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- config // Updata 2023.5.1
- // %USERPROFILE%\savegame\Respawn\apex legends\local\cfg\autoexec.cfg (OR) Steam\SteamApps\common\Apex Legends\cfg\autoexec.cfg
- Origin Steam
- Win+R || Saved Games\Respawn\Apex
- ->profile -> profile.cfg
- Launcher Options: -dev -eac_launcher_settings settingsdx12.json +exec autoexec.cfg
- Sens 1.425 ADS 1.1 FOV 110
- // Game Set
- 상호작용 프롬프트 스타일 - 기본
- 버튼 힌트 - 설정 Off
- 조준선 대미지 피드백 - 해제
- 대미지 수치 - 합산
- 신호 투명도 - 기본
- 처치/사망 알림 - On
- 미니맵 회전 - On
- 탄약고갈시 자동 전환 - On
- 자동 전력질주 - Off
- 두번눌러 질주 - Off
- 제트팩 조작 - 토글
- 피해표시 - 2D
- 대미지를 받을시 데스박스메뉴 및 제작 메뉴 닫기 - Off
- 강화 파츠 팝업 - On
- 익명 모드 - On
- 사용자공유 - On
- 성능 디스플레이 - On
- // Bind Key
- W / MwheelUp - 전진
- MwheelDown / Space - 점프
- LCtrl - 앉기 (홀드)
- C - 앉기 (전환)
- E - 전술능력
- Q - 얼티밋스킬
- X - 생존아이템 장착
- F - 상호작용 줍기
- LALT - 다른 상호작용
- V / F1 - 맵
- MB5 - 발사모드 전환
- - 근접 공격
- - 무기전환
- 4 - 수류탄 장비
- - 실드배터리 사용
- - 실드 셀 사용
- - 구급키트 사용
- - 주사기 사용
- 5 - 회복 장비
- - 피닉스키트 사용
- B - 신호
- T - 캐릭터 유틸리티 액션
- - 무기조사
- Y - 누르고 말하기(홀드)
- bind_US_standard "=" "exec autoexec" 0
- bind "=" "exec autoexec.cfg" 0
- // Input Lag
- fps_max "250" // 239, unlimited
- r_dynamic "0"
- func_break_max_pieces "0"
- mat_diffuse "1"
- mat_postprocess_enabled "0"
- mat_compreseedtextures "1"
- cl_ragdoll_collide "0"
- mat_letterbox_aspect_goal "0"
- mat_letterbox_aspect_threshold "0"
- building_cubemaps "1" // 4:3 해상도 비율 지원 명령어 3개
- videoconfig.txt // %USERPROFILE%\Saved Games\Respawn\Apex\local\videoconfig.txt // 읽기전용 V (read only V)
- = 1 -
- "VideoConfig"
- {
- "setting.cl_gib_allow" "0"
- "setting.cl_particle_fallback_base" "3"
- "setting.cl_particle_fallback_multiplier" "2"
- "setting.cl_ragdoll_maxcount" "0"
- "setting.cl_ragdoll_self_collision" "0"
- "setting.mat_forceaniso" "2"
- "setting.mat_mip_linear" "1"
- "setting.stream_memory" "0"
- "setting.mat_picmip" "0"
- "setting.particle_cpu_level" "0"
- "setting.r_createmodeldecals" "0"
- "setting.r_decals" "0"
- "setting.r_lod_switch_scale" "0.3"
- "setting.shadow_enable" "0"
- "setting.shadow_depth_dimen_min" "0"
- "setting.shadow_depth_upres_factor_max" "0"
- "setting.shadow_maxdynamic" "0"
- "setting.ssao_enabled" "0"
- "setting.ssao_downsample" "3"
- "setting.dvs_enable" "0"
- "setting.dvs_gpuframetime_min" "1"
- "setting.dvs_gpuframetime_max" "1"
- "setting.defaultres" "1824"
- "setting.defaultresheight" "1080"
- "setting.fullscreen" "1"
- "setting.nowindowborder" "0"
- "setting.volumetric_lighting" "0"
- "setting.mat_vsync_mode" "0"
- "setting.mat_backbuffer_count" "1"
- "setting.mat_antialias_mode" "12"
- "setting.csm_enabled" "1"
- "setting.csm_coverage" "1"
- "setting.csm_cascade_res" "64"
- "setting.fadeDistScale" "1"
- "setting.dvs_supersample_enable" "0"
- "setting.gamma" "1"
