Advertisement
ELYSEL

Apex Legends Config

Jan 24th, 2020 (edited)
1,054
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.67 KB | None | 0 0
  1. config // Updata 2023.5.1
  2.  
  3. // %USERPROFILE%\savegame\Respawn\apex legends\local\cfg\autoexec.cfg (OR) Steam\SteamApps\common\Apex Legends\cfg\autoexec.cfg
  4. Origin Steam
  5.  
  6. Win+R || Saved Games\Respawn\Apex
  7. ->profile -> profile.cfg
  8.  
  9.  
  10. Launcher Options: -dev -eac_launcher_settings settingsdx12.json +exec autoexec.cfg
  11.  
  12. Sens 1.425 ADS 1.1 FOV 110
  13.  
  14. // Game Set
  15. 상호작용 프롬프트 스타일 - 기본
  16. 버튼 힌트 - 설정 Off
  17. 조준선 대미지 피드백 - 해제
  18. 대미지 수치 - 합산
  19. 신호 투명도 - 기본
  20. 처치/사망 알림 - On
  21. 미니맵 회전 - On
  22. 탄약고갈시 자동 전환 - On
  23. 자동 전력질주 - Off
  24. 두번눌러 질주 - Off
  25. 제트팩 조작 - 토글
  26. 피해표시 - 2D
  27. 대미지를 받을시 데스박스메뉴 및 제작 메뉴 닫기 - Off
  28. 강화 파츠 팝업 - On
  29. 익명 모드 - On
  30. 사용자공유 - On
  31. 성능 디스플레이 - On
  32.  
  33.  
  34. // Bind Key
  35. W / MwheelUp - 전진
  36. MwheelDown / Space - 점프
  37. LCtrl - 앉기 (홀드)
  38. C - 앉기 (전환)
  39. E - 전술능력
  40. Q - 얼티밋스킬
  41. X - 생존아이템 장착
  42. F - 상호작용 줍기
  43. LALT - 다른 상호작용
  44. V / F1 - 맵
  45. MB5 - 발사모드 전환
  46. - 근접 공격
  47. - 무기전환
  48. 4 - 수류탄 장비
  49. - 실드배터리 사용
  50. - 실드 셀 사용
  51. - 구급키트 사용
  52. - 주사기 사용
  53. 5 - 회복 장비
  54. - 피닉스키트 사용
  55. B - 신호
  56. T - 캐릭터 유틸리티 액션
  57. - 무기조사
  58. Y - 누르고 말하기(홀드)
  59.  
  60. bind_US_standard "=" "exec autoexec" 0
  61. bind "=" "exec autoexec.cfg" 0
  62.  
  63.  
  64. // Input Lag
  65. fps_max "250" // 239, unlimited
  66. r_dynamic "0"
  67. func_break_max_pieces "0"
  68. mat_diffuse "1"
  69. mat_postprocess_enabled "0"
  70. mat_compreseedtextures "1"
  71. cl_ragdoll_collide "0"
  72.  
  73. mat_letterbox_aspect_goal "0"
  74. mat_letterbox_aspect_threshold "0"
  75. building_cubemaps "1" // 4:3 해상도 비율 지원 명령어 3개
  76.  
  77. videoconfig.txt // %USERPROFILE%\Saved Games\Respawn\Apex\local\videoconfig.txt // 읽기전용 V (read only V)
  78.  
