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- /* is grenade? */
- function is_gren(name) {
- if(name == "high explosive grenade") {
- return true
- } else if(name == "incendiary grenade") {
- return true
- } else if(name == "molotov") {
- return true
- } else if(name == "flashbang") {
- return true
- } else if(name == "smoke grenade") {
- return true
- }
- return false
- }
- /* array of states */
- var states = {
- "beta": "[beta]",
- "debug": "[dbg]"
- }
- /* math random */
- Math.RandomInt = function(min, max) {
- min = Math.ceil(min);
- max = Math.floor(max);
- return Math.floor(Math.random() * (max - min + 1)) + min;
- }
- /* distance */
- distanceflag = function(origin, destination) {
- const sub = [destination[0] - origin[0], destination[1] - origin[1], destination[2] - origin[2]];
- return Math.hypot(sub[0], sub[1], sub[2]);
- }
- /* calc distance */
- function calcDist(local, target) {
- var lx = local[0];
- var ly = local[1];
- var lz = local[2];
- var tx = target[0];
- var ty = target[1];
- var tz = target[2];
- var dx = lx - tx;
- var dy = ly - ty;
- var dz = lz - tz;
- return Math.sqrt(dx * dx + dy * dy + dz * dz);
- }
- /* outline */
- function draw_shadow(x, y, int, text, outline_color, font) {
- Render.String(x + 1, y + 1, int, text, outline_color, font);
- Render.String(x, y + 1, int, text, outline_color, font);
- Render.String(x + 1, y, int, text, outline_color, font);
- Render.String(x - 1, y - 1, int, text, outline_color, font);
- Render.String(x - 1, y, int, text, outline_color, font);
- Render.String(x, y - 1, int, text, outline_color, font);
- Render.String(x + 1, y - 1, int, text, outline_color, font);
- Render.String(x - 1, y + 1, int, text, outline_color, font);
- }
- /* inair */
- var Inair = function() {
- if(!(Entity.GetProp(Entity.GetLocalPlayer(), "CBasePlayer", "m_fFlags") & (1 << 0))) {
- return true;
- } else {
- return false;
- }
- }
- /* outline / arc */
- function render_arc(x, y, radius, radius_inner, start_angle, end_angle, segments, color) {
- while(360 % segments != 0) {
- segments++;
- }
- segments = 360 / segments;
- for(var i = start_angle; i < start_angle + end_angle; i = i + segments) {
- var rad = i * Math.PI / 180;
- var rad2 = (i + segments) * Math.PI / 180;
- var rad_cos = Math.cos(rad);
- var rad_sin = Math.sin(rad);
- var rad2_cos = Math.cos(rad2);
- var rad2_sin = Math.sin(rad2);
- var x1_outer = x + rad_cos * radius;
- var y1_outer = y + rad_sin * radius;
- var x2_outer = x + rad2_cos * radius;
- var y2_outer = y + rad2_sin * radius;
- var x1_inner = x + rad_cos * radius_inner;
- var y1_inner = y + rad_sin * radius_inner;
- var x2_inner = x + rad2_cos * radius_inner;
- var y2_inner = y + rad2_sin * radius_inner;
- Render.Polygon([
- [x1_outer, y1_outer],
- [x2_outer, y2_outer],
- [x1_inner, y1_inner]
- ], color);
- Render.Polygon([
- [x1_inner, y1_inner],
- [x2_outer, y2_outer],
- [x2_inner, y2_inner]
- ], color);
- }
- }
- Render.OutlineCircle = function(x, y, what, col) {
- render_arc(x, y, 9, 4, 0, 360, 32, [0, 0, 0, 255])
- render_arc(x, y, 8, 5, 0, what * 360, 32, col)
- }
- /* get velocity */
- function getVelocity(index) {
- players = Entity.GetPlayers();
- for(i = 0; i < players.length; i++); {
- var velocity = Entity.GetProp(index, "CBasePlayer", "m_vecVelocity[0]");
- var speed = Math.sqrt(velocity[0] * velocity[0] + velocity[1] * velocity[1]);
- }
- return speed;
- }
- /* getdropdownvalue */
- function getDropdownValue(value, index) {
- var mask = 1 << index;
- return value & mask ? true : false;
- }
- /* tickbase */
- function can_shift_shot(ticks_to_shift) {
- var me = Entity.GetLocalPlayer();
- var wpn = Entity.GetWeapon(me);
- if(me == null || wpn == null) return false;
- var tickbase = Entity.GetProp(me, "CCSPlayer", "m_nTickBase");
- var curtime = Globals.TickInterval() * (tickbase - ticks_to_shift)
- if(curtime < Entity.GetProp(me, "CCSPlayer", "m_flNextAttack")) return false;
- if(curtime < Entity.GetProp(wpn, "CBaseCombatWeapon", "m_flNextPrimaryAttack")) return false;
- return true;
- }
- /* dormant function */
- function dormant() {
- enemies = Entity.GetEnemies()
- for(var i in enemies)
- if(Entity.IsDormant(enemies[i])) {
- return true
- }
- return false
- }
- /* weapons */
- var weaponTabNames = {"usp s": "USP", "glock 18": "Glock", "dual berettas": "Dualies", "r8 revolver": "Revolver", "desert eagle": "Deagle", "p250": "P250", "tec 9": "Tec-9", "mp9": "MP9", "mac 10": "Mac10", "pp bizon": "PP-Bizon", "ump 45": "UMP45", "ak 47": "AK47", "sg 553": "SG553", "aug": "AUG", "m4a1 s": "M4A1-S", "m4a4": "M4A4", "ssg 08": "SSG08", "awp": "AWP", "g3sg1": "G3SG1", "scar 20": "SCAR20", "xm1014": "XM1014", "mag 7": "MAG7", "m249": "M249", "negev": "Negev", "p2000": "P2000", "famas": "FAMAS", "five seven": "Five Seven", "mp7": "MP7", "ump 45": "UMP45", "p90": "P90", "cz75 auto": "CZ-75", "mp5 sd": "MP5", "galil ar": "GALIL", "sawed off": "Sawed off", }
- var other_weapons = ["knife", "knife_t", "knife_karambit", "knife_m9_bayonet", "knife_survival_bowie", "knife_butterfly", "knife_flip", "knife_push", "knife_tactical", "knife_falchion", "knife_gut", "knife_ursus", "knife_gypsy_jackknife", "knife_stiletto", "knife_widowmaker", "knife_css", "knife_cord", "knife_canis", "knife_outdoor", "knife_skeleton", "bayonet", "hegrenade", "smokegrenade", "molotov", "incgrenade", "flashbang", "decoy", "taser"]
- function in_bounds(vec, x, y, x2, y2) {
- return(vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
- }
- /* c4 */
- function getSite(c4) {
- bombsite = Entity.GetProp(c4, "CPlantedC4", "m_nBombSite");
- if(bombsite == 0) {
- return "A - ";
- } else {
- return "B - ";
- }
- }
- function bomb_exploded() {
- isbomb = 0
- on_plant_time = 0
- fill = 0
- planting = false
- }
- function autobuy(){
- if(UI.GetValue(["Rage", "XO-YAW", "XO-YAW", "AWP Fast Buy"])){
- Cheat.ExecuteCommand("buy awp;buy awp;buy awp;buy awp;buy awp;buy awp;buy awp;")
- }
- }
- function bomb_beginplant() {
- on_plant_time = Globals.Curtime()
- bombsite = Event.GetInt("site")
- world = World.GetMapName()
- if(world == "de_mirage") {
- if(bombsite == 447) {
- bombsiteonplant = "Bombsite B"
- } else {
- bombsiteonplant = "Bombsite A"
- }
- }
- if(world == 'de_dust2') {
- if(bombsite == 366) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'de_dust2_old') {
- if(bombsite == 366) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'de_dust2_old_1') {
- if(bombsite == 366) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'de_dust2_old_ht') {
- if(bombsite == 366) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'de_vertigo') {
- if(bombsite == 79) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'de_overpass') {
- if(bombsite == 85) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'de_inferno') {
- if(bombsite == 370) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'gd_rialto') {
- bombsiteonplant = "Bombsite A"
- };
- if(world == 'de_cbble') {
- if(bombsite == 216) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'de_tulip') {
- if(bombsite == 620) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- if(world == 'de_tulip_ht') {
- if(bombsite == 620) {
- bombsiteonplant = "Bombsite A"
- } else {
- bombsiteonplant = "Bombsite B"
- }
- };
- planting = true
- }
- function bomb_abortplant() {
- on_plant_time = 0
- fill = 0
- planting = false
- }
- function bomb_defused() {
- on_plant_time = 0
- fill = 0
- planting = false
- }
- function bomb_planted() {
- on_plant_time = 0
- fill = 0
- planting = false
- }
- function on_round_start() {
- on_plant_time = 0
- fill = 0
- planting = false
- curtick = Globals.Tickcount()
- }
- /* ui */
- UI.AddSubTab(["Rage", "SUBTAB_MGR"], "XO-YAW");
- UI.AddDropdown(["Rage", "XO-YAW", "XO-YAW"], "Tab", ["Rage & AA", "Visual", "Misc"], 0)
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Watermark")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Arrows")
- UI.AddMultiDropdown(["Rage", "XO-YAW", "XO-YAW"], "Additional Flags", ["R8 Lethal", "Zeus"])
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Tag [Glass of xo]")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Advanced shot logger")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "AWP Fast Buy")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Blend While Grenade")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Keybinds")
- UI.AddSliderInt(["Rage", "XO-YAW", "XO-YAW"], "k_x", 0, Render.GetScreenSize()[0])
- UI.AddSliderInt(["Rage", "XO-YAW", "XO-YAW"], "k_y", 0, Render.GetScreenSize()[1])
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Desync Circle")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Indicators")
- UI.AddMultiDropdown(["Rage", "XO-YAW", "XO-YAW"], "Indicators Style", ["Cross", "Old Skeet", "Cross #2", "Taco", "Cross #3", "Cross #4", "Ideal Yaw", "AntiAim & Indication v3", "Skeet", "omskcord"])