- "setting.configversion" "7"
- }
- obly
- "VideoConfig"
- {
- "setting.cl_gib_allow" "0"
- "setting.cl_particle_fallback_base" "3"
- "setting.cl_particle_fallback_multiplier" "2"
- "setting.cl_ragdoll_maxcount" "0"
- "setting.cl_ragdoll_self_collision" "1"
- "setting.mat_forceaniso" "1"
- "setting.mat_mip_linear" "0"
- "setting.stream_memory" "0"
- "setting.mat_picmip" "2"
- "setting.particle_cpu_level" "0"
- "setting.r_createmodeldecals" "0"
- "setting.r_decals" "0"
- "setting.r_lod_switch_scale" "0.6"
- "setting.shadow_enable" "0"
- "setting.shadow_depth_dimen_min" "0"
- "setting.shadow_depth_upres_factor_max" "0"
- "setting.shadow_maxdynamic" "0"
- "setting.ssao_enabled" "0"
- "setting.ssao_downsample" "3"
- "setting.dvs_enable" "0"
- "setting.dvs_gpuframetime_min" "15000"
- "setting.dvs_gpuframetime_max" "16500"
- "setting.nowindowborder" "0"
- "setting.fullscreen" "1"
- "setting.defaultres" "1824"
- "setting.defaultresheight" "1080"
- "setting.volumetric_lighting" "0"
- "setting.volumetric_fog" "0"
- "setting.mat_vsync_mode" "2"
- "setting.mat_backbuffer_count" "2"
- "setting.mat_antialias_mode" "0"
- "setting.csm_enabled" "0"
- "setting.csm_coverage" "1"
- "setting.csm_cascade_res" "512"
- "setting.fadeDistScale" "1"
- "setting.dvs_supersample_enable" "0"
- "setting.new_shadow_settings" "1"
- "setting.gamma" "0.85"
- "setting.configversion" "7"
- }
- setting.cfg
- bind_US_standard "1" "weaponSelectPrimary0" 0
- bind_US_standard "2" "weaponSelectPrimary1" 0
- bind_US_standard "3" "weaponSelectPrimary2" 0
- bind_US_standard "4" "weaponSelectOrdnance" 0
- bind_held_US_standard "4" "+strafe" 0
- bind_US_standard "a" "+moveleft" 0
- bind_US_standard "b" "+ping" 0
- bind_US_standard "c" "+toggle_duck" 0
- bind_US_standard "d" "+moveright" 0
- bind_US_standard "e" "+use; +use_long" 0
- bind_US_standard "f" "weapon_inspect" 0
- bind_US_standard "n" "toggle_map" 0
- bind_US_standard "q" "+offhand1" 0
- bind_US_standard "r" "+reload" 0
- bind_US_standard "s" "+backward" 0
- bind_US_standard "t" "+scriptCommand5" 0
- bind_US_standard "v" "+scriptCommand4" 0
- bind_held_US_standard "v" "+scriptCommand2" 0
- bind_US_standard "w" "+forward" 0
- bind_US_standard "x" "+scriptCommand6" 0
- bind_US_standard "y" "+pushtotalk" 0
- bind_US_standard "z" "+offhand4" 0
- bind_US_standard "=" "exec autoexec" 0
- bind_US_standard "ENTER" "say_team" 0
- bind_US_standard "SPACE" "+jump" 0
- bind_US_standard "TAB" "toggle_inventory" 0
- bind_US_standard "LSHIFT" "+speed" 0
- bind_US_standard "LCTRL" "+duck" 0
- bind_US_standard "F1" "chat_wheel" 0
- bind_US_standard "MOUSE1" "+attack" 0
- bind_US_standard "MOUSE2" "+toggle_zoom" 0
- bind_US_standard "MOUSE5" "+use_alt" 0
- bind_US_standard "MWHEELDOWN" "+jump" 1
- bind_US_standard "A_BUTTON" "+ability 0" 0