  79. = 1 -
  80. "VideoConfig"
  81. {
  82. "setting.cl_gib_allow" "0"
  83. "setting.cl_particle_fallback_base" "3"
  84. "setting.cl_particle_fallback_multiplier" "2"
  85. "setting.cl_ragdoll_maxcount" "0"
  86. "setting.cl_ragdoll_self_collision" "0"
  87. "setting.mat_forceaniso" "2"
  88. "setting.mat_mip_linear" "1"
  89. "setting.stream_memory" "0"
  90. "setting.mat_picmip" "0"
  91. "setting.particle_cpu_level" "0"
  92. "setting.r_createmodeldecals" "0"
  93. "setting.r_decals" "0"
  94. "setting.r_lod_switch_scale" "0.3"
  95. "setting.shadow_enable" "0"
  96. "setting.shadow_depth_dimen_min" "0"
  97. "setting.shadow_depth_upres_factor_max" "0"
  98. "setting.shadow_maxdynamic" "0"
  99. "setting.ssao_enabled" "0"
  100. "setting.ssao_downsample" "3"
  101. "setting.dvs_enable" "0"
  102. "setting.dvs_gpuframetime_min" "1"
  103. "setting.dvs_gpuframetime_max" "1"
  104. "setting.defaultres" "1824"
  105. "setting.defaultresheight" "1080"
  106. "setting.fullscreen" "1"
  107. "setting.nowindowborder" "0"
  108. "setting.volumetric_lighting" "0"
  109. "setting.mat_vsync_mode" "0"
  110. "setting.mat_backbuffer_count" "1"
  111. "setting.mat_antialias_mode" "12"
  112. "setting.csm_enabled" "1"
  113. "setting.csm_coverage" "1"
  114. "setting.csm_cascade_res" "64"
  115. "setting.fadeDistScale" "1"
  116. "setting.dvs_supersample_enable" "0"
  117. "setting.gamma" "1"
  118. "setting.configversion" "7"
  119. }
  120.  
  121.  
  122.  
  123.  
  124. obly
  125.  
  126. "VideoConfig"
  127. {
  128. "setting.cl_gib_allow" "0"
  129. "setting.cl_particle_fallback_base" "3"
  130. "setting.cl_particle_fallback_multiplier" "2"
  131. "setting.cl_ragdoll_maxcount" "0"
  132. "setting.cl_ragdoll_self_collision" "1"
  133. "setting.mat_forceaniso" "1"
  134. "setting.mat_mip_linear" "0"
  135. "setting.stream_memory" "0"
  136. "setting.mat_picmip" "2"
  137. "setting.particle_cpu_level" "0"
  138. "setting.r_createmodeldecals" "0"
  139. "setting.r_decals" "0"
  140. "setting.r_lod_switch_scale" "0.6"
  141. "setting.shadow_enable" "0"
  142. "setting.shadow_depth_dimen_min" "0"
  143. "setting.shadow_depth_upres_factor_max" "0"
  144. "setting.shadow_maxdynamic" "0"
  145. "setting.ssao_enabled" "0"
  146. "setting.ssao_downsample" "3"
  147. "setting.dvs_enable" "0"
  148. "setting.dvs_gpuframetime_min" "15000"
  149. "setting.dvs_gpuframetime_max" "16500"
  150. "setting.nowindowborder" "0"
  151. "setting.fullscreen" "1"
  152. "setting.defaultres" "1824"
  153. "setting.defaultresheight" "1080"
  154. "setting.volumetric_lighting" "0"
  155. "setting.volumetric_fog" "0"
  156. "setting.mat_vsync_mode" "2"
  157. "setting.mat_backbuffer_count" "2"
  158. "setting.mat_antialias_mode" "0"
  159. "setting.csm_enabled" "0"
  160. "setting.csm_coverage" "1"
  161. "setting.csm_cascade_res" "512"
  162. "setting.fadeDistScale" "1"
  163. "setting.dvs_supersample_enable" "0"
  164. "setting.new_shadow_settings" "1"
  165. "setting.gamma" "0.85"
  166. "setting.configversion" "7"
  167. }
  168.  
  169.  
  170.  
  171. setting.cfg
  172.  