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Advanced Double-Tap")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Advanced Fake-Lag")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Manual Anti-Aim")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Fakelag Indicator")
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Advanced Anti-Aim")
- UI.AddMultiDropdown(["Rage", "XO-YAW", "XO-YAW"], "Anti-Aim Conditions", ["On Slow Walk", "On Dormant", "On Air", "On Duck", "On Move"])
- UI.AddCheckbox(["Rage", "XO-YAW", "XO-YAW"], "Leg Fucker")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Damage Override", "Damage Override")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Hitchance Override", "Hitchance Override")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Legit AA", "Legit AA")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Left key", "")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Back key", "")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Right key", "")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Forward Key", "")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Ping Spike", "Ping Spike")
- UI.AddHotkey(["Config", "Scripts", "JS Keybinds"], "Freestanding", "Freestanding")
- UI.AddColorPicker(["Rage", "XO-YAW", "XO-YAW"], "Desync Circle Color")
- UI.AddColorPicker(["Rage", "XO-YAW", "XO-YAW"], "Arrows Color")
- UI.AddColorPicker(["Rage", "XO-YAW", "XO-YAW"], "Selected Arrows Color")
- UI.AddColorPicker(["Rage", "XO-YAW", "XO-YAW"], "Accent Color");
- UI.AddSliderFloat(["Rage", "XO-YAW", "XO-YAW"], "Aspect ratio", 0.0, 5.0)
- UI.AddSliderInt(["Rage", "XO-YAW", "XO-YAW"], "ThirdPerson Dist", 50, 150)
- UI.AddSliderInt(["Rage", "Accuracy", "General"], "Hitchance Override", 0, 100)
- UI.AddSliderInt(["Rage", "Target", "General"], "Damage Override", 0, 130)
- for(var name in weaponTabNames) {
- UI.AddSliderInt(["Rage", "Target", weaponTabNames[name]], "Damage Override", 0, 130)
- UI.AddSliderInt(["Rage", "Accuracy", weaponTabNames[name]], "Hitchance Override", 1, 100)
- }
- var weap_rev = (Entity.GetProp(Entity.GetWeapon(Entity.GetLocalPlayer()), "CBaseAttributableItem", "m_iItemDefinitionIndex") & 0xFFFF) == 64
- var username = Cheat.GetUsername()
- var screen_size = Global.GetScreenSize()
- var lp = Entity.GetLocalPlayer()
- var velocity = Math.round(getVelocity(lp)).toString()
- var weaponName = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()))
- var oldTick = 0
- var lastPressed = 0
- var curtick = 0
- var h = [];
- var drawLeft = 0
- var drawHideReal = 1
- var drawRight = 0
- var drawBack = 0
- var leftWasPressed = 0
- var rightWasPressed = 0
- var backWasPressed = 0
- var upWasPressed = 0
- var isHideRealActive = 0
- var altfakelag = 0
- var cur_dmg = 0
- var cur_hit = 0
- var anim = 10 * Math.abs(Math.sin(64 * Globals.Realtime()))
- var antiaim_state = "default"
- var weapon = ""
- var recharge = 0
- var r8dt = false
- var legitaa_time = Global.Realtime()
- var E = true
- var defuse = false
- var distance = 0
- var distance1 = 0
- var original_aa = true
- var planting = false
- var fill = 0
- var isbomb = 0
- var bombsiteonplant = ""
- var on_plant_time
- /* PATHES ARRAY */
- pathes = []
- var lasttime = 0
- function get_all_keys() {
- ragekeysgeneral = UI.GetChildren(["Rage", "General", "SHEET_MGR", "General", "Key assignment"])
- ragekeysexploits = UI.GetChildren(["Rage", "Exploits", "SHEET_MGR", "Keys", "Key assignment"])
- ragekeysantiaim = UI.GetChildren(["Rage", "Anti Aim", "SHEET_MGR", "General", "Key assignment"])
- miskkeys = UI.GetChildren(["Misc.", "Keys", "SHEET_MGR", "Keys", "Key assignment"])
- scriptkeys = UI.GetChildren(["Config", "Scripts", "Keys", "JS Keybinds", ])
- for(p in ragekeysgeneral) {
- pathes.push([
- ["Rage", "General", "SHEET_MGR", "General", "Key assignment", ragekeysgeneral[p]], ragekeysgeneral[p]
- ])
- }
- for(o in ragekeysexploits) {
- pathes.push([
- ["Rage", "Exploits", "SHEET_MGR", "Keys", "Key assignment", ragekeysexploits[o]], ragekeysexploits[o]
- ])
- }
- for(r in ragekeysantiaim) {
- pathes.push([
- ["Rage", "Anti Aim", "SHEET_MGR", "General", "Key assignment", ragekeysantiaim[r]], ragekeysantiaim[r]
- ])
- }
- for(n in miskkeys) {
- pathes.push([
- ["Misc.", "Keys", "SHEET_MGR", "Keys", "Key assignment", miskkeys[n]], miskkeys[n]
- ])
- }
- for(z in scriptkeys) {
- pathes.push([
- ["Config", "Scripts", "Keys", "JS Keybinds", scriptkeys[z]], scriptkeys[z]
- ])
- }
- }
- /* On start */
- get_all_keys()
- /* shadow */
- Render.Strings = function(x, y, align, txt, col, font){
- Render.String(x, y + 1, align, txt, [0, 0, 0, 255], font);
- Render.String(x, y, align, txt, col, font);
- }
- /* Keybinds main function */
- function keybinds() {
- if(!UI.GetValue(["Rage", "XO-YAW", "XO-YAW", "Keybinds"]) || !Entity.IsAlive(Entity.GetLocalPlayer()) || World.GetServerString() == "" || pathes.length == 0) return;
- font_keys = Render.GetFont("verdana.ttf", 10, true)
- /* Translate ui name to render text */
- const ui_to_type = {
- "Always": "[~]",
- "Hold": "[holding]",
- "Toggle": "[toggled]"
- }
- var keys = []
- for(var i in pathes) {
- active = UI.GetValue(pathes[i][0])
- if(!active) continue;
- type = ui_to_type[UI.GetHotkeyState(pathes[i][0])]
- if(type == "[~]") continue;
- text = pathes[i][1]
- keys.push({
- "text": text,
- "type": type
- })
- }
- const x = UI.GetValue(["Rage", "XO-YAW", "XO-YAW", "k_x"]), y = UI.GetValue(["Rage", "XO-YAW", "XO-YAW", "k_y"])
- if(keys.length == 0 && !UI.IsMenuOpen()) return;
- var max_size = 25
- for(var b in keys){
- if(Render.TextSize(keys[b].text, font_keys)[0] > max_size){
- max_size = Render.TextSize(keys[b].text, font_keys)[0]
- }
- }
- for(var i in keys) {
- bind = keys[i]
- data = {
- "a": bind.text,
- "b": bind.type,
- "c": Render.TextSize(bind.text, font_keys)
- }
- Render.Strings(x + 2, y + 5 + 15*i, 0, data.a, [255, 255, 255, 255], font_keys);
- Render.Strings(x + 2 + max_size + 10, y + 5 + 15*i, 0, data.b, [255, 255, 255, 255], font_keys);
- }
- w_ = 60 + max_size
- Render.FilledRect(x + 5, y - 15, w_ - 10, 18, UI.GetColor(["Rage", "XO-YAW", "XO-YAW", "Accent Color"]))
- render_arc(x + 5, y - 6.5, 9, 0, 90, 180, 32, UI.GetColor(["Rage", "XO-YAW", "XO-YAW", "Accent Color"]))
- render_arc(x + 4 + w_ - 10, y - 6.5, 9, 0, 270, 180, 32, UI.GetColor(["Rage", "XO-YAW", "XO-YAW", "Accent Color"]))
- Render.Strings(x + w_ / 2, y - 14, 1, "hotkeys", [255, 255, 255, 255], font_keys);
- /* For dragging */
- if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
- const mouse_pos = Input.GetCursorPosition();
- if (in_bounds(mouse_pos, x, y - 20, x + w_, y + 20)) {
- UI.SetValue(["Rage", "XO-YAW", "XO-YAW", "k_x"], mouse_pos[0] - w_ / 2);
- UI.SetValue(["Rage", "XO-YAW", "XO-YAW", "k_y"], mouse_pos[1]);
- }
- }
- }
- /* dt */
- function doubletap() {
- if(UI.GetValue(["Rage", "XO-YAW", "Advanced Double-Tap"])) {
- var exploitCharge = Exploit.GetCharge();
- Exploit[(1 != exploitCharge ? "Enable" : "Disable") + "Recharge"](), Exploit.OverrideMaxProcessTicks(19 ), Exploit.OverrideShift(19)
- Exploit.OverrideTolerance(0), can_shift_shot(12) && 1 != exploitCharge && (Exploit.DisableRecharge(), Exploit.Recharge())
- } else {
- Exploit.EnableRecharge(), Exploit.OverrideShift(12), Exploit.OverrideTolerance(3)
- }
- if(weap_rev) {
- if(r8dt && recharge + 20 == Globals.Tickcount()) {
- UI.ToggleHotkey(["Rage", "Exploits", "Keys", "Key assignment", "Double tap"])
- r8dt = false
- }
- }
- }
- function on_wpn_fire() {
- if((Entity.GetEntityFromUserID(Event.GetInt("userid")) != Entity.GetLocalPlayer()) || !weap_rev) return;
- recharge = Globals.Tickcount();
- if(UI.GetValue(["Rage", "Exploits", "Keys", "Key assignment", "Double tap"])) {
- UI.ToggleHotkey(["Rage", "Exploits", "Keys", "Key assignment", "Double tap"])
- r8dt = true;
- }
- }
- function doubletapunload() {
- Exploit.EnableRecharge(), Exploit.OverrideShift(16), Exploit.OverrideTolerance(0)
- }
- /* damage/hitchance override */
- function dmghcoverride() {
- var target = Entity.GetEnemies()
- var weaponName = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()))
- if(!Entity.IsAlive(Entity.GetLocalPlayer())) return;
- if(!weaponTabNames.hasOwnProperty(weaponName)) {
- return;
- }
- var isDamageOverride = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Damage Override"]) ? true : false
- var isHitchanceOverride = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Hitchance Override"]) ? true : false
- for(var i in target) {
- if(isDamageOverride) {
- if(UI.GetValue(["Rage", "Target", weaponTabNames[weaponName], "Damage Override"]) != 0) {
- Ragebot.ForceTargetMinimumDamage(target[i], UI.GetValue(["Rage", "Target", weaponTabNames[weaponName], "Damage Override"]))
- } else {