- bind_held_US_standard "A_BUTTON" "+ability_held 0" 0
- bind_US_standard "B_BUTTON" "+ability 1" 0
- bind_held_US_standard "B_BUTTON" "+ability_held 1" 0
- bind_US_standard "X_BUTTON" "+ability 2" 0
- bind_held_US_standard "X_BUTTON" "+ability_held 2" 0
- bind_US_standard "Y_BUTTON" "+ability 3" 0
- bind_held_US_standard "Y_BUTTON" "+ability_held 3" 0
- bind_US_standard "L_SHOULDER" "+ability 6" 0
- bind_held_US_standard "L_SHOULDER" "+ability_held 6" 0
- bind_US_standard "R_SHOULDER" "+ability 7" 0
- bind_held_US_standard "R_SHOULDER" "+ability_held 7" 0
- bind_US_standard "BACK" "+ability 14" 0
- bind_US_standard "START" "ingamemenu_activate" 0
- bind_US_standard "STICK1" "+ability 8" 0
- bind_held_US_standard "STICK1" "+ability_held 8" 0
- bind_US_standard "STICK2" "+ability 9" 0
- bind_held_US_standard "STICK2" "+ability_held 9" 0
- bind_US_standard "UP" "+ability 10" 0
- bind_held_US_standard "UP" "+ability_held 10" 0
- bind_US_standard "RIGHT" "+ability 13" 0
- bind_held_US_standard "RIGHT" "+ability_held 13" 0
- bind_US_standard "DOWN" "+ability 11" 0
- bind_held_US_standard "DOWN" "+ability_held 11" 0
- bind_US_standard "LEFT" "+ability 12" 0
- bind_held_US_standard "LEFT" "+ability_held 12" 0
- bind_US_standard "L_TRIGGER" "+ability 4" 0
- bind_held_US_standard "L_TRIGGER" "+ability_held 4" 0
- bind_US_standard "R_TRIGGER" "+ability 5" 0
- bind_held_US_standard "R_TRIGGER" "+ability_held 5" 0
- cc_linger_time "1"
- cc_predisplay_time "0.25"
- chroma_enable "0"
- func_break_max_pieces "0"
- gfx_nvnUseLowLatency "1"
- gfx_nvnUseLowLatencyBoost "0"
- lookspring "0"
- lookstrafe "0"
- m_acceleration "0"
- miles_channels "8"
- miles_output_device ""
- mouse_sensitivity "0.43125"
- mouse_use_per_scope_sensitivity_scalars "1"
- mouse_zoomed_sensitivity_scalar_0 "1.009237"
- mouse_zoomed_sensitivity_scalar_1 "1.009252"
- mouse_zoomed_sensitivity_scalar_2 "1.009228"
- mouse_zoomed_sensitivity_scalar_3 "1.009269"
- mouse_zoomed_sensitivity_scalar_4 "1.009256"
- mouse_zoomed_sensitivity_scalar_5 "1.009236"
- mouse_zoomed_sensitivity_scalar_6 "1.05"
- mouse_zoomed_sensitivity_scalar_7 "1.05"
- name "ElySeL"
- sound_num_speakers "2"
- sound_volume_voice "1"
- speex_quiet_threshold "1300"
- sv_specaccelerate "1000"
- sv_specnoclip "1"
- sv_specspeed "5"
- sv_voiceenable "1"
- TalkIsStream "0"
- voice_forcemicrecord "1"
- voice_input_device ""
- voice_mixer_boost "0"
- voice_mixer_mute "0"
- voice_mixer_volume "1"
- voice_modenable "1"
- voice_scale "1"
- voice_vox "1"
- autoexec.cfg // C:\Program Files (x86)\Origin Games\Apex\cfg\autoexec.cfg (OR) // %USERPROFILE%\savegame\Respawn\apex legends\local\cfg\autoconfig.cfg (OR) Steam\SteamApps\common\Apex Legends\cfg\autoexec.cfg
- sound_volume "1"
- bind_US_standard "=" "exec autoexec" 0