  173. bind_US_standard "1" "weaponSelectPrimary0" 0
  174. bind_US_standard "2" "weaponSelectPrimary1" 0
  175. bind_US_standard "3" "weaponSelectPrimary2" 0
  176. bind_US_standard "4" "weaponSelectOrdnance" 0
  177. bind_held_US_standard "4" "+strafe" 0
  178. bind_US_standard "a" "+moveleft" 0
  179. bind_US_standard "b" "+ping" 0
  180. bind_US_standard "c" "+toggle_duck" 0
  181. bind_US_standard "d" "+moveright" 0
  182. bind_US_standard "e" "+use; +use_long" 0
  183. bind_US_standard "f" "weapon_inspect" 0
  184. bind_US_standard "n" "toggle_map" 0
  185. bind_US_standard "q" "+offhand1" 0
  186. bind_US_standard "r" "+reload" 0
  187. bind_US_standard "s" "+backward" 0
  188. bind_US_standard "t" "+scriptCommand5" 0
  189. bind_US_standard "v" "+scriptCommand4" 0
  190. bind_held_US_standard "v" "+scriptCommand2" 0
  191. bind_US_standard "w" "+forward" 0
  192. bind_US_standard "x" "+scriptCommand6" 0
  193. bind_US_standard "y" "+pushtotalk" 0
  194. bind_US_standard "z" "+offhand4" 0
  195. bind_US_standard "=" "exec autoexec" 0
  196. bind_US_standard "ENTER" "say_team" 0
  197. bind_US_standard "SPACE" "+jump" 0
  198. bind_US_standard "TAB" "toggle_inventory" 0
  199. bind_US_standard "LSHIFT" "+speed" 0
  200. bind_US_standard "LCTRL" "+duck" 0
  201. bind_US_standard "F1" "chat_wheel" 0
  202. bind_US_standard "MOUSE1" "+attack" 0
  203. bind_US_standard "MOUSE2" "+toggle_zoom" 0
  204. bind_US_standard "MOUSE5" "+use_alt" 0
  205. bind_US_standard "MWHEELDOWN" "+jump" 1
  206. bind_US_standard "A_BUTTON" "+ability 0" 0
  207. bind_held_US_standard "A_BUTTON" "+ability_held 0" 0
  208. bind_US_standard "B_BUTTON" "+ability 1" 0
  209. bind_held_US_standard "B_BUTTON" "+ability_held 1" 0
  210. bind_US_standard "X_BUTTON" "+ability 2" 0
  211. bind_held_US_standard "X_BUTTON" "+ability_held 2" 0
  212. bind_US_standard "Y_BUTTON" "+ability 3" 0
  213. bind_held_US_standard "Y_BUTTON" "+ability_held 3" 0
  214. bind_US_standard "L_SHOULDER" "+ability 6" 0
  215. bind_held_US_standard "L_SHOULDER" "+ability_held 6" 0
  216. bind_US_standard "R_SHOULDER" "+ability 7" 0
  217. bind_held_US_standard "R_SHOULDER" "+ability_held 7" 0
  218. bind_US_standard "BACK" "+ability 14" 0
  219. bind_US_standard "START" "ingamemenu_activate" 0
  220. bind_US_standard "STICK1" "+ability 8" 0
  221. bind_held_US_standard "STICK1" "+ability_held 8" 0
  222. bind_US_standard "STICK2" "+ability 9" 0
  223. bind_held_US_standard "STICK2" "+ability_held 9" 0
  224. bind_US_standard "UP" "+ability 10" 0
  225. bind_held_US_standard "UP" "+ability_held 10" 0
  226. bind_US_standard "RIGHT" "+ability 13" 0
  227. bind_held_US_standard "RIGHT" "+ability_held 13" 0
  228. bind_US_standard "DOWN" "+ability 11" 0
  229. bind_held_US_standard "DOWN" "+ability_held 11" 0
  230. bind_US_standard "LEFT" "+ability 12" 0
  231. bind_held_US_standard "LEFT" "+ability_held 12" 0
  232. bind_US_standard "L_TRIGGER" "+ability 4" 0
  233. bind_held_US_standard "L_TRIGGER" "+ability_held 4" 0
  234. bind_US_standard "R_TRIGGER" "+ability 5" 0
  235. bind_held_US_standard "R_TRIGGER" "+ability_held 5" 0