- Ragebot.ForceTargetMinimumDamage(target[i], UI.GetValue(["Rage", "Target", "General", "Damage Override"]))
- }
- }
- if(isHitchanceOverride) {
- if(UI.GetValue(["Rage", "Accuracy", weaponTabNames[weaponName], "Hitchance Override"]) != 0) {
- Ragebot.ForceTargetHitchance(target[i], UI.GetValue(["Rage", "Accuracy", weaponTabNames[weaponName], "Hitchance Override"]))
- } else {
- Ragebot.ForceTargetHitchance(target[i], UI.GetValue(["Rage", "Accuracy", "General", "Hitchance Override"]))
- }
- }
- }
- }
- /* UI Status controller */
- function on_menu_changes() {
- var type = UI.GetValue(["Rage", "XO-YAW", "XO-YAW", "Tab"])
- var is_rage = type == 0 ? 1 : 0,
- is_vis = type == 1 ? 1 : 0,
- is_misc = type == 2 ? 1 : 0
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Watermark"], is_vis)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Arrows"], is_vis)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Blend While Grenade"], is_misc)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Keybinds"], is_vis)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Keybinds"], 0)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Indicators"], is_vis)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Indicators Style"], is_vis == 1 && UI.GetValue(["Rage", "XO-YAW", "Indicators"]) ? 1 : 0)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Fakelag Indicator"], is_vis == 1 && getDropdownValue(UI.GetValue(["Rage", "XO-YAW", "Indicators Style"]), 8) ? 1 : 0)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Advanced Anti-Aim"], is_rage)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Anti-Aim Conditions"], is_rage == 1 && UI.GetValue(["Rage", "XO-YAW", "Advanced Anti-Aim"]) ? 1 : 0)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Advanced Fake-Lag"], is_rage)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Advanced Double-Tap"], is_rage)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Manual Anti-Aim"], is_rage)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Leg Fucker"], is_misc)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Arrows Color"], is_vis == 1 && UI.GetValue(["Rage", "XO-YAW", "Arrows"]) ? 1 : 0)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Selected Arrows Color"], is_vis == 1 && UI.GetValue(["Rage", "XO-YAW", "Arrows"]) ? 1 : 0)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Keybinds"], is_vis);
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Accent Color"], is_vis == 1 &&( UI.GetValue(["Rage", "XO-YAW", "Keybinds"]) || UI.GetValue(["Rage", "XO-YAW", "Watermark"]))? 1 : 0);
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Aspect ratio"], is_misc)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Advanced shot logger"], is_misc)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "ThirdPerson Dist"], is_misc)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "AWP Fast Buy"], is_misc)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Desync Circle"], is_vis)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Desync Circle Color"], is_vis == 1 && UI.GetValue(["Rage", "XO-YAW", "Desync Circle"]) ? 1 : 0)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Additional Flags"], is_misc)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "Tag [Glass of xo]"], is_misc)
- /* Keybinds */
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "k_x"], 0)
- UI.SetEnabled(["Rage", "XO-YAW", "XO-YAW", "k_y"], 0)
- }
- /* misc functions */
- function misc() {
- var weaponName = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()))
- cur_dmg = weaponTabNames[Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()))] != undefined ? UI.GetValue(["Rage", "Target", weaponTabNames[Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()))], "Damage Override"]) : UI.GetValue(["Rage", "Target", "General", "Damage Override"])
- cur_hit = weaponTabNames[Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()))] != undefined ? UI.GetValue(["Rage", "Accuracy", weaponTabNames[Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer()))], "Hitchance Override"]) : UI.GetValue(["Rage", "Accuracy", "General", "Hitchance Override"])
- var fl = function(fl1, fl2) {
- return fl1 < fl2
- }
- if(UI.GetValue(["Rage", "XO-YAW", "Advanced Fake-Lag"])) {
- fl(altfakelag, 15 - 1) ? (UserCMD.Choke(), altfakelag++) : altfakelag < 14 + 8 ? (UserCMD.Send(), altfakelag++) : altfakelag = 0;
- }
- var valueas = UI.GetValue(["Rage", "XO-YAW", "Aspect ratio"]).toString(); {
- Convar.SetString("r_aspectratio", valueas);
- }
- UI.SetValue(["Misc.", "View", "Camera", "Thirdperson distance"], UI.GetValue(["Rage", "XO-YAW", "XO-YAW", "ThirdPerson Dist"]))
- if(UI.GetValue(["Config", "Scripts", "JS Keybinds", "Ping Spike"])) {
- UI.SetValue(["Misc.", "Helpers", "General", "Extended backtracking"], 1)
- } else {
- UI.SetValue(["Misc.", "Helpers", "General", "Extended backtracking"], 0)
- }
- if(UI.GetValue(["Config", "Scripts", "JS Keybinds", "Freestanding"]) && !UI.GetValue(["Config", "Scripts", "JS Keybinds", "Legit AA"])) {
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Auto direction"], 1)
- } else {
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Auto direction"], 0)
- }
- if(UI.GetValue(["Rage", "XO-YAW", "Blend While Grenade"])) {
- if(is_gren(weaponName)) {
- if(a == 0){
- cache = {
- "a": UI.GetValue(["Visuals", "Chams", "Self", "Visible material type"]),
- "b": UI.GetValue(["Visuals", "Chams", "Self", "Visible material override"]),
- "c": UI.GetColor(["Visuals", "Chams", "Self", "Visible material color"])
- }
- a = 1
- }
- UI.SetValue(["Visuals", "Chams", "Self", "Visible material type"], 66)
- UI.SetValue(["Visuals", "Chams", "Self", "Visible material override"], 1)
- UI.SetColor(["Visuals", "Chams", "Self", "Visible material color"], [0, 0, 0, 100])
- } else {
- if(a == 1){
- UI.SetValue(["Visuals", "Chams", "Self", "Visible material type"], cache.a)
- UI.SetValue(["Visuals", "Chams", "Self", "Visible material override"], cache.b)
- UI.SetColor(["Visuals", "Chams", "Self", "Visible material color"], cache.c)
- a = 0
- }
- }
- }
- if(UI.GetValue(["Rage", "XO-YAW", "Tag [Glass of xo]"])){
- var time = parseInt((Globals.Curtime() * 2))
- if (time != lasttime)
- {
- switch((time) % 10)
- {
- case 1:{ Local.SetClanTag("Glass off xo"); break; }
- case 2:{ Local.SetClanTag("8l433 0ff x0"); break; }
- case 3:{ Local.SetClanTag("Gl4ss 0ff x0"); break; }
- case 4:{ Local.SetClanTag("8la3s off x0"); break; }
- case 5:{ Local.SetClanTag("8l433 0ff x0"); break; }
- case 6:{ Local.SetClanTag("Gl4ss 0ff x0"); break; }
- case 7:{ Local.SetClanTag("Gl4ss 0ff x0"); break; }
- case 8:{ Local.SetClanTag("8l433 0ff x0"); break; }
- case 9:{ Local.SetClanTag("Gl4ss 0ff x0"); break; }
- case 10:{ Local.SetClanTag("Glass off xo"); break; }
- }
- }
- lasttime = time;
- }
- UI.GetValue(["Rage", "XO-YAW", "Leg Fucker"]) && (anim = 10 * Math.abs(Math.sin(64 * Globals.Realtime())), anim > 5 && UI.SetValue(["Misc.", "Movement", "Leg movement"], 0), anim < 5 && UI.SetValue(["Misc.", "Movement", "Leg movement"], 1))
- flags = UI.GetValue(["Rage", "XO-YAW", "Additional Flags"])
- enemys = Entity.GetEnemies()
- if(enemys != "") {
- for(i = 0; i < enemys.length; i++) {
- if(!Entity.IsDormant(enemys[i])) {
- weap_rev = (Entity.GetProp(Entity.GetWeapon(Entity.GetLocalPlayer()), "CBaseAttributableItem", "m_iItemDefinitionIndex") & 0xFFFF) == 64
- no_kev = Entity.GetProp(enemys[i], "CCSPlayerResource", "m_iArmor") == 0
- dist = distanceflag(Entity.GetRenderOrigin(Entity.GetLocalPlayer()), Entity.GetRenderOrigin(enemys[i]))
- good = distanceflag(Entity.GetRenderOrigin(Entity.GetLocalPlayer()), Entity.GetRenderOrigin(enemys[i])) <= 580
- if(good && weap_rev && no_kev && getDropdownValue(flags, 0)) {
- Entity.DrawFlag(enemys[i], dist < 511 ? "TAP+" : "TAP", [151, 164, 252, 255])
- }
- if(Entity.GetWeapons( enemys[i] ).indexOf("zeus") > -1 && getDropdownValue(flags, 1)){
- Entity.DrawFlag(enemys[i], "ZEUS", [151, 164, 252, 255])
- }
- }
- }
- }
- }
- var a = 0
- /* antiaim options */
- function antiaim() {
- antiaimEnabled = UI.GetValue(["Rage", "XO-YAW", "Anti-Aim Conditions"]);
- invertsp = Globals.Tickcount() % 4 >= 2 ? 22 : -22;
- random = Globals.Tickcount() % 3 >= 2 ? -35 : 20;
- inverted = UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "AA direction inverter"]);
- if(UI.GetValue(["Rage", "XO-YAW", "Advanced Anti-Aim"])) {
- if(getDropdownValue(antiaimEnabled, 0) && UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "Slow walk"])) {
- antiaim_state = "slowwalk"
- AntiAim.SetOverride(1);
- AntiAim.SetFakeOffset(7);
- AntiAim.SetRealOffset(-14);
- AntiAim.SetLBYOffset(0);
- } else {
- if(getDropdownValue(antiaimEnabled, 2) && (Inair()) && !inverted) {
- antiaim_state = "air"
- AntiAim.SetOverride(1);
- AntiAim.SetFakeOffset(0);
- AntiAim.SetRealOffset(-32);
- AntiAim.SetLBYOffset(0);