- mouse_sensitivity "0.43125"
- mouse_zoomed_sensitivity_scalar_0 "1.009237"
- mouse_zoomed_sensitivity_scalar_1 "1.009252"
- mouse_zoomed_sensitivity_scalar_2 "1.009228"
- mouse_zoomed_sensitivity_scalar_3 "1.009269"
- mouse_zoomed_sensitivity_scalar_4 "1.009256"
- mouse_zoomed_sensitivity_scalar_5 "1.009236"
- cl_fovScale "1.55"
- reticle_color "255 255 0"
- r_dynamic "0"
- func_break_max_pieces "0"
- fps_max "250"
- snd_mixahead "0.05"
- ///////////////////////////////// //
- sound_volume "1"
- bind_US_standard "=" "exec autoexec" 0
- mouse_sensitivity "0.43125"
- mouse_zoomed_sensitivity_scalar_0 "1.009237"
- mouse_zoomed_sensitivity_scalar_1 "1.009252"
- mouse_zoomed_sensitivity_scalar_2 "1.009228"
- mouse_zoomed_sensitivity_scalar_3 "1.009269"
- mouse_zoomed_sensitivity_scalar_4 "1.009256"
- mouse_zoomed_sensitivity_scalar_5 "1.009236"
- cl_fovScale "1.55"
- reticle_color "255 255 0"
- r_dynamic "0"
- func_break_max_pieces "0"
- mat_diffuse "1"
- mat_postprocess_enabled "0"
- mat_compreseedtextures "1"
- cl_ragdoll_collide "0"
- fps_max "250"
- mat_forceaniso "4"
- cl_always_ragdoll_radius "0"
- cl_bones_incremental_blend "1"
- cl_phys_maxticks "0"
- r_rootlod "2"
- cl_ejectbrass "0"
- cl_smooth "0"
- mat_debug_tonemapping_disable "1"
- mat_sun_highlight_size "0"
- hud_setting_adsDof "0"
- mat_bloom_max_lighting_value "0"
- mat_parallaxmap "0"
- r_PhysPropLighting "0"
- r_lightstyle "0"
- r_lightmap "0"
- cl_gib_allow "0"
- cl_particle_fallback_base "-1"
- cl_particle_fallback_multiplier "-1"
- particle_cpu_level "0"
- r_createmodeldecals "0"
- shadow_depth_dimen_min "0"
- shadow_depth_upres_factor_max "0"
- shadow_maxdynamic "0"
- ssao_downsample "0"
- mat_vsync_mode "0"
- mat_backbuffer_count "0"
- hud_setting_pingDoubleTapEnemy "1"
- r_WaterDrawReflection "0"
- r_drawbatchdecals "0"
- mat_local_contrast_scale_override "0"
- mat_maxframelatency "0"
- cl_use_simd_bones "1"
- cl_simdbones_slerp "1"
- r_particles_cull_all "0"
- prop_active_gib_limit "0"
- dof_overrideParams "0"
- tsaa_blendfactoroverride "1"
- r_fastzreject "-1"
- r_decals "0"
- r_forcecheapwater "1"
- r_waterdrawreflection "0"
- r_waterforceexpensive "0"
- r_waterforcereflectentities "0"
- r_jiggle_bones "0"
- r_shadowrendertotexture "0"
- r_rimlight "0"
- r_threaded_particles "1"
- r_updaterefracttexture_allowmultiple "0"
- r_volumetric_lighting_enabled "0"
- r_particle_lighting_enable "0"
- r_particle_low_res_enable "1"
- r_drawscreenspaceparticles "0"
- r_waterdrawrefraction "0"
- r_norefresh "1"
- r_particle_sim_spike_threshold_ms "0"
- r_ropetranslucent "0"
- r_visambient "0"
- r_DrawDisp "0"
- r_drawparticles "0"
- r_drawsprites "0"
- r_drawstaticlight "0"
- r_dynamiclighting "0"
- r_particle_lighting_force "0"
- r_sse_s "0"
- r_visualizetraces "0"