  236. cc_linger_time "1"
  237. cc_predisplay_time "0.25"
  238. chroma_enable "0"
  239. func_break_max_pieces "0"
  240. gfx_nvnUseLowLatency "1"
  241. gfx_nvnUseLowLatencyBoost "0"
  242. lookspring "0"
  243. lookstrafe "0"
  244. m_acceleration "0"
  245. miles_channels "8"
  246. miles_output_device ""
  247. mouse_sensitivity "0.43125"
  248. mouse_use_per_scope_sensitivity_scalars "1"
  249. mouse_zoomed_sensitivity_scalar_0 "1.009237"
  250. mouse_zoomed_sensitivity_scalar_1 "1.009252"
  251. mouse_zoomed_sensitivity_scalar_2 "1.009228"
  252. mouse_zoomed_sensitivity_scalar_3 "1.009269"
  253. mouse_zoomed_sensitivity_scalar_4 "1.009256"
  254. mouse_zoomed_sensitivity_scalar_5 "1.009236"
  255. mouse_zoomed_sensitivity_scalar_6 "1.05"
  256. mouse_zoomed_sensitivity_scalar_7 "1.05"
  257. name "ElySeL"
  258. sound_num_speakers "2"
  259. sound_volume_voice "1"
  260. speex_quiet_threshold "1300"
  261. sv_specaccelerate "1000"
  262. sv_specnoclip "1"
  263. sv_specspeed "5"
  264. sv_voiceenable "1"
  265. TalkIsStream "0"
  266. voice_forcemicrecord "1"
  267. voice_input_device ""
  268. voice_mixer_boost "0"
  269. voice_mixer_mute "0"
  270. voice_mixer_volume "1"
  271. voice_modenable "1"
  272. voice_scale "1"
  273. voice_vox "1"
  274.  
  275.  
  276.  
  277. autoexec.cfg // C:\Program Files (x86)\Origin Games\Apex\cfg\autoexec.cfg (OR) // %USERPROFILE%\savegame\Respawn\apex legends\local\cfg\autoconfig.cfg (OR) Steam\SteamApps\common\Apex Legends\cfg\autoexec.cfg
  278.  
  279. sound_volume "1"
  280. bind_US_standard "=" "exec autoexec" 0
  281. mouse_sensitivity "0.43125"
  282. mouse_zoomed_sensitivity_scalar_0 "1.009237"
  283. mouse_zoomed_sensitivity_scalar_1 "1.009252"
  284. mouse_zoomed_sensitivity_scalar_2 "1.009228"
  285. mouse_zoomed_sensitivity_scalar_3 "1.009269"
  286. mouse_zoomed_sensitivity_scalar_4 "1.009256"
  287. mouse_zoomed_sensitivity_scalar_5 "1.009236"
  288. cl_fovScale "1.55"
  289. reticle_color "255 255 0"
  290. r_dynamic "0"
  291. func_break_max_pieces "0"
  292. fps_max "250"
  293. snd_mixahead "0.05"
  294.  
  295.  
  296.  
  297. ///////////////////////////////// //
  298. sound_volume "1"
  299. bind_US_standard "=" "exec autoexec" 0
  300. mouse_sensitivity "0.43125"
  301. mouse_zoomed_sensitivity_scalar_0 "1.009237"
  302. mouse_zoomed_sensitivity_scalar_1 "1.009252"
  303. mouse_zoomed_sensitivity_scalar_2 "1.009228"
  304. mouse_zoomed_sensitivity_scalar_3 "1.009269"
  305. mouse_zoomed_sensitivity_scalar_4 "1.009256"
  306. mouse_zoomed_sensitivity_scalar_5 "1.009236"
  307. cl_fovScale "1.55"
  308. reticle_color "255 255 0"
  309. r_dynamic "0"
  310. func_break_max_pieces "0"
  311. mat_diffuse "1"
  312. mat_postprocess_enabled "0"
  313. mat_compreseedtextures "1"
  314. cl_ragdoll_collide "0"
  315. fps_max "250"
  316. mat_forceaniso "4"
  317. cl_always_ragdoll_radius "0"
  318. cl_bones_incremental_blend "1"
  319. cl_phys_maxticks "0"
  320. r_rootlod "2"
  321. cl_ejectbrass "0"
  322. cl_smooth "0"
  323. mat_debug_tonemapping_disable "1"
  324. mat_sun_highlight_size "0"
  325. hud_setting_adsDof "0"