- } else if(getDropdownValue(antiaimEnabled, 2) && (Inair()) && inverted) {
- antiaim_state = "air"
- AntiAim.SetOverride(1);
- AntiAim.SetFakeOffset(22);
- AntiAim.SetRealOffset(-43);
- AntiAim.SetLBYOffset(0);
- } else if(getDropdownValue(antiaimEnabled, 3) && Entity.GetProp(Entity.GetLocalPlayer(), "CBasePlayer", "m_flDuckAmount") > 0.8 && !inverted || getDropdownValue(antiaimEnabled, 3) && UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "Fake duck"]) && !inverted) {
- antiaim_state = "duck"
- AntiAim.SetOverride(1);
- AntiAim.SetFakeOffset(-20);
- AntiAim.SetRealOffset(30);
- AntiAim.SetLBYOffset(0);
- } else if(getDropdownValue(antiaimEnabled, 3) && Entity.GetProp(Entity.GetLocalPlayer(), "CBasePlayer", "m_flDuckAmount") > 0.8 && inverted || getDropdownValue(antiaimEnabled, 3) && UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "Fake duck"]) && inverted) {
- antiaim_state = "duck"
- AntiAim.SetOverride(1);
- AntiAim.SetFakeOffset(-8);
- AntiAim.SetRealOffset(34);
- AntiAim.SetLBYOffset(0);
- } else if(getDropdownValue(antiaimEnabled, 1) && dormant() && original_aa) {
- AntiAim.SetOverride(1);
- AntiAim.SetRealOffset(invertsp);
- AntiAim.SetFakeOffset(0);
- AntiAim.SetLBYOffset(-invertsp)
- } else if(getDropdownValue(antiaimEnabled, 4) && velocity > 2 && !inverted) {
- antiaim_state = "normal"
- AntiAim.SetOverride(1);
- AntiAim.SetFakeOffset(0);
- AntiAim.SetRealOffset(-22);
- AntiAim.SetLBYOffset(0);
- } else if(getDropdownValue(antiaimEnabled, 4) && velocity > 2 && inverted) {
- antiaim_state = "normal"
- AntiAim.SetOverride(1);
- AntiAim.SetFakeOffset(22);
- AntiAim.SetRealOffset(-22);
- AntiAim.SetLBYOffset(0);
- } else {
- AntiAim.SetOverride(0)
- }
- }
- }
- }
- /* manuals */
- function onCreateMove() {
- if(!UI.GetValue(["Rage", "XO-YAW", "XO-YAW", "Manual Anti-Aim"])) return;
- isLeftActive = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Left key"]);
- isBackwardsActive = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Back key"]);
- isRightActive = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Right key"]);
- isForwardActive = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Forward Key"]);
- if(isLeftActive && leftWasPressed == 0) {
- lastPressed = Global.Tickcount();
- isHideRealActive = 0;
- leftWasPressed = 1;
- backWasPressed = 0;
- rightWasPressed = 0;
- upWasPressed = 0;
- drawLeft = 1;
- drawBack = 0;
- drawRight = 0;
- drawHideReal = 0;
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Yaw offset"], -90);
- } else if(isLeftActive && leftWasPressed == 1 && Global.Tickcount() > lastPressed + 16) {
- isHideRealActive = 1;
- oldTick = Global.Tickcount();
- drawHideReal = 1;
- }
- if(isRightActive && rightWasPressed == 0) {
- lastPressed = Global.Tickcount();
- isHideRealActive = 0;
- backWasPressed = 0;
- leftWasPressed = 0;
- rightWasPressed = 1;
- upWasPressed = 0;
- drawLeft = 0;
- drawBack = 0;
- drawRight = 1;
- drawHideReal = 0;
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Yaw offset"], 90);
- } else if(isRightActive && rightWasPressed == 1 && Global.Tickcount() > lastPressed + 16) {
- isHideRealActive = 1;
- oldTick = Global.Tickcount();
- drawHideReal = 1;
- }
- if(isBackwardsActive && backWasPressed == 0 && Global.Tickcount() > lastPressed + 16) {
- lastPressed = Global.Tickcount();
- isHideRealActive = 0;
- backWasPressed = 1;
- rightWasPressed = 0;
- leftWasPressed = 0;
- upWasPressed = 0;
- drawLeft = 0;
- drawHideReal = 0;
- drawBack = 1;
- drawRight = 0;
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Yaw offset"], 0);
- } else if(isBackwardsActive && backWasPressed == 1 && Global.Tickcount() > lastPressed + 16) {
- isHideRealActive = 1;
- oldTick = Global.Tickcount();
- drawHideReal = 1;
- }
- if(isForwardActive && upWasPressed == 0 && Global.Tickcount() > lastPressed + 16) {
- lastPressed = Global.Tickcount();
- isHideRealActive = 0;
- backWasPressed = 0;
- rightWasPressed = 0;
- drawHideReal = 0;
- leftWasPressed = 0;
- upWasPressed = 1;
- drawLeft = 0;
- drawBack = 0;
- drawRight = 0;
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Yaw offset"], 180);
- }
- if(isHideRealActive) {
- if(Global.Tickcount() > oldTick + 16) {
- backWasPressed = 0;
- rightWasPressed = 0;
- leftWasPressed = 0;
- upWasPressed = 0;
- oldTick = Global.Tickcount();
- drawHideReal = 1;
- }
- drawLeft = 0;
- drawBack = 0;
- drawRight = 0;
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Yaw offset"], 0);
- }
- UI.SetValue(["Rage", "Anti Aim", "Directions", "At targets"], isHideRealActive ? 1 : 0);
- }
- /* Invert arrows render */
- function drawarrows() {
- if(UI.GetValue(["Rage", "XO-YAW", "Arrows"])) {
- var inverted = UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "AA direction inverter"])
- fontarrow = Render.GetFont("verdana.ttf", 21, true)
- arrows_color = UI.GetColor(["Rage", "XO-YAW", "Arrows Color"]);
- s_arrows_color = UI.GetColor(["Rage", "XO-YAW", "Selected Arrows Color"]);
- arrows_red = arrows_color[0];
- arrows_green = arrows_color[1];
- arrows_blue = arrows_color[2];
- arrows_alpha = arrows_color[3];
- selected_red = s_arrows_color[0];
- selected_green = s_arrows_color[1];
- selected_blue = s_arrows_color[2];
- Render.String(screen_size[0] / 2 - 42, screen_size[1] / 2 - 15, 1, "|", !inverted ? [selected_red, selected_green, selected_blue, 0] : s_arrows_color, fontarrow);
- Render.String(screen_size[0] / 2 + 43, screen_size[1] / 2 - 15, 1, "|", inverted ? [selected_red, selected_green, selected_blue, 0] : s_arrows_color, fontarrow);
- Render.Polygon([
- [screen_size[0] / 2 - 62, screen_size[1] / 2],
- [screen_size[0] / 2 - 45, screen_size[1] / 2 - 10],
- [screen_size[0] / 2 - 45, screen_size[1] / 2 + 10]
- ], drawLeft ? [selected_red, selected_green, selected_blue, 255] : arrows_color)
- //Render.Polygon( [ [ screen_size[0] /2 - 10, screen_size[1] /2 + 35 ], [ screen_size[0] /2 + 10, screen_size[1] /2 +35 ], [ screen_size[0] /2, screen_size[1] /2 + 52] ], drawBack ? [selected_red, selected_green, selected_blue, 255] : arrows_color )
- Render.Polygon([
- [screen_size[0] / 2 + 45, screen_size[1] / 2 + 10],
- [screen_size[0] / 2 + 45, screen_size[1] / 2 - 10],
- [screen_size[0] / 2 + 62, screen_size[1] / 2]
- ], drawRight ? [selected_red, selected_green, selected_blue, 255] : arrows_color)
- }
- }
- /* indicators */
- function drawString() {
- var fake = Local.GetFakeYaw();
- var real = Local.GetRealYaw();
- if(fake < 0) {
- fake = 360 + fake;
- }
- if(real < 0) {
- real = 360 + real;
- }
- angle = fake - real;
- if(Math.abs(angle) > 240) {
- if(real > fake) {
- angle = 360 + angle;
- } else {
- angle = angle - 360;
- }
- }
- angle = angle / 2;
- if(fake > real) delta = (fake - real) / 2;
- else delta = (real - fake) / 2;
- var fonts = {
- "tahomabd": Render.GetFont("tahomabd.ttf", 10, true),
- "verdanab": Render.GetFont("verdanab.ttf", 19, true),
- "calibrib": Render.GetFont("calibrib.ttf", 11, true),
- "ebrimabd": Render.GetFont("ebrimabd.ttf", 10, true),
- "verdanab8": Render.GetFont("verdanab.ttf", 8, true),
- "verdana8": Render.GetFont("verdana.ttf", 10, true),
- "tahoma10": Render.GetFont("tahoma.ttf", 10, true),
- "calibrib20": Render.GetFont("calibrib.ttf", 20, true),
- "tahoma18": Render.GetFont("tahoma.ttf", 18, true),
- "pixel": Render.GetFont("arialbd.ttf", 10, true)
- }
- lp = Entity.GetLocalPlayer();
- velocity = Math.round(getVelocity(lp)).toString();
- fix_posdmg = Render.TextSize(cur_dmg + "", fonts.tahomabd)[0] / 2
- fix_poshc = Render.TextSize(cur_hit + "", fonts.tahomabd)[0] / 2
- inverted = UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "AA direction inverter"])
- isDmg = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Damage Override"]);
- isDoubletap = UI.GetValue(["Rage", "Exploits", "Keys", "Double tap"]);
- isHideshots = UI.GetValue(["Rage", "Exploits", "Keys", "Hide shots"]);
- isSafe = UI.GetValue(["Rage", "General", "General", "Key assignment", "Force safe point"]);;
- isBody = UI.GetValue(["Rage", "General", "General", "Key assignment", "Force body aim"]);
- isFs = UI.GetValue(["Rage", "Anti Aim", "Directions", "At targets"]);
- isAuto = UI.GetValue(["Rage", "Anti Aim", "Directions", "Auto direction"]);
- isDuck = UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "Fake duck"]);
- isPing = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Ping Spike"]);
- isPeek = UI.GetValue(["Misc.", "Keys", "Key assignment", "Auto peek"]);
- isAntiAim = UI.GetValue(["Rage", "Anti Aim", "General", "Enabled"])
- isHc = UI.GetValue(["Config", "Scripts", "JS Keybinds", "Hitchance Override"])
- isSlow = UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "Slow walk"]);
- isFLind = UI.GetValue(["Rage", "XO-YAW", "Fakelag Indicator"]);
- add_y = 0;
- add_x = 0;
- indicatorsEnabled = UI.GetValue(["Rage", "XO-YAW", "Indicators Style"]);