- r_vismodellighting "0"
- r_updaterefracttexture "0"
- r_txaaEnabled "0"
- r_modeldecal_maxtotal "0"
- r_drawworld "0"
- r_drawtranslucentrenderables "0"
- r_drawstaticprops "0"
- r_drawsky "0"
- r_drawopaquerenderables "0"
- r_drawentities "0"
- r_drawbrushmodels "0"
- r_ditherAlpha "0"
- r_ditherFade "0"
- r_blurmenubg "0"
- r_DrawBeams "0"
- r_threadeddetailprops "1"
- r_queued_ropes "1"
- mat_screen_blur_override "1"
- mat_autoexposure_override_min_max "1"
- map_settings_override "1"
- rui_overrideVguiTextRendering "1"
- mat_envmap_scale "1"
- mat_envmapsize "0"
- mat_envmaptgasize "0"
- mat_depthtest_force_disabled "1"
- mat_disable_bloom "1"
- mat_disable_lightmap_ambient "1"
- mat_force_bloom "0"
- mat_fastspecular "1"
- mat_disable_lightmaps "1"
- mat_disable_lightwarp "1"
- mat_bloomscale "0"
- mat_bloom_streak_amount "0"
- mat_bloom_wide_amount "0"
- mat_global_lighting "0"
- mat_dynamic_tonemapping "0"
- mat_specular "0"
- mat_disable_model_ambient "1"
- mat_compressedtextures "1"
- mat_use_compressed_hdr_textures "1"
- mat_bumpmap "0"
- mat_hdr_enabled "0"
- mat_hdr_level "0"
- mat_vignette_enable "0"
- mat_enable_ssr "0"
- mat_fxaa_enable "0"
- mat_mip_linear "0"
- mat_reducefillrate "1"
- mat_shadowstate "0"
- mat_depthfeather_enable "0"
- mat_depthbias_tightshadowmap "0"
- mat_dof_enabled "0"
- mat_reduceparticles "1"
- mat_instancing "1"
- mat_colorcorrection_editor "0"
- mat_forceaniso "0"
- mat_screen_blur_enabled "0"
- mat_motion_blur_enabled "0"
- mat_motion_blur_falling_intensity "0"
- mat_motion_blur_falling_max "0"
- mat_motion_blur_falling_min "0"
- mat_motion_blur_forward_enabled "0"
- mat_motion_blur_percent_of_screen_max "0"
- mat_motion_blur_rotation_intensity "0"
- mat_motion_blur_strength "0"
- mat_colcorrection_disableentities "1"
- mat_shadercount "0"
- mat_vsync "0"
- mat_hide_sun_in_last_cascade "1"
- mat_antialias_mode "0"
- mat_colorcorrection "0"
- monitor_mat_sharpen_amount "0"
- mat_light_edit "1"
- mat_depthbias_shadowmap "0"
- mat_fullbright "1"
- cl_drawmonitors "0"
- mat_screen_blur_enabled "0"
- hud_setting_minimapRotate "1"
- hud_setting_pingAlpha "0.4"
- sprint_view_shake_style "1"
- staticProp_max_scaled_dist "1500"
- cl_cull_weapon_fx "0"
- cl_ejectbrass "0"
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_predict "1"
- cl_disable_ragdolls "1"
- cl_ragdoll_force_fade_time "0"
- cl_ragdoll_force_fade_time_local_view_player "0"
- cl_ragdoll_force_fade_time_on_moving_geo "0"
- cl_ragdoll_self_collision "0"
- cl_ragdoll_maxcount "0"
- cl_particle_max_count "0"
- cl_particle_limiter_max_particle_count "10"
- cl_particle_limiter_max_system_count "10"
- cl_forcepreload "0"
- cl_detailfade "0"
- cl_detaildist "0"
- cl_drawshadowtexture "0"
- cl_jiggle_bone_framerate_cutoff "0"
