 05/23/2018 13:02:41 : ProfileManager Start Crop Timer
  789. 05/23/2018 13:02:41 : WindowsController hiding window: SettingsWindow
  790. 05/23/2018 13:02:41 : WindowsController showing window: DevelopersWindow
  791. 05/23/2018 13:02:41 : {"logType":"Warning","message":"Character with ASCII value of 32 was not found in the Font Asset Glyph Table. It was replaced by a space.","stackTrace":"UnityEngine.Debug:LogWarning(Object, Object)\nTMPro.TextMeshProUGUI:SetArraySizes(Int32[])\nTMPro.TextMeshProUGUI:OnPreRenderCanvas()\nTMPro.TextMeshProUGUI:Rebuild(CanvasUpdate)\nUnityEngine.WillRenderCanvases:Invoke()\n"}
  792. 05/23/2018 13:02:42 : WindowsController showing window: SettingsWindow
  793. 05/23/2018 13:02:42 : WindowsController hiding window: DevelopersWindow
  794. 05/23/2018 13:02:43 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  795. 05/23/2018 13:02:44 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  796. 05/23/2018 13:02:44 : OnApplicationPause True
  797. 05/23/2018 13:02:44 : ProfileManager Save Game Exit Time
  798. 05/23/2018 13:02:46 : {"logType":"Log","message":"[Log] OnApplicationPause False","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  799. 05/23/2018 13:02:46 : OnApplicationPause False
  800.  
  801. ================================================================================
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