- if(Entity.IsAlive(Entity.GetLocalPlayer())) {
- if(UI.GetValue(["Rage", "XO-YAW", "Indicators"])) {
- if(getDropdownValue(indicatorsEnabled, 0)) {
- add_y = 80;
- if(isSlow) {
- Render.String(screen_size[0] / 2 - 31, screen_size[1] / 2 + add_y + 1, 0, "PEDALWALK", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 31, screen_size[1] / 2 + add_y, 0, "PEDALWALK", [177, 171, 255, 255], fonts.tahomabd);
- } else if(isAntiAim) {
- Render.String(screen_size[0] / 2 - 26, screen_size[1] / 2 + add_y + 1, 0, "FAKE YAW", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 26, screen_size[1] / 2 + add_y, 0, "FAKE YAW", [177, 171, 255, 255], fonts.tahomabd);
- }
- if(isFs) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 29, screen_size[1] / 2 + add_y + 1, 0, "FREESTAND", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 29, screen_size[1] / 2 + add_y, 0, "FREESTAND", [209, 159, 230, 255], fonts.tahomabd);
- } else {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 25, screen_size[1] / 2 + add_y + 1, 0, "DYNAMIC", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 25, screen_size[1] / 2 + add_y, 0, "DYNAMIC", [209, 139, 230, 255], fonts.tahomabd);
- }
- if(isDoubletap) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 7, screen_size[1] / 2 + add_y + 1, 0, "DT", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 7, screen_size[1] / 2 + add_y, 0, "DT", Exploit.GetCharge() == 1 ? [72, 255, 16, 255] : [255, 0, 0, 255], fonts.tahomabd);
- }
- if(isDuck) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 14, screen_size[1] / 2 + add_y + 1, 0, "DUCK", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 14, screen_size[1] / 2 + add_y, 0, "DUCK", [255, 255, 255, 255], fonts.tahomabd);
- }
- if(isHideshots) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 22, screen_size[1] / 2 + add_y + 1, 0, "ONSHOT", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 22, screen_size[1] / 2 + add_y, 0, "ONSHOT", [132, 255, 16, 255], fonts.tahomabd);
- }
- if(isBody) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 14, screen_size[1] / 2 + add_y + 1, 0, "BAIM", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 14, screen_size[1] / 2 + add_y, 0, "BAIM", [132, 255, 16, 255], fonts.tahomabd);
- }
- if(isSafe) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 13, screen_size[1] / 2 + add_y + 1, 0, "SAFE", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - 13, screen_size[1] / 2 + add_y, 0, "SAFE", [132, 255, 16, 255], fonts.tahomabd);
- }
- if(isHc) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 5 - fix_poshc, screen_size[1] / 2 + add_y + 1, 0, cur_hit + "%", [0, 0, 0, 255], fonts.tahomabd)
- Render.String(screen_size[0] / 2 - 5 - fix_poshc, screen_size[1] / 2 + add_y, 0, cur_hit + "%", [250, 85, 85, 255], fonts.tahomabd)
- }
- if(isDmg) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - fix_posdmg, screen_size[1] / 2 + add_y + 1, 0, cur_dmg + "", [0, 0, 0, 255], fonts.tahomabd);
- Render.String(screen_size[0] / 2 - fix_posdmg, screen_size[1] / 2 + add_y, 0, cur_dmg + "", [200, 185, 255, 255], fonts.tahomabd);
- }
- }
- if(getDropdownValue(indicatorsEnabled, 1)) {
- add_y = 325;
- if(isDmg) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, cur_dmg + "", [0, 0, 0, 255], fonts.verdanab);
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, cur_dmg + "", [200, 185, 255, 255], fonts.verdanab);
- }
- if(isHc) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, cur_hit + "%", [0, 0, 0, 170], fonts.verdanab)
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, cur_hit + "%", [250, 85, 85, 255], fonts.verdanab)
- }
- if(isDuck) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, "DUCK", [0, 0, 0, 255], fonts.verdanab);
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, "DUCK", [255, 255, 255, 255], fonts.verdanab);
- }
- if(isBody) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, "BAIM", [0, 0, 0, 255], fonts.verdanab);
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, "BAIM", [255, 0, 0, 255], fonts.verdanab);
- }
- if(isFs) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, "FS", [0, 0, 0, 255], fonts.verdanab);
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, "FS", [132, 210, 16, 255], fonts.verdanab);
- }
- if(isSafe) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, "SP", [0, 0, 0, 255], fonts.verdanab);
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, "SP", [30, 144, 255, 255], fonts.verdanab);
- }
- if(Inair() & velocity > 250) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, "LC", velocity > 295 ? [0, 0, 0, 255] : [0, 0, 0, 255], fonts.verdanab)
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, "LC", velocity > 295 ? [132, 210, 16, 255] : [255, 0, 0, 255], fonts.verdanab)
- }
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, "FAKE", [0, 0, 0, 255], fonts.verdanab)
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, "FAKE", [255 - (delta * 2.29824561404), delta * 3.42105263158, delta * 0.22807017543, 255], fonts.verdanab)
- if(isDoubletap) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, "DT", [0, 0, 0, 255], fonts.verdanab);
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, "DT", Exploit.GetCharge() == 1 ? [132, 210, 16, 255] : [255, 0, 0, 255], fonts.verdanab);
- }
- if(isHideshots) {
- add_y = add_y - 24
- Render.String(5, screen_size[1] / 1.5 + add_y + 1, 0, "HIDE", [0, 0, 0, 255], fonts.verdanab);
- Render.String(5, screen_size[1] / 1.5 + add_y, 0, "HIDE", [132, 210, 16, 255], fonts.verdanab);
- }
- }
- if(getDropdownValue(indicatorsEnabled, 2)) {
- add_y = 50
- if(isBody) {
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "BODY", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "BODY", [95, 128, 255, 255], fonts.calibrib);
- } else if(isSafe) {
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "SAFE", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "SAFE", [95, 128, 255, 255], fonts.calibrib);
- } else {
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "NORM", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "NORM", [240, 155, 79, 255], fonts.calibrib);
- }
- if(isFs) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "SMART", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "SMART", [132, 245, 16, 255], fonts.calibrib);
- } else {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "DYNAMIC", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "DYNAMIC", [209, 159, 230, 255], fonts.calibrib);
- }
- if(isDuck && isDoubletap) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "DT (fakeduck)", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "DT (fakeduck)", [255, 0, 0, 255], fonts.calibrib);
- } else if(isDoubletap) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "DT", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "DT", Exploit.GetCharge() == 1 ? [255, 255, 255, 255] : [255, 0, 0, 255], fonts.calibrib);
- }
- if(isHideshots) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "HIDE", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "HIDE", [115, 215, 255, 255], fonts.calibrib);
- }
- if(isDmg) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "DMG", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "DMG", [200, 185, 255, 255], fonts.calibrib);
- }
- if(isHc) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "HC", [0, 0, 0, 255], fonts.calibrib)
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "HC", [250, 85, 85, 255], fonts.calibrib)
- }
- }
- if(getDropdownValue(indicatorsEnabled, 3)) {
- add_y = 15;
- if(isBody) {
- draw_shadow(screen_size[0] / 2 - 11, screen_size[1] / 2 + add_y, 0, "body", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + add_y, 0, "body", [177, 171, 255, 255], fonts.ebrimabd);
- } else if(isSafe) {
- draw_shadow(screen_size[0] / 2 - 9, screen_size[1] / 2 + add_y, 0, "safe", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 9, screen_size[1] / 2 + add_y, 0, "safe", [177, 171, 255, 255], fonts.ebrimabd);
- } else {
- draw_shadow(screen_size[0] / 2 - 17, screen_size[1] / 2 + add_y, 0, "normal", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 17, screen_size[1] / 2 + add_y, 0, "normal", [177, 171, 255, 255], fonts.ebrimabd);
- }
- if(isFs) {
- add_y = add_y + 11
- draw_shadow(screen_size[0] / 2 - 11, screen_size[1] / 2 + add_y, 0, "auto", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + add_y, 0, "auto", [209, 159, 230, 255], fonts.ebrimabd);
- } else {
- add_y = add_y + 11
- draw_shadow(screen_size[0] / 2 - 20, screen_size[1] / 2 + add_y, 0, "dynamic", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 20, screen_size[1] / 2 + add_y, 0, "dynamic", [209, 159, 230, 255], fonts.ebrimabd);
- }
- if(isDuck && isDoubletap) {
- add_y = add_y + 11
- draw_shadow(screen_size[0] / 2 - 24, screen_size[1] / 2 + add_y, 0, "doubletap (fd)", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 24, screen_size[1] / 2 + add_y, 0, "doubletap (fd)", [255, 0, 0, 255], fonts.ebrimabd);