  326. mat_bloom_max_lighting_value "0"
  327. mat_parallaxmap "0"
  328. r_PhysPropLighting "0"
  329. r_lightstyle "0"
  330. r_lightmap "0"
  331. cl_gib_allow "0"
  332. cl_particle_fallback_base "-1"
  333. cl_particle_fallback_multiplier "-1"
  334. particle_cpu_level "0"
  335. r_createmodeldecals "0"
  336. shadow_depth_dimen_min "0"
  337. shadow_depth_upres_factor_max "0"
  338. shadow_maxdynamic "0"
  339. ssao_downsample "0"
  340. mat_vsync_mode "0"
  341. mat_backbuffer_count "0"
  342. hud_setting_pingDoubleTapEnemy "1"
  343. r_WaterDrawReflection "0"
  344. r_drawbatchdecals "0"
  345. mat_local_contrast_scale_override "0"
  346. mat_maxframelatency "0"
  347. cl_use_simd_bones "1"
  348. cl_simdbones_slerp "1"
  349. r_particles_cull_all "0"
  350. prop_active_gib_limit "0"
  351. dof_overrideParams "0"
  352. tsaa_blendfactoroverride "1"
  353. r_fastzreject "-1"
  354. r_decals "0"
  355. r_forcecheapwater "1"
  356. r_waterdrawreflection "0"
  357. r_waterforceexpensive "0"
  358. r_waterforcereflectentities "0"
  359. r_jiggle_bones "0"
  360. r_shadowrendertotexture "0"
  361. r_rimlight "0"
  362. r_threaded_particles "1"
  363. r_updaterefracttexture_allowmultiple "0"
  364. r_volumetric_lighting_enabled "0"
  365. r_particle_lighting_enable "0"
  366. r_particle_low_res_enable "1"
  367. r_drawscreenspaceparticles "0"
  368. r_waterdrawrefraction "0"
  369. r_norefresh "1"
  370. r_particle_sim_spike_threshold_ms "0"
  371. r_ropetranslucent "0"
  372. r_visambient "0"
  373. r_DrawDisp "0"
  374. r_drawparticles "0"
  375. r_drawsprites "0"
  376. r_drawstaticlight "0"
  377. r_dynamiclighting "0"
  378. r_particle_lighting_force "0"
  379. r_sse_s "0"
  380. r_visualizetraces "0"
  381. r_vismodellighting "0"
  382. r_updaterefracttexture "0"
  383. r_txaaEnabled "0"
  384. r_modeldecal_maxtotal "0"
  385. r_drawworld "0"
  386. r_drawtranslucentrenderables "0"
  387. r_drawstaticprops "0"
  388. r_drawsky "0"
  389. r_drawopaquerenderables "0"
  390. r_drawentities "0"
  391. r_drawbrushmodels "0"
  392. r_ditherAlpha "0"
  393. r_ditherFade "0"
  394. r_blurmenubg "0"
  395. r_DrawBeams "0"
  396. r_threadeddetailprops "1"
  397. r_queued_ropes "1"
  398. mat_screen_blur_override "1"
  399. mat_autoexposure_override_min_max "1"
  400. map_settings_override "1"
  401. rui_overrideVguiTextRendering "1"
  402. mat_envmap_scale "1"
  403. mat_envmapsize "0"
  404. mat_envmaptgasize "0"
  405. mat_depthtest_force_disabled "1"
  406. mat_disable_bloom "1"
  407. mat_disable_lightmap_ambient "1"
  408. mat_force_bloom "0"
  409. mat_fastspecular "1"
  410. mat_disable_lightmaps "1"
  411. mat_disable_lightwarp "1"
  412. mat_bloomscale "0"
  413. mat_bloom_streak_amount "0"
  414. mat_bloom_wide_amount "0"
  415. mat_global_lighting "0"
  416. mat_dynamic_tonemapping "0"
  417. mat_specular "0"
  418. mat_disable_model_ambient "1"
  419. mat_compressedtextures "1"
  420. mat_use_compressed_hdr_textures "1"
  421. mat_bumpmap "0"
  422. mat_hdr_enabled "0"
  423. mat_hdr_level "0"
  424. mat_vignette_enable "0"
  425. mat_enable_ssr "0"
  426. mat_fxaa_enable "0"