- cl_new_impact_effects "0"
- cl_show_splashes "0"
- cl_showfiredbullets "0"
- cl_particle_limiter_min_kill_distance "1"
- cl_muzzleflash_dlight_st "0"
- cl_SetupAllBones "0"
- cl_aggregate_particles "1"
- cl_allowAnimsToInterpolateBackward "0"
- cl_threaded_bone_setup "1"
- cl_anim_detail_dist "1"
- cl_anim_face_dist "1"
- cl_decal_alwayswhite "1"
- cl_idealpitchscale "0"
- cl_minimal_rtt_shadows "1"
- cl_particle_snoozetime "0.166667"
- cl_phys_props_enable "0"
- lightmap_realtimelight "0"
- lightmap_realtimeshadows "0"
- lightmap_ambient "0"
- mp_decals "0"
- muzzleflash_light "0"
- modeldecals_forceAllowed "0"
- model_fadeRangeFraction "0"
- not_focus_sleep "9999999999999"
- nb_shadow_dist "0"
- pvs_yield "1"
- projectile_filltrails "2"
- projectile_faketrails "0"
- pertrianglecollision "0"
- particle_dlights_enable "0"
- particle_gpu_level "0"
- rope_solid_minalpha "0"
- rope_solid_minwidth "0.1"
- rope_smooth "0"
- rope_subdiv "0"
- rope_collide "0"
- rope_wind_dist "0"
- rope_averagelight "0"
- rope_rendersolid "0"
- ragdoll_sleepaftertime "0"
- sort_opaque_meshes "0"
- ssao_enabled "0"
- sssss_enable "0"
- shadow_capable "0"
- shadow_enable "0"
- shadow_default_filter_size "0"
- shadow_filter_maxstep "0"
- shadow_maxspotshadows "0"
- showhitlocation "0"
- showmem_enabled "0"
- showsnapshot_enabled "0"
- ssao_blur "0"
- static_shadow "0"
- static_shadow_res "0"
- shadow_multisampled "0"
- stream_mips_use_staging_texture "0"
- shake_offsetFactor_human "0"
- sleep_when_meeting_framerate "0"
- sleep_when_meeting_framerate_headroom_ms "0"
- tsaa_numsamples "64"
- tsaa_curframeblendamount "0.05"
- tf_particles_disable_weather "1"
- tweak_light_shadows_every_frame "0"
- tracer_extra "0"
- violence_hblood "0"
- violence_hgibs "0"
- violence_agibs "0"
- violence_ablood "0"
- viewmodel_selfshadow "0"
- viewmodelShake_sourceRollRange "0"
- viewmodelShake "0"
- vsm_ignore_face_planes "1"
- vphysics_threadmode "1"
- stream_cache_high_priority_static_models "1"
- stream_cache_preload_from_rpak "1"
- stream_drop_unused "1"
- stream_enable "0"
- stream_picmip "4"
- anim_3wayblend "0"
- ai_expression_frametime "0"
- bink_materials_enabled "0"
- bink_preload_videopanel_movies "0"
- building_cubemaps "1"
- csm_world_shadows "0"
- csm_cascade_res "0"
- csm_quality_level "1"
- csm_renderable_shadows "0"
- csm_rope_shadows "0"
- disp_dynamic "0"
- dvs_enable "0"
- dlight_enable "0"
- dof_enable "0"
- dodge_viewTiltMax "0"
- env_lightglow "0"
- engine_no_focus_sleep "0"
- fog_enable "0"
- fog_enableskybox "0"
- fog_enable_water_fog "0"
- fog_volume "0"
- flex_rules "0"
- flex_smooth "0"
- g_ragdoll_fadespeed "10000"
- g_ragdoll_lvfadespeed "10000"
- hudchat_new_message_fade_duration "1"
- host_threaded_sound "0"
- host_sleep "0"
- mp_usehwmmodels "-1"