- } else if(isDoubletap) {
- add_y = add_y + 11
- draw_shadow(screen_size[0] / 2 - 24, screen_size[1] / 2 + add_y, 0, "doubletap", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 24, screen_size[1] / 2 + add_y, 0, "doubletap", Exploit.GetCharge() == 1 ? [255, 255, 255, 255] : [255, 0, 0, 255], fonts.ebrimabd);
- }
- if(isHideshots) {
- add_y = add_y + 11
- draw_shadow(screen_size[0] / 2 - 17, screen_size[1] / 2 + add_y, 0, "onshot", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 17, screen_size[1] / 2 + add_y, 0, "onshot", [64, 255, 163, 255], fonts.ebrimabd);
- }
- if(isDmg) {
- add_y = add_y + 11
- draw_shadow(screen_size[0] / 2 - 11, screen_size[1] / 2 + add_y, 0, "dmg", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + add_y, 0, "dmg", [200, 185, 255, 255], fonts.ebrimabd);
- }
- if(isHc) {
- add_y = add_y + 11
- draw_shadow(screen_size[0] / 2 - 6, screen_size[1] / 2 + add_y, 0, "hc", [0, 0, 0, 200], fonts.ebrimabd);
- Render.String(screen_size[0] / 2 - 6, screen_size[1] / 2 + add_y, 0, "hc", [250, 85, 85, 255], fonts.ebrimabd)
- }
- }
- if(getDropdownValue(indicatorsEnabled, 4)) {
- add_y = 6
- if(isFs) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2 - 15, screen_size[1] / 2 + add_y + 1, 0, "SMART", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2 - 15, screen_size[1] / 2 + add_y, 0, "SMART", [135, 147, 255, 255], fonts.verdanab8);
- } else {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2 - 22, screen_size[1] / 2 + add_y + 1, 0, "DYNAMIC", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2 - 22, screen_size[1] / 2 + add_y, 0, "DYNAMIC", [135, 147, 255, 255], fonts.verdanab8);
- }
- if(isDoubletap) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2 - 27, screen_size[1] / 2 + add_y + 1, 0, "DOUBLETAP", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2 - 27, screen_size[1] / 2 + add_y, 0, "DOUBLETAP", Exploit.GetCharge() == 1 ? [152, 240, 16, 255] : [255, 15, 15, 255], fonts.verdanab8);
- }
- if(isHideshots) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2 - 20, screen_size[1] / 2 + add_y + 1, 0, "ONSHOT", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2 - 20, screen_size[1] / 2 + add_y, 0, "ONSHOT", [255, 135, 178, 255], fonts.verdanab8);
- }
- if(isBody) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2 - 13, screen_size[1] / 2 + add_y + 1, 0, "BODY", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2 - 13, screen_size[1] / 2 + add_y, 0, "BODY", [177, 171, 255, 255], fonts.verdanab8);
- } else if(isSafe) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2 - 12, screen_size[1] / 2 + add_y + 1, 0, "SAFE", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2 - 12, screen_size[1] / 2 + add_y, 0, "SAFE", [177, 171, 255, 255], fonts.verdanab8);
- }
- if(isDmg) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + add_y + 1, 0, "DMG", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + add_y, 0, "DMG", [255, 255, 255, 255], fonts.verdanab8);
- }
- if(isHc) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2 - 6, screen_size[1] / 2 + add_y + 1, 0, "HC", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2 - 6, screen_size[1] / 2 + add_y, 0, "HC", [250, 85, 85, 255], fonts.verdanab8);
- }
- }
- if(getDropdownValue(indicatorsEnabled, 5)) {
- add_y = -5;
- if(isFs) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 12, screen_size[1] / 2 + 7 + add_y + 1, 0, "logic", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 12, screen_size[1] / 2 + 7 + add_y, 0, "logic", [117, 234, 255, 255], fonts.verdana8);
- }
- if(isDoubletap) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 25, screen_size[1] / 2 + 7 + add_y + 1, 0, "doubletap", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 25, screen_size[1] / 2 + 7 + add_y, 0, "doubletap", Exploit.GetCharge() == 1 ? [233, 230, 229, 255] : [255, 0, 0, 255], fonts.verdana8);
- }
- if(isHideshots) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 10, screen_size[1] / 2 + 7 + add_y + 1, 0, "hide", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 10, screen_size[1] / 2 + 7 + add_y, 0, "hide", [132, 210, 16, 255], fonts.verdana8);
- }
- if(isDmg) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + 7 + add_y + 1, 0, "dmg", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + 7 + add_y, 0, "dmg", [200, 185, 255, 255], fonts.verdana8);
- }
- if(isBody) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + 7 + add_y + 1, 0, "baim", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + 7 + add_y, 0, "baim", [255, 0, 0, 255], fonts.verdana8);
- }
- if(isSafe) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 10, screen_size[1] / 2 + 7 + add_y + 1, 0, "safe", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 10, screen_size[1] / 2 + 7 + add_y, 0, "safe", [30, 144, 255, 255], fonts.verdana8);
- }
- if(isDuck) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + 7 + add_y + 1, 0, "duck", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + 7 + add_y, 0, "duck", [255, 255, 255, 255], fonts.verdana8);
- }
- if(isPing) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 10, screen_size[1] / 2 + 7 + add_y + 1, 0, "ping", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 10, screen_size[1] / 2 + 7 + add_y, 0, "ping", [255 - ((Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing") / 189 * 60) * 2.29824561404), (Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing") / 189 * 60) * 3.42105263158, (Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing") / 189 * 60) * 0.22807017543, 255], fonts.verdana8)
- }
- if(isPeek) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + 7 + add_y + 1, 0, "peek", [0, 0, 0, 255], fonts.verdana8);
- Render.String(screen_size[0] / 2 - 11, screen_size[1] / 2 + 7 + add_y, 0, "peek", [50, 255, 150, 255], fonts.verdana8);
- }
- }
- if(getDropdownValue(indicatorsEnabled, 6)) {
- add_y = +35
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "IDEAL YAW", [0, 0, 0, 255], fonts.tahoma10);
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "IDEAL YAW", [220, 135, 49, 255], fonts.tahoma10);
- if(isFs) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "FREESTAND", [0, 0, 0, 255], fonts.tahoma10);
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "FREESTAND", [209, 159, 230, 255], fonts.tahoma10);
- } else {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "DYNAMIC", [0, 0, 0, 255], fonts.tahoma10);
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "DYNAMIC", [209, 159, 230, 255], fonts.tahoma10);
- }
- if(isDoubletap) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "DT", [0, 0, 0, 255], fonts.tahoma10);
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "DT", Exploit.GetCharge() == 1 ? [25, 255, 25, 255] : [255, 0, 0, 255], fonts.tahoma10);
- } else {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "DT", [0, 0, 0, 255], fonts.tahoma10);
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "DT", [255, 0, 0, 255], fonts.tahoma10);
- }
- if(isHideshots) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "AA", [0, 0, 0, 255], fonts.tahoma10);
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "AA", [95, 128, 255, 255], fonts.tahoma10);
- }
- if(isDmg) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "DMG", [0, 0, 0, 255], fonts.tahoma10);
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "DMG", [200, 185, 255, 255], fonts.tahoma10);
- }
- if(isHc) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "HC", [0, 0, 0, 255], fonts.tahoma10)
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "HC", [250, 85, 85, 255], fonts.tahoma10)
- }
- if(isBody) {
- add_y = add_y + 10
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y + 1, 0, "BODY", [0, 0, 0, 255], fonts.tahoma10);
- Render.String(screen_size[0] / 2 + 2, screen_size[1] / 2 + add_y, 0, "BODY", [9, 228, 155, 255], fonts.tahoma10);
- }
- }
- if(getDropdownValue(indicatorsEnabled, 7)) {
- add_y = 60
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "OPPOSITE", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "OPPOSITE", [177, 171, 255, 255], fonts.verdanab8);
- if(isAuto) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "FREESTAND", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "FREESTAND", [209, 139, 230, 255], fonts.verdanab8);
- } else if(isFs) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "SMART", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "SMART", [209, 139, 230, 255], fonts.verdanab8);
- } else {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "DYNAMIC", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "DYNAMIC", [209, 139, 230, 255], fonts.verdanab8);
- }
- if(isDuck && isDoubletap) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "DT (fakeduck)", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "DT (fakeduck)", [255, 0, 0, 255], fonts.verdanab8);