  427. mat_mip_linear "0"
  428. mat_reducefillrate "1"
  429. mat_shadowstate "0"
  430. mat_depthfeather_enable "0"
  431. mat_depthbias_tightshadowmap "0"
  432. mat_dof_enabled "0"
  433. mat_reduceparticles "1"
  434. mat_instancing "1"
  435. mat_colorcorrection_editor "0"
  436. mat_forceaniso "0"
  437. mat_screen_blur_enabled "0"
  438. mat_motion_blur_enabled "0"
  439. mat_motion_blur_falling_intensity "0"
  440. mat_motion_blur_falling_max "0"
  441. mat_motion_blur_falling_min "0"
  442. mat_motion_blur_forward_enabled "0"
  443. mat_motion_blur_percent_of_screen_max "0"
  444. mat_motion_blur_rotation_intensity "0"
  445. mat_motion_blur_strength "0"
  446. mat_colcorrection_disableentities "1"
  447. mat_shadercount "0"
  448. mat_vsync "0"
  449. mat_hide_sun_in_last_cascade "1"
  450. mat_antialias_mode "0"
  451. mat_colorcorrection "0"
  452. monitor_mat_sharpen_amount "0"
  453. mat_light_edit "1"
  454. mat_depthbias_shadowmap "0"
  455. mat_fullbright "1"
  456. cl_drawmonitors "0"
  457. mat_screen_blur_enabled "0"
  458. hud_setting_minimapRotate "1"
  459. hud_setting_pingAlpha "0.4"
  460. sprint_view_shake_style "1"
  461. staticProp_max_scaled_dist "1500"
  462. cl_cull_weapon_fx "0"
  463. cl_ejectbrass "0"
  464. cl_lagcompensation "1"
  465. cl_predictweapons "1"
  466. cl_predict "1"
  467. cl_disable_ragdolls "1"
  468. cl_ragdoll_force_fade_time "0"
  469. cl_ragdoll_force_fade_time_local_view_player "0"
  470. cl_ragdoll_force_fade_time_on_moving_geo "0"
  471. cl_ragdoll_self_collision "0"
  472. cl_ragdoll_maxcount "0"
  473. cl_particle_max_count "0"
  474. cl_particle_limiter_max_particle_count "10"
  475. cl_particle_limiter_max_system_count "10"
  476. cl_forcepreload "0"
  477. cl_detailfade "0"
  478. cl_detaildist "0"
  479. cl_drawshadowtexture "0"
  480. cl_jiggle_bone_framerate_cutoff "0"
  481. cl_new_impact_effects "0"
  482. cl_show_splashes "0"
  483. cl_showfiredbullets "0"
  484. cl_particle_limiter_min_kill_distance "1"
  485. cl_muzzleflash_dlight_st "0"
  486. cl_SetupAllBones "0"
  487. cl_aggregate_particles "1"
  488. cl_allowAnimsToInterpolateBackward "0"
  489. cl_threaded_bone_setup "1"
  490. cl_anim_detail_dist "1"
  491. cl_anim_face_dist "1"
  492. cl_decal_alwayswhite "1"
  493. cl_idealpitchscale "0"
  494. cl_minimal_rtt_shadows "1"
  495. cl_particle_snoozetime "0.166667"
  496. cl_phys_props_enable "0"
  497. lightmap_realtimelight "0"
  498. lightmap_realtimeshadows "0"
  499. lightmap_ambient "0"
  500. mp_decals "0"
  501. muzzleflash_light "0"
  502. modeldecals_forceAllowed "0"
  503. model_fadeRangeFraction "0"
  504. not_focus_sleep "9999999999999"
  505. nb_shadow_dist "0"
  506. pvs_yield "1"
  507. projectile_filltrails "2"
  508. projectile_faketrails "0"
  509. pertrianglecollision "0"
  510. particle_dlights_enable "0"
  511. particle_gpu_level "0"
  512. rope_solid_minalpha "0"
  513. rope_solid_minwidth "0.1"
  514. rope_smooth "0"
  515. rope_subdiv "0"
  516. rope_collide "0"
  517. rope_wind_dist "0"
  518. rope_averagelight "0"
  519. rope_rendersolid "0"
  520. ragdoll_sleepaftertime "0"