- mp_usehwmvcds "-1
- miles_occlusion_server_sounds_per_frame "190"
- miles_occlusion "0"
- miles_occlusion_force "0"
- miles_occlusion_partial "0"
- snd_surround_speakers "2"
- snd_headphone_pan_exponent "2"
- snd_setmixer PlayerFootsteps vol 0.1
- snd_setmixer GlobalFootsteps vol 1.2
- miles_channels "8"
- cl_footstep_event_max_dist "4000"
- cl_footstep_event_max_dist "4000"
- rope_wind_dist "4000"
- miles_occlusion_server_sounds_per_frame "190"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyes "0"
- r_3dsky "0"
- Allowoverbright "1"
- r_threaded_client_shadow_manager "1"
- r_ambientfraction "0.2"
- cl_ragdoll_self_collision "0"
- r_dxgi_max_frame_latency "0"
- cl_updaterate_mp "120"
- cl_threaded_client_leaf_system "1"
- fps_max_use_refresh "0"
- r_fog "0"
- mat_drawflat "1"
- mat_fastnobump "0"
- mat_norendering "1"
- mat_postprocess_enable "0"
- r_fastzreject "0"
- mat_deptheather_enable "0"
- --------------------------------------------------------------------------
- // Input Lag
- ""
- ""
- cl_particle_limiter_max_particle_count "-1" // 0 or 10 or -1
- cl_particle_limiter_max_system_count "-1" // 0 or 10 or -1
- cl_particle_max_count "0" // 0 or -1
- mat_fastnobump "0" // 0 or 1
- mat_fastspecular "0" // 0 or 1
- mat_use_compressed_hdr_textures "0" // 0 or 1
- fog_enable_water_fog "0"
- r_fastzreject "0" // 0 or 1
- cl_use_simd_bones "0" // 0 or 1
- cl_simdbones_slerp "0" // 0 or 1
- // Sound
- sound_volume "1"
- sound_volume_music_game "0"
- sound_volume_music_lobby "0"
- cl_footstep_event_max_dist "4000" // def. 2500
- rope_wind_dist "4000" "0"
- mouse_zoomed_sensitivity_scalar_1 "1.05"
- mouse_zoomed_sensitivity_scalar_2 "1.05"
- mouse_zoomed_sensitivity_scalar_3 "1.05"
- mouse_zoomed_sensitivity_scalar_4 "1.05"
- mouse_zoomed_sensitivity_scalar_5 "1.05"
- mouse_zoomed_sensitivity_scalar_6 "1.05"
- mouse_zoomed_sensitivity_scalar_7 "1.05"
- video
- "setting.mat_antialias_mode" "12" // TASS on off 0
- auto
- mat_filtertextures "0"
- mat_filterlightmaps "0"
- ==============
- FOV
- 1.495 106 = 119.846019 (120) Official
- 1.50875 107 = 120.707086 (120) Official
- 1.5225 108 = 121.564535 (121) Official
- 1.53625 109 = 122.41841 (122) Official
- 1.55 110 = 123.268762 (123) Official
- 1.28875 91 = 106.464099 (106) Official
- 1.2857 91 = 106.259245 (106)
- 1.267 90 = 104.998562 (105)
- 1.275 90 = 105.538882 (105) Official
- 1.2376 87 = 103.000028 (103) Official
- CS 106.260205
- OW VAL 103
- BFV 105
- 감도를 결정한 이유
- 에펙은 넓은 fov가 필요한 게임 우선순위
- 그러므로 모니터상에서 감각이 기존게임과 같아야함 그래서 에이스유의 감도를 참고하였음.
- aceu
- 800
- val 0.47 34.7416cm fov 103
- apex 1.495455 34.7416cm -> 1.5 34.6364cm
- apex 1.8 28.8636 cm fov 110 -> 123.
- apex + 0.3 sens + 5.7728 cm
- sens 2.85 + 0.3 = 3.15 fov 110 (123)
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