- } else if(isDoubletap) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "DT", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "DT", [255 * (1.0 - Exploit.GetCharge()), 255 * Exploit.GetCharge(), 0, 255], fonts.verdanab8);
- }
- if(isHideshots) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "ONSHOT", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "ONSHOT", [152, 240, 16, 255], fonts.verdanab8);
- }
- if(isDmg) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "DMG", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "DMG", [255, 255, 255, 255], fonts.verdanab8);
- }
- if(isHc) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "HC", [0, 0, 0, 255], fonts.verdanab8)
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "HC", [250, 85, 85, 255], fonts.verdanab8)
- }
- if(isBody) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "BAIM", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "BAIM", [124, 215, 13, 255], fonts.verdanab8);
- }
- if(isSafe) {
- add_y = add_y + 9
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y + 1, 0, "SAFE", [0, 0, 0, 255], fonts.verdanab8);
- Render.String(screen_size[0] / 2, screen_size[1] / 2 + add_y, 0, "SAFE", [124, 215, 13, 255], fonts.verdanab8);
- }
- }
- if(getDropdownValue(indicatorsEnabled, 9)) {
- add_y = 0
- if(inverted) {
- Render.String(screen_size[0] / 2 + 38, screen_size[1] / 2 - 9, 0, ">", [0, 0, 0, 200], fonts.calibrib20)
- Render.String(screen_size[0] / 2 + 38, screen_size[1] / 2 - 9, 0, ">", [184, 184, 184, 255], fonts.calibrib20)
- Render.String(screen_size[0] / 2 - 48, screen_size[1] / 2 - 9, 0, "<", [0, 0, 0, 200], fonts.calibrib20)
- Render.String(screen_size[0] / 2 - 48, screen_size[1] / 2 - 9, 0, "<", [147, 135, 255, 255], fonts.calibrib20)
- } else if(!inverted) {
- Render.String(screen_size[0] / 2 - 48, screen_size[1] / 2 - 9, 0, "<", [0, 0, 0, 200], fonts.calibrib20)
- Render.String(screen_size[0] / 2 - 48, screen_size[1] / 2 - 9, 0, "<", [184, 184, 184, 255], fonts.calibrib20)
- Render.String(screen_size[0] / 2 + 38, screen_size[1] / 2 - 9, 0, ">", [0, 0, 0, 200], fonts.calibrib20)
- Render.String(screen_size[0] / 2 + 38, screen_size[1] / 2 - 9, 0, ">", [147, 135, 255, 255], fonts.calibrib20)
- }
- Render.GradientRect(screen_size[0] / 2 + 1, screen_size[1] / 2 + 40, (Math.abs(angle)), 2, 1, [147, 135, 255, 255], [147, 135, 255, 5])
- Render.GradientRect(screen_size[0] / 2 - (Math.abs(angle)) + 2, screen_size[1] / 2 + 40, (Math.abs(angle)), 2, 1, [147, 135, 255, 5], [147, 135, 255, 255])
- Render.String(screen_size[0] / 2 - 6, screen_size[1] / 2 + 24, 0, Math.round(Math.abs(angle)) + "°", [255, 255, 255, 255], fonts.ebrimabd)
- Render.Circle(screen_size[0] / 2 + 7, screen_size[1] / 2 + 29, 1, [255, 255, 255, 255]);
- Render.String(screen_size[0] / 2 - 18, screen_size[1] / 2 + 44 + add_y, 0, "XO-YAW", [0, 0, 0, 255], fonts.calibrib)
- Render.String(screen_size[0] / 2 - 18, screen_size[1] / 2 + 43, 0 + add_y, "XO-YAW", [255, 255, 255, 255], fonts.calibrib)
- if(drawLeft) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 10, screen_size[1] / 2 + 44 + add_y, 0, "LEFT", [0, 0, 0, 255], fonts.calibrib)
- Render.String(screen_size[0] / 2 - 10, screen_size[1] / 2 + 43 + add_y, 0, "LEFT", [255, 255, 255, 255], fonts.calibrib)
- } else if(drawRight) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 14, screen_size[1] / 2 + 44 + add_y, 0, "RIGHT", [0, 0, 0, 255], fonts.calibrib)
- Render.String(screen_size[0] / 2 - 14, screen_size[1] / 2 + 43 + add_y, 0, "RIGHT", [255, 255, 255, 255], fonts.calibrib)
- }
- if(isHideshots) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 19, screen_size[1] / 2 + 44 + add_y, 0, "ONSHOT", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2 - 19, screen_size[1] / 2 + 43 + add_y, 0, "ONSHOT", [255, 255, 255, 255], fonts.calibrib);
- }
- if(isBody) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 13, screen_size[1] / 2 + 44 + add_y, 0, "BAIM", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2 - 13, screen_size[1] / 2 + 43 + add_y, 0, "BAIM", [255, 255, 255, 255], fonts.calibrib);
- }
- if(isDmg) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 12, screen_size[1] / 2 + 44 + add_y, 0, "DMG", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2 - 12, screen_size[1] / 2 + 43 + add_y, 0, "DMG", [255, 255, 255, 255], fonts.calibrib);
- }
- if(isDoubletap) {
- add_y = add_y + 11
- Render.String(screen_size[0] / 2 - 6, screen_size[1] / 2 + 44 + add_y, 0, "DT", [0, 0, 0, 255], fonts.calibrib);
- Render.String(screen_size[0] / 2 - 6, screen_size[1] / 2 + 43 + add_y, 0, "DT", Exploit.GetCharge() == 1 ? [255, 255, 255, 255] : [255, 0, 0, 255], fonts.calibrib);
- }
- }
- if(getDropdownValue(indicatorsEnabled, 8)) {
- add_y = 0
- Render.Indicator = function(text, col) {
- x = screen_size[0] / 100
- y = screen_size[1] / 1.33
- fonts = Render.GetFont("calibrib.ttf", 21, true)
- text_size = Render.TextSize(text, fonts)
- width = text_size[0] - 2;
- add_y = add_y + 33
- Render.GradientRect(13, y - add_y - 3, width / 2, 26, 1, [0, 0, 0, 0], [0, 0, 0, 55]);
- Render.GradientRect(13 + width / 2, y - add_y - 3, width / 2, 26, 1, [0, 0, 0, 55], [0, 0, 0, 0]);
- Render.String(x, y + 1 - add_y, 0, text, [33, 33, 33, 180], fonts)
- Render.String(x, y - add_y, 0, text, col, fonts)
- }
- fill = 3.125 - (3.125 + on_plant_time - Globals.Curtime())
- if(fill > 3.125) {
- fill = 3.125
- }
- fonts = Render.GetFont("calibrib.ttf", 21, true)
- if(Entity.IsAlive(Entity.GetLocalPlayer())) {
- if(velocity > 255 || Inair()) {
- Render.Indicator("LC", velocity > 275 ? [132, 195, 16, 255] : [255, 0, 0, 255])
- }
- if(isDuck) {
- Render.Indicator("DUCK", [255, 255, 255, 255])
- }
- if(isBody) {
- Render.Indicator("BAIM", [255, 0, 0, 255])
- }
- if(isSafe) {
- Render.Indicator("SAFE", [132, 195, 16, 255])
- }
- if(isPing) {
- Render.Indicator("PING", [255 - ((Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing") / 189 * 60) * 2.29824561404), (Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing") / 189 * 60) * 3.42105263158, (Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing") / 189 * 60) * 0.22807017543, 255])
- }
- if(isDmg) {
- Render.Indicator("DMG : " + cur_dmg + "", [164, 164, 164, 255]);
- }
- if(isHc) {
- Render.Indicator("HC : " + cur_hit + "", [200, 185, 255, 255]);
- }
- if(isAuto) {
- Render.Indicator("FREESTAND", [132, 195, 16, 255]);
- }
- if(Convar.GetInt("weapon_accuracy_nospread") != 0) {
- Render.Indicator("NS", [255, 0, 0, 255])
- }
- if(isFs) {
- Render.Indicator("AT", [132, 195, 16, 255])
- }
- }
- var c4 = Entity.GetEntitiesByClassID(129)[0];
- if(c4 != undefined) {
- var eLoc = Entity.GetRenderOrigin(c4);
- var lLoc = Entity.GetRenderOrigin(Entity.GetLocalPlayer())
- var distance = calcDist(eLoc, lLoc);
- var willKill = false;
- var dmg;
- //player checks
- var armor = Entity.GetProp(Entity.GetLocalPlayer(), "CCSPlayerResource", "m_iArmor"); // player armor
- var health = Entity.GetProp(Entity.GetLocalPlayer(), "CBasePlayer", "m_iHealth"); // player health
- //c4 things
- var isbombticking = Entity.GetProp(c4, "CPlantedC4", "m_bBombTicking");
- var timer = (Entity.GetProp(c4, "CPlantedC4", "m_flC4Blow") - Globals.Curtime()); // c4 left time
- var c4length = Entity.GetProp(c4, "CPlantedC4", "m_flTimerLength");
- var bar_length = (((Render.GetScreenSize()[1] - 50) / c4length) * (timer));
- //defusing things
- var deflength = Entity.GetProp(c4, "CPlantedC4", "m_flDefuseLength"); // length of defuse
- var deftimer = (Entity.GetProp(c4, "CPlantedC4", "m_flDefuseCountDown") - Globals.Curtime()); // timer when defusing
- var defbarlength = (((Render.GetScreenSize()[1] - 50) / deflength) * (deftimer)); // lenght for left bar
- var isbeingdefused = Entity.GetProp(c4, "CPlantedC4", "m_hBombDefuser"); // check if bomb is being defused
- var gotdefused = Entity.GetProp(c4, "CPlantedC4", "m_bBombDefused"); // check if bomb has or hasnt defused
- const a = 450.7;
- const b = 75.68;
- const c = 789.2;
- const d = (distance - b) / c;
- var damage = a * Math.exp(-d * d);
- if(armor > 0) {
- var newDmg = damage * 0.5;
- var armorDmg = (damage - newDmg) * 0.5;
- if(armorDmg > armor) {
- armor = armor * (1 / .5);
- newDmg = damage - armorDmg;
- }
- damage = newDmg;
- }
- dmg = Math.ceil(damage);
- if(dmg >= health) {
- willKill = true;
- } else {
- willKill = false;
- }
- timer = parseFloat(timer.toPrecision(3));
- timer2 = parseFloat(timer.toPrecision(2));
- timer3 = parseFloat(timer.toPrecision(1));
- if(!isbombticking) return;
- if(gotdefused) return;
- if(timer >= 0.1) {
- Render.Indicator(getSite(c4) + timer.toFixed(1) + "s", [255, 255, 255, 255])
- }
- if(willKill) {
- Render.Indicator("FATAL", [255, 0, 0, 255])
- } else if(damage > 0.5) {