  521. sort_opaque_meshes "0"
  522. ssao_enabled "0"
  523. sssss_enable "0"
  524. shadow_capable "0"
  525. shadow_enable "0"
  526. shadow_default_filter_size "0"
  527. shadow_filter_maxstep "0"
  528. shadow_maxspotshadows "0"
  529. showhitlocation "0"
  530. showmem_enabled "0"
  531. showsnapshot_enabled "0"
  532. ssao_blur "0"
  533. static_shadow "0"
  534. static_shadow_res "0"
  535. shadow_multisampled "0"
  536. stream_mips_use_staging_texture "0"
  537. shake_offsetFactor_human "0"
  538. sleep_when_meeting_framerate "0"
  539. sleep_when_meeting_framerate_headroom_ms "0"
  540. tsaa_numsamples "64"
  541. tsaa_curframeblendamount "0.05"
  542. tf_particles_disable_weather "1"
  543. tweak_light_shadows_every_frame "0"
  544. tracer_extra "0"
  545. violence_hblood "0"
  546. violence_hgibs "0"
  547. violence_agibs "0"
  548. violence_ablood "0"
  549. viewmodel_selfshadow "0"
  550. viewmodelShake_sourceRollRange "0"
  551. viewmodelShake "0"
  552. vsm_ignore_face_planes "1"
  553. vphysics_threadmode "1"
  554. stream_cache_high_priority_static_models "1"
  555. stream_cache_preload_from_rpak "1"
  556. stream_drop_unused "1"
  557. stream_enable "0"
  558. stream_picmip "4"
  559. anim_3wayblend "0"
  560. ai_expression_frametime "0"
  561. bink_materials_enabled "0"
  562. bink_preload_videopanel_movies "0"
  563. building_cubemaps "1"
  564. csm_world_shadows "0"
  565. csm_cascade_res "0"
  566. csm_quality_level "1"
  567. csm_renderable_shadows "0"
  568. csm_rope_shadows "0"
  569. disp_dynamic "0"
  570. dvs_enable "0"
  571. dlight_enable "0"
  572. dof_enable "0"
  573. dodge_viewTiltMax "0"
  574. env_lightglow "0"
  575. engine_no_focus_sleep "0"
  576. fog_enable "0"
  577. fog_enableskybox "0"
  578. fog_enable_water_fog "0"
  579. fog_volume "0"
  580. flex_rules "0"
  581. flex_smooth "0"
  582. g_ragdoll_fadespeed "10000"
  583. g_ragdoll_lvfadespeed "10000"
  584. hudchat_new_message_fade_duration "1"
  585. host_threaded_sound "0"
  586. host_sleep "0"
  587. mp_usehwmmodels "-1"
  588. mp_usehwmvcds "-1
  589. miles_occlusion_server_sounds_per_frame "190"
  590. miles_occlusion "0"
  591. miles_occlusion_force "0"
  592. miles_occlusion_partial "0"
  593. snd_surround_speakers "2"
  594. snd_headphone_pan_exponent "2"
  595. snd_setmixer PlayerFootsteps vol 0.1
  596. snd_setmixer GlobalFootsteps vol 1.2
  597. miles_channels "8"
  598. cl_footstep_event_max_dist "4000"
  599. cl_footstep_event_max_dist "4000"
  600. rope_wind_dist "4000"
  601. miles_occlusion_server_sounds_per_frame "190"
  602. r_eyegloss "0"
  603. r_eyemove "0"
  604. r_eyes "0"
  605. r_3dsky "0"
  606. Allowoverbright "1"
  607. r_threaded_client_shadow_manager "1"
  608. r_ambientfraction "0.2"
  609. cl_ragdoll_self_collision "0"
  610. r_dxgi_max_frame_latency "0"
  611. cl_updaterate_mp "120"
  612. cl_threaded_client_leaf_system "1"
  613. fps_max_use_refresh "0"
  614. r_fog "0"
  615. mat_drawflat "1"
  616. mat_fastnobump "0"
  617. mat_norendering "1"
  618. mat_postprocess_enable "0"
  619. r_fastzreject "0"
  620. mat_deptheather_enable "0"
  621.  