- Render.Indicator("-" + dmg + "HP", [210, 216, 112, 255])
- }
- // defuse time bar
- if(isbeingdefused > 0) {
- if(timer > deflength && timer >= 0.1) {
- Render.FilledRect(0, 0, 10, Render.GetScreenSize()[1], [25, 25, 25, 120]);
- Render.FilledRect(0, Render.GetScreenSize()[1] - defbarlength, 10, Render.GetScreenSize()[1], [58, 191, 54, 120]);
- Render.Rect(0, 0, 10, Render.GetScreenSize()[1], [25, 25, 25, 120]);
- } else {
- Render.FilledRect(0, 0, 10, Render.GetScreenSize()[1], [25, 25, 25, 120]);
- Render.FilledRect(0, Render.GetScreenSize()[1] - defbarlength, 10, Render.GetScreenSize()[1], [252, 18, 19, 120]);
- Render.Rect(0, 0, 10, Render.GetScreenSize()[1], [25, 25, 25, 120]);
- }
- }
- }
- if(planting) {
- textsize_C4 = Render.TextSize(bombsiteonplant, fonts)[0] + 15;
- Render.Indicator(bombsiteonplant, [210, 216, 112, 255])
- Render.OutlineCircle(x + textsize_C4, y - 25 - add_y + 35, fill / 3.3, [255, 255, 255, 255])
- }
- if(Entity.IsAlive(Entity.GetLocalPlayer())) {
- if(isFLind) {
- textsize_FL = Render.TextSize("FL", fonts)[0] + 15;
- Render.Indicator("FL", [135, 147, 255, 255])
- Render.OutlineCircle(x + textsize_FL, y - 25 - add_y + 35, (Globals.ChokedCommands() / 14), [135, 147, 255, 255])
- }
- if(isHideshots) {
- Render.Indicator("ONSHOT", [132, 195, 16, 255])
- }
- if(isDoubletap) {
- Render.Indicator("DT", Exploit.GetCharge() == 1 ? [255, 255, 255, 255] : [255, 0, 0, 255])
- }
- }
- }
- }
- }
- if(UI.GetValue(["Rage", "XO-YAW", "Watermark"])) {
- var ping = Math.round(Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing")).toString()
- var today = new Date();
- var hours1 = today.getHours();
- var minutes1 = today.getMinutes();
- var font = Render.GetFont("verdana.ttf", 10, true);
- var hours = hours1 <= 9 ? "0" + today.getHours() + ":" : today.getHours() + ":";
- var minutes = minutes1 <= 9 ? "0" + today.getMinutes() + "" : today.getMinutes();
- var text = ""
- var betas = ["ragerly", "demyaha"]
- if(betas.indexOf(username) > -1) {
- text += "xo-yaw " + "[beta]" + " | " + username + " ";
- } else {
- text += "xo-yaw | " + username + " ";
- }
- if(World.GetServerString() != "") text += "| " + ping + "ms ";
- text += "| " + hours + minutes;
- var h = 28;
- var w = Render.TextSize(text, font)[0] + 3;
- var x = Global.GetScreenSize()[0] - 2;
- var y = 29;
- x = x - w - 12;
- Render.FilledRect(x + 5, y - 15, w - 10, 18, UI.GetColor(["Rage", "XO-YAW", "XO-YAW", "Accent Color"]))
- render_arc(x + 5, y - 6.5, 9, 0, 90, 180, 32, UI.GetColor(["Rage", "XO-YAW", "XO-YAW", "Accent Color"]))
- render_arc(x + 4 + w - 10, y - 6.5, 9, 0, 270, 180, 32, UI.GetColor(["Rage", "XO-YAW", "XO-YAW", "Accent Color"]))
- Render.String(x, 7 + 8, 0, text, [0, 0, 0, 255], font);
- Render.String(x, 7 + 8, 0, text, [255, 255, 255, 255], font);
- }
- if(UI.GetValue(["Rage", "XO-YAW", "Desync Circle"])) {
- var adjust_angle = function(angle) {
- if(angle < 0) {
- angle = (90 + angle * (-1))
- } else if(angle > 0) {
- angle = (90 - angle)
- }
- return angle
- }
- var dsy = {
- "col": UI.GetColor(["Rage", "XO-YAW", "Desync Circle Color"]),
- "inv": UI.GetValue(["Rage", "Anti Aim", "General", "Key assignment", "AA direction inverter"])
- }
- var local_player = Entity.GetLocalPlayer();
- if(Entity.IsAlive(local_player)) {
- var screens_size = Render.GetScreenSize();
- var screen_middle_x = screens_size[0] * 0.5;
- var screen_middle_y = screens_size[1] * 0.5;
- var view_angles = Local.GetViewAngles();
- var real_yaw = Local.GetRealYaw();
- var fake_yaw = Local.GetFakeYaw();
- var view_yaw = view_angles[1] - 180;
- var real = adjust_angle(real_yaw - view_yaw);
- var fake = adjust_angle(fake_yaw - view_yaw);
- render_arc(screen_middle_x, screen_middle_y, 8, 3, 0, 360, 32, [0, 0, 0, 255])
- render_arc(screen_middle_x, screen_middle_y, 7, 4, dsy.inv ? 90 : 270, dsy.inv ? 180 : 180, 32, dsy.col)
- render_arc(screen_middle_x, screen_middle_y, 15, 12, fake - (12 * 0.5), 44, 32, dsy.col)
- }
- }
- }
- /* legit aa */
- function legit_aa2() {
- if(UI.GetValue(["Config", "Scripts", "JS Keybinds", "Legit AA"])) {
- if(original_aa) {
- restrictions_cache = UI.GetValue(["Config", "Cheat", "General", "Restrictions"])
- yaw_offset_cache = UI.GetValue(["Rage", "Anti Aim", "Directions", "Yaw offset"])
- jitter_offset_cache = UI.GetValue(["Rage", "Anti Aim", "Directions", "Jitter offset"])
- pitch_cache = UI.GetValue(["Rage", "Anti Aim", "General", "Pitch mode"])
- original_aa = false
- }
- UI.SetValue(["Config", "Cheat", "General", "Restrictions"], 0);
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Yaw offset"], 180);
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Jitter offset"], 0);
- UI.SetValue(["Rage", "Anti Aim", "General", "Pitch mode"], 0)
- AntiAim.SetOverride(0)
- IN_USE = UserCMD.GetButtons() & (1 << 5)
- if(IN_USE) {
- E = false;
- if(Globals.Realtime() > legitaa_time + 0.2) {
- if(E == false) {
- Cheat.ExecuteCommand("+use");
- E = true;
- }
- if(E == true) {
- Cheat.ExecuteCommand("-use");
- }
- }
- } else {
- if(E == true) {
- Cheat.ExecuteCommand("-use")
- E = false
- }
- }
- } else {
- if(!original_aa) {
- UI.SetValue(["Config", "Cheat", "General", "Restrictions"], restrictions_cache)
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Yaw offset"], yaw_offset_cache)
- UI.SetValue(["Rage", "Anti Aim", "Directions", "Jitter offset"], jitter_offset_cache)
- UI.SetValue(["Rage", "Anti Aim", "General", "Pitch mode"], pitch_cache)
- original_aa = true
- }
- legitaa_time = Global.Realtime();
- }
- }
- function legit_aa() {
- var C4 = Entity.GetEntitiesByClassID(129)[0]
- var Host = Entity.GetEntitiesByClassID(97)[0]
- if(C4) {
- var C4Loc = Entity.GetRenderOrigin(C4)
- var local = Entity.GetLocalPlayer()
- var lLoc = Entity.GetRenderOrigin(local)
- distance = calcDist(C4Loc, lLoc)
- if(distance >= 100) {
- legit_aa2()
- }
- } else if(Host) {
- var HLoc = Entity.GetRenderOrigin(Host);
- var local = Entity.GetLocalPlayer();
- var lLoc = Entity.GetRenderOrigin(local)
- distance1 = calcDist(HLoc, lLoc);
- if(distance1 >= 100) {
- legit_aa2()
- }
- } else {
- legit_aa2()
- }
- }
- function player_connect() {
- lastPressed = Global.Tickcount();
- oldTick = Global.Tickcount();
- on_plant_time = 0
- fill = 0
- planting = false
- var c4 = Entity.GetEntitiesByClassID(129)[0];
- if(c4 == undefined) return;
- }
- function hooked_cm() {
- doubletap()
- dmghcoverride()
- misc()
- antiaim()
- onCreateMove()
- legit_aa()
- }
- function hooked_painttraverse() {
- drawarrows()
- drawString()
- on_menu_changes()
- keybinds()
- }
- function hooked_events() {
- Cheat.RegisterCallback("player_connect_full", "player_connect")
- Cheat.RegisterCallback("Unload", "doubletapunload")
- Cheat.RegisterCallback("weapon_fire", "on_wpn_fire")
- Cheat.RegisterCallback("bomb_beginplant", "bomb_beginplant");
- Cheat.RegisterCallback("bomb_abortplant", "bomb_abortplant");
- Cheat.RegisterCallback("bomb_defused", "bomb_defused");
- Cheat.RegisterCallback("bomb_planted", "bomb_planted");
- Cheat.RegisterCallback("bomb_exploded", "bomb_exploded");
- Cheat.RegisterCallback("round_start", "on_round_start");
- Cheat.RegisterCallback("round_prestart", "autobuy");
- }
- /* callbacks */
- Cheat.RegisterCallback("CreateMove", "hooked_cm")
- Cheat.RegisterCallback("Draw", "hooked_painttraverse")
- hooked_events()
- /* Welcome info */
- Cheat.PrintColor([154, 156, 255, 255], " " + "\n")
- Cheat.PrintColor([154, 156, 255, 255], "•> Welcome To XO-YAW" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], "•> Discord: discord.gg/CuE5yxk6Md" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], "•> Build: 19.02.21" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], "•> Logged in as: " + username + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " " + "\n")
- Cheat.PrintColor([154, 156, 255, 255], "UPDATE LOG 19.02.21" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Reworked UI" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Fixed freestanding legit aa" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Added checkbox for FL indicator in skeet indicators" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Added center desync circle, like skeet luas" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Fixed undefined console spam" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Anti-Aim Corrections" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Removed Keybinds for rework" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Minor Fixes with UI" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Improved Double-Tap" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Fixed jumping LC indicator in skeet indicators" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " •> Fixed by knupftad" + "\n")
- Cheat.PrintColor([154, 156, 255, 255], " " + "\n")
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