  622.  
  623.  
  624. --------------------------------------------------------------------------
  625.  
  626.  
  627.  
  628.  
  629. // Input Lag
  630.  
  631. ""
  632. ""
  633.  
  634.  
  635. cl_particle_limiter_max_particle_count "-1" // 0 or 10 or -1
  636. cl_particle_limiter_max_system_count "-1" // 0 or 10 or -1
  637.  
  638. cl_particle_max_count "0" // 0 or -1
  639.  
  640. mat_fastnobump "0" // 0 or 1
  641. mat_fastspecular "0" // 0 or 1
  642.  
  643. mat_use_compressed_hdr_textures "0" // 0 or 1
  644.  
  645. fog_enable_water_fog "0"
  646.  
  647. r_fastzreject "0" // 0 or 1
  648.  
  649. cl_use_simd_bones "0" // 0 or 1
  650. cl_simdbones_slerp "0" // 0 or 1
  651.  
  652. // Sound
  653. sound_volume "1"
  654. sound_volume_music_game "0"
  655. sound_volume_music_lobby "0"
  656. cl_footstep_event_max_dist "4000" // def. 2500
  657. rope_wind_dist "4000" "0"
  658.  
  659.  
  660.  
  661. mouse_zoomed_sensitivity_scalar_1 "1.05"
  662. mouse_zoomed_sensitivity_scalar_2 "1.05"
  663. mouse_zoomed_sensitivity_scalar_3 "1.05"
  664. mouse_zoomed_sensitivity_scalar_4 "1.05"
  665. mouse_zoomed_sensitivity_scalar_5 "1.05"
  666. mouse_zoomed_sensitivity_scalar_6 "1.05"
  667. mouse_zoomed_sensitivity_scalar_7 "1.05"
  668.  
  669. video
  670. "setting.mat_antialias_mode" "12" // TASS on off 0
  671.  
  672. auto
  673. mat_filtertextures "0"
  674. mat_filterlightmaps "0"
  675.  
  676.  
  677. ==============
  678. FOV
  679. 1.495 106 = 119.846019 (120) Official
  680. 1.50875 107 = 120.707086 (120) Official
  681. 1.5225 108 = 121.564535 (121) Official
  682. 1.53625 109 = 122.41841 (122) Official
  683. 1.55 110 = 123.268762 (123) Official
  684.  
  685. 1.28875 91 = 106.464099 (106) Official
  686. 1.2857 91 = 106.259245 (106)
  687. 1.267 90 = 104.998562 (105)
  688. 1.275 90 = 105.538882 (105) Official
  689. 1.2376 87 = 103.000028 (103) Official
  690.  
  691. CS 106.260205
  692. OW VAL 103
  693. BFV 105
  694.  
  695.  
  696.  
  697.  
  698.  
  699. 감도를 결정한 이유
  700.  
  701. 에펙은 넓은 fov가 필요한 게임 우선순위
  702. 그러므로 모니터상에서 감각이 기존게임과 같아야함 그래서 에이스유의 감도를 참고하였음.
  703.  
  704. aceu
  705.  
  706.  
  707. 800
  708. val 0.47 34.7416cm fov 103
  709.  
  710. apex 1.495455 34.7416cm -> 1.5 34.6364cm
  711.  
  712.  
  713. apex 1.8 28.8636 cm fov 110 -> 123.
  714.  
  715.  
  716.  
  717. apex + 0.3 sens + 5.7728 cm
  718.  
  719. sens 2.85 + 0.3 = 3.15 fov 110 (123)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement